Editing Health Meter

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Sections of the Life Gauge can be replenished by collecting [[small heart]]s (which are bigger in ''Super Mario Advance''). These hearts can often be found floating upward from the ground after eight enemies have been defeated (in the original and ''All-Stars'' versions) or floating in place, appearing after a thrown object beats two enemies in a row, from [[Mega Guy|Big Shy Guy]]s or [[Big Ninji]]s thrown to the ground or beaten, from enemies beaten with [[Red Shell|shell]]s, from beaten [[Ostro]]s, or by pulling them up from [[grass]] (in ''Super Mario Advance'').
Sections of the Life Gauge can be replenished by collecting [[small heart]]s (which are bigger in ''Super Mario Advance''). These hearts can often be found floating upward from the ground after eight enemies have been defeated (in the original and ''All-Stars'' versions) or floating in place, appearing after a thrown object beats two enemies in a row, from [[Mega Guy|Big Shy Guy]]s or [[Big Ninji]]s thrown to the ground or beaten, from enemies beaten with [[Red Shell|shell]]s, from beaten [[Ostro]]s, or by pulling them up from [[grass]] (in ''Super Mario Advance'').


In most levels, there are up to two (three in ''Super Mario Advance'') [[Mushroom#Super Mario Bros. 2 / Super Mario Advance|Mushroom]]s hidden in [[Subspace]], which refill the Life Gauge and each increase its sections by one, up to four (five in ''Super Mario Advance''). It then reverts to just two health sections at the beginning of the next level.
In most levels, there are up to two (three in ''Super Mario Advance'') [[Mushroom#Super Mario Bros. 2|Mushroom]]s hidden in [[Subspace]], which refill the Life Gauge and each increase its sections by one, up to four (five in ''Super Mario Advance''). It then reverts to just two health sections at the beginning of the next level.
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