Editing Guard
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{{Quote|That's how it's done! A successful block! That'll reduce the damage you take.|Action Toad|Paper Mario: Color Splash}} | {{Quote|That's how it's done! A successful block! That'll reduce the damage you take.|Action Toad|Paper Mario: Color Splash}} | ||
'''Guard''' (also known as '''block''') is a defensive move in | '''Guard''' (also known as '''block''') is a defensive move used in various ''[[Super Mario (franchise)|Super Mario]]'' [[Genre#Role-playing|role-playing]] games. It is mainly used in battle to reduce the damage of attacks, occasionally preventing any damage from being taken. | ||
==History== | ==History== | ||
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====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
In ''Paper Mario: The Thousand-Year Door'' and [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|its Nintendo Switch remake]], guarding works similarly to the way it does in ''Paper Mario''. By pressing {{button|gcn|a}} within 8/60ths of a second (8 frames)<ref> | In ''Paper Mario: The Thousand-Year Door'' and [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|its Nintendo Switch remake]], guarding works similarly to the way it does in ''Paper Mario''. By pressing {{button|gcn|a}} within 8/60ths of a second (8 frames)<ref>http://ml.techyoshi.com/index.php?topic=97.5</ref> before an enemy's attack hits, the damage that Mario or his partner receives will be reduced by 1. Guarding will also negate almost every status effect linked to the attack, such as [[Poison (status effect)|Poison]] (the only exception is immobilization,{{ref needed}} which only [[X-Yux|three]] [[Atomic Boo|enemies]] [[Sir Grodus|in the series]] can inflict without an item). When a guard is completed successfully, the blue text "NICE" ("GUARD" in green in the remake) will appear above the guarding character. By equipping Damage Dodge badges, guarding will negate one additional point of damage per equipped badge. Two [[Simplifier]] badges or one [[Unsimplifier]] badge will respectively increase or decrease the window to guard by 1/60th of a second. Guarding reduces damage even against [[piercing attack]]s. | ||
Should an attack target both [[Mario]] and his partner, the player only has to successfully guard the first hit; whoever gets hit second will automatically take whatever defensive action (Guard, Superguard, or neither) the first did. Because of this, there is a bug where the player cannot control what the second target does if the attack misses the first target — the second target's action will match whatever the last defensive action was for the previous attack. | Should an attack target both [[Mario]] and his partner, the player only has to successfully guard the first hit; whoever gets hit second will automatically take whatever defensive action (Guard, Superguard, or neither) the first did. Because of this, there is a bug where the player cannot control what the second target does if the attack misses the first target — the second target's action will match whatever the last defensive action was for the previous attack. | ||
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====''Paper Mario: Sticker Star'' / ''Paper Mario: Color Splash'' / ''Paper Mario: The Origami King''==== | ====''Paper Mario: Sticker Star'' / ''Paper Mario: Color Splash'' / ''Paper Mario: The Origami King''==== | ||
In ''Paper Mario: Sticker Star'', ''Paper Mario: Color Splash'', and ''Paper Mario: The Origami King'', pressing {{button|a}} shortly before an attack's impact will reduce the damage that Mario receives. Doing so results in blue text that says "Block!" ("BLOCK!" in | In ''Paper Mario: Sticker Star'', ''Paper Mario: Color Splash'', and ''Paper Mario: The Origami King'', pressing {{button|a}} shortly before an attack's impact will reduce the damage that Mario receives. Doing so results in blue text that says "Block!" ("BLOCK!" in the former game) appearing. | ||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
[[File:MLBISDX EmergencyGuard.png|thumb|200px|Mario guarding against a [[Dried Blooper]] in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'']] | [[File:MLBISDX EmergencyGuard.png|thumb|200px|Mario guarding against a [[Dried Blooper]] in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'']] | ||
''[[Mario & Luigi: Paper Jam]]'', ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' and ''[[Mario & Luigi: Brothership]]'' | ''[[Mario & Luigi: Paper Jam]]'', ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' and ''[[Mario & Luigi: Brothership]]'' have a defensive move called '''Emergency Block''' and '''Emergency Guard''', respectively, which players can use by pressing and holding {{button|3ds|x}} (in ''Mario & Luigi: Paper Jam'' and ''Mario & Luigi: Superstar Saga + Bowser's Minions''), {{button|3ds|y}} (in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''), or {{button|switch|r}} (in ''Mario & Luigi: Brothership'') if they are having trouble avoiding damage in a particular situation. Like in the ''Paper Mario'' games, the Emergency Block/Guard can reduce damage taken by Mario and [[Luigi]], and [[Paper Mario (character)|Paper Mario]] in ''Mario & Luigi: Paper Jam''. However, it does not prevent status effects. | ||
{{br|right}} | {{br|right}} | ||
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|JapR=Gādo | |JapR=Gādo | ||
|JapM=Guard | |JapM=Guard | ||
|Dut=Verdedigen <small>(''The Thousand-Year Door Remake battle option'')<br></small>Afweer!<small> (''The Thousand-Year Door Remake notice when attack is successfully guarded with A'')</small> | |||
|DutM=Defend<br>Defense | |||
|Fre=Esquive d'urgence<ref>''Mario & Luigi: Paper Jam Bros.'' French instruction booklet; [https://www.nintendo.com/consumer/downloads/manual-3DS-mario-and-luigi-paper-jam-fr.pdf page 38].</ref><br>Garde | |||
|FreM=Emergency dodge<br>Guard | |||
|SpaA=Defensa <small>(''Thousand-Year Door'' remake, ''Color Splash'', ''Origami King'')</small><ref>https://www.youtube.com/live/6pJ5AgrQlDE?si=ZK3vl751cJRDP9eV&t=1872</ref><ref>https://youtu.be/VuVW0hjPvFI?si=vQPi93oe9sP4DlIa&t=614</ref><ref>https://www.youtube.com/live/68ikT5G09mI?si=MsqZNHnSPOsgMAsP&t=2167</ref> <br>Bloqueo <small>(''Sticker Star'')</small><ref>https://youtu.be/bNpiuFEGq6o?si=IAXUkazz2hGtjzl_&t=1644</ref> | |||
|SpaAM=Defense<br>Block | |||
|Dut=Verdedigen | |SpaE=Defensa <small>(''Thousand-Year Door'' and its remake)</small><ref>[https://youtu.be/Mr8ebvGso8I?t=90 "02 - Paper Mario: La Puerta Milenaria"].</ref><ref>https://youtu.be/Xm0Uy67aT0o?si=ReJXsOpAJeiRYjaM&t=26991</ref> <br> Bloqueo <small>(''Sticker Star'', ''Color Splash'', and ''Origami King'')</small><ref>[https://youtu.be/Rgg-CwKn-VY?t=1369 "Paper Mario Sticker Star| Walkthrough Español | Parte 1"].</ref><ref>[https://youtu.be/a_tQ1FW7I8o?t=2795 "#01 - Paper Mario Color Splash (Wii U) en Español"].</ref><ref>[https://youtu.be/jDWQ-SCvLYw?t=1791 "Parte 2 "Musicote del bueno" 🌹 Paper Mario: The Origami King 🌹 Guía en Español"].</ref> <br> Bloqueo resignado <small>(''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'')</small><ref>[https://youtu.be/jJnn9x4Dki4?t=317 "#02 - Mario & Luigi Viaje al centro de Bowser (3DS)"].</ref> | ||
|SpaEM=Defense <br> Block <br> Resigned Block | |||
| | |||
|Fre=Esquive d'urgence<ref> | |||
|FreM=Emergency dodge | |||
|SpaA=Defensa <small>(''Thousand-Year Door'' remake, ''Color Splash'', ''Origami King'')</small><ref> | |||
|SpaAM=Defense | |||
|SpaE=Defensa <small>(''Thousand-Year Door'' and its remake)</small><ref> | |||
|SpaEM=Defense | |||
|Ita=Difesa | |Ita=Difesa | ||
|ItaM=Defense | |ItaM=Defense | ||
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[[Category:Paper Mario special moves]] | [[Category:Paper Mario special moves]] | ||
[[Category:Paper Mario: The Thousand-Year Door moves]] | [[Category:Paper Mario: The Thousand-Year Door moves]] | ||