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==Guaranteed wins== | ==Guaranteed wins== | ||
Contrary to popular belief, winning numbers are not truly randomly generated. Instead, the GameCube determines which number to show based on how much time has passed since the purchase of a ticket. Checking within 4-10 days will reward the player with fourth prize, within 25-35 days will reward the player with third prize, within 85-115 days will reward the player with second prize, and within 335-395 days will reward the player with first prize. Checking the board on any other day will result in a randomly-generated, non-winning number and reward the player with the consolation prize. Additionally, buying a new ticket will reset the day count. Daylight Savings Time is not taken into account, as not every region follows it. If the player realizes they forgot to set the GameCube clock back after starting the save file, and they go to change it back an hour, Lucky will still accuse the player of cheating. This can be avoided if the player waits an hour before starting the game. The game stores an internal clock value each time a file is selected, and if the clock is set to below this value, the game will think something is wrong. This also occurs if the player moves their Memory Card to a different system with a lower date than was previously saved.<ref> | Contrary to popular belief, winning numbers are not truly randomly generated. Instead, the GameCube determines which number to show based on how much time has passed since the purchase of a ticket. Checking within 4-10 days will reward the player with fourth prize, within 25-35 days will reward the player with third prize, within 85-115 days will reward the player with second prize, and within 335-395 days will reward the player with first prize. Checking the board on any other day will result in a randomly-generated, non-winning number and reward the player with the consolation prize. Additionally, buying a new ticket will reset the day count. Daylight Savings Time is not taken into account, as not every region follows it. If the player realizes they forgot to set the GameCube clock back after starting the save file, and they go to change it back an hour, Lucky will still accuse the player of cheating. This can be avoided if the player waits an hour before starting the game. The game stores an internal clock value each time a file is selected, and if the clock is set to below this value, the game will think something is wrong. This also occurs if the player moves their Memory Card to a different system with a lower date than was previously saved.<ref>[https://www.youtube.com/watch?v=jFJGSiwUSA8 Stryder7x "Happy Lucky Lottery is a Scam"] (Retrieved August 24, 2018)</ref> | ||
For the Nintendo Switch remake, the player is able to fast-forward the in-game clock settings while the game is still running to get multiple prizes at once without needing to save and restart the game. This can be easily abused to eventually acquire the grand prize, at which point the player can then turn back the clock settings to their proper time before Lucky replaces the winning ticket with a new one. In this fashion, the player can completely avoid angering Lucky and all of the associated negative consequences of cheating. | |||
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==Prizes== | ==Prizes== | ||
Prizes are awarded when a number matches in its exact spot from right to left (will keep checking until all four numbers match or there is a mismatch anywhere, so if the winning number is 1234, 1235 will not win but 5704 will win), and are given by [[Lucky]] after checking the winning number, (First time Lottery winners will win badges if they get 3 or all 4 numbers matching the day's lottery; after winning those badges, [[Zess T.]] items will be given whenever the player gets either 3 or 4 matching numbers). If Mario's Lottery Ticket's four numbers match up exactly with the lottery board, Lucky will get very excited and give Mario a Lottery Ticket for free replacing the old one until Mario gets another jackpot. | Prizes are awarded when a number matches in its exact spot from right to left (will keep checking until all four numbers match or there is a mismatch anywhere, so if the winning number is 1234, 1235 will not win but 5704 will win), and are given by [[Lucky]] after checking the winning number, (First time Lottery winners will win badges if they get 3 or all 4 numbers matching the day's lottery; after winning those badges, [[Zess T.]] items will be given whenever the player gets either 3 or 4 matching numbers). If Mario's Lottery Ticket's four numbers match up exactly with the lottery board, Lucky will get very excited and give Mario a Lottery Ticket for free replacing the old one until Mario gets another jackpot. | ||
Here are the prizes: | Here are the prizes: | ||
{|width=50% | {|width=50% cellspacing=o border=1 cellpadding=3 style="border-collapse:collapse" | ||
|- | |||
!Matching numbers | !Matching numbers | ||
!Prize | !Prize | ||
|- | |- | ||
|align="center"|All 4 numbers | |align="center"|All 4 numbers | ||
|align="center"|[[Power Plus (badge)|Power Plus Badge]] | |align="center"|[[Power Plus (badge)|Power Plus Badge]] ([[Lucky Day|Lucky Day Badge]] in the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]]) or [[Zess Dynamite]] | ||
|- | |- | ||
|align="center"|Last 3 numbers | |align="center"|Last 3 numbers | ||
|align="center"|[[Lucky Day|Lucky Day Badge]] | |align="center"|[[Lucky Day|Lucky Day Badge]] ([[Power Plus (badge)|Power Plus Badge]] in the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]]) or a [[Zess Special]] | ||
|- | |- | ||
|align="center"|Last 2 numbers | |align="center"|Last 2 numbers | ||
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|JapR=Bomuhei Kuji | |JapR=Bomuhei Kuji | ||
|JapM=Bob-omb Lottery | |JapM=Bob-omb Lottery | ||
| | |Chi= | ||
| | |ChiR= | ||
|Dut= | |||
|DutM= | |||
|Dut= | |||
|DutM= | |||
|Fre=Bob-ombola | |Fre=Bob-ombola | ||
|FreM=From ''Tombola'' ("Bingo") and "Bob-omb" | |FreM=From ''Tombola'' ("Bingo") and "Bob-omb" | ||
|Ger= | |Ger= | ||
|GerM= | |GerM= | ||
|Ita=Totob-omba | |Ita=Totob-omba | ||
|ItaM=From | |ItaM=From ''[https://www.treccani.it/vocabolario/toto_res-50732c7c-0037-11de-9d89-0016357eee51/ toto-]'' (first element of compound names related to predictions, bets etc.) and ''Bob-omba'' ("Bob-omb") | ||
|Kor= | |Kor= | ||
|KorR= | |KorR= | ||
|KorM= | |KorM= | ||
| | |SpaA=Lotería Bob-omba | ||
| | |SpaAM=Bob-omb lottery | ||
}} | }} | ||