Editing Hard Mode
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'''Hard Mode''' featured in the [[Super Mario (franchise)|''Super Mario'' franchise]] increases the difficulty level of the game. This option changes certain elements of the game to reflect the difficulty, such as increasing the enemy's strength. | '''Hard Mode''' featured in the [[Super Mario (franchise)|''Super Mario'' franchise]] increases the difficulty level of the game. This option changes certain elements of the game to reflect the difficulty, such as increasing the enemy's strength. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros.''==== | ====''Super Mario Bros.''==== | ||
[[File:SMB Peach Screenshot.png|thumb|"A new quest" is offered to Mario after beating the game.]] | [[File:SMB Peach Screenshot.png|thumb|"A new quest" is offered to Mario after beating the game.]] | ||
{{quote|Thank you Mario! Your quest is over. We present you a new quest. Push button B to select a world|[[Princess Peach|Princess Toadstool]]}} | {{quote|Thank you Mario! Your quest is over. We present you a new quest. Push button B to select a world|[[Princess Peach|Princess Toadstool]]}} | ||
After completing the main game in ''[[Super Mario Bros.]]'', the player is given the option to pick a world to play in "a new quest." At the title screen, the player can choose which world to start at by pressing {{button|nes|b}} | After completing the main game in ''[[Super Mario Bros.]]'', the player is given the option to pick a world to play in "a new quest." At the title screen, the player can choose which world to start at by pressing {{button|nes|b}} before beginning Hard Mode. In this mode: | ||
*All [[Goomba|Little Goomba]]s are replaced by [[Buzzy Beetle]]s | *All [[Goomba|Little Goomba]]s are replaced by [[Buzzy Beetle]]s | ||
*All enemies | *All enemies move faster | ||
*The [[elevator]]-style lifts all use the short style, even in levels where the long style was used | *The [[elevator]]-style lifts all use the short style, even in levels where the long style was used | ||
*Worlds [[World 1-3 (Super Mario Bros.)|1-3]], [[World 1-4 (Super Mario Bros.)|1-4]], [[World 2-2 (Super Mario Bros.)|2-2]], [[World 2-3 (Super Mario Bros.)|2-3]], and [[World 2-4 (Super Mario Bros.)|2-4]] are exact clones of their harder counterparts. | |||
*Worlds [[World 1-3 (Super Mario Bros.)|1-3]], [[World 1-4 (Super Mario Bros.)|1-4]], [[World 2-2 (Super Mario Bros.)|2-2]], [[World 2-3 (Super Mario Bros.)|2-3]], and [[World 2-4 (Super Mario Bros.)|2-4]] are exact clones of their harder counterparts | |||
The player still has the same amount of time to complete each level. Mario and Luigi gain no special powers in Hard Mode, and they receive no extra points when they defeat an enemy. There is no reward for finishing the game in Hard Mode, and any subsequent playthroughs of the game will start over in this mode. In the [[Family Computer Disk System]] port, Hard Mode is also enabled after beating the [[Minus World]], which is only possible in that version. | The player still has the same amount of time to complete each level. Mario and Luigi gain no special powers in Hard Mode, and they receive no extra points when they defeat an enemy. There is no reward for finishing the game in Hard Mode, and any subsequent playthroughs of the game will start over in this mode. In the [[Family Computer Disk System]] port, Hard Mode is also enabled after beating the [[Minus World]], which is only possible in that version. | ||
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In ''Super Mario All-Stars'' and ''[[Super Mario Bros. Deluxe]]'', Hard Mode, referred to as "Star courses" in the latter game, becomes an actual second quest that the player must go through in order to fully complete the game. The text about pushing B to select a world is removed as the level select feature was redone for these games. These games use a star to indicate the mode, with ''All-Stars'' placing it before the level number (e.g. "World ★1-1") and ''Deluxe'' placing it where the hyphen would normally go ("World 1★1"). Beating the Star courses in ''Deluxe'' rewards the player with the text "Wow! You are a super player! Congratulations!" from Princess Toadstool as well as the Bowser Award in their photo album. | In ''Super Mario All-Stars'' and ''[[Super Mario Bros. Deluxe]]'', Hard Mode, referred to as "Star courses" in the latter game, becomes an actual second quest that the player must go through in order to fully complete the game. The text about pushing B to select a world is removed as the level select feature was redone for these games. These games use a star to indicate the mode, with ''All-Stars'' placing it before the level number (e.g. "World ★1-1") and ''Deluxe'' placing it where the hyphen would normally go ("World 1★1"). Beating the Star courses in ''Deluxe'' rewards the player with the text "Wow! You are a super player! Congratulations!" from Princess Toadstool as well as the Bowser Award in their photo album. | ||
In the ''[[Classic NES Series]]'' port of ''Super Mario Bros.'', Hard Mode and | In the ''[[Classic NES Series]]'' port of ''Super Mario Bros.'', Hard Mode and level select along with the current high score can be saved for future playthroughs by selecting 'Save High Score' in the menu (accessed by pressing L and R together). | ||
Hard Mode is available in ''[[Super Luigi Bros.]]'' and ''[[Speed Mario Bros.]]'' | Hard Mode is available in ''[[Super Luigi Bros.]]'' and ''[[Speed Mario Bros.]]'' | ||
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====''Super Mario Advance 4: Super Mario Bros. 3''==== | ====''Super Mario Advance 4: Super Mario Bros. 3''==== | ||
Hard | Hard mode in this game can be activated by using the [[Teki Power Up! Tokuten x2!!|敵 POWER UP! 得点×2!!]] card. In this mode: | ||
*All Goombas are replaced with [[Spiny|Spinies]] | *All Goombas are replaced with [[Spiny|Spinies]]. All [[Koopa Troopa]]s are replaced with Buzzy Beetles. All [[Piranha Plant]]s are replaced with [[Fire Piranha Plant]]s. This does not affect [[Paragoomba]]s and [[Koopa Paratroopa]]s, nor does it affect [[Big Goomba]]s or [[Big Koopa Troopa]]s. | ||
*All bosses have double health. | *All bosses have double health. | ||
*The damage system is similar to the | *The damage system is similar to the Famicom version of [[Super Mario Bros. 3]]. Any damage taken by Mario when has a powerup will power him down to [[Small Mario]]. However, unlike the Famicom version getting a [[Super Leaf]] or [[Fire Flower]] as Small Mario will give Mario the powerup instead of causing him to become [[Super Mario (form)|Super Mario]]. Also, if Mario is hit while in [[Goomba's Shoe]], he only loses the shoe instead of also losing all powerups. | ||
*In exchange for this difficulty increase, all points Mario gets are doubled. As the [[N-Mark Spade Panel]] | *In exchange for this difficulty increase, all points Mario gets are doubled. As the [[N-Mark Spade Panel]] game based on points gained, this effect causes it to appear twice as often, giving Mario more chances to obtain [[Super Mushroom]]s, Fire Flowers, [[Super Star]]s, [[Extra Life|extra lives]] and coins. | ||
Like the effects of the other | Like the effects of the other [[Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards|e-reader switch cards]], these changes can be deactivated by scanning the card again. The game must be saved after scanning the card to save the activation or deactivation of its effects. | ||
===''Yoshi's Safari''=== | ===''Yoshi's Safari''=== | ||
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==See also== | ==See also== | ||
*[[Easy Mode]] | *[[Easy Mode]] | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=超キケン! (''Mario + Rabbids Sparks of Hope'') | ||
| | |JapR=Chō kiken! | ||
| | |JapM=Super dangerous! | ||
}} | }} | ||