Editing Heavy G

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[[File:Heavy G.png|thumb|[[Mario]] with the Heavy G status in ''Mario & Luigi: Superstar Saga'']]
[[File:Heavy G.png|thumb|[[Mario]] with the Heavy G status]]
'''Heavy G''', also known as '''Gravity +''',<ref>{{cite|author=Stratton, Stephen and Levi Buchanan|title=''Mario & Luigi: Superstar Saga'' Prima's Official Strategy Guide|page=17|publisher=[[Prima Games]]|language=en-us|date=November 25, 2003|isbn=0-7615-4423-2}}</ref> is a status effect in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. [[Mario]] and [[Luigi]] are the only ones who can be affected with this status effect. They can receive this status by wearing certain [[Clothing]], or by eating a [[Red Pepper]]. [[Cackletta]]'s void attack can give the Mario Bros. Heavy G as well. The affected character falls faster on [[jump]] attacks and defense, and makes the [[hammer]] and [[Firebrand|Hand]] [[Thunderhand|Power]] attacks and defense slower, but lessens the input window; this makes it harder to attack or [[counterattack]] at the correct time. The status is indicated by a very large weight reading "''1t''" on the afflicted brother. In the remake, this only affects counter-attacking. [[Light G]] is the opposite of this effect.
'''Heavy G''', also known as '''Gravity +'''<ref>Stratton, Stephen, and Levi Buchanan. ''Mario & Luigi: Superstar Saga'' [[Prima Games|Prima]] Official Strategy Guide. Page 17.</ref>, is a status effect in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. [[Mario]] and [[Luigi]] are the only ones who can be affected with this status effect. They can receive this status by wearing certain [[Clothing]], or by eating a [[Red Pepper]]. [[Cackletta]]'s void attack can give the Mario Bros. Heavy G as well.


A similar effect also appears in ''[[Super Paper Mario]]'', known as '''"De-jumped"'''. If the player touches a [[Heavy Cursya]] or uses a [[Heavy Meal]], it will temporarily limit the player character's jump height to a much lower amount.
As its name suggests, the character affected falls faster on [[jump]] attacks and defense, and makes the [[hammer]] and [[Firebrand|Hand]] [[Thunderhand|Power]] attacks and defense slower, but lessens the input window. This makes it harder to attack or [[counterattack]] at the correct time. The status is indicated by a really big weight reading "''1t''" on the afflicted brother. In the remake, this only affects counter-attacking.


==Names in other languages==
A similar effect also appears in ''[[Super Paper Mario]]'', known as '''"De-jumped"'''. If the player touches a [[Heavy Cursya]], it will temporarily limit the player character's jump.
{{Foreign names
|Ita=Peso +
|ItaN=''Mario & Luigi: Superstar Saga''
|Ita2=Aggiungi Gravità
|Ita2N=''Mario & Luigi: Superstar Saga + Bowser's Minions''
|ItaM=Weight +
|Ita2M=Add Gravity
}}
;De-jumped
{{foreign names
|Jap=小ジャンプ
|JapR=Shō Janpu
|JapM=Small Jump
|Ita=No Salto
|ItaM=No Jump
}}


==References==
==References==
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{{M&LSS}}
{{M&LSS}}
{{SPM}}
{{SPM}}
[[Category:Mario & Luigi: Superstar Saga status effects]]
[[Category:Mario & Luigi: Superstar Saga Status Effects]]
[[Category:Super Paper Mario status effects]]
[[Category:Super Paper Mario Status Effects]]
[[it:Peso +]]
[[it:Peso +]]

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