Editing Head Waiter

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{{minigame infobox
{{Minigame-infobox
|image=[[File:Head Waiter Mario Party 5.png|260px]]
| image = [[File:Head Waiter Mario Party 5.png|260px]]
|appears_in=''[[Mario Party 5]]''
| appeared_in = ''[[Mario Party 5]]''
|type=Duel mini-game
| type = Duel mini-game
|time=5 seconds per turn
| time = 5 seconds per turn
|track=Midday Showdown
| song = Midday Showdown
|sample=[[File:MP5 Midday Showdown.oga]]
}}
}}
'''Head Waiter''' is a Duel [[minigame]] found in ''[[Mario Party 5]]''. Its name is a play on a term that refers to the supervisor of the dining room staff of a restaurant or hotel.
'''Head Waiter''' is a Duel [[minigame]] found in ''[[Mario Party 5]]''. Its name is a play on a word that refers to the supervisor of the dining room staff of a restaurant or hotel.


==Gameplay==
==Gameplay==
[[File:Head Watier Wario Loses.png|thumb|left|[[Wario]] losing to [[Luigi]]]]
[[File:Head Watier Wario Loses.png|thumb|left|[[Wario]] loses.]]
Players take turns tossing a Mini-[[Bowser]] bomb, similar to the [[bomb]] in [[Bowser's Bigger Blast]], back and forth amongst themselves. The timer on the bomb starts at nine; players can count down either one or two numbers in an effort to avoid being the one to decrease the counter to zero. Once the timer drops three times, the numbers displayed change to question marks. At this point, the only way to tell whether the player's opponent has docked one or two numbers off the counter is to listen for the specific sound each option makes. On extremely rare occasions, the game may briefly reveal the current number on the bomb, or even reset the bomb counter. The losing player is the one who decreases the timer to zero or does not decrease the count by one or two within a five-second timer. Either way, the bomb explodes and the minigame ends. When the bomb explodes, the character holding it flies towards the screen and hits it, causing it to tilt, thus breaking the [[fourth wall]].
Players take turns tossing a Mini-Bowser bomb, similar to the bomb in [[Bowser's Bigger Blast]], back and forth amongst themselves. The timer on the bomb starts at nine; players may count down either one or two numbers in an effort to avoid being the one to decrease the counter to zero. Once the timer drops three times, the numbers displayed change to question marks. At this point, the only way to tell whether the player's opponent has docked one or two numbers off the counter is to listen for the specific sound each option makes. On extremely rare occasions, the game may briefly reveal the current number on the bomb, or even reset the bomb counter. The loser is the one who decreases the timer to zero or does not decrease the count by one or two within a five-second timer. Either way, the bomb explodes and the minigame ends. When the bomb explodes, the character holding it is sent flying to the screen, which tilts because of the "impact," thus breaking the [[fourth wall]].
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* '''Rules''' – ''"Pass the Mini-Bowser bomb back and forth until it explodes. Try not to be the one holding it when it goes off."''
* '''Rules''' – ''"Pass the Mini-Bowser bomb back and forth until it explodes. Try not to be the one holding it when it goes off."''
* '''Advice''' – ''"The counter eventually disappears, and this is where the strategy begins!"''
* '''Advice''' – ''"The counter eventually disappears, and this is where the strategy begins!"''
==Gallery==
<gallery>
MP5 Head Waiter fail.gif|Wario losing the minigame
</gallery>


==Names in other languages==
==Names in other languages==
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|JapR=Taiketsu! Kuppa Bakudan
|JapR=Taiketsu! Kuppa Bakudan
|JapM=Showdown! Bowser Bomb
|JapM=Showdown! Bowser Bomb
|Fre=Sautera, sautera pas?
|Fra=Sautera, sautera pas ?
|FreM=Will it explode, will it not?
|FraM=Will it explode, will it not?
|Ger=Bowser-Bomben-Spaß
|Ger=Bowser-Bomben-Spaß
|GerM=Bowser Bomb Fun
|GerM=Bowser Bomb Fun
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}}
}}


{{MP5 minigames}}
{{MP5 Minigames}}
[[Category:Duel minigames]]
[[Category:Duel Minigames]]
[[Category:Mario Party 5 minigames]]
[[Category:Mario Party 5 Minigames]]
[[it:Mini Bowser bollente]]

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