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| [[File:HeadShake.png|thumb|Screenshot from ''Super Mario Galaxy 2'']]
| | hrifghrltj;hijytrrjrkutyrjukyuitrkrky |
| The '''Head Shake''' is an ability in ''[[Super Mario Galaxy 2]]''. Its name comes from a term referring to a gesture used to indicate denial, disbelief, or rejection. It is effectively [[Yoshi]]'s version of [[Mario]]'s (or [[Luigi]]'s) [[spin]], in that it is used instead whenever Yoshi is being ridden, and has many of the same effects—it breaks [[Crystal (Super Mario Galaxy)|crystal]]s, activates objects, flips [[Red-Blue Panel]]s, and reflects physical projectiles. However, using it to gain height in midair prevents Yoshi from [[Flutter Jump|flutter-jump]]ing, and using a Flutter Jump stops the move from gaining height, meaning the two techniques cannot be combined for large [[jump]]s. The Head Shake does not hit behind Yoshi, unlike Mario's spin, which hits on all sides.
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| Yoshi using his head as a weapon is a mainstay of previous games; he headbutts enemies in the earlier ''[[Mario Party (series)|Mario Party]]'' games instead of [[punch]]ing, and several of his attacks in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series are headbutts (with many of them rendering his head temporarily intangible).
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| ==Names in other languages==
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| {{Foreign names
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| |Ita=Colpo di testa<ref>{{cite|title=''[[Super Mario Galaxy 2]]'' manual|page=13|date=2010|language=it|publisher=Nintendo of Europe}}</ref>
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| |ItaM=Headbutt
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| |Fre=Coup de tête
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| |FreM=Headbutt
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| }}
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| ==References==
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| <references/>
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| {{SMG2}}
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| [[Category:Moves]]
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| [[Category:Super Mario Galaxy 2 moves]]
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