Editing Hammer (theme)

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{{Theme infobox
{{Theme infobox
|composer=[[Yukio Kaneoka]]
|composer=[[Yukio Kaneoka]]
|file=[[File:DK Arcade Hammer Theme.oga]]<br>"Hammer" in the arcade version of ''Donkey Kong''
|file=[[File:DK Arcade Hammer Theme.oga]]<br>"Hammer Theme" in the arcade version of ''Donkey Kong''
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' (arcade) ([[List of games by date#1981|1981]])
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' (arcade) ([[List of games by date#1981|1981]])
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
}}
}}
"'''Hammer'''"<ref>''[[Super Smash Bros. Melee]]'' Sound Test</ref> is a simple, short theme composed by [[Yukio Kaneoka]] for the arcade version of ''[[Donkey Kong (game)|Donkey Kong]]''. It can only be heard whenever [[Mario]] is using a [[Hammer]] in [[25m]] and [[50m]].
The "'''Hammer Theme'''" is a simple, short theme composed by [[Yukio Kaneoka]] for the arcade version of ''[[Donkey Kong (game)|Donkey Kong]]''. It can only be heard whenever [[Mario]] is using a [[Hammer]] in [[25m]] and [[50m]].


==Reuses==
==Reuses==
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====''Donkey Kong''====
====''Donkey Kong''====
=====ColecoVision=====
=====ColecoVision=====
The {{wp|ColecoVision}} version of ''[[Donkey Kong (game)|Donkey Kong]]'' features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation. Like in the original, it can be heard whenever Mario is using a Hammer.
The {{wp|ColecoVision}} version of ''[[Donkey Kong (game)|Donkey Kong]]'' features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation. Like in the original, it can be heard whenever Mario is using a Hammer.


=====Atari 8-bit Family=====
=====Atari 8-bit Family=====
The {{wp|Atari 8-bit family}} version of ''Donkey Kong'' features an arrangement of the Hammer theme very similar to the original that uses slightly different chiptune instrumentation. Like in the original, it can be heard when Mario is using a Hammer.
The {{wp|Atari 8-bit family}} version of ''Donkey Kong'' features an arrangement of the "Hammer Theme" very similar to the original that uses slightly different chiptune instrumentation. Like in the original, it can be heard when Mario is using a Hammer.


=====Nintendo Entertainment System=====
=====Nintendo Entertainment System=====
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{{media table
{{media table
|file=DK NES Hammer Theme.oga
|file=DK NES Hammer Theme.oga
|title=Hammer
|title={{conjectural|Hammer Theme}}
|description=The arrangement heard in the NES version of ''Donkey Kong''
|description=The arrangement heard in the NES version of ''Donkey Kong''
}}
}}


=====VIC-20=====
=====VIC-20=====
The {{wp|VIC-20}} version of ''Donkey Kong'' features an arrangement of the Hammer theme that plays in a much more uneven rhythm than the original and uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.
The {{wp|VIC-20}} version of ''Donkey Kong'' features an arrangement of the "Hammer Theme" that plays in a much more uneven rhythm than the original and uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.


=====Commodore 64 (Atarisoft)=====
=====Commodore 64 (Atarisoft)=====
The {{wp|Atarisoft}}-developed version of ''Donkey Kong'' for the {{wp|Commodore 64}} features an arrangement of the Hammer theme very similar to the original, but it is slightly slower and the rhythm of the notes is slightly more uneven. Like in previous versions, it can be heard when Mario is using a Hammer.
The {{wp|Atarisoft}}-developed version of ''Donkey Kong'' for the {{wp|Commodore 64}} features an arrangement of the "Hammer Theme" very similar to the original, but it is slightly slower and the rhythm of the notes is slightly more uneven. Like in previous versions, it can be heard when Mario is using a Hammer.


=====Coleco Adam=====
=====Coleco Adam=====
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=====Commodore 64 (Ocean Software)=====
=====Commodore 64 (Ocean Software)=====
The {{wp|Ocean Software}}-developed version of ''Donkey Kong'' for the {{wp|Commodore 64}} features an arrangement of the Hammer theme the uses much different chiptune instrumentation and is slightly faster than the original. Like in previous versions, it can be heard when Mario is using a Hammer.
The {{wp|Ocean Software}}-developed version of ''Donkey Kong'' for the {{wp|Commodore 64}} features an arrangement of the "Hammer Theme" the uses much different chiptune instrumentation and is slightly faster than the original. Like in previous versions, it can be heard when Mario is using a Hammer.


=====MSX=====
=====MSX=====
The {{wp|MSX}} version of ''Donkey Kong'' features an arrangement of the Hammer theme very similar to the original that uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.
The {{wp|MSX}} version of ''Donkey Kong'' features an arrangement of the "Hammer Theme" very similar to the original that uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.


=====Amstrad CPC=====
=====Amstrad CPC=====
The {{wp|Amstrad CPC}} version of ''Donkey Kong'' features an arrangement of the Hammer theme that uses much harsher chiptune instrumentation than the original. Like in previous versions, it can be heard when Mario is using a Hammer.
The {{wp|Amstrad CPC}} version of ''Donkey Kong'' features an arrangement of the "Hammer Theme" that uses much harsher chiptune instrumentation than the original. Like in previous versions, it can be heard when Mario is using a Hammer.


=====Atari 7800=====
=====Atari 7800=====
The {{wp|Atari 7800}} version of ''Donkey Kong'' features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation and is transposed to a higher key. Like in previous versions, it can be heard when Mario is using a Hammer.
The {{wp|Atari 7800}} version of ''Donkey Kong'' features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation and is transposed to a higher key. Like in previous versions, it can be heard when Mario is using a Hammer.


====''Donkey Kong'' (Game Boy)====
====''Donkey Kong'' (Game Boy)====
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===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong''====
====''Mario vs. Donkey Kong''====
''[[Mario vs. Donkey Kong]]'' features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation.
''[[Mario vs. Donkey Kong]]'' features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation.


====''Mario vs. Donkey Kong 2: March of the Minis''====
====''Mario vs. Donkey Kong 2: March of the Minis''====
''[[Mario vs. Donkey Kong 2: March of the Minis]]'' features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation and is very similar to the version from ''Mario vs. Donkey Kong''.
''[[Mario vs. Donkey Kong 2: March of the Minis]]'' features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation and is very similar to the version from ''Mario vs. Donkey Kong''.


====''Mario vs. Donkey Kong: Minis March Again!''====
====''Mario vs. Donkey Kong: Minis March Again!''====
''[[Mario vs. Donkey Kong: Minis March Again!]]'' features an arrangement of the Hammer theme that is similar to the version from ''Mario vs. Donkey Kong 2: March of the Minis.
''[[Mario vs. Donkey Kong: Minis March Again!]]'' features an arrangement of the "Hammer Theme" that is similar to the version from ''Mario vs. Donkey Kong 2: March of the Minis.


This version is reused in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', ''[[Mario and Donkey Kong: Minis on the Move]]'', and ''[[Mario vs. Donkey Kong: Tipping Stars]]''.
This version is reused in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]], ''[[Mario and Donkey Kong: Minis on the Move]]'', and ''[[Mario vs. Donkey Kong: Tipping Stars]]''.


====''Mini Mario & Friends: amiibo Challenge''====
====''Mini Mario & Friends: amiibo Challenge''====
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====''Mario vs. Donkey Kong'' (Nintendo Switch)====
====''Mario vs. Donkey Kong'' (Nintendo Switch)====
The [[Nintendo Switch]] remake of ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' features a new arrangement of the Hammer theme that uses a less compressed square synthesizer as its instrument.
The [[Nintendo Switch]] remake of ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' features a new arrangement of the "Hammer Theme" that uses a less compressed square synthesizer as its instrument.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
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====''Super Smash Bros.''====
====''Super Smash Bros.''====
In ''[[Super Smash Bros.]]'', a modernised arrangement of the Hammer theme plays when a character is using a Hammer. This arrangement returns in ''[[Super Smash Bros. Melee]]'' for the same purpose; however, unlike in the original, it does not cause the stage music to reset.
In ''[[Super Smash Bros.]]'', a modernised arrangement of the Hammer Theme plays when a character is using a Hammer. This arrangement returns in ''[[Super Smash Bros. Melee]]'' for the same purpose; however, unlike in the original, it does not cause the stage music to reset.


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
''[[Super Smash Bros. Brawl]]'' features an arrangement of the Hammer theme as part of the song "Opening (Donkey Kong)" along with ''[[Opening (Donkey Kong)]]'' and ''[[25m Theme]]".  
''[[Super Smash Bros. Brawl]]'' features an arrangement of "Hammer Theme" as part of the song "Opening (Donkey Kong)" along with ''[[Opening (Donkey Kong)]]'' and ''[[25m Theme]]".  
This arrangement returns in ''[[Super Smash Bros. for Wii U]]'', where it can also be played on 75m, and ''[[Super Smash Bros. Ultimate]]'', now formatted as "Opening - Donkey Kong", where it can be played on any ''Super Smash Bros.''- and ''Donkey Kong''-series stage.
This arrangement returns in ''[[Super Smash Bros. for Wii U]]'', where it can also be played on 75m, and ''[[Super Smash Bros. Ultimate]]'', now formatted as "Opening - Donkey Kong", where it can be played on any ''Super Smash Bros.''- and ''Donkey Kong''-series stage.


====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
''[[Super Smash Bros. Ultimate]]'' features an arrangement of the Hammer theme as part of the song "Donkey Kong/Donkey Kong Jr. Medley" along with various other themes from the two games.
''[[Super Smash Bros. Ultimate]]'' features an arrangement of "Hammer Theme" as part of the song "Donkey Kong/Donkey Kong Jr. Medley" along with various other themes from the two games.


===''Captain Toad: Treasure Tracker''===
===''Captain Toad: Treasure Tracker''===
''[[Captain Toad: Treasure Tracker]]'' and [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|its 3DS and Switch ports]] feature an arrangement of the Hammer theme that plays whenever [[Captain Toad]] is using a [[Super Pickax]].
''[[Captain Toad: Treasure Tracker]]'' and [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|its 3DS and Switch ports]] feature an arrangement of "Hammer Theme" that plays whenever [[Captain Toad]] is using a [[Super Pickax]].


==List of ''Super Mario'' appearances==
==List of ''Super Mario'' appearances==
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|Lawrence Schwedler
|Lawrence Schwedler
|}
|}
==Names in other languages==
{{foreign names
|Jap=ハンマーBGM<ref>[https://vgmdb.net/album/1412 Game Sound Museum ~Famicom Edition~ 02 Donkey Kong]. ''VGMdb''. Retrieved May 15, 2024.</ref>
|JapR=Hanmā BGM
|JapM=Hammer BGM
}}
==References==
<references/>


{{Themes}}
{{Themes}}
[[Category:Recurring themes]]
[[Category:Recurring themes]]

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