Editing Guardarm

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{{species infobox
{{species infobox
|image=[[File:MLB Guardarm Artwork.png|220px]]
|image=[[File:MLB Guardarm Artwork.png|220px]]
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{{quote|<big>Nyahahaha!</big>|Guardarm|Mario & Luigi: Brothership}}
{{quote|<big>Nyahahaha!</big>|Guardarm|Mario & Luigi: Brothership}}
'''Guardarms''' are enemies that appear on [[Rumbla Island]] in ''[[Mario & Luigi: Brothership]]''. They are yellow, spherical creatures that possess long arms with large purple hands and feet. According to one of the Concordians of Rumbla Island, Guardarms get their kicks from destroying the artwork of the Rumbla Village inhabitants.
'''Guardarms''' are enemies that appear on [[Rumbla Island]] in ''[[Mario & Luigi: Brothership]]''. They are yellow, spherical creatures that possess long arms with purple hands and feet. According to one of the Concordians of Rumbla Island, Guardarms get their kicks from destroying the artwork of the Rumbla Village inhabitants. Their name is a portmanteau of "guard" and "arm".


Mario and Luigi first encounter Guardarms harrassing two Rumblans, and defeat the Guardarms. During the first visit to Rumbla Island, Guardarms are only fought in three scripted battles and are not encountered in the field.
Mario and Luigi first encounter Guardarms harrassing two Rumblans, and defeat the Guardarms. They can later encounter Guardarms in the field generally running around, but getting too close to them will cause the creatures to swim through the ground at the intruder.


After linking [[Raynforst Island]] and [[Twistee Island]], [[Mario]] and [[Luigi]] are sent to revisit Rumbla Island, who discover the island in a derelict state with a number of sculptures shattered by the Guardarm horde, who are revealed to be the underlings of their boss, [[Gorumbla]]. At this point, Guardarms are encountered in the field generally running around, but getting too close to them will cause the creatures to swim through the ground at the intruder.
After linking [[Raynforst Island]] and [[Twistee Island]], [[Mario]] and [[Luigi]] are sent to revisit Rumbla Island, who discover the island in a derelict state with a number of sculptures shattered by the Guardarm horde, who are revealed to be the underlings of their boss, [[Gorumbla]].  


During the side quest [[Gorumbla Gone Good]], Guardarms act as NPCs rather than enemies. Guardarms can be fought again once the side quest is cleared.
==Battle==
Guardarms use their hands as shields; to damage the creatures, [[Mario]] and [[Luigi]] have to attack them from an exposed direction: from above if the Guardarm is holding both hands forward (this calls for a jump attack) or from the front if it is holding both hands above its head (this calls for a hammer attack). Attacking from the wrong direction will cause the attack to become weakened.


Once [[Reclusa]] is awakened after the second visit to [[Fortress Zokket]], they will be replaced with their [[Glohm Guardarm|Glohm-infected counterparts]].
At first, Guardarms have only one attack, which is jumping into the air and then swimming through the ground to ram into their target, which can be avoided by jumping. Where the Guardarm looks before it attacks indicates who it will aim for. Guardarms only take damage if their target lands on their body; if the defender lands on their hands, they take no damage.


==Battle==
Later, after [[Gorumbla]] causes trouble, Guardarms will be able to throw stones that must be repelled with a hammer strike.
Guardarms use their hands as shields; to damage the creatures, [[Mario]] and [[Luigi]] have to attack them from an exposed direction: from above if the Guardarm is holding both hands forward (this calls for a jump attack) or from the front if it is holding both hands above its head (this calls for a hammer attack). Attacking from the wrong direction will cause the attack to become weakened. Their hands change position each time they take damage either by regular attacks or counterattacks.
 
Later in the game, Guardarms are infected with [[Glohm]], becoming [[Glohm Guardarm]]s and much stronger.


At first, Guardarms have only one attack, which is jumping into the air and then swimming through the ground to ram into their target, which can be avoided by jumping. Where the Guardarm looks before it attacks indicates who it will aim for. Guardarms only take damage if their target lands on their body; if the defender lands on their hands, they take no damage. Once Mario and Luigi obtain hammers, Guardarms also attack by throwing a rock at a Bro., which if countered with the hammer splits and damages the Guardarm along with other enemies in the battle.
Before Gorumbla begins his rampage, Guardarms yield two experience and four coins, and their Level is 1. Defeating a Guardarm after Gorumbla starts causing trouble raises Mario and Luigi's EXP by 11 and yields 9 Coins. The loot drops include possibly a Rumbla Stone, a [[Refreshing Herb]], or a [[Candy (Mario & Luigi series)|Candy]].


==Statistics==
==Statistics==
{{:Mario & Luigi: Brothership bestiary|transcludesection=GuardarmLV1}}
{{M&LB enemy
{{:Mario & Luigi: Brothership bestiary|transcludesection=GuardarmLV6}}
|align=horizontal
|image=[[File:No image.png|100px]]
|name=Guardarm
|lvl=1
|location=[[Rumbla Island]]
|role=Common
|hp=20
|pow=9
|def=2
|speed=10
|type=Training
|exp=2
|coins=3
|items=[[Refreshing Herb]] (4%)<br>[[Candy]] (1%)}}
{{M&LB enemy
|align=horizontal
|image=[[File:No image.png|100px]]
|name=Guardarm
|lvl=6
|location=[[Rumbla Island]]
|role=Common
|hp=55
|pow=23
|def=4
|speed=22
|type=Normal
|exp=11
|coins=9
|items=[[Refreshing Herb]] (4%)<br>[[Candy]] (1%)<br>[[Rumbla Stone]] (20%)}}


==Gallery==
==Gallery==
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==Names in other languages==
==Names in other languages==
{{Foreign names
{{Foreign names
|Jpn=テモリン
|Jap=テモリン
|JpnR=Temorin
|JapR=Temorin
|JpnM=Portmanteau of「手」(''te'', "hand") and「守る」(''mamoru'', "to defend"), combined with endearing ending「~りん」(''-rin'')
|JapM=Portmanteau of「手」(''te'', "hand") and「守る」(''mamoru'', "to defend"), combined with endearing ending「~りん」(''-rin'')
|Chi=手护者
|Chi=手护者
|ChiR=Shǒuhùzhě
|ChiR=Shǒuhùzhě
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|FreC=<ref>''Mario & Luigi: L'épopée fraternelle'' in-game name (European French localization)</ref><ref>''Mario & Luigi: Brothership'' in-game name (Canadian French localization)</ref>
|FreC=<ref>''Mario & Luigi: L'épopée fraternelle'' in-game name (European French localization)</ref><ref>''Mario & Luigi: Brothership'' in-game name (Canadian French localization)</ref>
|Ger=Schwankerl
|Ger=Schwankerl
|GerM=Portmanteau of ''schwanken'' ("to fluctuate") and ''Kerl'' ("guy")
|GerM=Portmanteau of ''schwanken'' ("to sway") and ''Kerl'' ("guy")
|GerC=<ref>https://www.eurogamer.de/mario-luigi-brothership-komplettlosung-tipps-und-tricks?page=3</ref>
|GerC=<ref>https://www.eurogamer.de/mario-luigi-brothership-komplettlosung-tipps-und-tricks?page=3</ref>
|Ita=Maniguardo
|Ita=Maniguardo
|ItaM=Either a portmanteau of ''manigoldo'' ("rogue") and ''guardia'' ("guard") or a reversal of ''guardamano'' ("hilt", lit. "hand guard")
|ItaM=Either a portmanteau of ''manigoldo'' ("rogue") and ''guardia'' ("guard") or a rework on ''guardamano'' ("hilt", lit. "hand guard")
|ItaC=<ref>[https://youtube.com/live/Du3G00qMuqc Mario & Luigi: Fraternauti alla carica - LIVE #2]. By Mariuigi Khed on ''YouTube''. Retrieved on November 12, 2024.</ref>
|ItaC=<ref>[https://youtube.com/live/Du3G00qMuqc Mario & Luigi: Fraternauti alla carica - LIVE #2]. By Mariuigi Khed on ''YouTube''. Retrieved on November 12, 2024.</ref>
|Por=Guardamão
|Por=Guardamão
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|PorC=<ref>''Mario & Luigi: Brothership'' in-game name (Brazilian Portuguese localization)</ref>
|PorC=<ref>''Mario & Luigi: Brothership'' in-game name (Brazilian Portuguese localization)</ref>
|SpaA=Manotón
|SpaA=Manotón
|SpaAM=Colloquialism for "slap", may include ''matón'' ("bully")
|SpaAM=Portmanteau of ''mano'' ("hand") and ''matón'' ("bully")
|SpaE=Manazas<ref>https://www.youtube.com/watch?v=R4vr-R-rSac</ref>
|SpaE=Manazas<ref>https://www.youtube.com/watch?v=R4vr-R-rSac</ref>
|SpaEM=Colloquialism for "klutz", lit. "big hands"
|SpaEM=Colloquialism for "klutz", lit. "big hands"

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