Editing Heart Point

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===''Princess Peach: Showtime!''===
===''Princess Peach: Showtime!''===
[[File:PPS Heart Charm.png|thumb|80px|The Heart Charm's icon]]
[[File:PPS Heart Charm.png|thumb|80px|The Heart Charm's icon]]
Peach's health meter in ''[[Princess Peach: Showtime!]]'' is shown as hearts, and she starts each level with five HP, shown as hearts above her head and in the pause menu. She loses one HP if she comes into non-attacking contact with an enemy, gets hit by projectiles, falls down, gets caught up during some auto-scrolling sections, or touches lasers or certain kinds of fire; [[Patissiere Peach]] loses a baking competition; or [[Detective Peach]] makes a [[Strike of Intuition]] on an incorrect target. Reducing her HP to zero makes Peach sit down sadly for a short while and sends her back to the most recent checkpoint.
[[Princess Peach|Peach]]'s health meter in ''[[Princess Peach: Showtime!]]'' is shown as hearts, and she starts each level with five HP, shown as hearts above her head and in the pause menu. She loses one HP if she comes into non-attacking contact with an enemy, gets hit by projectiles, falls down, gets caught up during some auto-scrolling sections, or touches lasers or certain kinds of fire; [[Patissiere Peach]] loses a baking competition; or [[Detective Peach]] makes a [[Strike of Intuition]] on an incorrect target. Reducing her HP to zero makes Peach sit down sadly for a short while and sends her back to the most recent checkpoint.


Peach receives HP hearts as a form of gratitude from certain [[Theet]]s she has saved in levels, and when interacting with certain sceneries.
Peach receives HP hearts as a form of gratitude from certain [[Theet]]s she has saved in levels, and when interacting with certain sceneries.

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