Editing Heart (item)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{image|more=yes|need screenshots for ''Yoshi'' and most ''Wario'' games}} | {{image|more=yes|need screenshots for ''Yoshi'' and most ''Wario'' games}} | ||
{{about|the recurring heart items in the [[Super Mario (franchise)|''Super Mario'' franchise]]|other | {{about|the recurring heart items in the [[Super Mario (franchise)|''Super Mario'' franchise]]|the health-restoring level object from ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its remake]]|[[Spinning Heart]]|the collectible [[point]]s in ''[[Yoshi's Story]]''|[[♥]]|other hearts|[[:Category:Hearts]]}} | ||
{{item infobox | {{item infobox | ||
|image=[[File:Heart_SMO_unused_shop_icon.png]]<br>Unused in-game artwork of a Heart from ''[[Super Mario Odyssey]]'' | |image=[[File:Heart_SMO_unused_shop_icon.png]]<br>Unused in-game artwork of a Heart from ''[[Super Mario Odyssey]]'' | ||
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise, [[small heart]]) | |first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise, [[small heart]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Luigi's Mansion 2 HD]]'' ([[List of games by date#2024|2024]]) | ||
}} | }} | ||
'''Hearts''' in the [[Super Mario (franchise)|''Super Mario'' franchise]] are items that can usually be collected to acquire more hit points or chances. | '''Hearts''' in the [[Super Mario (franchise)|''Super Mario'' franchise]] are items that can usually be collected to acquire more hit points or chances. | ||
Line 36: | Line 36: | ||
===''Luigi's Mansion'' series=== | ===''Luigi's Mansion'' series=== | ||
[[File:LM Heart.png|thumb|A heart in ''Luigi's Mansion'']] | [[File:LM Heart.png|thumb|A heart in ''Luigi's Mansion'']] | ||
Hearts appear in the [[Luigi's Mansion (series)|''Luigi's Mansion'' series]] as items in every installmment. In ''[[Luigi's Mansion]]'', they appear in three variations: '''Small Hearts''',<ref name=Brady>{{cite|author=Bogenn, Tim|publisher=BradyGAMES|language=en-us|date=November 21, 2001|isbn=0-7440-0119-6|title=''Luigi's Mansion'' Official Strategy Guide|page=11}}</ref> which restore 10 HP, '''Medium Hearts''',<ref name=Brady/> which restore | Hearts appear in the [[Luigi's Mansion (series)|''Luigi's Mansion'' series]] as items in every installmment. In ''[[Luigi's Mansion]]'', they appear in three variations: '''Small Hearts''',<ref name=Brady>{{cite|author=Bogenn, Tim|publisher=BradyGAMES|language=en-us|date=November 21, 2001|isbn=0-7440-0119-6|title=''Luigi's Mansion'' Official Strategy Guide|page=11}}</ref> which restore 10 HP, '''Medium Hearts''',<ref name=Brady/> which restore 50 HP, and '''Large Hearts''',<ref name=Brady/> which restore 20 HP after fulfilling certain conditions. Hearts are less common in the PAL version of the [[Hidden Mansion]]. In ''[[Luigi's Mansion: Dark Moon]]'', hearts restore 25 HP at a time only, but vacuuming it up with the [[Poltergust 5000]] restores 50 HP instead. In ''[[Luigi's Mansion 3]]'', they restore 20 HP. | ||
===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
Line 45: | Line 45: | ||
When an item hits the player's heart barrier, a sound similar to that of the [[Spinning Heart]] from ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'' can be heard. If a character activates a Heart after being shrunken by Lightning, the hearts circling the kart remain small even after the kart reverts to normal size. | When an item hits the player's heart barrier, a sound similar to that of the [[Spinning Heart]] from ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'' can be heard. If a character activates a Heart after being shrunken by Lightning, the hearts circling the kart remain small even after the kart reverts to normal size. | ||
Discounting color swaps, the Heart is the only special item not used in its respective team's group art, as {{file link|PeachDaisyDoubleDash.png|the Peach and Daisy artwork}} instead shows a [[ | Discounting color swaps, the Heart is the only special item not used in its respective team's group art, as {{file link|PeachDaisyDoubleDash.png|the Peach and Daisy artwork}} instead shows a [[Mushroom]]. | ||
====''Mario Kart Tour''==== | ====''Mario Kart Tour''==== | ||
[[File:MKT Icon Heart.png|thumb]] | [[File:MKT Icon Heart.png|thumb]] | ||
The Heart appears in ''[[Mario Kart Tour]]'' as the [[Special skill (Mario Kart Tour)|special skill]] of [[Princess Peach|Peach]], [[Princess Daisy|Daisy]], [[Wendy]], [[Yoshi (species)|Pink Yoshi]], [[Toad (species)|Pink Toad (Pit Crew)]], [[Shy Guy|Pink Shy Guy]], [[Baby Peach|Baby Peach (Cherub)]], [[Princess Daisy|Daisy (Fairy)]], [[Baby Mario|Baby Mario (Koala)]], and the [[Mii|Peach, Pink and Wendy Mii Racing Suits]]. They look similar to the hearts from ''Super Mario Odyssey'', except they are colored pink like the Heart in ''Mario Kart: Double Dash!!''. They merely block opponents' items in this game, including [[Lightning]], rather than enabling drivers to snatch and use these items. In addition, up to five hearts can be used at once. Activating a Heart grants players points. Unlike in ''Mario Kart: Double Dash!!'', the Heart has a set time limit for use of 20 seconds, and when the timer exceeds, the Heart disappears. When Heart+ is active, a second Heart appears alongside, much like in ''Mario Kart: Double Dash!!'', except the extra Heart disappears more quickly. | The Heart appears in ''[[Mario Kart Tour]]'' as the [[Special skill (Mario Kart Tour)|special skill]] of [[Princess Peach|Peach]], [[Princess Daisy|Daisy]], [[Wendy O. Koopa|Wendy]], [[Yoshi (species)|Pink Yoshi]], [[Toad (species)|Pink Toad (Pit Crew)]], [[Shy Guy|Pink Shy Guy]], [[Baby Peach|Baby Peach (Cherub)]], [[Princess Daisy|Daisy (Fairy)]], [[Baby Mario|Baby Mario (Koala)]], and the [[Mii|Peach, Pink and Wendy Mii Racing Suits]]. They look similar to the hearts from ''Super Mario Odyssey'', except they are colored pink like the Heart in ''Mario Kart: Double Dash!!''. They merely block opponents' items in this game, including [[Lightning]], rather than enabling drivers to snatch and use these items. In addition, up to five hearts can be used at once. Activating a Heart grants players points. Unlike in ''Mario Kart: Double Dash!!'', the Heart has a set time limit for use of 20 seconds, and when the timer exceeds, the Heart disappears. When Heart+ is active, a second Heart appears alongside, much like in ''Mario Kart: Double Dash!!'', except the extra Heart disappears more quickly. | ||
Hearts, along with other items, are also depicted on various flags hanging on strings in [[GCN Daisy Cruiser]]. | Hearts, along with other items, are also depicted on various flags hanging on strings in [[GCN Daisy Cruiser]]. | ||
Line 94: | Line 94: | ||
Hearts appear as items in the [[Blazing Bobsleigh]] and [[Snow Machine Fight]] events in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]''. Hearts in Blazing Bobsleigh refill the player's HP meter partially when collected, and hearts in Snow Machine Fight restore half of the player character's total health when collected. | Hearts appear as items in the [[Blazing Bobsleigh]] and [[Snow Machine Fight]] events in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]''. Hearts in Blazing Bobsleigh refill the player's HP meter partially when collected, and hearts in Snow Machine Fight restore half of the player character's total health when collected. | ||
===''Mario Party 10''=== | |||
Hearts appear in ''[[Mario Party 10]]'' exclusively to the [[Mario Party 10#Bowser Party|Bowser Party]] and Bowser Challenge modes. In this game, the characters start off with six hearts, which are lost when taking damage in a Bowser [[Minigame]]. The characters can gain extra hearts from various events and locations around the board, however they can also lose hearts from Bowser spin wheels and other events. If a character loses all of their hearts (only possible during a Bowser minigame), they leaves the vehicle and are no longer able to roll [[Dice Block]]s. While players are eliminated, they can get Special Dice Blocks for the remaining teammates in the vehicle. In Bowser challenge mode, the player plays through all of the Bowser Minigames as Bowser, and aim to obtain as many hearts as possible from the other characters. The final score is given as the number of hearts that the player managed to collect in total at the end of all ten minigames. | Hearts appear in ''[[Mario Party 10]]'' exclusively to the [[Mario Party 10#Bowser Party|Bowser Party]] and Bowser Challenge modes. In this game, the characters start off with six hearts, which are lost when taking damage in a Bowser [[Minigame]]. The characters can gain extra hearts from various events and locations around the board, however they can also lose hearts from Bowser spin wheels and other events. If a character loses all of their hearts (only possible during a Bowser minigame), they leaves the vehicle and are no longer able to roll [[Dice Block]]s. While players are eliminated, they can get Special Dice Blocks for the remaining teammates in the vehicle. In Bowser challenge mode, the player plays through all of the Bowser Minigames as Bowser, and aim to obtain as many hearts as possible from the other characters. The final score is given as the number of hearts that the player managed to collect in total at the end of all ten minigames. | ||
===''Dr. Mario World''=== | ===''Dr. Mario World''=== |