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{{course infobox
{{galaxybox
|image=[[File:Haunty Halls Galaxy.png|250px]]
|image=[[Image:Mg10.jpg|200px]]
|area=[[World 3 (SMG2)|World 3]]
|area=World 3
|boss=None
|boss=None
|comets=[[Prankster Comet#Clone Comet|Clone Comet]]<br>[[Prankster Comet#Green Comet|Green Comet]]
|level=[[#A Glimmer of Bulb Berry|A Glimmer of Bulb Berry]]<br>[[#Sneaking Down the Creepy Corridor|Sneaking Down the Creepy Corridor]]<br>[[#Spooky Cosmic Clone Chase|Spooky Cosmic Clone Chase]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|missions=[[A Glimmer of Bulb Berry]]<br>[[Sneaking Down the Creepy Corridor]]<br>[[Spooky Cosmic Clone Chase]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|stars=[[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_prankstercomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_prankstercomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]]
|unlock=Get 21 stars
|unlock=Get a [[Power Star]] from either [[Tall Trunk Galaxy]] or [[Freezy Flake Galaxy]]
|icon=A hallway on the [[#Starting Planet|Starting Planet]], with two [[Boo]]s floating through it
|more=[[Cloudy Court Galaxy|<<]] [[Freezy Flake Galaxy|>>]]
}}
}}
'''Haunty Halls Galaxy''' is a galaxy in [[World 3 (Super Mario Galaxy 2)|World 3]] in ''[[Super Mario Galaxy 2]]''. This is the first galaxy to feature the [[Bulb Berry]]. In this galaxy, new enemies are found including [[Octoboo]]s, and [[Mattermouth]]s. There is also a passage which has [[Big Boo|Mega Boo]]s, and floors which are eaten by the Mattermouths. As the name implies, this galaxy is composed of smaller planetoids shaped like mansion halls with different features each.  
'''Haunty Halls Galaxy''' is a galaxy in World 3 in ''[[Super Mario Galaxy 2]]''. This is the first galaxy to feature the [[Glimmer Bulb Berry]]. In this galaxy, new enemies are found including [[Octoboo]]s, spiny looking creatures, and [[Mattermouth]]s. There's also a haunted mansion in this stage, as well as a passage which has dark matter and [[Big Boo]]s, which is eaten by the Mattermouths. As the name implies, this galaxy is composed of smaller planetoids shaped like mansion halls with different features each.
 
The main music featured in the galaxy is an orchestrated version of the ghost house music from ''[[Super Mario World]]''.


==Planets==
==Planets==
===Starting Planet===
===Starting Planet===
{{conjecture|section=yes}}
This planet is a hallway leading to a [[Launch Star]]. Mario will encounter [[Octoboo]]s. It has three [[? Block]]s and a warp leading to a bonus planet.
[[File:SMG2 Haunty Halls Starting Planet.png|thumb|left|200px|Mario on the {{conjectural|Starting Planet|planet}}.]]
This planet is a long, curved hallway leading to a [[Launch Star]]. The player will encounter a few [[Octoboo]]s moving in a circular pattern. The planet has three [[? Block]]s and a [[Teleporter (Super Mario Galaxy 2)|Teleporter]]. During the second mission, the planet will be much longer and form the shape of a semicircle. The player will encounter a [[Mega Boo]] and four [[Boo]]s that are larger than usual. The second part of the hallway has some missing pieces and there are also [[shrinking platform]]s.
{{br}}


===Disappearing Paths Planet===
===Disapearing Paths Planet===
{{conjecture|section=yes}}
{{multiple image
|align=right
|direction=horizontal
|width=200
|image1=SMG2 Haunty Halls Disappearing Paths Planet.png
|caption1=Mario approaching the {{conjectural|Disappearing Paths Planet|planet}}.
|image2=SMG2 Haunty Halls Octoboo Screenshot.png
|caption2=Octoboos
}}
As its name implies, this planet has moving paths that disappear when they come in contact with one of the walls. The player has to cross them carefully while trying to avoid the [[Octoboo]]s and the gaps in the path. The paths become progressively faster and more oddly shaped as the player progresses through the planet. The [[Comet Medal]] is found at the end of this planet. The [[Warp Pipe]] at the end takes the player to the Hidden Halls Planet.
{{br}}


===Hidden Halls Planet===
As its name implies, this planet has moving paths that, if they touch one of the walls, will disapear. Mario has to cross them carefully. Or else he'll fall into space. The [[Comet Medal]] is found at the end of this planet.
{{conjecture|section=yes}}
[[File:SMG2 Haunty Halls Hidden Halls Planet.png|thumb|left|200px|Mario riding Bulb [[Yoshi]] on the {{conjectural|Hidden Halls Planet|planet}}.]]
The majority of this planet is hidden. Only [[Bulb Yoshi]] can make the areas appear and cross them. The player will encounter [[Octoboo]]s and a [[Smeech]] on this planet. Many [[Coin Block]]s can be found here. This planet is based on one of the planets found in the [[Matter Splatter Mansion]] level from the [[Ghostly Galaxy]] in ''[[Super Mario Galaxy]]'', which it very closely resembles. The [[Power Star]] is located at the end of this planet, on top of a bookshelf.
{{br}}


===Creepy Corridor Planet===
===Hidden Paths Planet===
{{conjecture|section=yes}}
{{multiple image
|align=right
|direction=horizontal
|width=200
|image1=SMG2 Haunty Halls Creepy Corridor Planet.png
|caption1=Mario nearing the {{conjectural|Creepy Corridor Planet|planet}}.
|image2=Mattermouth.png
|caption2=Mattermouths.
}}
This planet begins with the player landing on a platform with a Boo on it. The player will need to travel across the planet while avoiding the Boos. At the end, they will come across a [[Sling Star]], which will take them to the main part of the planet. There will be Checkpoint Flag and a conveyor belt-like pathway that moves in the direction opposite of the way to the Power Star. The platform has some Boos and [[Mattermouth]]s eating away at it. After that pathway has been crossed, there will be another platform followed by a curved conveyor belt-like path that also with Mattermouths eating away at it. On the final platform, the [[Mega Boo]] and the four Boos appear again and will chase the player down a path of moving platforms and some shrinking platforms to the Power Star.
{{br}}


==Enemies==
This planet has invisible paths. Only [[Bulb Yoshi]] can make them appear and cross them. Mario will encounter [[Octoboo]]s on this planet. It is based in the planet found in the [[Super Mario Galaxy|first game's]] [[Ghostly Galaxy]] mission '''Matter Splatter Mansion'''.
<gallery>
PumpkinheadGoomba.png|[[Jack O'Goomba]]s (Bonus Planet only)
SMG2 Octoboo Artwork.png|[[Octoboo]]s
Smeech.png|[[Smeech]]
SMG2 Asset Model Big Boo.png|[[Mega Boo]]s
BooSMG.png|[[Boo]]s
Mattermouth art SMG2.png|[[Mattermouth]]s
CosmicCloneSMG2.png|[[Cosmic Clone]]s (Prankster Comet mission only)
</gallery>


==Missions==
==Missions==
{{SMG missions table|sortable=yes
|mission1={{sort|Glimmer of Bulb Berry, A|[[A Glimmer of Bulb Berry]]}}
|image1=[[File:SMG2 Haunty Halls A Glimmer of Bulb Berry.png|200px]]
|summary1=This mission's objective is to use the [[Bulb Berry]] to traverse a disappearing path.
|mission2=[[Sneaking Down the Creepy Corridor]]
|image2=[[File:SMG2 Haunty Halls Sneaking Down the Creepy Corridor.png|200px]]
|summary2=This mission's objective is to avoid [[Boo]]s and [[Mega Boo]]s.
|mission3=[[Spooky Cosmic Clone Chase]]
|image3=[[File:SMG2 Haunty Halls Spooky Cosmic Clone Chase.png|200px]]
|summary3=This mission's objective is to avoid [[Cosmic Clone]]s on the Creepy Corridor Planet.
}}


===Green Stars===
===A Glimmer of Bulb Berry===
====Green Star 1====
To get the [[Power Star]], Mario must go to the Hidden Paths Planet. To do so, he has to get past the [[Octoboo]]s in the first planet and use the [[Launch Star]] at the end of the hallway. Then, he has to cross the moving paths carefully and use another [[Launch Star]]. He'll find himself on the third planet. Here, he has to get the [[Yoshi Egg]], make Yoshi eat the [[Bulb Berry]] and walk along the black path surrendered a yellow line. After progressing a little bit, he'll find a closed door, the key is near, only, he needs [[Bulb Yoshi]] again to get it.  
[[File:SMG2 Haunty Halls Green Star 1.png|thumb|250px|Luigi near the first green star.]]
The player will redo the [[A Glimmer of Bulb Berry]] mission. After the player reaches the end of the Starting Planet, they will find that the first [[Green Star]] is located under the [[Teleporter (Super Mario Galaxy 2)|Teleporter]]. The player will have to carefully jump then spin to reach the Star.


;Planets Visited
After progressing on the hidden path, they'll find a visible platform. Mario must jump on it and use Yoshi to grab the daisy so they can reach the platform with the [[Power Star]].
<gallery widths="80px" heights="80px">
SMG2 Haunty Halls Starting Planet.png|[[Haunty Halls Galaxy#Starting Planet|Starting Planet]]
</gallery>


;Enemies
===Sneaking Down the Creepy Corridor===
<gallery widths="80px" heights="80px">
First, Mario has to walk along the hallway until a [[Big Boo]] and four [[Boos]] chase him. He has to run away from them and use the [[Launch Star]]. This time, the Launch Star won't lead Mario to the Disappearing Paths Planet, but into the Moving Platforms Planet. He has to avoid the Boos and the [[Mattermouth]]s and make it to the next [[Launch Star]].
SMG2 Octoboo Artwork.png|[[Octoboo]]s
PumpkinheadGoomba.png|[[Jack O'Goomba]]s (Bonus Planet only)
</gallery>
{{br}}


====Green Star 2====
On the next planet, there are several Mattermouths eating the floor. He has to walk along the hallway while avoiding them until he reaches a grave. He'll be chased by the Big Boo and his Boos again. He must run away by jumping on the moving platforms. The [[Power Star]] is at their end.
[[File:SMG2 Haunty Halls Green Star 2.png|thumb|250px|Luigi spinning near the second green star.]]
The player will redo the [[A Glimmer of Bulb Berry]] mission. The player should make their way to the Disappearing Paths Planet, where they should see the Green Star in the air, just about midway above the first path. Reaching the star requires a carefully timed [[Triple Jump]] or a jump and spin.


;Planets Visited
==Names in Other Languages==
<gallery widths="80px" heights="80px">
{{foreignname
SMG2 Haunty Halls Starting Planet.png|[[Haunty Halls Galaxy#Starting Planet|Starting Planet]]
|SpaA= Galaxia Pasillos de Pesadilla
SMG2 Haunty Halls Octoboo Screenshot.png|[[Haunty Halls Galaxy#Disappearing Paths Planet|Disappearing Paths Planet]]
|SpaAM=Nightmare Halls Galaxy}}
</gallery>
==Gallery==
 
<center><gallery>
;Enemies
Image:Mg10.jpg|[[Mario]] surrounded by Big Boos.
<gallery widths="80px" heights="80px">
Image:SMG2 Dark Matter Bones.png|Mario encounters a [[Mattermouth]].
SMG2 Octoboo Artwork.png|[[Octoboo]]s
</gallery></center>
PumpkinheadGoomba.png|[[Jack O'Goomba]]s (Bonus Planet only)
</gallery>
{{br}}
 
====Green Star 3====
[[File:SMG2 Haunty Halls Green Star 3.png|thumb|250px|Luigi jumping towards the final green star.]]
The player will redo the [[Sneaking Down the Creepy Corridor]] mission. The star found in the last area with the [[Big Boo|Mega Boo]]. The player will have to carefully back-flip or triple jump to the star before the Mega Boo reaches them.
 
;Planets Visited
<gallery widths="80px" heights="80px">
SMG2 Haunty Halls Starting Planet.png|[[Haunty Halls Galaxy#Starting Planet|Starting Planet]]
Mattermouth.png|[[Haunty Halls Galaxy#Creepy Corridor Planet|Creepy Corridor Planet]]
</gallery>
 
;Enemies
<gallery widths="80px" heights="80px">
SMG2 Octoboo Artwork.png|[[Octoboo]]s
Boos and Big Boo SMG2.png|[[Big Boo|Mega Boo]]s
BooSMG.png|[[Boo]]s
Mattermouth art SMG2.png|[[Mattermouth]]s
PumpkinheadGoomba.png|[[Jack O'Goomba]]s (Bonus Planet only)
</gallery>
{{br}}
 
==Music==
{{media table
|file1=Haunty Halls Galaxy Theme Super Mario Galaxy 2.oga
|title1=Haunty Halls Galaxy
|description1=Soundtrack for Haunty Halls Galaxy. [[Boo Moon Galaxy]] also shares this music. This an orchestrated arrangement of the [[Ghost House]] theme from ''[[Super Mario World]]'' for the [[Super Nintendo Entertainment System|SNES]].
|length1=0:30
}}
 
==Prima Official Game Guide description==
*''"Dare you explore the Haunty Halls, home to the [[Boo]]s? This creepy galaxy is where you first harvest the [[Bulb Berry]], which lets [[Yoshi]] see otherwise invisible platforms. Without it, you'll never be able to find the [[Power Star]]s."''
 
==Names in other languages==
{{foreign names
|Jap=ゴーストコンベアギャラクシー
|JapR=Gōsuto Konbea Gyarakushī
|JapM=Ghost Conveyor Galaxy
|Chi=幽靈出沒銀河
|ChiR=Yōulíng Chūmò Yínhé
|ChiM=Ghost Emerging Galaxy
|Spa=Galaxia Pasillos de Pesadilla
|SpaM=Nightmare Halls Galaxy
|Ita=Galassia Corsie Spettrali
|ItaM=Spectral Passages Galaxy
|Ger=Gruseläther-Galaxie
|GerM=Eerie Ether Galaxy
|FreE=Allées hantées
|FreEM=Haunted halls
|Kor=유령 소굴 갤럭시
|KorR=Yuryeong Sogul Gaelleoksi
|KorM=Ghost Nest Galaxy
}}


{{SMG2 missions}}
<br clear=all>
[[de:Gruseläther-Galaxie]]
[[Category:Places]]
[[Category:Haunted areas]]
[[Category:Outer Space Locations]]
[[Category:Levels]]
[[Category:Galaxies]]
[[Category:Galaxies]]
[[Category:Super Mario Galaxy 2 locations]]
[[Category:Super Mario Galaxy 2]]

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