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{{course infobox
{{galaxybox
|image=[[File:Haunty Halls Galaxy.png|250px]]
|image=[[Image:Haunty Halls Galaxy.png|250px]]
|area=[[World 3 (SMG2)|World 3]]
|area=[[World 3 (SMG2)|World 3]]
|boss=None
|boss=None
|comets=[[Prankster Comet#Clone Comet|Clone Comet]]<br>[[Prankster Comet#Green Comet|Green Comet]]
|level=[[#A Glimmer of Bulb Berry|A Glimmer of Bulb Berry]]<br>[[#Sneaking Down the Creepy Corridor|Sneaking Down the Creepy Corridor]]<br>[[#Spooky Cosmic Clone Chase|Spooky Cosmic Clone Chase]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|missions=[[A Glimmer of Bulb Berry]]<br>[[Sneaking Down the Creepy Corridor]]<br>[[Spooky Cosmic Clone Chase]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|stars=[[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_prankstercomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_prankstercomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]]
|unlock=Get 21 stars
|unlock=Get a [[Power Star]] from either [[Tall Trunk Galaxy]] or [[Freezy Flake Galaxy]]
|icon=A hallway on the [[#Starting Planet|Starting Planet]], with two [[Boo]]s floating through it
|more=[[Cloudy Court Galaxy|<<]] [[Freezy Flake Galaxy|>>]]
}}
}}
'''Haunty Halls Galaxy''' is a galaxy in [[World 3 (Super Mario Galaxy 2)|World 3]] in ''[[Super Mario Galaxy 2]]''. This is the first galaxy to feature the [[Bulb Berry]]. In this galaxy, new enemies are found including [[Octoboo]]s, and [[Mattermouth]]s. There is also a passage which has [[Big Boo|Mega Boo]]s, and floors which are eaten by the Mattermouths. As the name implies, this galaxy is composed of smaller planetoids shaped like mansion halls with different features each.  
'''Haunty Halls Galaxy''' is a galaxy in World 3 in ''[[Super Mario Galaxy 2]]''. This is the first galaxy to feature the [[Bulb Berry]]. In this galaxy, new enemies are found including [[Octoboo]]s, and [[Mattermouth]]s. There's also a passage which has [[Big Boo]]s, and floors which are eaten by the Mattermouths. As the name implies, this galaxy is composed of smaller planetoids shaped like mansion halls with different features each. The main music featured in the galaxy is an orchestrated remix version of the [[Ghost House]] music from ''[[Super Mario World]]'' for the [[SNES]].


==Planets==
==Planets==
===Starting Planet===
===Starting Planet===
[[File:SMG2 Haunty Halls Starting Planet.png|thumb|left|200px|Mario on the {{conjectural|Starting Planet|planet}}.]]
This planet is a hallway leading to a [[Launch Star]]. [[Mario]] or [[Luigi]] will encounter [[Octoboo]]s. It has three [[? Block]]s and a [[Teleporter (Bonus Stage)|Teleporter]]. In the second mission, Mario or Luigi will encounter a Big Boo and four Boos.
This planet is a long, curved hallway leading to a [[Launch Star]]. The player will encounter a few [[Octoboo]]s moving in a circular pattern. The planet has three [[? Block]]s and a [[Teleporter (Super Mario Galaxy 2)|Teleporter]]. During the second mission, the planet will be much longer and form the shape of a semicircle. The player will encounter a [[Mega Boo]] and four [[Boo]]s that are larger than usual. The second part of the hallway has some missing pieces and there are also [[shrinking platform]]s.
{{br}}


===Disappearing Paths Planet===
===Disappearing Paths Planet===
{{multiple image
[[Image:Octoboo_Pipe.png|200px|thumb|[[Mario]] and 3 [[Octoboo]]s guarding a [[Warp Pipe|Pipe]].]]
|align=right
As its name implies, this planet has moving paths that, if they touch one of the walls, will disappear. Mario or Luigi has to cross them carefully, or else he'll fall into space and lose a life. The [[Comet Medal]] is found at the end of this planet.
|direction=horizontal
|width=200
|image1=SMG2 Haunty Halls Disappearing Paths Planet.png
|caption1=Mario approaching the {{conjectural|Disappearing Paths Planet|planet}}.
|image2=SMG2 Haunty Halls Octoboo Screenshot.png
|caption2=Octoboos
}}
As its name implies, this planet has moving paths that disappear when they come in contact with one of the walls. The player has to cross them carefully while trying to avoid the [[Octoboo]]s and the gaps in the path. The paths become progressively faster and more oddly shaped as the player progresses through the planet. The [[Comet Medal]] is found at the end of this planet. The [[Warp Pipe]] at the end takes the player to the Hidden Halls Planet.
{{br}}


===Hidden Halls Planet===
===Hidden Paths Planet===
[[File:SMG2 Haunty Halls Hidden Halls Planet.png|thumb|left|200px|Mario riding Bulb [[Yoshi]] on the {{conjectural|Hidden Halls Planet|planet}}.]]
This planet has invisible paths. Only [[Bulb Yoshi]] can make them appear and cross them. Mario or Luigi will encounter [[Octoboo]]s and a [[Smeech]] on this planet. Many [[? Block]]s can be found here. It is based in the planet found in the [[Super Mario Galaxy|first game's]] [[Ghostly Galaxy]] mission "Matter Splatter Mansion".
The majority of this planet is hidden. Only [[Bulb Yoshi]] can make the areas appear and cross them. The player will encounter [[Octoboo]]s and a [[Smeech]] on this planet. Many [[Coin Block]]s can be found here. This planet is based on one of the planets found in the [[Matter Splatter Mansion]] level from the [[Ghostly Galaxy]] in ''[[Super Mario Galaxy]]'', which it very closely resembles. The [[Power Star]] is located at the end of this planet, on top of a bookshelf.
{{br}}


===Creepy Corridor Planet===
===Moving Platforms Planet===
{{multiple image
This planet is accessed in the "Sneaking Down the Creepy Corridor" mission. It begins with a  
|align=right
[[Midway Point|Checkpoint Flag]] and moving platforms. Mario must continue along the narrow pathways and jump onto the moving platforms to get to the Launch Star while avoiding [[Boo]]s and a Mattermouth.
|direction=horizontal
|width=200
|image1=SMG2 Haunty Halls Creepy Corridor Planet.png
|caption1=Mario nearing the {{conjectural|Creepy Corridor Planet|planet}}.
|image2=Mattermouth.png
|caption2=Mattermouths.
}}
This planet begins with the player landing on a platform with a Boo on it. The player will need to travel across the planet while avoiding the Boos. At the end, they will come across a [[Sling Star]], which will take them to the main part of the planet. There will be Checkpoint Flag and a conveyor belt-like pathway that moves in the direction opposite of the way to the Power Star. The platform has some Boos and [[Mattermouth]]s eating away at it. After that pathway has been crossed, there will be another platform followed by a curved conveyor belt-like path that also with Mattermouths eating away at it. On the final platform, the [[Mega Boo]] and the four Boos appear again and will chase the player down a path of moving platforms and some shrinking platforms to the Power Star.
{{br}}


==Enemies==
===Conveyor Belt Planet===
<gallery>
[[Image:Mg10.jpg|200px|thumb|Mario being chasing by [[Boo]]s.]]
PumpkinheadGoomba.png|[[Jack O'Goomba]]s (Bonus Planet only)
The Launch Star from the Moving Platforms Planet leads Mario to this planet. The planet begins with another Checkpoint Flag and has a conveyor belt-like platform that moves in the direction opposite of the way to the Power Star. The platform has some Boos and Mattermouths. After that platform, there is a still platform followed by a curved conveyor belt-like platform, also with Mattermouths. At the next still platform, the Big Boo and the four Boos appear again and chase Mario down the path of some more moving platforms and some disappearing platforms to the Power Star which is trapped in a large [[Item Crystal]].
SMG2 Octoboo Artwork.png|[[Octoboo]]s
Smeech.png|[[Smeech]]
SMG2 Asset Model Big Boo.png|[[Mega Boo]]s
BooSMG.png|[[Boo]]s
Mattermouth art SMG2.png|[[Mattermouth]]s
CosmicCloneSMG2.png|[[Cosmic Clone]]s (Prankster Comet mission only)
</gallery>


==Missions==
==Missions==
{{SMG missions table|sortable=yes
{{spoiler}}
|mission1={{sort|Glimmer of Bulb Berry, A|[[A Glimmer of Bulb Berry]]}}
===A Glimmer of Bulb Berry===
|image1=[[File:SMG2 Haunty Halls A Glimmer of Bulb Berry.png|200px]]
To get the [[Power Star]], Mario must go to the Hidden Paths Planet. To do so, he has to get past the [[Octoboo]]s in the first planet and use the [[Launch Star]] at the end of the hallway. Then, he has to cross the moving paths carefully and use another [[Launch Star]]. He'll find himself on the third planet. Here, he has to get the [[Yoshi Egg]], make Yoshi eat the [[Bulb Berry]] and walk along the black path surrendered a yellow line. After progressing a little bit, he'll find a closed door, the key is near, only, he needs [[Bulb Yoshi]] again to get it.  
|summary1=This mission's objective is to use the [[Bulb Berry]] to traverse a disappearing path.
|mission2=[[Sneaking Down the Creepy Corridor]]
|image2=[[File:SMG2 Haunty Halls Sneaking Down the Creepy Corridor.png|200px]]
|summary2=This mission's objective is to avoid [[Boo]]s and [[Mega Boo]]s.
|mission3=[[Spooky Cosmic Clone Chase]]
|image3=[[File:SMG2 Haunty Halls Spooky Cosmic Clone Chase.png|200px]]
|summary3=This mission's objective is to avoid [[Cosmic Clone]]s on the Creepy Corridor Planet.
}}


===Green Stars===
After progressing on the hidden path, they'll find a visible platform. Mario must jump on it and use Yoshi to grab the [[Flower Grapple]] so they can reach the platform with the [[Power Star]].
====Green Star 1====
[[File:SMG2 Haunty Halls Green Star 1.png|thumb|250px|Luigi near the first green star.]]
The player will redo the [[A Glimmer of Bulb Berry]] mission. After the player reaches the end of the Starting Planet, they will find that the first [[Green Star]] is located under the [[Teleporter (Super Mario Galaxy 2)|Teleporter]]. The player will have to carefully jump then spin to reach the Star.


;Planets Visited
===Sneaking Down the Creepy Corridor===
<gallery widths="80px" heights="80px">
First, Mario has to walk along the hallway until a [[Big Boo]] and four [[Boos]] chase him. He has to run away from them and use the [[Launch Star]]. This time, the Launch Star won't lead Mario to the Disappearing Paths Planet, but into the Moving Platforms Planet. He has to avoid the Boos and the [[Mattermouth]]s and make it to the next [[Launch Star]].
SMG2 Haunty Halls Starting Planet.png|[[Haunty Halls Galaxy#Starting Planet|Starting Planet]]
</gallery>


;Enemies
On the next planet, there are several Mattermouths eating the floor. He has to walk along the hallway while avoiding them until he reaches a grave. He'll be chased by the Big Boo and his Boos again. He must run away by jumping on the moving platforms. The [[Power Star]] is at the end.
<gallery widths="80px" heights="80px">
SMG2 Octoboo Artwork.png|[[Octoboo]]s
PumpkinheadGoomba.png|[[Jack O'Goomba]]s (Bonus Planet only)
</gallery>
{{br}}


====Green Star 2====
===Spooky Cosmic Clone Chase===
[[File:SMG2 Haunty Halls Green Star 2.png|thumb|250px|Luigi spinning near the second green star.]]
This is a Cosmic Clone Chase version of Sneaking Down the Creepy Corridor. The player will have to avoid the Cosmic Clones until he/she reaches the star.
The player will redo the [[A Glimmer of Bulb Berry]] mission. The player should make their way to the Disappearing Paths Planet, where they should see the Green Star in the air, just about midway above the first path. Reaching the star requires a carefully timed [[Triple Jump]] or a jump and spin.


;Planets Visited
===Green Star 1===
<gallery widths="80px" heights="80px">
Played on the Star Labeled The Glimmer of the Bulb Berry. After the player reaches the end of the first hall, he or she will find that the first Green Star is located under the [[Teleporter (Bonus Stage)|Teleporter]]. He or she will have to carefully jump then spin to reach the Star.
SMG2 Haunty Halls Starting Planet.png|[[Haunty Halls Galaxy#Starting Planet|Starting Planet]]
SMG2 Haunty Halls Octoboo Screenshot.png|[[Haunty Halls Galaxy#Disappearing Paths Planet|Disappearing Paths Planet]]
</gallery>


;Enemies
===Green Star 2===
<gallery widths="80px" heights="80px">
Green Star 2 is located on the Disappearing Paths Planet, near where the player lands from the Launch Star. Reaching the star requires a high jump, like the Triple Jump.
SMG2 Octoboo Artwork.png|[[Octoboo]]s
PumpkinheadGoomba.png|[[Jack O'Goomba]]s (Bonus Planet only)
</gallery>
{{br}}


====Green Star 3====
===Green Star 3===
[[File:SMG2 Haunty Halls Green Star 3.png|thumb|250px|Luigi jumping towards the final green star.]]
This is played on the Star Sneaking Down the Creepy Corridor. It is found in the last area with a [[Big Boo]]. The player will have to carefully back-flip to the star before the Big Boo reaches him/her.
The player will redo the [[Sneaking Down the Creepy Corridor]] mission. The star found in the last area with the [[Big Boo|Mega Boo]]. The player will have to carefully back-flip or triple jump to the star before the Mega Boo reaches them.
{{endspoiler}}


;Planets Visited
==Names in Other Languages==
<gallery widths="80px" heights="80px">
{{foreignname
SMG2 Haunty Halls Starting Planet.png|[[Haunty Halls Galaxy#Starting Planet|Starting Planet]]
|Jap=ゴーストコンベアギャラクシー<br>''goosuto konbea gyarakushii''  
Mattermouth.png|[[Haunty Halls Galaxy#Creepy Corridor Planet|Creepy Corridor Planet]]
</gallery>
 
;Enemies
<gallery widths="80px" heights="80px">
SMG2 Octoboo Artwork.png|[[Octoboo]]s
Boos and Big Boo SMG2.png|[[Big Boo|Mega Boo]]s
BooSMG.png|[[Boo]]s
Mattermouth art SMG2.png|[[Mattermouth]]s
PumpkinheadGoomba.png|[[Jack O'Goomba]]s (Bonus Planet only)
</gallery>
{{br}}
 
==Music==
{{media table
|file1=Haunty Halls Galaxy Theme Super Mario Galaxy 2.oga
|title1=Haunty Halls Galaxy
|description1=Soundtrack for Haunty Halls Galaxy. [[Boo Moon Galaxy]] also shares this music. This an orchestrated arrangement of the [[Ghost House]] theme from ''[[Super Mario World]]'' for the [[Super Nintendo Entertainment System|SNES]].
|length1=0:30
}}
 
==Prima Official Game Guide description==
*''"Dare you explore the Haunty Halls, home to the [[Boo]]s? This creepy galaxy is where you first harvest the [[Bulb Berry]], which lets [[Yoshi]] see otherwise invisible platforms. Without it, you'll never be able to find the [[Power Star]]s."''
 
==Names in other languages==
{{foreign names
|Jap=ゴーストコンベアギャラクシー
|JapR=Gōsuto Konbea Gyarakushī
|JapM=Ghost Conveyor Galaxy
|JapM=Ghost Conveyor Galaxy
|Chi=幽靈出沒銀河
|Spa= Galaxia Pasillos de Pesadilla
|ChiR=Yōulíng Chūmò Yínhé
|ChiM=Ghost Emerging Galaxy
|Spa=Galaxia Pasillos de Pesadilla
|SpaM=Nightmare Halls Galaxy
|SpaM=Nightmare Halls Galaxy
|Ita=Galassia Corsie Spettrali
|Ita=Galassia Corsie Spettrali
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|Ger=Gruseläther-Galaxie
|Ger=Gruseläther-Galaxie
|GerM=Eerie Ether Galaxy
|GerM=Eerie Ether Galaxy
|FreE=Allées hantées
|Fra=Allées hantées
|FreEM=Haunted halls
|FraM=Haunted halls}}
|Kor=유령 소굴 갤럭시
<br clear=all>
|KorR=Yuryeong Sogul Gaelleoksi
{{Galaxy2}}
|KorM=Ghost Nest Galaxy
[[Category:Places]]
}}
[[Category:Outer Space Locations]]
 
[[Category:Levels]]
{{SMG2 missions}}
[[de:Gruseläther-Galaxie]]
[[Category:Haunted areas]]
[[Category:Galaxies]]
[[Category:Galaxies]]
[[Category:Super Mario Galaxy 2 locations]]
[[Category:Super Mario Galaxy 2]]

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