Editing Handaconda
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When Handaconda attacks, if Mario is on the closest panel, it will use Bopperhead, dealing 32 damage. If not, it will instead use Cobra Throw, dealing 7-9 damage. | When Handaconda attacks, if Mario is on the closest panel, it will use Bopperhead, dealing 32 damage. If not, it will instead use Cobra Throw, dealing 7-9 damage. | ||
This is also the only battle in the game that can have two | This is also the only battle in the game that can have two x2 attack panels on the board at once, however, the second one has no effect if Mario passes both of them. | ||
Additionally, due to the fact that Olivia is trapped, no [[Magic Circle]]s can be used at this point in the battle. However, with each successful hit, Handaconda's grip is loosened. Once it is loose enough, Olivia is released, initiating the second phase of the battle. | Additionally, due to the fact that Olivia is trapped, no [[Magic Circle]]s can be used at this point in the battle. However, with each successful hit, Handaconda's grip is loosened. Once it is loose enough, Olivia is released, initiating the second phase of the battle. |