Editing Handaconda
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{{:Paper Mario: The Origami King bestiary|transcludesection=Handaconda}} | {{:Paper Mario: The Origami King bestiary|transcludesection=Handaconda}} | ||
{{ | {{Quote2|Mario! Help me! I've been captured by...something! It's like a shadowy, slithering hand! This is VERY unsettling! What IS this thing?! I'm scared, Mario! Please! Help meee!|[[Olivia]]|[[Paper Mario: The Origami King]]}} | ||
'''Handaconda''' is a giant | '''Handaconda''' is a giant [[Big Cutout Soldier]] shaped like a hand that appears as a boss in ''[[Paper Mario: The Origami King]]'', fought in [[Bowser's Castle]]. Its name is a play on words on "hand" and "anaconda," a snake species that typically resides in South America. It was created by [[Scissors (boss)|Scissors]]. | ||
After [[Mario]] retrieves the [[Key to Bowser's Castle]], Handaconda snatches [[Olivia]] from him. Later, Handaconda ambushes Mario while in a hallway. | After [[Mario]] retrieves the [[Key to Bowser's Castle]], Handaconda snatches [[Olivia]] from him. Later, Handaconda ambushes Mario while in a hallway. | ||
Collectible Treasure No. 111 | Collectible Treasure No. 111 shows Handaconda alongside the rest of the Cutout Soldiers. | ||
==Battle== | ==Battle== | ||
During the first phase of the battle, Mario must use hammer attacks from the second-closest ring until Olivia is freed. If the Attack panel to be used is placed in the closest ring, Handaconda will simply push it away. If it is too far, Handaconda will bat away what is coming towards it; if the attack is a physical attack, it will use Asp Grasp to deal 10 damage to Mario | During the first phase of the battle, Mario must use hammer attacks from the second-closest ring until Olivia is freed. If the Attack panel to be used is placed in the closest ring, Handaconda will simply push it away. If it is too far, Handaconda will bat away what is coming towards it; if the attack is a physical attack, it will use Asp Grasp to deal 10 damage to Mario. | ||
When Handaconda attacks, if Mario is on the closest panel, it will use Bopperhead, dealing | When Handaconda attacks, if Mario is on the closest panel, it will use Bopperhead, dealing 31 damage. If not, it will instead use Cobra Throw, dealing 7-9 damage. | ||
Additionally, due to the fact that Olivia is trapped, no [[Magic Circle]]s can be used at this point in the battle. However, with each successful hit, Handaconda's grip is loosened. Once it is loose enough, Olivia is released, initiating the second phase of the battle. | Additionally, due to the fact that Olivia is trapped, no [[Magic Circle]]s can be used at this point in the battle. However, with each successful hit, Handaconda's grip is loosened. Once it is loose enough, Olivia is released, initiating the second phase of the battle. | ||
Handaconda transforms the Magic Circles into Rock, Paper and Scissors icons, and all attack spaces disappear. When Mario stands on one of these spaces, he will activate the [[1,000-Fold Arms]] and challenge Handaconda to a game of | Handaconda transforms the Magic Circles into Rock, Paper and Scissors icons, and all attack spaces disappear. When Mario stands on one of these spaces, he will activate the [[1,000-Fold Arms]] and challenge Handaconda to a game of Rock, Paper, Scissors, using the symbol he is standing on. If both tie, Handaconda's hand will get bigger for the next turn only. If Handaconda wins, it will attack for 24 damage (36 if hand is large) and Mario must block. If Mario wins, he initiates a rush attack with the 1,000-Fold Arms. In addition, the closer Mario is to Handaconda during Rock Paper Scissors, the more damage the rush attack will deal per hit, but the less reaction time Mario gets to block. If Mario does not end up on an icon, Handaconda will use its phase one attack pattern. | ||
While Mario is making his path, Handaconda will show by subtle hand movements whether it will choose Rock, Paper, or Scissors, before the path is set. However, the hand sign will switch after a few moments. | While Mario is making his path, Handaconda will show by subtle hand movements whether it will choose Rock, Paper, or Scissors, before the path is set. However, the hand sign will switch after a few moments. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=<span class=explain title="くろ">黒</span>い<span class=explain title="て">手</span> | ||
| | |JapR=Kuroi Te | ||
| | |JapM=Black Hand | ||
|Spa=Manaconda | |Spa=Manaconda | ||
|SpaM=Handaconda | |SpaM=Handaconda | ||
| | |Fra=Grand Cobras | ||
| | |FraM=Big Cobras (portmanteau of "Cobra" and "Bras" ("Arm")) | ||
|Dut=Handaconda | |Dut=Handaconda | ||
|DutM=- | |||
|Ger=Handakonda | |Ger=Handakonda | ||
|GerM=Handaconda | |GerM=Handaconda | ||
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{{PMTOK}} | {{PMTOK}} | ||
[[Category:Paper Mario: The Origami King | [[Category:Paper Mario: The Origami King Bosses]] |