Editing Heart Point
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
[[File:PMTTYD Level up Heart.png|thumb|A Heart Point icon in ''[[Paper Mario: The Thousand-Year Door]]'']] | [[File:PMTTYD Level up Heart.png|thumb|A Heart Point icon in ''[[Paper Mario: The Thousand-Year Door]]'']] | ||
{{quote|{{color|blue|HP}} shows a character's health. Taking damage causes it to decrease. Characters will [[downed|faint]] if their HP reaches zero.|Guide|[[Mario & Luigi: Superstar Saga + Bowser's Minions]]}} | {{quote|{{color|blue|HP}} shows a character's health. Taking damage causes it to decrease. Characters will [[downed|faint]] if their HP reaches zero.|Guide|[[Mario & Luigi: Superstar Saga + Bowser's Minions]]}} | ||
'''HP''' (which stands for "'''Heart Points'''," "'''Health Points'''," or "'''Hit Points'''," depending on the game using it) is a game mechanic that denotes the health of a character or object in numerous [[Genre#Role-playing games|role-playing game]]s, including those related to the ''[[Super Mario (franchise)|Super Mario]]'' franchise, as well as the [[Luigi's Mansion (series)|''Luigi's Mansion'' series]]. HP can be restored using healing [[list of items|items]] such as [[Mushroom]]s, as well as [[Recovery Block]]s (from the [[Paper Mario (series)|''Paper Mario'' series]], the Japanese version of ''[[Mario & Luigi: Superstar Saga]]'' and all versions of [[Mario & Luigi: Superstar Saga + Bowser's Minions|its 3DS remake]], ''[[Mario & Luigi: Partners in Time]]'', and ''[[Mario & Luigi: Paper Jam]]''). [[Mario]] can also restore his HP from small hearts that can be found on the field or by defeating enemies. | '''HP''' (which stands for "'''Heart Points'''," "'''Health Points'''," or "'''Hit Points'''," depending on the game using it) is a game mechanic that denotes the health of a character or object in numerous [[Genre#Role-playing games|role-playing game]]s, including those related to the ''[[Super Mario (franchise)|Super Mario]]'' franchise, as well as the [[Luigi's Mansion (series)|''Luigi's Mansion'' series]]. HP can be restored using healing [[list of items|items]] such as [[Mushroom]]s, as well as [[Recovery Block]]s (from the [[Paper Mario (series)|''Paper Mario'' series]], the Japanese version of ''[[Mario & Luigi: Superstar Saga]]'' and all versions of [[Mario & Luigi: Superstar Saga + Bowser's Minions|its 3DS remake]], ''[[Mario & Luigi: Partners in Time]]'', and ''[[Mario & Luigi: Paper Jam]]''). [[Mario]] can also restore his HP from small hearts that can be found on the field or by defeating enemies. | ||
When a given character's HP reaches zero, they are [[downed]]. If the last [[party member]] (or just Mario, in the first two ''Paper Mario'' games) is downed, the player will receive a [[Game Over]] unless they have a [[Life Mushroom (Paper Mario series)|Life Shroom]] (or any other type of life-restorative) in stock. To decrease the chance of this happening, Mario and the other playable characters can increase their maximum HP when [[Level up|leveling up]] in most games. | When a given character's HP reaches zero, they are [[downed]]. If the last [[party member]] (or just Mario, in the first two ''Paper Mario'' games) is downed, the player will receive a [[Game Over]] unless they have a [[Life Mushroom (Paper Mario series)|Life Shroom]] (or any other type of life-restorative) in stock. To decrease the chance of this happening, Mario and the other playable characters can increase their maximum HP when [[Level up|leveling up]] in most games. | ||
__TOC__ | |||
==History== | ==History== | ||
'''NOTE''': A {{wp|tooltip}} designates what "HP" stands for in a given game. | '''NOTE''': A {{wp|tooltip}} designates what "HP" stands for in a given game. | ||
===''Super Mario RPG: Legend of the Seven Stars''=== | ===''Super Mario RPG: Legend of the Seven Stars''=== | ||
[[File:SMRPG HP.png|frame|left]] | [[File:SMRPG HP.png|frame|left]] | ||
Certain ''[[Super Mario RPG: Legend of the Seven Stars]]'' enemies (such as [[Dry Bones]]) are stated by [[Mallow]]'s [[Thought Peek]] ability to have zero {{hover|HP|Hit Points}}, although this really means that they are immune to all attacks but Magic ones, which destroy them in one hit. | Certain ''[[Super Mario RPG: Legend of the Seven Stars]]'' enemies (such as [[Dry Bones]]) are stated by [[Mallow]]'s [[Thought Peek]] ability to have zero {{hover|HP|Hit Points}}, although this really means that they are immune to all attacks but Magic ones, which destroy them in one hit. | ||
{{br}} | {{br}} | ||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
In the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, [[List of Super Smash Bros. series bosses#Master Hand|Master Hand]] and [[List of Super Smash Bros. series bosses#Crazy Hand|Crazy Hand]] appear with {{hover|HP|Hit Points}} instead of percent digits. Additionally, ''[[Super Smash Bros. Melee]]'' and subsequent games allow the players to choose to substitute {{hover|HP|Hit Points}} instead of percent digits in Stamina Mode. If a character's {{hover|HP|Hit Points}} reaches zero, they will enter a fainting animation. Bosses will be defeated, and players will lose their stock. | In the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, [[List of Super Smash Bros. series bosses#Master Hand|Master Hand]] and [[List of Super Smash Bros. series bosses#Crazy Hand|Crazy Hand]] appear with {{hover|HP|Hit Points}} instead of percent digits. Additionally, ''[[Super Smash Bros. Melee]]'' and subsequent games allow the players to choose to substitute {{hover|HP|Hit Points}} instead of percent digits in Stamina Mode. If a character's {{hover|HP|Hit Points}} reaches zero, they will enter a fainting animation. Bosses will be defeated, and players will lose their stock. | ||
Line 110: | Line 109: | ||
Heart Points<ref name=SMBWDirect>Nintendo of America (August 31, 2023). [https://youtu.be/G0m_uNaSres Super Mario Bros. Wonder Direct 8.31.2023]. ''YouTube''. Retrieved August 31, 2023.</ref> are not used to restore health in ''[[Super Mario Bros. Wonder]]''; instead, they measure how much the player has helped other players online. The player can earn Heart Points in different ways, including giving [[List of power-ups|power-up]]s to other players, reviving their [[Ghost (form)|ghost]]s, and reaching the [[Goal Pole]] at the same time as all other players in the course. | Heart Points<ref name=SMBWDirect>Nintendo of America (August 31, 2023). [https://youtu.be/G0m_uNaSres Super Mario Bros. Wonder Direct 8.31.2023]. ''YouTube''. Retrieved August 31, 2023.</ref> are not used to restore health in ''[[Super Mario Bros. Wonder]]''; instead, they measure how much the player has helped other players online. The player can earn Heart Points in different ways, including giving [[List of power-ups|power-up]]s to other players, reviving their [[Ghost (form)|ghost]]s, and reaching the [[Goal Pole]] at the same time as all other players in the course. | ||
{{br}} | {{br}} | ||
===''Princess Peach: Showtime!''=== | ===''Princess Peach: Showtime!''=== | ||
[[File:PPS Heart Charm.png|thumb|80px|The Heart Charm's icon]] | [[File:PPS Heart Charm.png|thumb|80px|The Heart Charm's icon]] | ||
Line 133: | Line 133: | ||
|JapR=Hāto Pointo | |JapR=Hāto Pointo | ||
|JapM=Heart Point | |JapM=Heart Point | ||
|ChiS=生命点数 | |ChiS=生命点数 <small>(''[[Paper Mario]]'')</small><ref>From [[iQue]]'s romanization of ''Paper Mario'': https://www.youtube.com/watch?v=qj23Urolr1I (11:45)</ref> | ||
|ChiSR=Shēngmìng Diǎnshù | |ChiSR=Shēngmìng Diǎnshù | ||
|ChiSM=Life Point | |ChiSM=Life Point | ||
|ChiS2=爱心点数 | |ChiS2=爱心点数 <small>(Since ''[[Super Mario Bros. Wonder]]'')</small> | ||
|ChiS2R=Àixīn diǎnshù | |ChiS2R=Àixīn diǎnshù | ||
|ChiS2M=Heart Point | |ChiS2M=Heart Point | ||
|Ger=KP - Kraftpunkt | |Ger=KP - Kraftpunkt<br> HP - Herzpunkt <small>(''Superstar Saga'')</small> | ||
|GerM=PP - Power Point<br> HP - Heart Point | |||
|SpaA=VIT. - Vitalidad<br>PV - Punto de vida <small>(''Sticker Star'')</small> | |||
|GerM=PP - Power Point | |SpaAM=VIT. - Vitality<br>LP - Life point | ||
|SpaE=PC - Punto Corazón <small>(''Paper Mario'' series)</small><br>PC - Punto de Corazón<small> (''Super Paper Mario'')</small><br>Vida <small>(''Mario & Luigi'' series)</small><br>PV - Punto de vida <small>(''Super Mario RPG'')</small> | |||
|SpaA=VIT. - Vitalidad | |SpaEM=HP - Heart Point<br>Life<br>LP - Life Point | ||
|Fre=PC - Point Cœur <small>(''Paper Mario'' series)</small><br>PV - Points de Vie <small>(''Mario & Luigi'' series)</small> | |||
|FreM=HP - Heart Point<br>LP - Life Points | |||
|SpaAM=VIT. - Vitality | |||
|SpaE=PC - Punto Corazón | |||
|SpaEM=HP - Heart Point | |||
|Fre=PC - Point Cœur | |||
|FreM=HP - Heart Point | |||
|Dut=HP - Hartpunten | |Dut=HP - Hartpunten | ||
|DutM=HP - Heart Points | |DutM=HP - Heart Points | ||
|Ita=PV - Punti Vita | |Ita=PV - Punti Vita | ||
|Ita2=PS - Punti Salute | |Ita2=PS - Punti Salute <small>(''Mario + Rabbids'' series)</small> | ||
|ItaM=LP - Life Points | |ItaM=LP - Life Points | ||
|Ita2M=HP - Health Points | |Ita2M=HP - Health Points |