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| [[File:Heavy G.png|thumb|[[Mario]] with the Heavy G status in ''Mario & Luigi: Superstar Saga'']] | | [[File:Heavy_G.png|x100px|thumb|[[Mario]] with the Heavy G status]] |
| '''Heavy G''', also known as '''Gravity +''',<ref>{{cite|author=Stratton, Stephen and Levi Buchanan|title=''Mario & Luigi: Superstar Saga'' Prima's Official Strategy Guide|page=17|publisher=[[Prima Games]]|language=en-us|date=November 25, 2003|isbn=0-7615-4423-2}}</ref> is a status effect in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. [[Mario]] and [[Luigi]] are the only ones who can be affected with this status effect. They can receive this status by wearing certain [[Clothing]], or by eating a [[Red Pepper]]. [[Cackletta]]'s void attack can give the Mario Bros. Heavy G as well. The affected character falls faster on [[jump]] attacks and defense, and makes the [[hammer]] and [[Firebrand|Hand]] [[Thunderhand|Power]] attacks and defense slower, but lessens the input window; this makes it harder to attack or [[counterattack]] at the correct time. The status is indicated by a very large weight reading "''1t''" on the afflicted brother. In the remake, this only affects counter-attacking. [[Light G]] is the opposite of this effect. | | '''Heavy G''' is a status effect in ''[[Mario & Luigi: Superstar Saga]]''. [[Mario]] and [[Luigi]] are the only ones who can be affected with this status effect. They can receive this status by wearing certain [[Clothing]], or by eating a [[Pepper|Red Pepper]]. [[Cackletta]]'s void attack can give the Mario Bros. Heavy G as well. |
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| A similar effect also appears in ''[[Super Paper Mario]]'', known as '''"De-jumped"'''. If the player touches a [[Heavy Cursya]] or uses a [[Heavy Meal]], it will temporarily limit the player character's jump height to a much lower amount.
| | As its name suggests, the character affected falls faster on [[Jump]] attacks, and makes the [[Hammer]] and Hand Power attacks and defense slower, but lessens the input window. This makes it harder to attack or counterattack at the correct time. The status is indicated by a really big weight reading "''1t''" on the afflicted brother. In the remake, this only affects counter-attacking. |
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| ==Names in other languages==
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| {{Foreign names
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| |Ita=Peso +
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| |ItaN=''Mario & Luigi: Superstar Saga''
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| |Ita2=Aggiungi Gravità
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| |Ita2N=''Mario & Luigi: Superstar Saga + Bowser's Minions''
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| |ItaM=Weight +
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| |Ita2M=Add Gravity
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| }}
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| ;De-jumped
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| {{foreign names
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| |Jap=小ジャンプ
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| |JapR=Shō Janpu
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| |JapM=Small Jump
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| |Ita=No Salto
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| |ItaM=No Jump
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| }}
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| ==References==
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| <references/>
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| | A similar effect also appears in ''[[Super Paper Mario]]'', known as '''"De-jumped"'''. If the player touches a [[Heavy Cursya]], it will temporarily limit the player character's jump. |
| {{M&LSS}} | | {{M&LSS}} |
| {{SPM}} | | {{SPM}} |
| [[Category:Mario & Luigi: Superstar Saga status effects]] | | [[Category:Mario & Luigi: Superstar Saga Status Effects]] |
| [[Category:Super Paper Mario status effects]] | | [[Category:Super Paper Mario Status Effects]] |
| [[it:Peso +]]
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