Editing Ground BGM (Super Mario Bros.)

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{{italic title|id=yes}}
{{construction}}
{{Theme infobox
{{more media}}
|composer=[[Koji Kondo]]
{{rewrite-expand}}
|image=[[File:Ground Theme (Super Mario Bros.) sheet music.png|250px]]<br>Sheet music for the introduction and A section
{{italic title|Ground Theme (''Super Mario Bros.'')}}
|file=[[File:Ground Theme Main Motif.oga]]<br>Main motif of the theme played on a piano
{{multiple image
|key={{wp|C major}}
|align=right
|bpm=100
|direction=vertical
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|width=300
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|image1=Ground Theme (Super Mario Bros.) sheet music.png
|caption1=Sheet music for the introduction and A section
|image2=Ground Theme Main Motif.oga
|caption2=Main motif of the theme played on a piano
}}
}}
{{quote|[[Super Mario Bros. (board)|This place]] looks kinda [[Super Mario Bros.|familiar]]... Aw, now I'm never gonna get that stupid song out of my head!|Bowser|Fortune Street}}
The "'''Ground Theme'''" or '''overworld theme''',<ref>[[Masahiro Sakurai]] (January 23, 2008). [https://www.smashbros.com/wii/en_us/music/music21.html "Super Mario Bros.: Ground Theme"]. ''Smash Bros. DOJO!!''. Retrieved July 30, 2019.</ref> also known as the '''''Super Mario Bros.'' theme''', is a recurring musical theme composed by [[Koji Kondo]], first appearing in [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''[[Super Mario Bros.]]'' The theme uses a {{wp|Period (music)|periodic}} structure and {{wp|Calypso music|calypso}} rhythms, and plays at an ''andante moderato'' tempo. The theme has become one of the most recognizable and iconic songs in the ''[[Mario (franchise)|Mario]]'' franchise, as well as the video game industry as a whole, having made numerous appearances in games and media associated with [[Mario]] or the franchise itself and arranged many times by musicians and in symphonic concerts.<ref>Greening, Chris (December 30, 2012). [http://www.vgmonline.net/kojikondo/ Koji Kondo Profile]. ''Video Game Music Online''. Retrieved June 20, 2019.</ref><ref>Nutt, Christian (December 10, 2014). [https://www.gamasutra.com/view/news/231987/The_Mario_Maestro_speaks_Koji_Kondo_on_composing_classics.php The ''Mario'' Maestro speaks: Koji Kondo on composing classics]. ''Gamasutra''. Retrieved June 20, 2019.</ref>
"'''Ground BGM''',"<ref>[[Nintendo Music]]</ref> also known as the "'''Ground Theme''',"<ref name=History>''[[Super Mario History 1985-2010]]'' tracklist</ref> is a recurring musical theme composed by [[Koji Kondo]], first appearing in [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''[[Super Mario Bros.]]'' Set in the key of {{wp|C major}}, the theme uses a {{wp|Period (music)|periodic}} structure and {{wp|Calypso music|calypso}} rhythms and plays at an ''andante moderato'' tempo. The theme has become one of the most recognizable and iconic songs in the [[Super Mario (franchise)|''Super Mario'' franchise]], as well as the video game industry as a whole, having made numerous appearances in games and media associated with [[Mario]] or the franchise itself and been arranged many times by musicians and in symphonic concerts.<ref>{{cite|language=en|author=Greening, Chris|date=December 30, 2012|url=www.vgmonline.net/kojikondo|title=Koji Kondo Profile|publisher=Video Game Music Online|accessdate=June 20, 2019}}</ref><ref>{{cite|language=en|author=Nutt, Christian|date=December 10, 2014|url=www.gamedeveloper.com/audio/the-i-mario-i-maestro-speaks-koji-kondo-on-composing-classics|title=The ''Super Mario'' Maestro speaks: Koji Kondo on composing classics|publisher=Game Developer|accessdate=August 17, 2024}}</ref> In 2023, it became the first piece of video game audio to be inducted into the {{wp|National Recording Registry}}.<ref>{{cite|language=en-us|date=April 12, 2023|url=newsroom.loc.gov/news/national-recording-registry-inducts-music-from-madonna--mariah-carey--queen-latifah--daddy-yankee/s/5a91b115-3825-4a5f-a702-35940b4de958|title=National Recording Registry Inducts Music from Madonna, Mariah Carey, Queen Latifah, Daddy Yankee|publisher=Library of Congress|accessdate=April 12, 2023}}</ref>


Sheet music for the "Ground Theme" was used in the background of [[Super Mario Orchestra Concert]] promotional material.
Sheet music for the Ground Theme has been used in the background of [[Super Mario Orchestra Concert]] promotional material.


==Composition==
==Composition==
The "Ground Theme" is a {{wp|Latin music|Latin}}-styled composition piece with a calypso-like rhythm that Koji Kondo wrote alongside the rest of the music for ''Super Mario Bros.'' while watching and playing the game as it was being developed.<ref>{{cite|author=NintenDaanNC|date=December 17, 2009|url=youtu.be/5ilJCerCucA|title=<nowiki>[NC UK]</nowiki> Koji Kondo Interview|publisher=YouTube|accessdate=June 20, 2019|language=en}}</ref> Kondo has cited works by Japanese fusion band {{wp|T-Square (band)|T-Square}} and musician {{wp|Sadao Watanabe (musician)|Sadao Watanabe}} as influences in the music.<ref>{{cite|url=shmuplations.com/kojikondo|title=Koji Kondo – 2001 Composer Interview|publisher=Shmuplations|language=en|accessdate=June 20, 2019}}</ref> The first bar after the introduction to the "Ground Theme" shares a melody with a bar from T-Square's "Sister Marian,"<ref>{{cite|author=Earnhardt, Nekuro|date=October 5, 2017|timestamp=1:03|url=youtu.be/-2la3MlJx3s?t=63|title=T-Square - Adventures - 04 Sister Marian|publisher=YouTube|accessdate=July 31, 2019}}</ref> which predates the original release date of ''Super Mario Bros.'' by over a year.
{{media table
|type1=Audio
|name1=SMB Overworld Theme
|pipe1=Ground Theme
|description1=Excerpt of the Ground Theme
|length1=0:30
}}


Upon seeing the overworld [[level]]s in an early prototype of ''Super Mario Bros.'', Kondo initially wrote a "laid-back, relaxing" piece that would invoke the feeling of a "carefree walk," but he thought it did not fit the game. Kondo decided instead to create a new piece whose tempo would match the game's speed and the rhythm of Mario's movements, though a triplet rhythm from the original piece was retained in the final composition.<ref>{{cite|author=Nintendo of America|language=en-us|date=December 13, 2014|deadlink=y|archive=web.archive.org/web/20141212233214/https://www.youtube.com/watch?v=3WsP4lnFq9w&gl=US&hl=en|title=Chatting with Koji Kondo - Nintendo Minute|publisher=YouTube|accessdate=August 17, 2024}}</ref><ref>{{cite|url=iwataasks.nintendo.com/interviews/wii/super-mario-all-stars/0/3|title=Iwata Asks : Super Mario All-Stars : Music Follows Function|publisher=Nintendo|accessdate=August 17, 2024}}</ref> He continued to scrap versions that did not time up with Mario's actions or harmonize with sound effects. The "Ground Theme" was the second song Kondo created for the game, after the "[[Underwater Theme]],"<ref>{{cite|language=en|url=iwataasks.nintendo.com/interviews/wii/mario25th/4/4|title=Iwata Asks : Super Mario Bros. 25th Anniversary : To Save Memory|publisher=Nintendo|accessdate=August 17, 2024}}</ref> and took the most time to compose.<ref>{{cite|language=en|author=Kohler, Chris|date=March 15, 2007|url=www.wired.com/2007/03/behind-the-mario-maestros-music|title=Behind the Mario Maestro's Music|publisher=WIRED|accessdate=July 31, 2019}}</ref>
The Ground Theme is a Latin-styled composition piece with a calypso-like rhythm which Kondo wrote alongside the rest of the music for ''Super Mario Bros.'' while watching and playing the game as it was being developed.<ref>NintenDaanNC (December 17, 2009). [https://youtu.be/5ilJCerCucA <nowiki>[NC UK]</nowiki> Koji Kondo Interview]. ''YouTube''. Retrieved June 20, 2019.</ref> Kondo has cited works by Japanese fusion band {{wp|T-Square (band)|T-Square}} and musician {{wp|Sadao Watanabe (musician)|Sadao Watanabe}} as influences in the music.<ref>[http://shmuplations.com/kojikondo/ Koji Kondo – 2001 Composer Interview]. ''Shmuplations''. Retrieved June 20, 2019.</ref> The first bar after the introduction to the Ground Theme shares a melody with a bar from T-Square's "Sister Marian",<ref>Nekuro Earnhardt (October 5, 2017). [https://youtu.be/-2la3MlJx3s?t=63 T-Square - Adventures - 04 Sister Marian]. ''YouTube''. Retrieved July 31, 2019.</ref> which predates the original release date of ''Super Mario Bros.'' by over a year.


In ''Super Mario Bros.'', the "Ground Theme" is used as the background music of all levels except underground, underwater, and [[castle]] levels. This includes level themes that would be given separate music in later games, such as athletic and night levels. As the game is for the [[Nintendo Entertainment System]] and [[Family Computer]], the theme is orchestrated as {{wp|chiptune}}, using two {{wp|pulse wave}} channels for melody and harmony, a triangular wave generator for bass, and a noise channel for percussion. After the introduction, a rhythmic contrast emerges between the tonal parts, which play with straight eighth notes, and the percussion, which plays a {{wp|Swing (jazz performance style)#Swing as a rhythmic style|swing rhythm}}. The theme uses {{wp|mode mixture}}, borrowing the {{wp|A♭ (musical note)|A flat}} and {{wp|B♭ (musical note)|B flat}} chords from the {{wp|C minor}} scale.
Upon seeing the overworld levels in an early prototype of ''Super Mario Bros.'', Kondo initially wrote a "laid-back, relaxing" piece that would invoke the feeling of a "carefree walk," but thought it did not fit the game. Kondo decided instead to create a new piece whose tempo would match the game's speed and the rhythm of Mario's movements, though a triplet rhythm from the original piece was retained in the final composition.<ref>Nintendo (December 13, 2014). [https://youtu.be/3WsP4lnFq9w Chatting with Koji Kondo - Nintendo Minute]. ''YouTube''. Retrieved June 20, 2019.</ref><ref>[http://iwataasks.nintendo.com/interviews/#/wii/super-mario-all-stars/0/3 Iwata Asks : Super Mario All-Stars : Music Follows Function]. ''Nintendo''. Retrieved June 20, 2019.</ref> He continued to scrap versions that did not time up with Mario's actions or harmonize with sound effects. The Ground Theme was the second song Kondo created for the game, after the [[Underwater Theme]]<ref>[http://iwataasks.nintendo.com/interviews/#/wii/mario25th/4/4 Iwata Asks : Super Mario Bros. 25th Anniversary : To Save Memory]. ''Nintendo''. Retrieved June 20, 2019.</ref>, and took the most time to compose.<ref>Kohler, Chris (March 15, 2007). [https://www.wired.com/2007/03/behind-the-mario-maestros-music/ Behind the Mario Maestro's Music]. ''WIRED''. Retrieved July 31, 2019.</ref>
 
In ''Super Mario Bros.'', the Ground Theme is used as the background music of all levels that take place outdoors, excluding underground, underwater, and castle levels. This encompasses level themes that would be given separate music in later games, such as athletic and night levels. As the game is for the [[Nintendo Entertainment System]] and [[Family Computer]], the theme is orchestrated as {{wp|chiptune}}, using two {{wp|pulse wave}} channels for melody and harmony, a triangle wave generator for bass, and a noise channel for percussion. After the introduction, a rhythmic contrast emerges between the tonal parts, which play with straight eighth notes, and the percussion, which plays a {{wp|Swing (jazz performance style)#Swing as a rhythmic style|swing rhythm}}.


{{media table
{{media table
|file1=SMB Overworld Theme.oga
|type1=Audio
|title1=Ground Theme
|name1=Lose a life SMB
|description1=The original heard in ''Super Mario Bros.''
|pipe1=Lost a Life
|length1=0:30
|length1=0:03
|type2=Audio
|name2=Game Over SMB
|pipe2=Game Over
|length2=0:04
}}
}}
Both the "Lost a Life"<ref>''[[Super Mario History 1985-2010]]'' tracklist</ref> and "[[Game Over]]" themes for ''Super Mario Bros.'' are arranged excerpts of the Ground Theme; the former taken from the last several notes of the theme before it loops, and the latter taken from the first few notes that follow the theme's opening bar. Kondo's idea behind such tunes was to motivate players to try again, rather than using sounds that would otherwise discourage them.<ref>[http://iwataasks.nintendo.com/interviews/#/wii/super-mario-all-stars/0/2 Iwata Asks : Super Mario All-Stars : Music Follows Function]. ''Nintendo''. Retrieved June 20, 2019.</ref><ref>Schartmann, Andrew (June 25, 2015). [https://slate.com/culture/2015/06/koji-kondos-super-mario-bros-video-game-score-and-the-story-of-his-game-over-theme.html The Genius of the ''Super Mario Bros.'' “Game Over” Theme]. ''Slate''. Retrieved June 20, 2019.</ref>


==Reuses==
==Reuses==
:''For reuses of "Game Over," see [[Game Over (theme)#Reuses|Game Over (theme) § Reuses]].''
In addition to ports and remakes of ''Super Mario Bros.'', the original Ground Theme has been reused in many other games and other media:
:''For reuses of "Lost a Life," see [[Player Down#Reuses|Player Down § Reuses]].''
 
===''Super Mario''-related media===
{| border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse; width:100%"
The following list does not include ports or remakes of ''Super Mario Bros.''
!width=20%|Game
{|class=wikitable style="width:100%"
!width=20%|Work
!width=80%|Description
!width=80%|Description
|-
|-
|''[[Super Mario Bros.: The Lost Levels]]''
|''[[Super Mario Bros.: The Lost Levels]]''
|''Super Mario Bros.: The Lost Levels'' reuses the soundtrack from ''Super Mario Bros.'', including the "Ground Theme"
|''Super Mario Bros.: The Lost Levels'' reuses the soundtrack from ''Super Mario Bros.''
|-
|-
|''[[Super Smash Bros.]]''
|''[[Super Smash Bros.]]''
|The "Ground Theme" is featured as a track titled 「'''いにしえの王国ステージ'''」 (''Inishien Oōkoku Sutēji'', "Ancient Kingdom Stage") in [[Nintendo All-Star! Dairantō Smash Brothers Original Soundtrack|the game's official soundtrack]] that plays on the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage. The "Hurry Up" theme and a sped-up version of the "Ground Theme" play when 30 seconds remain on the timer and during Sudden Death.
|The original Ground Theme is reused in [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]], a stage based on ''Super Mario Bros.''
|-
|-
|''[[Super Smash Bros. Melee]]''
|''[[Super Smash Bros. Melee]]''
|The "Ground Theme" is featured as a track titled "'''Mushroom Kingdom'''" that plays on [[Mushroom Kingdom (Super Smash Bros. Melee)|the stage of the same name]]. The "Hurry Up" theme and a sped-up version of the "Ground Theme" titled "'''Mushroom Kingdom (Finale)'''" plays when 20 seconds remain on the timer in a timed Vs. Mode match and during Sudden Death.
|The original Ground Theme returns in [[Mushroom Kingdom (Super Smash Bros. Melee)|Mushroom Kingdom]], another stage based on ''Super Mario Bros.''
|-
|-
|''[[Paper Mario: The Thousand-Year Door]]''
|''[[WarioWare: Twisted!]]'' / ''[[WarioWare Gold]]''
|The "Ground Theme" plays in the [[X-Naut Fortress]] when [[Mario]] enters and exits a changing room, which turns him into an 8-bit version of himself.
|The Ground Theme plays in the first level of the [[Super Mario Bros. (WarioWare: Twisted!)|Super Mario Bros.]] boss [[microgame]], which changes tempo depending on how fast the player is playing.
|-
|''[[WarioWare: Twisted!]]''
|The "Ground Theme" plays in the first level of the [[Super Mario Bros. (WarioWare: Twisted!)|Super Mario Bros.]] boss [[microgame]], where it changes tempo depending on how fast the player is running. The theme appears in the form of a [[Super Mario Bros. (souvenir)|souvenir]] in the Records section.
|-
|-
|''[[WarioWare: Touched!]]''
|''[[WarioWare: Touched!]]''
|An excerpt of the "Ground Theme" plays in the [[Super Mario Bros. (Stomp!)|Super Mario Bros.]] microgame where the player is required to defeat all on-screen enemies, and in the [[8-Bit Hero]] microgame after clearing the first level.
|An excerpt of the Ground Theme plays in the [[Super Mario Bros. (Stomp!)|Super Mario Bros.]] microgame where the player is required to defeat all on-screen enemies.
|-
|''[[Donkey Konga 3 JP]]''
|The "Ground Theme" is one of the unlockable Famicom songs.
|-
|''[[Dance Dance Revolution: Mario Mix]]''
|The "Ground Theme" plays during the staff credits.
|-
|-
|''[[WarioWare: Smooth Moves]]''
|''[[WarioWare: Smooth Moves]]''
|An excerpt of the "Ground Theme", titled "'''Super Mario Bros. 10 Coins'''" in the [[Sound Studio]], plays in the microgames [[Super Mario Brothers (WarioWare: Smooth Moves)|Super Mario Brothers]], [[Super Nostalgic Entertainment System]], and [[Sifty Character]].
|An excerpt of the Ground Theme, titled "Super Mario Bros. 10 Coins" in the [[Sound Studio]], plays in the microgames [[Super Mario Brothers (WarioWare: Smooth Moves)|Super Mario Brothers]], [[Super Nostalgic Entertainment System]], and [[Sifty Character]].
|-
|-
|''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'' ([[Wii]])
|''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'' ([[Wii]])
|The "Ground Theme," titled "'''Ground BGM'''," is playable in the gallery.
|The Ground Theme, titled "'''Ground BGM'''," is playable in the gallery.
|-
|''[[Mario Calculator]]''
|If the calculator result is equal to the release date of ''[[Super Mario Bros.]]'' (which [[Mario Calculator#Easter eggs|varies]] depending on the player's region), the "Ground Theme" plays.
|-
|-
|''[[Mario Clock]]''
|''[[Mario Clock]]''
|The "Ground Theme" is available as one of three choices of alarm music, represented by a sprite of [[Small Mario]] from ''Super Mario Bros.''
|The Ground Theme is available as one of three choices of alarm music, represented by a sprite of [[Small Mario]] from ''Super Mario Bros.''
|-
|-
|''[[Nintendo Land]]''
|''[[Nintendo Land]]''
|The "Ground Theme" plays on the selection screen for [[Mario Chase]], where it is given a noticeable echo effect.
|The Ground Theme plays on the selection screen for [[Mario Chase]].
|-
|-
|''[[Super Mario Maker]]'' / ''[[Super Mario Maker for Nintendo 3DS]]''
|''[[Super Mario Maker]]''
|The "Ground Theme" plays in ground-themed levels in the ''Super Mario Bros.'' style.
|The Ground Theme plays in Ground-themed levels of the ''Super Mario Bros.'' style. The "Lost a Life" and "Game Over" tunes also return.
|-
|-
|''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''
|''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U]]''
|The "Ground Theme" is featured as a playable track titled "'''Ground Theme (Super Mario Bros.)'''". It can be played on the [[Super Mario Maker (stage)|Super Mario Maker]] stage.
|With the release of the downloadable [[Super Mario Maker (stage)|Super Mario Maker]] stage on September 30, 2015, the Ground Theme was added as one of its selectable songs.
|-
|''[[Super Mario Odyssey]]''
|The "Ground Theme", titled "'''Projection Room: Above Ground'''" in the in-game [[Super Mario Odyssey sound test|Music List]] and "'''Projection Room: Aboveground'''" in [[Nintendo Music]], plays in the replica of [[World 1-1 (Super Mario Bros.)|World 1-1]] from ''Super Mario Bros.'' found inside [[Metro Kingdom|New Donk City]]'s [[Metro Kingdom#Bonus areas|Projection Room]]. This version has a slight echo, but is otherwise identical to the original.
|-
|''[[WarioWare Gold]]''
|The "Ground Theme" plays in the first level of the [[Super Mario Bros. (WarioWare: Twisted!)|Super Mario Bros.]] boss [[microgame]], where it changes tempo depending on how fast the player is running.
|-
|-
|''[[Super Smash Bros. Ultimate]]''
|''[[Super Smash Bros. Ultimate]]''
|The "Ground Theme" returns as a playable track, now formatted as "'''Ground Theme - Super Mario Bros.'''" It can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage. The theme is also included in the medley track "Ground Theme - Super Mario series" alongside its ''Super Mario Bros. 3'', ''Super Mario World'', and ''New Super Mario Bros. U'' counterparts. It can only be played on the Super Mario Maker stage.
|The Ground Theme returns as one of the ''Mario'' series' selectable songs.
|-
|-
|''[[Super Mario Maker 2]]''
|''[[Super Mario Maker 2]]''
|The "Ground Theme" plays in ground-themed levels in the ''Super Mario Bros.'' style. In Course World, if the player is on a menu loading screen long enough, the sped-up version of the "Ground Theme" plays.
|As in ''Super Mario Maker'', the Ground Theme plays in ''Super Mario Bros.''-styled Ground levels and the "Lost a Life" and "Game Over" tunes return. In Course World, if the player is on a menu loading screen long enough, the sped-up version of the Ground Theme plays.
|-
|''[[Mushroom Kingdom Match-Up]]''
|The "Ground Theme" plays in the [[Play Nintendo]] browser game ''Mushroom Kingdom Match-Up''.
|-
|''[[The Super Mario Bros. Movie]]''
|The "Ground Theme" plays during [[Nintendo]]'s opening logo at the beginning of the film. Additionally, the theme's first six notes play in the film's teaser trailer before [[Mario]] appears.<ref name=Movie>Illumination (October 6, 2022). [https://youtu.be/KydqdKKyGEk The Super Mario Bros. Movie | Official Teaser Trailer]. ''YouTube''. Retrieved October 6, 2022.</ref>
|}
|}


===Other media===
==Arrangements==
{|class=wikitable style="width:100%"
===''Super Mario'' series===
!width=20%|Work
====''Super Mario Bros. Special''====
!width=80%|Description
In ''[[Super Mario Bros. Special]]'', the Ground Theme is at a slower tempo than the original, and once again plays in above-ground levels.
|-
|''{{wp|Taiko no Tatsujin|Taiko no Tatsujin DS}}'' / ''{{wp|Taiko no Tatsujin|Taiko no Tatsujin Wii}}''
|The "Ground Theme" is featured as a playable song that also includes various sound effects from ''[[Super Mario Bros.]]''
|-
|''{{iw|miiwiki|Wii Sports Resort}}''
|In the Island Flyover event, if the player flies near the Hillside Cabins, the "Ground Theme" can sometimes be heard.
|-
|{{iw|pikipedia|Pikmin Short Movies|''Pikmin'' Short Movies}}
|In the ''Pikmin'' short movie ''[[pikipedia:Occupational Hazards|Occupational Hazards]]'', a [[Pikmin|Red Pikmin]] jumps out of a [[Warp Pipe]] with dust formed in the shape of Mario's hat and mustache on its face as the first seven notes of the "Ground Theme" play.
|-
|''{{wp|Taiko no Tatsujin|Taiko no Tatsujin: Rhythm Festival}}''
|The "Ground Theme" is included in the medley track titled "Super Mario Bros." along with the "[[Underground Theme]]", "[[Super Star (theme)|Super Star]]", the "[[Underwater Theme]]", "[[Castle BGM (Super Mario Bros.)|Castle BGM]]", "World Clear", "[[Ending (Super Mario Bros.)|Ending]]", and various sound effects from ''Super Mario Bros.''
|}
 
==Arrangements==
{{stub|section=y|[[Super Nintendo World]] and [[Mario vs. Donkey Kong (Nintendo Switch)]] information}}
:''For arrangements of "Game Over," see [[Game Over (theme)#Arrangements|Game Over (theme) § Arrangements]].''
:''For arrangements of "Lost a Life," see [[Lost a Life#Arrangements|Lost a Life § Arrangements]].''
===''Super Mario'' series===
====''Super Mario Bros.''====
In ''[[Super Mario Bros.]]'', both "'''Lost a Life'''"<ref name=History/> and "'''Game Over'''"<ref name=History/> are arranged excerpts of the "Ground Theme." The former is taken from the last several notes of the theme before it loops, and the latter is taken from the first few notes that follow its opening bar. [[Koji Kondo]]'s idea behind these themes was to motivate players to try again, rather than using sounds that would otherwise discourage them.<ref>{{cite|language=en|url=iwataasks.nintendo.com/interviews/wii/super-mario-all-stars/0/2|title=Iwata Asks : Super Mario All-Stars : Music Follows Function|publisher=Nintendo|accessdate=August 17, 2024}}</ref><ref>{{cite|author=Schartmann, Andrew|date=June 25, 2015|url=slate.com/culture/2015/06/koji-kondos-super-mario-bros-video-game-score-and-the-story-of-his-game-over-theme.html|title=The Genius of the ''Super Mario Bros.'' “Game Over” Theme|language=en|publisher=Slate|accessdate=June 20, 2019}}</ref>
 
{{media table
|file1=Lose a life SMB.oga
|title1=Lost a Life
|description1=The arrangement heard in ''Super Mario Bros.''
|length1=0:03
|file2=Game Over SMB.oga
|title2=Game Over
|description2=The arrangement heard in ''Super Mario Bros.''
|length2=0:04
}}
 
====''Super Mario Bros. Special''====
''[[Super Mario Bros. Special]]'' features a slightly slower and much choppier version of the "Ground Theme." It is used for the same purpose as in ''Super Mario Bros.'' Like other themes in the game, the bassline is one octave lower.
 
{{media table
|file=SMBS Overworld.oga
|title={{conjectural|Ground Theme}}
|description=The arrangement heard in ''Super Mario Bros. Special''
|length=0:30
}}


====''VS. Super Mario Bros.''====
====''VS. Super Mario Bros.''====
In ''[[VS. Super Mario Bros.]]'', a remix of the "Ground Theme" interlaced with sound effects plays on the name registration screen. It is titled 「'''業務用マリオ 名前入れ'''」 (''Gyōmu-yō Mario Namae-ire'', "Business-Use Mario Name Entry") in the ''[[Super Mario World (album)|Super Mario World]]'' album.
In ''[[VS. Super Mario Bros.]]'', the Ground Theme is remixed into a version interlaced with sound effects for the name registration screen.


This remix is reused for the Bonus Music [[Lists of sound effects|sound effect]] in the ''Super Mario Bros.'' style in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''.  
This remix is reused for the Bonus Music [[Lists of sound effects|sound effect]] in the ''Super Mario Bros.'' game style in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker 2]]''.


{{media table
{{media table
|file=Super Mario Maker SMB Bonus Theme.oga
|type1=Audio
|title=業務用マリオ 名前入れ
|name1=Super Mario Maker SMB Bonus Theme
|description=The remix heard in ''VS. Super Mario Bros.''
|pipe1=Name Registration
|length=0:30
|length1=0:30
}}
 
====''Super Mario Bros.'' (Game & Watch)====
In 1986, a very short arrangement of the theme was made for [[Super Mario Bros. (Game & Watch)|''Super Mario Bros.'']] (Game & Watch, Crystal Screen series), with its first note being a D instead of an F#. It can be heard at the start of each level. This arrangement would reappear unchanged for the Special Edition (1987) and New Wide Screen (1988) versions.
 
{{media table
|file=Smbgwground.wav
|title={{conjectural|Ground Theme}}
|description=The arrangement heard in ''Super Mario Bros.'' (Game & Watch)
|length=0:01
}}
}}


====''Super Mario Bros. 2''====
====''Super Mario Bros. 2''====
In ''[[Super Mario Bros. 2]]'', an arrangement of the "Ground Theme" plays in [[Subspace]], replacing an original tune in ''[[Yume Kōjō: Doki Doki Panic]]''. This arrangement is noticeably shortened, only including two excerpts from the original piece.  
In ''[[Super Mario Bros. 2]]'', an arrangement of the Ground Theme plays in [[Subspace]], replacing an original tune in ''[[Yume Kōjō: Doki Doki Panic]]''. The arrangement is noticeably shortened, only including two excerpts from the original piece. This arrangement returns in version 3.0.0 of ''Super Mario Maker 2'', when a [[P Switch]] is activated while the player is in their [[SMB2 Mario|SMB2 form]], which is exclusive to the ''Super Mario Bros.'' style.
 
This arrangement returns in version 3.0.0 of ''[[Super Mario Maker 2]]'', where it plays when a [[P Switch]] is activated while characters are in their [[SMB2 Mario|SMB2 form]], which is exclusive to the ''Super Mario Bros.'' style. Like all other level themes, its tempo now increases when the [[Time Limit|time limit]] reaches 100 seconds.


{{media table
{{media table
|file=SMB2-Subspace.oga
|type1=Audio
|title=Sub-Space BGM
|name1=SMB2-Subspace
|description=The arrangement heard in ''Super Mario Bros. 2''
|pipe1=Subspace
|length=0:30
|length1=0:30
}}
}}


====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
In ''[[Super Mario Bros. 3]]'', the [[Music Box]] item plays a soothing arrangement of an excerpt of the "Ground Theme" when used. The theme is transposed to a higher range and features a delay effect. It is titled 「'''オルゴール'''」 (''Orugōru'', "Music Box") in the game's [[Game Sound Museum: Super Mario Bros. 3|official soundtrack]]. The music has the in-game effect of lulling all [[Hammer Bro]]ther, [[Fire Bro]]ther, [[Boomerang Bro]]ther, and [[Sledge Bro]]ther [[Enemy Course]]s, as well as the [[World 7-Piranha Plant 1|Piranha]] [[World 7-Piranha Plant 2|Plant stages]] in [[Pipe Land]], to sleep.
In ''[[Super Mario Bros. 3]]'', the [[Music Box]] item plays a soothing arrangement of an excerpt of the Ground Theme when used. It is transposed to a higher range and features a delay effect. The music has the in-universe effect of lulling all [[Hammer Bro]]ther, [[Fire Bro]]ther, [[Boomerang Bro]]ther, and [[Sledge Bro]]ther [[Enemy Course]]s, as well as the [[World 7-Piranha Plant 1|Piranha]] [[World 7-Piranha Plant 2|Plant stages]] in [[Pipe Land]], to sleep.


{{media table
{{media table
|file=Music Box Theme Super Mario Bros 3.oga
|type1=Audio
|title=オルゴール
|name1=Music Box Theme Super Mario Bros 3
|description=The arrangement heard in ''Super Mario Bros. 3''
|pipe1=Music Box
|length=0:30
|length1=0:30
}}
}}


====''Super Mario Land''====
====''Super Mario Land''====
In ''[[Super Mario Land]]'', the last bar of the "Ground Theme" is incorporated into the theme of the [[Marine Pop]] and [[Sky Pop]] levels.
In ''[[Super Mario Land]]'', the last bar of the Ground Theme is incorporated into the theme of the [[Marine Pop]] and [[Sky Pop]] levels, and the first bar after its opening bar is incorporated into the ending theme.
 
Additionally, the second bar of the "Ground Theme" is incorporated into ''Super Mario Land''{{'}}s ending theme.


{{media table
{{media table
|file1=Marine Pop Sky Pop! Super Mario Land.oga
|type1=Audio
|title1=SHOOTING (シューティング面BGM)
|name1=Marine Pop Sky Pop! Super Mario Land
|description1=The arrangement heard in ''Super Mario Land''
|pipe1=Marine Pop Sky Pop!
|length1=0:30
|length1=0:30
|file2=Ending Theme Super Mario Land.oga
|title2=ENDING (エンディング~スタップロール)
|description2=The arrangement heard in ''Super Mario Land''
|length2=0:30
}}
}}
====''Super Mario Bros.'' (Nelsonic Game Watch)====
In [[Super Mario Bros. (Nelsonic Game Watch)|''Super Mario Bros.'']] (Nelsonic Game Watch), a very short arrangement of the theme can be heard at the start of each game.<ref name=NGW>{{cite|author=Stevenson, Martin|url=youtu.be/tfpSNbBRIaM?feature=shared&t=50|timestamp=0:50|title=Nintendo Super Mario Bros by Nelsonic Game Watch|date=June 3, 2022|publisher=YouTube|language=en|accessdate=November 25, 2023}}</ref>


====''Super Mario World''====
====''Super Mario World''====
In ''[[Super Mario World]]'', the "Ground Theme" is incorporated into the [[Special Zone]] map music after the main rhythm plays for two minutes. This arrangement uses synth brass and steel drums, which exchange to play specific melodies. It is titled "'''Special World (Map Screen)'''" in [[Nintendo Music]] and「'''MAP7(スペシャル)'''」 (''Mappu 7 (Supesharu)'', "MAP 7 (Special)") in the game's [[Super Mario World (album)|official soundtrack]].
In ''[[Super Mario World]]'', the Ground Theme is incorporated into the [[Special Zone]] music after the main rhythm loops several times. The player must wait on the map for two minutes to hear it. This arrangement of the theme is orchestrated using synth brass and steel drums, which exchange to play specific melodies.


{{media table
The game's [[Super Mario World (album)|soundtrack]] includes an arrangement by Soichi Noriki and performed by the Mario World Band, titled "Super Mario Bros.".
|file=SMW SMB Theme.oga
|title=Special World (Map Screen)
|description=The arrangement heard in ''Super Mario World''
|length=0:30
}}


====''Super Mario All-Stars''====
====''Super Mario All-Stars''====
''[[Super Mario All-Stars]]'' features a 16-bit arrangement of the "Ground Theme" with some note additions and changes. This arrangement is also similar to the Special Zone arrangement from ''[[Super Mario World]]'', as it uses brass, steel pans and orchestra hits in the respective segments, but an octave lower. It is used in ground-themed levels in both ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'', as well as in [[Subspace]] in ''[[Super Mario Bros. 2]]'', though only the sections heard in the original version are heard.
As ''[[Super Mario All-Stars]]'' is a remake of the first four ''Super Mario Bros.'' games, 16-bit arrangements of the Ground Theme and its variations were created, with some note additions and changes, such as the lack of percussion in the full theme's introduction. The full, arranged Ground Theme was later reused for the above-ground "Classic" [[World-e]] levels in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''; it is also reused for Subspace in ''Super Mario Bros. 2'', though only the sections heard in the original version are heard. A new arrangement of the Ground Theme's sixth to eighth bars plays on the main game selection screen, and a new arrangement of the second bar plays in bonus areas in ''Super Mario Bros.'' and ''The Lost Levels''.
 
An arrangement of the "Music Box" theme plays in ''[[Super Mario Bros. 3]]'', albeit pitch-shifted downwards.
 
A new arrangement of the "Ground Theme"'s sixth to eighth bars plays on the main game selection screen, and a new arrangement of the second bar plays in bonus areas in ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels''.
 
All of these arrangements are reused for the same purpose in ''[[Super Mario All-Stars + Super Mario World]]'' and ''[[Super Mario All-Stars Limited Edition]]'', and the main "Ground Theme" arrangement is reused for above-ground areas in the [[Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards|e-Reader levels]] [[Classic World 1-1]], [[Classic World 1-2]], [[Classic World 1-3]], and [[Classic World 2-2]] in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', albeit compressed and with the orchestra hit being an A# note as opposed to G.


{{media table
{{media table
|file1=SMAS SMB Overworld.oga
|type1=Audio
|title1={{Conjectural|Ground Theme (''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels'')}}
|name1=SMAS SMB Overworld
|description1=The arrangement heard in ''Super Mario All-Stars''
|pipe1=Ground Theme (''Super Mario Bros.'')
|length1=0:30
|length1=0:30
|file2=SMAS - Game Select.oga
|type2=Audio
|title2={{Conjectural|Game Select}}
|name2=SMAS - Game Select
|description2=The arrangement heard in ''Super Mario All-Stars''
|pipe2=Game Select
|length2=0:12
|length2=0:12
|file3=SMAS SMB Bonus.oga
|type3=Audio
|title3={{Conjectural|Bonus Area (''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels'')}}
|name3=SMAS SMB Bonus
|description3=The arrangement heard in ''Super Mario All-Stars''
|pipe3=Bonus Area (''Super Mario Bros.'')
|length3=0:30
|length3=0:30
|file4=SMAS SMB3 Oracle.oga
|type4=Audio
|title4={{Conjectural|Music Box (''Super Mario Bros. 3'')}}
|name4=SMAS SMB Player Down
|description4=The arrangement heard in ''Super Mario All-Stars''
|pipe4=Lost a Life (''Super Mario Bros.'')
|length4=0:30
|length4=0:03
|type5=Audio
|name5=SMAS SMB Game Over
|pipe5=Game Over (''Super Mario Bros.'')
|length5=0:06
|type6=Audio
|name6=SMAS SMB3 Oracle
|pipe6=Music Box (''Super Mario Bros. 3'')
|length6=0:30
}}
}}


====''Super Mario 64''====
====''Super Mario 64''====
''[[Super Mario 64]]''{{'}}s title screen features an arrangement of the "Ground Theme" titled "'''Title Theme'''" in the game's [[Super Mario 64 Original Soundtrack|official soundtrack]] that includes steel drum melody, an organ harmony, and percussion accompaniment.
''[[Super Mario 64]]''{{'}}s title screen uses a rearrangement of the Ground Theme with a steel drum melody, an organ harmony, and percussion accompaniment. Additionally, a vocalization of the first six notes can be heard after entering a [[painting]], which returns for boss paintings in the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]] in ''[[Super Mario Odyssey]]''.
 
A vocalization of the first six notes titled "'''Game Start'''" can be heard after [[Mario]] enters a [[painting]]. This track uses the "[[paah]]" voice sample that would later appear in themes in the [[New Super Mario Bros. (disambiguation)|''New Super Mario Bros.'' series]].
 
Both themes are reused for the same purpose in ''[[Super Mario 64 DS]]'' and ''[[Super Mario 3D All-Stars]]''. "Game Start" is reused in ''[[Super Mario Odyssey]]'', where it can be heard when Mario enters a boss painting in the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]].
 
{{media table
{{media table
|file1=SM64-Title Theme.oga
|type1=Audio
|title1=Title Theme
|name1=SM64-Title Theme
|description1=The arrangement heard in ''Super Mario 64''
|pipe1=Title
|length1=0:29
|length1=0:29
|file2=SM64 Game Start.oga
|title2=Game Start
|description2=The vocalization heard in ''Super Mario 64''
|length2=0:03
}}
}}


====''Super Mario Bros. Deluxe''====
====''Super Mario Bros. Deluxe''====
In ''[[Super Mario Bros. Deluxe]]'', an arrangement of the second bar of the "Ground Theme" plays on the title screen.
In ''[[Super Mario Bros. Deluxe]]'', an arrangement of the second bar plays on the title screen.
 
{{media table
|file1=SMBDX Title.oga
|title1={{conjectural|Title Theme}}
|description1=The arrangement heard in ''Super Mario Bros. Deluxe''
|length1=0:09
|file2=SMBDX Overworld Theme.oga
|title2=Ground Theme
|description2=The theme as heard in ''Super Mario Bros. Deluxe''
|length2=0:30
}}


====''Super Mario Advance''====
====''Super Mario Advance''====
''[[Super Mario Advance]]'' uses an arrangement of the Subspace theme very similar to the one heard in ''[[Super Mario All-Stars]]''.
A slight rearrangement of the Subspace music was used for ''[[Super Mario Advance]]''.
 
An arrangement of the first seven notes of the "Ground Theme" is incorporated into the title theme for ''[[Mario Bros. (game)|Mario Bros.]]'' This theme is reused in the ''Mario Bros.'' mode in ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Yoshi's Island: Super Mario Advance 3]]'', and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', with each having slight variations between instruments.


{{media table
{{media table
|file1=SMA Subspace.oga
|type1=Audio
|title1={{conjectural|Subspace}}
|name1=SMA Subspace
|description1=The arrangement heard in ''Super Mario Advance''
|pipe1=Subspace Theme
|length1=0:30
|length1=0:30
|file2=SMA MB Title Theme.oga
|title2={{conjectural|Title Theme (''Mario Bros.'')}}
|description2=The arrangement heard in ''Super Mario Advance''
|length2=0:17
}}
}}


====''Super Mario World: Super Mario Advance 2''====
====''Super Mario World: Super Mario Advance 2''====
''[[Super Mario World: Super Mario Advance 2]]'' features a slightly altered arrangement of the [[Special Zone]] theme.  
In ''[[Super Mario World: Super Mario Advance 2]]'', the Special Zone music was given a slight rearrangement. Additionally, an arrangement plays in the cutscene after finding every goal in the game, which also incorporates the "Course Clear" tune from ''Super Mario Bros.''
 
Another arrangement of the "Ground Theme" can be heard in the cutscene that plays after finding every [[Giant Gate|goal]] in the game. This arrangement also incorporates the "[[Course Clear]]" theme from ''[[Super Mario Bros.]]''
 
{{media table
|file=SMA2 Perfect Clear.oga
|title={{conjectural|Perfect Clear}}
|description=The arrangement heard in ''Super Mario World: Super Mario Advance 2''
|length=0:30
}}


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
The theme heard in secret courses in ''[[Super Mario Sunshine]]'', simply titled "'''Secret Course'''" in the game's [[Super Mario Sunshine Original Soundtrack|official soundtrack]], is a group {{wp|a cappella}} arrangement of the "Ground Theme".  
The music for secret courses in ''[[Super Mario Sunshine]]'', simply titled "'''Secret Course'''",<ref>[https://supermario3dallstars.nintendo.com/music-player/ ''Super Mario 3D All-Stars'' music player]</ref> is a group {{wp|a cappella}} arrangement of the Ground Theme. At the end of the game's {{wp|Glossary of video game terms#Attract mode|attract mode}}, the theme's second bar is played twice on steelpan. An arranged version of the "Lost a Life" tune using horns plays when Mario loses all of his health.
 
At the end of the game's {{wp|Glossary of video game terms#attract mode|attract mode}}, an arrangement of the "Ground Theme"'s second bar is played twice on {{wp|steelpan}}.  
 
The recurring shell flautist [[Noki]] continuously plays the first six notes of the "Ground Theme".  


All of these arrangements are reused for the same purpose in ''[[Super Mario 3D All-Stars]]''. "Secret Course" is reused in ''[[Super Mario 64 DS]]'' in the [[Trampoline Time]] and [[Trampoline Terror]] [[minigame]]s as well as in ''[[New Super Mario Bros.]]'' for the former, and in ''[[Super Mario Bros. Wonder]]'' in the level [[Break Time! Raise the Stage]].
The a capella arrangement is reused in certain [[minigame]]s in ''[[Super Mario 64 DS]]'' and ''[[New Super Mario Bros.]]''


{{media table
{{media table
|file=Secret Course Super Mario Sunshine.oga
|type1=Audio
|title=Secret Course
|name1=Secret Course Super Mario Sunshine
|description=The arrangement heard in ''Super Mario Sunshine''
|pipe1=Secret Course
|length=0:30
|length1=0:30
}}
}}


====''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Advance 4: Super Mario Bros. 3''====
''[[Super Mario Advance 4: Super Mario Bros. 3]]'' features three arrangements of the "Ground Theme". An arrangement of the theme's B section plays during the opening when [[Princess Peach]] receives a letter from a [[Toad (species)|Toad]].  
In ''Super Mario Advance 4: Super Mario Bros. 3'', an updated version of the Music Box theme is used, while the newly added [[world]] selection screen uses a new, steelpan arrangement of the name registration screen music from ''VS. Super Mario Bros.''


A {{wp|steelpan}} arrangement of the name registration screen theme from ''[[VS. Super Mario Bros.]]'' plays on the [[world]] selection screen.
====''Super Mario 64 DS''====
A variation of the original "Lost a Life" jingle is used for losing a minigame. It is reused in the ''New Super Mario Bros.'' games, as well as in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker 2]]'' in ''[[New Super Mario Bros. U]]''-styled levels.


An arrangement of the Music Box theme very similar to the one heard in ''[[Super Mario All-Stars]]'' plays when the [[Music Box]] item is used.
====''New Super Mario Bros.''====
In ''New Super Mario Bros.'', a sped-up and transposed, but otherwise faithful, arrangement of the original theme in F major is used in [[Toad House]]s. The Ground Theme is incorporated into the credits music. Two dramatic orchestra arrangements are also used for the Minigames menus.


{{media table
{{media table
|file=SMA4 Opening Peach.oga
|type1=Audio
|title={{conjectural|Opening}}
|name1=New Super Mario Bros Toad House Theme
|description=The arrangement heard in ''Super Mario Advance 4: Super Mario Bros. 3''
|pipe1=Toad House
|length=0:27
|length1=0:30
}}
}}


====''Super Mario 64 DS''====
====''Super Mario Galaxy''====
In ''[[Super Mario 64 DS]]'', a steel pan arrangement of the first six notes of the "Ground Theme" plays at the start of every round of the [[Boom Box (minigame)|Boom Box]] minigame. The original title theme and game start jingle also return.
In ''[[Super Mario Galaxy]]'', the Ground Theme is rearranged as the background music for [[Toy Time Galaxy]], which is titled "'''Super Mario 2007'''" in the [[Super Mario Galaxy Original Soundtrack|official soundtrack]] and arranged by [[Mahito Yokota]]. It features a break after the first bar, but is otherwise faithful to the original theme. The specific arrangement appears to be based on "Mario Syndrome", a dance remix of the same source track released as a novelty single in 1986.<ref>Markiegee55 (March 10, 2017). [https://www.youtube.com/watch?v=i6eCsk9P4QU Super Mario Bros: Mario Syndrome Track 1: Mario Syndrome]. ''YouTube''. Retrieved July 30, 2019.</ref> A techno arrangement of the Ground Theme titled "'''Cosmic Comet'''" is heard during [[Prankster Comet|Cosmic Comet]] and Fast-Foe Comet missions, which also incorporates [[Shadow Mario]]'s theme from ''Super Mario Sunshine'' at the start and the [[Underground Theme (Super Mario Bros.)|Underground Theme]] from ''Super Mario Bros.'' for the bassline.


====''New Super Mario Bros.''====
Arrangements of the "Lost a Life" and "Game Over" tunes are again used, which return in ''[[Super Mario Galaxy 2]]'', while the former is also reused in ''[[Super Mario 3D Land]]''.
In ''[[New Super Mario Bros.]]'', a sped-up and transposed but otherwise faithful arrangement of the "Ground Theme" in {{wp|F major}} is used in [[Toad House]]s.
 
An arrangement of the "Ground Theme" is incorporated into the game's credits theme.
 
Two dramatic orchestral arrangements of the "Ground Theme" plays on the minigames menus.
 
The Toad House arrangement is reused in ''[[New Super Mario Bros. 2]]'', where it plays during [[Warp Cannon]] levels.
 
{{media table
|file=New Super Mario Bros Toad House Theme.oga
|title={{conjectural|Toad House}}
|description=The arrangement heard in ''New Super Mario Bros.''
|length=0:30
}}
 
====''Super Mario Galaxy''====
In ''[[Super Mario Galaxy]]'', an arrangement of the "Ground Theme" serves as the background music for [[Toy Time Galaxy]]. It was arranged by [[Mahito Yokota]] and is titled "'''Super Mario 2007'''" in the game's [[Super Mario Galaxy Original Soundtrack|official soundtrack]]. It features a break after the first bar, but is otherwise faithful to the original theme. The specific arrangement appears to be based on "'''Mario Syndrome'''", a dance remix of the "Ground Theme" released as a novelty single in 1986.<ref>{{cite|author=Markiegee55|date=March 10, 2017|url=www.youtube.com/watch?v=i6eCsk9P4QU|title=Super Mario Bros: Mario Syndrome Track 1: Mario Syndrome|deadlink=y|publisher=YouTube|accessdate=July 30, 2019}}</ref>
 
A techno arrangement of the "Ground Theme" titled "'''Cosmic Comet'''" is heard during [[Prankster Comet|Cosmic Comet]] and Fast-Foe Comet missions. The arrangement also incorporates [[Shadow Mario]]'s theme from ''[[Super Mario Sunshine]]'' at the beginning and uses the "[[Underground Theme (Super Mario Bros.)|Underground Theme]]" from ''[[Super Mario Bros.]]'' for the bassline.
 
A brief arrangement of the first measure of the "Ground Theme" plays whenever the player collects a [[Life Mushroom]].
 
All of these arrangements are reused in ''[[Super Mario 3D All-Stars]]'' for the same purpose.


{{media table
{{media table
|file1=Super Mario 2007 Super Mario Galaxy.oga
|type1=Audio
|title1=Super Mario 2007
|name1=Super Mario 2007 Super Mario Galaxy
|description1=The arrangement heard in ''Super Mario Galaxy''
|pipe1=Super Mario 2007
|length1=0:30
|length1=0:30
|file2=Cosmic Comet Super Mario Galaxy.oga
|type2=Audio
|title2=Cosmic Comet
|name2=Cosmic Comet Super Mario Galaxy
|description2=The arrangement heard in ''Super Mario Galaxy''
|pipe2=Cosmic Comet
|length2=0:30
|length2=0:30
|type3=Audio
|name3=Super Mario Galaxy Game Over
|pipe3=Game Over Theme
|length3=0:09
}}
}}


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
In ''[[New Super Mario Bros. Wii]]'', an arrangement of the "Ground Theme" titled "'''Toad House'''"<ref name=Piano>''[[New Super Mario Bros. Wii: Simplified Piano Solos]]''</ref> plays in [[Toad House]]s. In this arrangement, there is a brief break between the third and fourth bars, and the instrumentation for the rest of the theme is similar to the "Super Mario 2007" arrangement from ''[[Super Mario Galaxy]]''. Additional bass and percussion is added when a minigame starts in Red and Green Toad Houses. In [[Power-up Panels]], the music speeds up for every [[Bowser]] or [[Bowser Jr.]] logo revealed.
An original arrangement of the Ground Theme is used in Toad Houses in ''[[New Super Mario Bros. Wii]]''. In this version, there is a brief break between the third and fourth bars, and the instrumentation for the rest of the theme is similar to that of Toy Time Galaxy from ''Super Mario Galaxy''. Additional bass and percussion is added when the minigame starts. In [[Power-up Panels]], the music speeds up for every [[Bowser]] or [[Bowser Jr.]] image revealed.
Like in ''New Super Mario Bros.'', the Ground Theme is incorporated into the credits music.


Like in ''[[New Super Mario Bros.]]'', an arrangement of the "Ground Theme" is incorporated into the credits music, titled "Staff Credit Roll"<ref name=Piano/>.
The Toad House arrangement returns in the same locations in ''New Super Mario Bros. U'' and ''[[New Super Luigi U]]''.
 
The first seven notes of the "Ground Theme" are played on a piano when the game is selected on the [[Wii]] Menu.
 
The "Toad House" arrangement returns in the green Toad Houses in ''[[New Super Mario Bros. 2]]'' and in all Toad Houses in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and ''[[New Super Mario Bros. U Deluxe]]''.


{{media table
{{media table
|file1=New Super Mario Bros Wii Toad House Theme.oga
|type1=Audio
|title1=Toad House
|name1=New Super Mario Bros Wii Toad House Theme
|description1=The arrangement heard in ''New Super Mario Bros. Wii''
|pipe1=Toad House
|length1=0:30
|length1=0:30
|file2=StaffCreditNSMBW.oga
|type2=Audio
|title2=Staff Credit Roll
|name2=StaffCreditNSMBW
|description2=The arrangement heard in ''New Super Mario Bros. Wii''
|pipe2=Credits Theme
|length2=0:30
|length2=0:30
}}
}}


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
In ''[[Super Mario Galaxy 2]]'', the theme heard in [[Supermassive Galaxy]], [[Mario Squared Galaxy]], and [[Twisty Trials Galaxy]] is an arrangement of "Super Mario 2007" from ''[[Super Mario Galaxy]]'' that features an alternate bassline and slightly different mixing for the melodic instruments. A stereo effect is also added to the techno percussion during some sections.
In ''Super Mario Galaxy 2'', the music for [[Supermassive Galaxy]], [[Mario Squared Galaxy]], and [[Twisty Trials Galaxy]] is a remix of Toy Time Galaxy's music from ''Super Mario Galaxy'', with the differences being the backing techno sounds during the break and the first part of the song playing different notes, and the addition of a slightly audible instrument in the main melody. The first measure of the Ground Theme is also used as a jingle for switching the player character between [[Mario]] and [[Luigi]].
 
A new arrangement of "Cosmic Comet" from ''Super Mario Galaxy'' is used for the Clone Comet mission "[[The Shadow Lining]]" and the Double Time Comet mission "[[Turning Turning Double Time]]". It is raised in pitch by a semitone and has a more elaborate beginning. Additional bongo percussion is added to the instrumentation when riding [[Yoshi]].
 
A brief arrangement of first measure of the "Ground Theme" plays when switching the player character between [[Mario]] and [[Luigi]].
 
The new "Cosmic Comet" arrangement is reused for [[Cosmic Clone]] levels in ''[[Super Mario 3D Land]]''.


The "Cosmic Comet" arrangement returns in ''Super Mario Galaxy 2'', this time being slightly higher-key with additional notes at the start of the song, and playing over the Clone Comet mission "[[The Shadow Lining]]" and the Double Time Comet mission "[[Turning Turning Double Time]]".
{{media table
{{media table
|file1=Super Mario Galaxy 2 Supermassive Galaxy.oga
|type1=Audio
|title1={{conjectural|Supermassive Galaxy}}
|name1=Super Mario Galaxy 2 Supermassive Galaxy
|description1=The arrangement heard in ''Super Mario Galaxy 2''
|pipe1=Supermassive Galaxy
|length1=0:29
|length1=0:29
|file2=SMG2 Cosmic Clone.oga
|title2={{conjectural|Cosmic Clones}}
|description2=The arrangement heard in ''Super Mario Galaxy 2''
|length2=0:30
}}
}}


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
In ''[[Super Mario 3D Land]]'', an arrangement of the "Ground Theme" plays in the voxel art levels [[World 2-3 (Super Mario 3D Land)|World 2-3]] and [[Special 1-3]]. This arrangement begins with a lead-up to the second bar, with the first bar omitted. A version of this arrangement without the lead-up also plays in [[Coin Heaven]] and in golden [[Mystery Box]]es.  
Another arrangement of the Ground Theme is used for voxel art levels in ''Super Mario 3D Land'': [[World 2-3 (Super Mario 3D Land)|World 2-3]] and [[Special 1-3]]. This version begins with a lead-up to the second bar, with the first bar omitted, and returns in ''[[Super Mario 3D World]]'' in [[Rainbow Run (level)|Rainbow Run]] and [[Coin Express]], and in ''[[Super Mario Odyssey]]'' while Mario is invincible after a Mario [[amiibo]] is scanned with {{button|ns|right}} held. This arrangement, sans the lead-up, also plays in [[Coin Heaven]]s in both ''Super Mario 3D Land'' and ''Super Mario 3D World'', as well as golden [[Mystery Box]]es in the former. Mario also hums the theme in the cutscene between [[World 5 (Super Mario 3D Land)|Worlds 5]] and [[World 6 (Super Mario 3D Land)|6]]. Another variation of the "Game Over" tune is used, which returns in ''Super Mario 3D World'', as well as in ''Super Mario Maker 2'' in ''3D World''-styled levels.
 
[[Mario]], voiced by [[Charles Martinet]], hums the theme in the cutscene between [[World 5 (Super Mario 3D Land)|World 5]] and [[World 6 (Super Mario 3D Land)|World 6]].  
 
The voxel art arrangement of the "Ground Theme" returns in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'', where it is titled "'''Rainbow Run'''" in the game's [[Super Mario 3D World Original Soundtrack|official soundtrack]]. It plays in the levels [[Rainbow Run (level)|Rainbow Run]] and [[Coin Express]], and the version without the lead-up plays in Coin Heaven. The arrangement is also heard in ''[[Super Mario Odyssey]]'' while Mario is invincible after a Mario [[amiibo]] is scanned with {{button|switch|right}} held.  


{{media table
{{media table
|file=SM3DL-Retro Mario Theme.oga
|type1=Audio
|title=Rainbow Run
|name1=SM3DL-Retro Mario Theme
|description=The arrangement heard in ''Super Mario 3D Land''
|pipe1=Retro Mario
|length=0:30
|length1=0:30
|type2=Audio
|name2=Super Mario 3D Land Game Over
|pipe2=Game Over
|length2=0:06
}}
}}


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
In ''[[New Super Mario Bros. 2]]'', an arrangement of the second bar of the "Ground Theme" can be heard during a loading screen. Occasionally, the third bar plays.  
During a loading screen in ''[[New Super Mario Bros. 2]]'', the second bar of the Ground Theme can be heard. Occasionally, the third bar plays. The credits theme from ''New Super Mario Bros. Wii'' is reused, but with added vocals.


A new arrangement of "Staff Credit Roll" from ''[[New Super Mario Bros. Wii]]'' serves as the game's credits theme.
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
In the credits in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and ''[[New Super Mario Bros. U Deluxe]]'', the first six notes of the Ground Theme are played, introducing a chiptune instrument to the music.


====''New Super Mario Bros. U''====
====''Super Mario 3D World''====
In ''[[New Super Mario Bros. U]]'', an arrangement of the first six notes of the "Ground Theme" is heard roughly halfway into the game's credits theme, introducing {{wp|chiptune}} instrumentation to the music.
In ''Super Mario 3D World'', a melody of the Ground Theme played on a trumpet and synthesizers is used in the background music of the Mario sprite bonus room in [[Bob-ombs Below]] after activating every [[Color Panel]], which is titled "'''Mario's Colour Panels'''" in the [[Super Mario 3D World Original Soundtrack|official soundtrack]].
 
This arrangement returns for the same purpose in ''[[New Super Luigi U]]'' and ''[[New Super Mario Bros. U Deluxe]]''.


{{media table
{{media table
|file=NSMBU Credits Ground Theme.oga
|type1=Audio
|title=Credits
|name1=Super Mario 3D World Marios Color Panels
|description=The arrangement heard in ''New Super Mario Bros. U''
|pipe1=Mario's Colour Panels
|length=0:07
|length1=0:23
}}
}}


====''Super Mario 3D World''====
====''Super Mario Maker''====
In ''[[Super Mario 3D World]]'', an arrangement of the "Ground Theme" played on a {{wp|trumpet}} and {{wp|synthesizer}}s plays in the Mario sprite bonus room in [[Bob-ombs Below]] after activating every [[Color Panel]]. It titled "'''Mario's Colour Panels'''" in the game's [[Super Mario 3D World Original Soundtrack|official soundtrack]]. The title used the British English spelling of the word "color", as the soundtrack was never released in North America.
In ''[[Super Mario Maker]]'', in addition to the Ground Theme reappearing as the default background music of the Ground course theme in the ''Super Mario Bros.'' game style, the music for editing such a course in the Course Maker is an original, more ambient arrangement, using eight tracks that fade in and out randomly to create a dynamic mix. This returns in ''Super Mario Maker 2''.
 
This arrangement is reused for the same purpose in ''[[Super Mario 3D World + Bowser's Fury]]''.


Another, calmer arrangement plays in the game's manual, with the tempo closely resembling that of the Music Box arrangement from ''Super Mario Bros. 3''. This arrangement also returns in ''Super Mario Maker 2''{{'}}s Play Guide.
{{media table
{{media table
|file=Super Mario 3D World Marios Color Panels.oga
|type1=Audio
|title=Mario's Colour Panels
|name1=SMM SMB Overworld Edit
|description=The arrangement heard in ''Super Mario 3D World''
|pipe1=Ground Theme (''Super Mario Bros.'')
|length=0:23
|description1=Editing mode version
|length1=0:30
}}
}}


====''Super Mario Maker''====
====''Super Mario Run''====
In ''[[Super Mario Maker]]'', the theme heard when editing a ''[[Super Mario Bros.]]''-style ground-themed course in the Course Maker is an ambient arrangement of the "Ground Theme" that uses seven tracks that fade in and out randomly to create a dynamic mix.
A techno arrangement of the sixth and seventh bars of the Ground Theme plays in the [[Super Mario Run#Remix 10|Remix 10]] mode of ''[[Super Mario Run]]'', alongside other themes.
 
A calmer arrangement of the "Ground Theme" plays in the game's manual, with the tempo closely resembling that of the "Music Box" arrangement from ''[[Super Mario Bros. 3]]''.
 
The former arrangement is reused for the same purpose in ''[[Super Mario Maker for Nintendo 3DS]]'' and ''[[Super Mario Maker 2]]'', and the latter arrangement returns in ''Super Mario Maker 2''{{'}}s Play Guide.


{{media table
{{media table
|file=SMM SMB Overworld Edit.oga
|type1=Audio
|title={{conjectural|Ground Theme (Editing) (''Super Mario Bros.'')}}
|name1=SMR Remix 10 Theme
|description=The arrangement heard in ''Super Mario Maker''
|pipe1=Remix 10
|length=0:30
|length1=0:30
}}
 
====''Super Mario Run''====
In ''[[Super Mario Run]]'', a techno arrangement of the sixth and seventh bars of the "Ground Theme" plays in the [[Super Mario Run#Remix 10|Remix 10]] mode alongside other themes.
 
The victory fanfare that plays after clearing a round of Remix 10 is an arrangement of the sixth bar of the "Ground Theme".
 
{{media table
|file=SMR Remix 10 Theme.oga
|title={{conjectural|Remix 10}}
|description=The arrangement heard in ''Super Mario Run''
|length=0:30
}}
}}


====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
In ''[[Super Mario Odyssey]]'', the [[Metro Kingdom|New Donk City]] Auditorium features a {{wp|big band}} arrangement of the "Ground Theme" arranged by [[Naoto Kubo]] titled "'''New Donk City (Band Performance)'''" in the [[Super Mario Odyssey sound test|in-game Music List]] and "'''The Band's All Here: Super Mario Bros. Ground BGM'''" on [[Nintendo Music]]. Each instrument is recorded separately, so that the performance reflects which band members are present as [[Mario]] recruits new musicians for [[Pauline]]'s [[Band (Super Mario Odyssey)|festival band]].
The [[New Donk City]] Auditorium in ''[[Super Mario Odyssey]]'' features a big band arrangement of the Ground Theme. Each part is recorded separately, so that the performance reflects which band members are present as Mario recruits new musicians for [[Pauline]]'s festival band. This arrangement returns in ''[[Super Smash Bros. Ultimate]]''.
 
This arrangement returns as a playable track in ''[[Super Smash Bros. Ultimate]]'' titled "'''Ground Theme (Band Performance) - Super Mario Bros.'''", where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage. When played on the [[New Donk City Hall (stage)|New Donk City Hall]] stage, the theme's instrumentation will dynamically change as band members are added to the group like in ''Super Mario Odyssey''. The arrangement is also featured in ''{{wp|Ring Fit Adventure}}'' as a selectable song in the Rhythm Game mode, which was added in the game's version 1.2.0 update. It uses its ''Super Smash Bros. Ultimate'' title "Ground Theme (Band Performance) - Super Mario Bros."


{{media table
{{media table
|file=OST New Donk City Band Performance Super Mario Odyssey.oga
|type1=Audio
|title=New Donk City (Band Performance)
|name1=OST New Donk City Band Performance Super Mario Odyssey
|description=The arrangement heard in ''Super Mario Odyssey''
|pipe1=New Donk City (Band Performance)
|length=0:30
|length1=0:30
}}
}}


====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
In ''[[Super Mario Maker 2]]'', a {{wp|music box}} arrangement of the "Ground Theme" plays in [[Moon (Super Mario Maker 2)|nighttime]] ground-themed levels in the ''[[Super Mario Bros.]]'' style.
In ''[[Super Mario Maker 2]]'', a music box version of the Ground Theme plays during [[Moon (Super Mario Maker 2)|nighttime]] levels of Ground-themed levels in the ''Super Mario Bros.'' style, while a new arrangement is used for Sky-themed levels in the same style (which itself has its own edit and nighttime variation). This arrangement also incorporates the name registration screen music from ''VS. Super Mario Bros.'' and shares similarities with ''Super Smash Bros. Brawl''{{'}}s arrangement.
 
A new arrangement of the "Ground Theme" arranged by the theme's original composer [[Koji Kondo]] is used for sky-themed levels in the ''Super Mario Bros.'' style. It also incorporates the name registration screen music from ''[[VS. Super Mario Bros.]]'' This arrangement also has its own ambient editing and music box nighttime arrangements.
 
An arrangement of the "Ground Theme" is also incorporated into the game's credits theme.


{{media table
{{media table
|file1=SMM2 SMB Overworld Night.oga
|type1=Audio
|title1={{conjectural|Ground Theme (Night) (''Super Mario Bros.'')}}
|name1=SMM2 SMB Overworld Night
|description1=The arrangement heard in ''Super Mario Maker 2''
|pipe1=Overworld Theme (Night)
|length1=0:30
|length1=0:30
|file2=SMM2 SMB Sky.oga
|type2=Audio
|title2={{conjectural|Sky Theme (''Super Mario Bros.'')}}
|name2=SMM2 SMB Sky
|description2=The arrangement heard in ''Super Mario Maker 2''
|pipe2=Sky Theme
|length2=0:30
|length2=0:30
|file3=SMM2 SMB Sky Theme Edit.oga
|type3=Audio
|title3={{conjectural|Sky Theme (Editing) (''Super Mario Bros.'')}}
|name3=SMM2 SMB Sky Theme Edit
|description3=The arrangement heard in ''Super Mario Maker 2''
|pipe3=Sky Theme (Edit)
|length3=0:30
|length3=0:30
|file4=SMM2 SMB Sky Night.oga
|type4=Audio
|title4={{conjectural|Sky Theme (Night) (''Super Mario Bros.'')}}
|name4=SMM2 SMB Sky Night
|description4=The arrangement heard in ''Super Mario Maker 2''
|pipe4=Sky Theme (Night)
|length4=0:30
|length4=0:30
}}
}}


====''Super Mario Bros. Wonder''====
===''Mario no Daibōken''===
In ''[[Super Mario Bros. Wonder]]'', an arrangement of the "Ground Theme" is incorporated into "Doomy-Gloom Wonder", one of the themes that plays during some levels' [[Wonder Effect]]s.<ref>{{cite|author=RetroArchive|date=October 19, 2023|url=www.youtube.com/watch?v=sRn8C4rLMcg|title=''Super Mario Bros. Wonder'' - All Wonder Flower Effects|publisher=YouTube|language=en|accessdate=October 30, 2023}}</ref> This theme is itself an arrangement of the ''[[Super Mario Galaxy 2]]'' rendition of the "Cosmic Comet" theme. The "Ground Theme" melody also appears in the credits theme, "Starry-Staff Wonder". Additionally, if the player enters a level with the Sound Off? [[Badge (Super Mario Bros. Wonder)|badge]] equipped, a voice can be heard humming the first six notes during the title card.
In ''[[Mario no Daibōken]]'', the Ground Theme is arranged in a period-appropriate synthesizer style as the tune of "Go Go Mario!!" The lyrics are transcribed below.<ref>Cabbusses's Retro Obscurities (December 31, 2017). [https://www.youtube.com/watch?v=VJYR8ToG3vQ GoGoマリオ!! | GoGo Mario!! (From Mario No Daibouken VHSRIP) <nowiki>[マリオの大冒険 ]</nowiki>]. ''YouTube''. Retrieved July 30, 2019.</ref>


===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
<blockquote>
''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' features four arrangements of the "Ground Theme". The first is a faithful arrangement of the theme titled 「'''マリオ・ザ・グレート'''」 (''Mario za Gurēto'', "Mario the Great") in the film's [[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! Original Soundtrack|official soundtrack]]. This arrangement plays the theme in its "Hurry Up" tempo while also adding on the "[[Ending (Super Mario Bros.)|Ending]]" theme to the beginning of the arrangement.  
{|
 
!Lyrics
The second is a variation of "Mario the Great" titled 「'''マリオ・ザ・グレート ~マリオとダンシング'''」 (''Mario za Gurēto ~ Mario to Danshingu'', "Mario the Great: Dancing with Mario"). It features alternating instrumentation and percussion beats.  
!Romanization
 
!Translation
The third is another faithful arrangement of the "Ground Theme" titled 「'''マリオ ウォーク'''」 (''Mario U~ōku'', "The Mario Walk"), and it plays the theme in its original tempo. It uses the same instrumentation as "Mario the Great".
|-
 
|きょうも元気に マリオが走る 走る
The instrumental version of "[[Doki-Doki Do it]]" titled 「ドキ・ドキDo it ~ビシッとバシッとRock'n Roll学校編~ インスト」 (''Doki Doki Do it ~ Bishitto Bashitto Rock' n Roll Gakkō-hen ~ Insuto'', "Doki-Doki Do it ~Snap Smack Rock'n Roll School Version~ Instrumental") begins with an arrangement of the name registration theme from ''[[VS. Super Mario Bros.]]''
|''Kyō mo genki ni Mario ga hashiru hashiru''
 
|Mario is energetically running, running again today.
===''The Super Mario Bros. Super Show!''===
|-
In ''[[The Super Mario Bros. Super Show!]]'', an arrangement of the "Ground Theme" is incorporated into "[[Mario Brothers Rap|The Mario Rap]]", the show's opening theme.
|[[Princess Peach|ピーチ姫]]を 助けに行くぜ 行くぜ
 
|''Pīchi-hime wo tasuke ni iku ze iku ze''
The "Ground Theme" is adapted into a lyrical song titled "[[Do the Mario]]," which serves as the credits theme for each episode and was sung by [[Lou Albano]].
|He's going, going to save Princess Peach.
 
|-
Various arrangements of the "Ground Theme" play within the episodes themselves.
|きょうも元気に マリオが走る
 
|''Kyō mo genki ni Mario ga hashiru''
"Do the Mario" is reused as the credits theme for episodes of ''[[zeldawiki:The Legend of Zelda (TV Series)|The Legend of Zelda]]'' television series.
|Mario is energentically running again today.
 
|-
===''Mario the Juggler''===
|きょうも元気に [[Jump|ジャンプ]]
In ''[[Mario the Juggler]]'', a very short arrangement of the theme can be heard at the start of each game.
|''Kyō mo genki ni janpu''
{{media table
|Jump energetically again today.
|file=Mtjground.wav
|-
|title={{conjectural|Ground Theme}}
|きょうも元気に [[Coin|コイン]]を探せ
|description=The arrangement heard in ''Mario the Juggler''
|''Kyō mo genki ni koin wo sagase''
|length=0:01
|Search for coins energetically again today.
}}
|-
 
|きょうも進めよ マリオ
===''Mario Paint''===
|''Kyō mo susume yo Mario''
In ''[[Mario Paint]]'', the sample song represented by [[Soundfrog]]'s head starts off with the "Ground Theme" from ''Super Mario Bros.'' before transitioning to the "[[Ground Theme (Super Mario World)|Ground Theme]]" from ''[[Super Mario World]]''
|Keep advancing today, Mario.
{{media table
|-
|file1=MP Ground Theme.oga
|<br>
|title1={{conjectural|Ground Theme}}
|-
|length1=0:16
|[[Magic Mushroom|キノコ]]を取って
}}
|''Kinoko wo totte''
 
|He gets a mushroom,
===''Mario Kart'' series===
|-
====''Super Mario Kart''====
|[[Super Mario (form)|スーパーマリオ]]だぜ
In ''[[Super Mario Kart]]'', [[Mario]]'s victory theme is based on the "Ground Theme".
|''Sūpā Mario da ze''
 
|And becomes Super Mario.
{{media table
|-
|file=SMK Mario Ranks.oga
|[[Fire Flower|フラワー]]を取って
|title=Race Results (Mario)
|''Furawā wo totte''
|description=The arrangement heard in ''Super Mario Kart''
|He gets a Flower,
|length=0:10
|-
}}
|[[Fire Mario|ファイアマリオ]]
 
|''Faia Mario''
====''Mario Kart: Super Circuit''====
|And becomes Fire Mario.
In the Single-Pak multiplayer mode of ''[[Mario Kart: Super Circuit]]'', the results music is an arrangement of Mario's victory theme from ''Super Mario Kart''.
|-
 
|<br>
====''Mario Kart: Double Dash!!''====
|-
In ''[[Mario Kart: Double Dash!!]]'', the theme heard in the [[Tilt-a-Kart]] battle course begins with an arrangement of the first seven notes of the "Ground Theme", which lead into a modified version of [[Baby Park]]'s theme. This arrangement is heard in all battle modes other than [[Battle Mode#Shine Thief|Shine Thief]].
|[[Little Goomba|クリボー]]だ [[Koopa Troopa|ノコノコ]]
 
|''Kuribō da Nokonoko da''
{{media table
|It's Goomba, Koopa Troopa,
|file=MKDD-Music-Tilt-a-Kart.oga
|-
|title={{conjectural|Tilt-a-Kart}}
|[[Buzzy Beetle|メット]]だぜ 倒せ!
|description=The arrangement heard in ''Mario Kart: Double Dash!!''
|''Metto da ze taose!''
|length=0:29
|And Buzzy Beetle, defeat them!
}}
|-
 
|マリオは いつも
====''Mario Kart Arcade GP''====
|''Mario wa itsumo''
In ''[[Mario Kart Arcade GP]]'', an arrangement of the first six notes of the "Ground Theme" is incorporated into the theme heard on the game's main menu.
|Mario is always
 
|-
{{media table
|元気で強い
|file=MKAGP Menu.oga
|''Genki de tsuyoi''
|title={{conjectural|Main Menu}}
|Energetic and strong.
|description=The arrangement heard in ''Mario Kart Arcade GP''
|-
|length=0:30
|<br>
}}
|-
 
|きょうも元気に マリオが走る 走る
====''Mario Kart Arcade GP 2''====
|''Kyō mo genki ni Mario ga hashiru hashiru''
''[[Mario Kart Arcade GP 2]]'' incorporates an arrangement of the "Ground Theme" into its main menu theme like in ''Mario Kart Arcade GP''.
|Mario is energetically running, running again today.
 
|-
====''Mario Kart Wii''====
|[[Bowser|クッパ]]一族をやっつけに行くぞ 行くぞ
In ''[[Mario Kart Wii]]'', when the player bumps into another racer, the opponent's horn will sometimes play the first six notes of the "Ground Theme".
|''Kuppa ichizoku wo yattsuke ni iku zo iku zo''
 
|He's going, going to defeat Bowser's family.
====''Mario Kart 7''====
|-
In ''[[Mario Kart 7]]'', the theme heard in [[Piranha Plant Slide]] features an arrangement of the first five notes of the "Ground Theme" in the horn section between the main melody.  
|きょうも元気に マリオが走る
 
|''Kyō mo genki ni Mario ga hashiru''
A more muted version of the arrangement plays in the course's underwater section, and additional percussion is added to the arrangement's instrumentation when the player is driving at top speed while in first place.
|Mario is energetically running again today.
 
|-
Both the standard and underwater arrangements return in ''[[Mario Kart Tour]]'' for 3DS Piranha Plant Slide with its introduction in the [[Piranha Plant Tour]].
|きょうも元気に ジャンプ
 
|''Kyō mo genki ni janpu''
{{media table
|Jump energetically again today.
|file1=PP Pipeway.oga
|-
|title1={{conjectural|Piranha Plant Slide}}
|きょうも元気に コインを探せ
|description1=The arrangement heard in ''Mario Kart 7''
|''Kyō mo genki ni koin wo sagase''
|length1=0:30
|Search energetically for coins again today.
|file2=Piranha Plant Slide Underwater.oga
|-
|title2={{conjectural|Piranha Plant Slide (Underwater)}}
|きょうも進めよ マリオ
|description2=The arrangement heard in ''Mario Kart 7''
|''Kyō mo susume yo mario''
|length2=0:30
|Keep advancing today, Mario.
|file3=3DS PiranhaPlantSlide Frontrunning.oga
|-
|title3={{conjectural|Piranha Plant Slide (Frontrunning)}}
|<br>
|description3=The arrangement heard in ''Mario Kart 7''
|-
|length3=0:30
|[[Starman|スター]]を取って [[Invincible Mario|無敵]]になろう
|file4=3DS PiranhaPlantSlideUnderwater Frontrunning.oga
|''Sutā who totte, muteki ni narō''
|title4={{conjectural|Piranha Plant Slide (Underwater) (Frontrunning)}}
|He'll collect a star to become invulnerable,
|description4=The arrangement heard in ''Mario Kart 7''
|-
|length4=0:30
|[[Warp Zone|早く]]ピーチを 助けに行こう
}}
|''Hayaku Pīchi wo tasuke ni ikō''
 
|And quickly go to rescue Peach.
====''Mario Kart Arcade GP DX''====
|-
In ''[[Mario Kart Arcade GP DX]]'', the second bar of the "Ground Theme" is incorporated into the menu music when the player reaches the character selection screen, interspersed alongside the "[[Super Mario Kart (theme)|Super Mario Kart]]" theme and the ''[[Super Mario World]]'' "[[Ground Theme (Super Mario World)|Ground Theme]]".
|<br>
 
|-
====''Mario Kart 8''====
|[[Lakitu|ジュゲム]]だ [[Spiny|とげぞー]]だ
''[[Mario Kart 8]]'' features an arrangement by [[Ryo Nagamatsu]] of {{classic link|3DS|Piranha Plant Slide}}'s theme.<ref>''[[Mario Kart 8 Original Soundtrack]]'' credits</ref> It is titled "3DS Piranha Plant Slide" or "3DS Piranha Plant Pipeway" in [[Nintendo Music]], depending on region; the latter name, which is the course's European name, is used in the game's [[Mario Kart 8 Original Soundtrack|physical soundtrack]], as it was only released in Europe, Japan, and Australia. The underwater version heard in ''Mario Kart 7'' has been removed, with the full arrangement instead playing throughout the entire course.
|''Jugemu da, Togezō da''
 
|It's Lakitu, Spiny,
Additional percussion is added to the arrangement's instrumentation when the player is driving at top speed while in first place.
|-
 
|[[Cheep-cheep|プクプク]]だぜ 倒せ!
Both versions of the arrangement return for the same purpose in ''[[Mario Kart 8 Deluxe]]''.
|''Pukupuku da ze taose!''
 
|And Cheep-cheep, defeat them!
{{media table
|-
|file1=MK8-Music-3DS-PiranhaPlantSlide.oga
|マリオは いつも
|title1=3DS Piranha Plant Slide
|''Mario wa itsumo''
|description1=The arrangement heard in ''Mario Kart 8''
|Mario is always
|length1=0:30
|-
|file2=WiiU 3DS PiranhaPlantSlide Frontrunning.oga
|元気で強い
|title2=3DS Piranha Plant Slide
|''Genki de tsuyoi''
|description2=The frontrunning version of the arrangement heard in ''Mario Kart 8''
|Energetic and strong.
|length2=0:30
|-
}}
|<br>
 
|-
===''Super Mario Bros.'' (film)===
|きょうも元気に マリオが走る 走る
An arrangement of the "Ground Theme" can be heard at the very beginning of the ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' film when the movie's production logos and opening credits are shown before transitioning into an opening narration about the origin of the [[Dinohattan|Dinosaur World]]. This arrangement is extremely similar to the original, but it uses slightly different percussion instrumentation.
|Kyō mo genki ni Mario ga hashiru hashiru
 
|Mario is energetically running, running again today.
This arrangement is also used on the main menu screen for the film's DVD release.
|-
 
|来たぜお城だ [[Fireworks|花火]]を上げろ 上げろ
===''Mario is Missing!''===
|Kita ze o shiro da hanabi wo agero agero
The ending of the [[Mario is Missing! (Nintendo Entertainment System)|NES version of ''Mario is Missing!'']] features an arrangement of the Ground Theme nearly identical to the original heard in ''[[Super Mario Bros.]]'', albeit with a few differences in the length and pitch of some notes.
|You've arrived, it's the castle. Fire, fire the fireworks.
 
|-
{{media table
|[[Hammer Brothers|ハンマーブロス]]を ひらりとかわし
|file=MIM NES Mario Rescued.oga
|Hanmā Burosu wo hirari to kawashi
|title={{conjectural|Ending}}
|Run nimbly between the Hammer Bros.,
|description=The arrangement heard in the NES version of ''Mario is Missing!''
|-
}}
|最後の力を出せ マリオ
 
|Saigo no chikara wo dase Mario
===''Mario's FUNdamentals''===
|And unsheathe your ultimate power, Mario.
{{media missing|more=yes|Windows|section=yes}}
|-
In ''[[Mario's FUNdamentals]]'', an arrangement of the "Ground Theme" plays on the main menu after the player starts up the game. It is in an island style, with a number of off-sounding notes.
|長い旅だったけれど
 
|Nagai tabi datta keredo
{{media table
|It's been a long journey, but
|file1=MGG Title Screen.oga
|-
|title1={{conjectural|Main Menu}}
|もうすぐ終わる
|description1=The arrangement heard in the MS-DOS version of ''Mario's FUNdamentals''
|Mō sugu owaru
|length1=0:30
|It will end soon.
|file2=MGG Mac Main Menu.oga
|-
|title2={{conjectural|Main Menu}}
|やったぜ!やったぜ!
|description2=The arrangement heard in the Mac version of ''Mario's FUNdamentals''
|Yatta ze! Yatta ze!
|length2=0:30
|You did it! You did it!
}}
|-
 
|クッパ倒した
===''Super Mario RPG: Legend of the Seven Stars''===
|Kuppa taoshita
''[[Super Mario RPG: Legend of the Seven Stars]]'' features four arrangements of the "Ground Theme", all arranged by [[Yoko Shimomura]]. The music for the file selection screen, titled "'''Let's Try!'''", is an arrangement of the "Ground Theme". The first phrase is similar to the name registration theme heard in ''[[VS. Super Mario Bros.]]''
|You defeated Bowser.
 
|-
The theme heard in [[Mario Bros.' House|Mario's Pad]] titled "'''Super Mario House'''" is an mashup arrangement of the "Ground Theme" and "[[Map 1 World]]" from ''[[Super Mario Bros. 3]]'' played on an {{wp|aerophone}}.
|<br>
 
|-
Another arrangement titled "'''Long, Long Ago...'''" plays when Mario becomes 8-bit in [[Booster Tower]]. This arrangement is unchanged in the [[Super Mario RPG (Nintendo Switch)|Nintendo Switch remake]].
|ピーチ姫に THANK YOUと言われ
 
|Pīchi-hime ni sankyū to iware
A full {{wp|music box}} arrangement of the "Ground Theme" titled "'''The End!'''" plays on the game's ending screen.
|Being told "thank you" by Princess Peach,
 
|-
[[Mario]] can be heard whistling the "Ground Theme" while he takes a shower at [[Marrymore]].
|マリオの心は 大きくはずんだ
 
|Mario no kokoro wa ōkiku hazu n da
{{media table
|Mario's heart must swell.
|file1=SMRPG Lets Try.oga
|-
|title1=Let's Try!
|<br>
|description1=The arrangement heard in ''Super Mario RPG: Legend of the Seven Stars''
|-
|length1=0:30
|マリオの冒険は
|file2=SMRPG Super Pipe House.oga
|Mario no bōken wa
|title2=Super Mario House
|Mario's adventure
|description2=The arrangement heard in ''Super Mario RPG: Legend of the Seven Stars''
|-
|length2=0:30
|ここで経ったけれど
|file3=SMRPG Long Long Ago.oga
|Koko de owatta keredo
|title3=Long, Long Ago...
|Ended here, even if
|description3=The arrangement heard in ''Super Mario RPG: Legend of the Seven Stars''
|-
|length3=0:30
|マリオの夢は 果てなく続く
|file4=SMRPG The End.oga
|Mario no yume wa hatenaku tsuzuku
|title4=The End!
|Mario's dream continues without end.
|description4=The ending screen arrangement heard in ''Super Mario RPG: Legend of the Seven Stars''
|}
|length4=0:30
</blockquote>
}}
 
===''Wrecking Crew '98''===
In ''[[Wrecking Crew '98]]'', a very short arrangement of the theme can be heard in the title theme 20 seconds in. Another arrangement can be heard in the regular stage theme 46 seconds in.
 
{{media table
|file1=WC98 Title Screen.oga
|title1={{conjectural|Title}}
|description1=The arrangement heard in ''Wrecking Crew '98''
|length1=0:30
}}
 
===''Mario Party'' series===
====''Mario Party''====
''[[Mario Party]]'' features four arrangements of the "Ground Theme", all arranged by [[Yasunori Mitsuda]].
 
A brief arrangement of the "Ground Theme", titled "'''Mario Party Theme'''" in the [[Juke Box]], plays on the title screen. The arrangement begins on theme's the second bar.
 
An arrangement of the second half of the "Ground Theme" is incorporated into the second half of the theme heard on the [[Peach's Birthday Cake]] board. This arrangement is simply titled "'''Birthday Cake'''". This arrangement returns in ''[[Mario Party Superstars]]'', now titled "'''Peach's Birthday Cake (Classic)'''", where can be selected in the [[Option House]] to replace the new arrangement of the theme on the Peach's Birthday Cake board.
 
An arrangement of the "Ground Theme" titled "'''Playing the Game'''" plays during the explanation of the game rules.
 
An arrangement of the "Ground Theme" is incorporated into the game's credits theme, titled "'''Everyone's a Super Star'''".
 
{{media table
|file1=Mario Party 1 Theme.oga
|title1=Mario Party Theme
|description1=The arrangement heard in ''Mario Party''
|length1=0:30
|file2=Peachs Birthday Cake.oga
|title2=Birthday Cake
|description2=The arrangement heard in ''Mario Party''
|length2=0:30
|file3=Mario Party - Playing the Game.oga
|title3=Playing the Game
|description3=The arrangement heard in ''Mario Party''
|length3=0:30
}}
 
====''Mario Party 3''====
''[[Mario Party 3]]'' features three arrangements of the "Ground Theme", two of which can be heard during the Story Mode prologue. The first arrangement, titled "'''Prologue 2'''" in the [[Peach's Castle#Mario Party 3|Peach's Castle]] [[Mario Party 3 sound test|Sound Room]], plays when the [[Millennium Star]] interrupts the characters. The second arrangement, titled "'''Prologue 3'''", plays when the characters are sucked into the toy box.
 
When a player uses the [[Cellular Shopper]] or the [[Bowser Phone]] item, a {{wp|Dual-tone multi-frequency signaling|phone dial}} arrangement of the first six notes of the "Ground Theme" plays.
 
{{media table
|file1=MP3 Prologue 2.oga
|title1=Prologue 2
|description1=The arrangement heard in ''Mario Party 3''
|length1=0:30
|file2=MP3 Prologue 3.oga
|title2=Prologue 3
|description2=The arrangement heard in ''Mario Party 3''
|length2=0:30
|file3=MP3 Cellular Shopper-Bowser Phone jingle.oga
|title3={{conjectural|Cellular Shopper / Bowser Phone}}
|description3=The arrangement heard in ''Mario Party 3''
|length3=0:04
}}
 
====''Mario Party 5''====
''[[Mario Party 5]]'' features six arrangements of the "Ground Theme", all arranged by [[Aya Tanaka]]. In the [[minigame]] [[Pop-Star Piranhas]], each round features a different arrangement of the first few notes of the second bar of the theme. The first round features a {{wp|swing music|swing}} arrangement, the second round features a {{wp|rock and roll}} arrangement, and the third round features a {{wp|Heavy metal music|heavy metal}} arrangement. These arrangements are titled "'''Piranha Swing'''", "'''Piranha Ballad'''", and "'''Piranha Metal'''" respectively in the game's [[Mario Party 5 sound test|Options mode]].
 
"'''Doubtful Chance'''" is an arrangement of the first few notes of the second bar of the "Ground Theme". It plays in [[Chance Time|Chance Roulette]] and during the minigames [[Lucky Lineup]] and [[Vicious Vending]].
 
The theme heard in [[Card Party]], likewise simply titled "Card Party", includes an arrangement of the "Ground Theme".
 
An arrangement of the "Ground Theme" is incorporated into the game's credits theme, titled "Everybody's Dream".
 
{{media table
|file1=MP5 Piranha Swing.oga
|title1=Piranha Swing
|description1=The arrangement heard in ''Mario Party 5''
|length1=0:11
|file2=MP5 Piranha Ballad.oga
|title2=Piranha Ballad
|description2=The arrangement heard in ''Mario Party 5''
|length2=0:12
|file3=MP5 Piranha Metal.oga
|title3=Piranha Metal
|description3=The arrangement heard in ''Mario Party 5''
|length3=0:11
|file4=MP5 Doubtful Chance.oga
|title4=Doubtful Chance
|description4=The arrangement heard in ''Mario Party 5''
|length4=0:30
|file5=MP5 Card Party.oga
|title5=Card Party
|description5=The arrangement heard in ''Mario Party 5''
|length5=0:30
}}
 
====''Mario Party 8''====
In ''[[Mario Party 8]]'', a {{wp|Calliope (music)|calliope}} can be heard playing the sixth to ninth bars of the "Ground Theme" at the beginning of the [[minigame]] [[Flip the Chimp]].
 
====''Mario Party DS''====
In ''[[Mario Party DS]]'', an arrangement of the first six notes of the "Ground Theme", titled "'''What's This Song?'''" in the [[Mario Party DS sound test|Gallery]], plays as the minigame [[Boogie Beam]] starts.
 
In the minigame [[Call of the Goomba]], the music box the player cranks plays an arrangement of the "Ground Theme". The theme changes tempo based on how fast the player turns the crank.
 
{{media table
|file1=MPDS What's This Song.oga
|title1=What's This Song?
|description1=The arrangement heard in ''Mario Party DS''
|length1=0:02
}}
 
====''Mario Party 9''====
''[[Mario Party 9]]'' features five arrangements of the "Ground Theme". An arrangement of the "Ground Theme" titled "'''Freshen Up!'''" in the [[Mario Party 9#Museum|Museum]] [[Mario Party 9 sound test|sound test]] plays in the [[Speeding Bullets]] minigame.
 
An arrangement of the "Ground Theme" titled "'''Super-Duper Mario Bros.'''" plays in the Extra minigames [[Castle Clearout]] and [[Shell Soccer]].
 
A slow-paced piano arrangement of the "Ground Theme" titled "'''Museum'''" plays in the Museum.
 
An arrangement of the first six notes of the "Ground Theme" can be heard halfway through the game's title theme, "Mario Party 9 Main Theme".
 
An arrangement of the "Ground Theme" is incorporated into the track "Jump-Jump-Jumping", which plays in the [[Skyjinks]] and [[Upward Mobility]] [[minigame]]s.
 
{{media table
|file1=MP9 Main Theme SMB Ground Theme.oga
|title1=Mario Party 9 Main Theme
|description1=The arrangement heard in ''Mario Party 9''
|length1=0:06
|file2=MP9 Jump-Jump-Jumping.oga
|title2=Jump-Jump-Jumping
|description2=The arrangement heard in ''Mario Party 9''
|length2=0:30
|file3=MP9 Freshen Up SMB Ground Theme.oga
|title3=Freshen Up!
|description3=The arrangement heard in ''Mario Party 9''
|length3=0:30
|file4=MP9 Super-Duper Mario Bros.oga
|title4=Super-Duper Mario Bros.
|description4=The arrangement heard in ''Mario Party 9''
|length4=0:30
|file5=MP9 Museum.oga
|title5=Museum
|description5=The arrangement heard in ''Mario Party 9''
|length5=0:30
}}
 
====''Mario Party: Island Tour''====
''[[Mario Party: Island Tour]]'' features three arrangements of the "Ground Theme". In the [[Xylophone Home]] minigame, the players play an arrangement of the "Ground Theme".
 
The [[Goomba Tower Takedown]] boss minigame features two arrangements of the "Ground Theme". The first plays at the beginning of the minigame, and the second plays once the [[Goomba Tower]]'s health is depleted halfway.
 
{{media table
|file1=MPIT Battle with Goomba Tower.oga
|title1=Battle with Goomba Tower
|description1=The arrangement heard in ''Mario Party: Island Tour''
|length1=0:30
|file2=MPIT Goomba Tower is Mad.oga
|title2=Goomba Tower's Rage
|description2=The arrangement heard in ''Mario Party: Island Tour''
|length2=0:30
}}
 
====''Mario Party 10''====
''[[Mario Party 10]]'' features four arrangements of the "Ground Theme" In [[Mario Party 10#amiibo Party|amiibo Party]] mode, an arrangement titled "'''Mario's Theme'''" in [[Mario Party 10 sound test|Toad's Room]] plays when Mario's [[amiibo]] is being controlled.


The theme "'''How Far Did You Make It?'''", which plays in [[Bowser Party (mode)|Bowser Party]] mode when the losing team's distance is revealed, is an arrangement of the "Ground Theme"'s sixth and seventh bars played on a {{wp|music box}} with {{wp|synth pad}} accompaniment. This may be a reference to the "Music Box" theme in ''[[Super Mario Bros. 3]]'', which starts on the same bar of the theme.
===''The Super Mario Bros. Super Show!''===
The opening theme of ''[[The Super Mario Bros. Super Show!]]'', [[The Mario Rap]], samples the Ground Theme. The theme was also adapted into a lyrical song titled "[[Do the Mario]]," which serves as the closing theme for each episode and was performed by [[Lou Albano]]. Various arrangements of the theme, as well as of the "Game Over" theme, play within the episodes themselves.


A brief arrangement of the first bar of the "Ground Theme" titled "'''What Are The Results?'''" plays at the end of the minigame [[Balloon Blast Bash]] and at the end of each round in the minigame [[Soar to Score]].
===''Mario Kart'' series===
 
====''Super Mario Kart''====
The opening to the track "'''First Theme'''", one of three themes randomly picked for the minigame [[Steal the Beat]], is an arrangement of the opening eighteen notes of the "Ground Theme".
In ''[[Super Mario Kart]]'', [[Mario]]'s victory song is based on the Ground Theme.


{{media table
{{media table
|file1=MP10 Mario's Theme.oga
|type1=audio
|title1=Mario's Theme
|name1=SMK Mario Ranks
|description1=The arrangement heard in ''Mario Party 10''
|pipe1=Mario's victory song
|length1=0:30
|file2=MP10 How Far Did You Make It.oga
|title2=How Far Did You Make It?
|description2=The arrangement heard in ''Mario Party 10''
|length2=0:27
|file3=MP10 What Are The Results.oga
|title3=What Are The Results?
|description3=The arrangement heard in ''Mario Party 10''
|length3=0:03
|file4=MP10 First Theme.oga
|title4=First Theme
|description4=The arrangement heard in ''Mario Party 10''
|length4=0:08
}}
}}


====''Mario Party: Star Rush''====
====''Mario Kart: Double Dash!!''====
In ''[[Mario Party: Star Rush]]'', part of the [[Mario Party: Star Rush#Challenge Tower|Challenge Tower]] theme incorporates an arrangement of the fourth bar to the seventh bar of the "Ground Theme" on a {{wp|honky-tonk}} piano and synth guitar at an octave apart from each other.
In ''[[Mario Kart: Double Dash!!]]'', the first six notes of Ground Theme are reproduced on [[Tilt-a-Kart]].


====''Mario Party: The Top 100''====
====''Mario Kart 7''====
''[[Mario Party: The Top 100]]'' sees the return of the minigames [[Speeding Bullets]] from ''[[Mario Party 9]]'' and [[Soar to Score]] from ''[[Mario Party 10]]'', and they feature new arrangements of "Freshen Up!" and "What Are the Results?", respectively.
In ''[[Mario Kart 7]]'', the Ground Theme's first six notes can be heard in the first portion of [[Piranha Plant Slide]]'s music.


{{media table
{{media table
|file1=MPTT100 Freshen Up!.oga
|type1=audio
|title1=Freshen Up!
|name1=PP Pipeway
|description1=The arrangement heard in ''Mario Party: The Top 100''
|pipe1=Piranha Plant Slide
|length1=0:30
|file2=MPTT100 What Are The Results.oga
|title2={{conjectural|What Are the Results?}}
|description2=The arrangement heard in ''Mario Party: The Top 100''
|length2=0:03
}}
}}


====''Super Mario Party''====
====''Mario Kart 8''====
In ''[[Super Mario Party]]'', an arrangement of the "Ground Theme" is heard in the minigame [[Strike It Rich]].
Piranha Plant Slide and its music return in ''[[Mario Kart 8]]'', though with slight alterations and rearranged by [[Ryo Nagamatsu]].<ref>''[[Mario Kart 8 Original Soundtrack]]'' credits</ref>


{{media table
{{media table
|file=Super Mario Party 126 Strike It Rich.oga
|type1=audio
|title=Strike It Rich
|name1=MK8-Music-3DS-PiranhaPlantSlide
|description=The arrangement heard in ''Super Mario Party''
|pipe1=Piranha Plant Slide
|length=0:30
}}
}}


====''Mario Party Superstars''====
===''Mario is Missing!''===
''[[Mario Party Superstars]]'' features three arrangements of the "Ground Theme." The [[Peach's Birthday Cake]] board from ''[[Mario Party]]'' returns, along with a new arrangement of "Birthday Cake", now titled "Peach's Birthday Cake" in the [[Data House]]. A more upbeat version of "Peach's Birthday Cake" titled "'''Peach's Birthday Cake (Homestretch)'''" plays during the last five turns on the board, which also features the sixth and seventh bars as the countermelody during the "Ground Theme" portion.
The ending of the NES version of ''[[Mario is Missing!]]'' features a near-identical variation of the Ground Theme to its original appearance in ''Super Mario Bros.'', albeit with a few discrepancies concerning note lengths and pitch.
 
The [[Shell Soccer]] minigame from ''[[Mario Party 9]]'' returns alongside a new arrangement of "Super-Duper Mario Bros."


{{media table
{{media table
|file1=MPS Peach's Birthday Cake.oga
|type1=audio
|title1=Peach's Birthday Cake
|name1=MIM NES Mario Rescued
|description1=The arrangement heard in ''Mario Party Superstars''
|pipe1=Ending
|length1=0:30
|file2=MPS Peach's Birthday Cake Homestretch.oga
|title2=Peach's Birthday Cake (Homestretch)
|description2=The arrangement heard in ''Mario Party Superstars''
|length2=0:30
|file3=MPS Super-Duper Mario Bros.oga
|title3=Super-Duper Mario Bros.
|description3=The arrangement heard in ''Mario Party Superstars''
|length3=0:30
}}
}}


====''Super Mario Party Jamboree''====
===''Mario's FUNdamentals''===
In ''[[Super Mario Party Jamboree]]'', an arrangement of the "Ground Theme" titled "'''Remixed Rhythm'''" plays in Rhythm Kitchen while playing on the Remix difficulty. This arrangement also incorporates the "[[Course Clear]]" theme from ''[[Super Mario Bros.]]''
In ''[[Mario's FUNdamentals]]'', an arrangement plays on the main menu, albeit only after the player starts up the game.


===''Super Smash Bros.'' series===
===''Super Mario RPG: Legend of the Seven Stars''===
====''Super Smash Bros.''====
The Ground Theme is used several times in ''[[Super Mario RPG: Legend of the Seven Stars]]'', arranged by [[Yoko Shimomura]]. The music for the file selection screen, titled "'''Let's Try'''" in the [[Super Mario RPG Original Sound Version|official soundtrack]], is heavily based on the Ground Theme, with the first phrase being inspired by the name registration music from ''VS. Super Mario Bros.'' The Ground Theme is incorporated into the background music for [[Mario Bros.' House|Mario's Pad]], played on an aerophone and titled "'''Super Pipe House'''." When Mario takes a shower at [[Marrymore]], he can also be heard singing the Ground Theme. It is finally arranged for music box on the game's ending screen, titled 「'''お・し・ま・い・!'''(''O-shi-ma-i!'', "The End!").<ref>[https://vgmdb.net/album/536 SUPER MARIO RPG ORIGINAL SOUND VERSION]. ''VGMdb''. Retrieved August 27, 2019.</ref>
''[[Super Smash Bros.]]'' features a faithful arrangement of the "Ground Theme" by [[HAL Laboratory]] composer Hirokazu Ando titled '''ピーチ城上空ステージ'''」 (''Pīchi-jō Jōkū Sutēji'', "Peach's Castle Sky Stage") in the game's [[Nintendo All-Star! Dairantō Smash Brothers Original Soundtrack|official soundtrack]]. It plays on the [[Peach's Castle (Super Smash Bros.)|Peach's Castle]] stage.
 
This arrangement returns alongside the Peach's Castle stage as downloadable content for ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', now titled "'''Peach's Castle Stage'''." It can be played on the aforementioned stage as well as the [[Super Mario Maker (stage)|Super Mario Maker]] stage. This arrangement also returns in ''[[Super Smash Bros. Ultimate]]'', now titled "'''Ground Theme - Super Mario Bros. <small>(64)</small>'''," where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage.


{{media table
{{media table
|file=Super Smash Bros Peach's Castle.oga
|type1=Audio
|title=ピーチ城上空ステージ
|name1=SMRPG Lets Try
|description=The arrangement heard in ''Super Smash Bros.''
|pipe1=Let's Try
|length=0:30
|length1=0:57
|type2=Audio
|name2=SMRPG Super Pipe House
|pipe2=Super Pipe House
|length2=1:28
}}
}}


====''Super Smash Bros. Melee''====
===''Mario Party'' series===
''[[Super Smash Bros. Melee]]'' features a faithful {{wp|brass instruments|brass}} and {{wp|steelpan}} arrangement of the "Ground Theme" titled "'''Princess Peach's Castle'''" arranged by HAL Laboratory composer Shogo Sakai. The track also incorporates an arrangement of the "[[Underground Theme]]" from ''[[Super Mario Bros.]]'', primarily at the beginning of the track. It can be played on [[Princess Peach's Castle (Super Smash Bros. Melee)|the stage of the same name]].
====''Mario Party''====
 
In ''[[Mario Party]]'', a brief arrangement of the Ground Theme beginning from the second bar plays on the title screen (the music itself titled "'''Mario Party Theme'''" in the [[Juke Box]]), while another arrangement of the second half of the Ground Theme was incorporated into the second half of the background music for [[Peach's Birthday Cake]] ("'''Birthday Cake'''"). Another arrangement plays during the explanation of the game rules ("'''Playing the Game'''"), and part of the credits theme ("'''Everyone's a Super Star'''") consists of yet another arrangement. All four were arranged by [[Yasunori Mitsuda]].
This arrangement returns in ''[[Super Smash Bros. Brawl]]'', now titled "'''Princess Peach's Castle (Melee)'''," where it can be played on the [[Rainbow Cruise]] stage, in ''[[Super Smash Bros. for Wii U]]'', where it can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages, and in ''[[Super Smash Bros. Ultimate]]'', now titled "'''Ground Theme - Super Mario Bros. <small>(Melee)</small>'''," where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage.


{{media table
{{media table
|file=SSBM Princess Peach's Castle.oga
|type1=Audio
|title=Princess Peach's Castle
|name1=Mario Party 1 Theme
|description=The arrangement heard in ''Super Smash Bros. Melee''
|pipe1=Mario Party Theme
|length=0:30
|length1=0:30
|type2=Audio
|name2=Peachs Birthday Cake
|pipe2=Peach's Birthday Cake
|length2=1:40
|type3=Audio
|name3=Mario Party - Playing the Game
|pipe3=Playing the Game
|length3=0:30
}}
}}


====''Super Smash Bros. Brawl''====
====''Mario Party 3''====
In ''[[Super Smash Bros. Brawl]]'', a sombre piano arrangement of the "Ground Theme" by [[Koji Kondo]], the original theme's composer, titled "'''Ground Theme (Super Mario Bros.)'''" can be played in the [[World 1-1 (Super Mario Bros.)|World 1-1]] version of the [[Mushroomy Kingdom]] stage. A portion of this arrangement uses similar notes to prior live-orchestra arrangements of the "Ground Theme." These include the orchestration performed by the {{wp|London Symphony Orchestra}} several years before ''Super Smash Bros. Brawl''{{'}}s release,<ref>{{cite|language=en|author=Channel Tube|date=September 14, 2011|url=youtu.be/Wkg8C4sWfp0|title=London Symphony Orchestra - Super Mario Brothers Theme|publisher=YouTube|accessdate=August 24, 2019}}</ref> and Koji Kondo's piano arrangement that he performed at {{wp|Video Games Live}} 2007.<ref>{{cite|language=en|author=JVN|date=September 25, 2009|url=youtu.be/f3DSUJ-cLBc|title=Koji Kondo - Video-Games Live Japan (Super Mario Medley)|publisher=YouTube|accessdate=August 24, 2019}}</ref>
In ''[[Mario Party 3]]'', the [[Cellular Shopper]] and the [[Bowser Phone]] play the first six notes while dialing.


A second arrangement of the theme titled "'''Ground Theme 2 (Super Mario Bros.)'''" and arranged by Masaaki Iwasaki can also be played on the World 1-1 version of Mushroomy Kingdom. This arrangement also incorporates arrangements of the "[[Underground Theme]]," "[[Game Over (theme)|Game Over]]", and "[[Course Clear]]" from ''[[Super Mario Bros.]]''
====''Mario Party 5''====
The ''[[Mario Party 5]]'' minigame [[Pop-Star Piranhas]] features a different arrangement of the first few notes after the opening bar of the Ground Theme for each round. Said notes are also arranged in the theme that plays in [[Chance Time|Chance Roulette]] and the minigames [[Lucky Lineup]] and [[Vicious Vending]], as well as the [[Card Party]] theme and the credits theme.


The first arrangement returns in ''[[Super Smash Bros. for Nintendo 3DS]]'', where it can be played on the same stage, in ''[[Super Smash Bros. for Wii U]]'', where it can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages, and in ''Super Smash Bros. Ultimate'', now titled "'''Ground Theme - Super Mario Bros. <small>(Brawl)</small>'''," where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage. The second arrangement, however, does not return in later ''Super Smash Bros.'' installments. It is the only ''Super Mario''-related arrangement from ''Super Smash Bros. Brawl'' to not reappear in a later game.
====''Mario Party 8''====
In ''[[Mario Party 8]]'', a calliope can be heard playing the sixth to ninth bars at the beginning of the minigame [[Flip the Chimp]].


{{media table
====''Mario Party DS''====
|file1=SSBB Ground Theme SMB.oga
In the ''[[Mario Party DS]]'' minigame [[Call of the Goomba]], the music box plays the Ground Theme, which changes tempo the faster the player turns the crank. In [[Boogie Beam]], the first six notes of the Ground Theme play as the minigame starts.
|title1=Ground Theme (Super Mario Bros.)
|description1=The arrangement heard in ''Super Smash Bros. Brawl''
|length1=0:30
|file2=SSBB Ground Theme 2 SMB.oga
|title2=Ground Theme 2 (Super Mario Bros.)
|description2=The arrangement heard in ''Super Smash Bros. Brawl''
|length2=0:30
}}


====''Super Smash Bros. for Nintendo 3DS''====
====''Mario Party 9''====
A new arrangement by {{wp|Tetsuya Shibata}} is featured in ''[[Super Smash Bros. for Nintendo 3DS]]'' as the alternate song for the [[Golden Plains]] stage, titled "Ground Theme / Underground Theme (Super Mario Bros.)" and incorporating both themes as well as "[[Castle BGM (Super Mario Bros.)|Castle BGM]]" from ''Super Mario Bros.'' The arrangement reappears in ''[[Super Smash Bros. for Wii U]]'', where it can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages.
The first six notes of the Ground Theme can be heard halfway through ''[[Mario Party 9]]''{{'}}s title theme. Additionally, during the second half of the song "'''Freshen Up!'''", the music for the minigame [[Speeding Bullets]], an arrangement of the Ground Theme's second to ninth measures play. A slow-paced piano arrangement plays in the [[Mario Party 9#Museum|Museum]].


The "Ground Theme"'s first six notes are incorporated into the arrangement "Super Mario 3D Land Theme / Beach Theme" (arranged by [[Bandai Namco Entertainment|Bandai Namco]] composer Yuichiro "Jesahm" Noro), which plays on the [[3D Land]] stage. In ''Super Smash Bros. for Wii U'', it can be played on the [[Delfino Plaza (stage)|Delfino Plaza]] stage.
====''Mario Party: Island Tour''====
The themes heard in the ''[[Mario Party: Island Tour]]'' minigames [[Xylophone Home]] and [[Goomba Tower Takedown]] are arrangements of the Ground Theme.


"Paper Mario Medley" (arranged by former ''Paper Mario'' series composer Saki Kasuga) incorporates an arrangement of "Blue Skies, White Clouds" from ''[[Paper Mario: Sticker Star]]'' in the first portion of the song. This arrangement plays on the [[Paper Mario (stage)|Paper Mario]] stage; in ''Super Smash Bros. for Wii U'', it can be played on the [[Woolly World]] stage.
{{media table
|type1=Audio
|name1=MPIT Battle with Goomba Tower
|pipe1=Battle with Goomba Tower
|length1=1:23
|type2=Audio
|name2=MPIT Goomba Tower is Mad
|pipe2=Goomba Tower is Mad
|length2=1:58
}}


"Ground Theme / Underground Theme" (with the game title listed as its source instead of part of the track title) and "Super Mario 3D Land Theme / Beach Theme" appear as the third and fourth track respectively on the red disc of ''[[Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack]]'', a sound selection CD of ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''{{'}}s soundtrack available exclusively to [[Club Nintendo (rewards program)|Club Nintendo]] members.
====''Mario Party 10''====
In [[Mario Party 10#amiibo Party|amiibo Party]] mode of ''[[Mario Party 10]]'', an arrangement plays when Mario's [[amiibo]] is being controlled. Additionally, the song "'''How Far Did You Make It?'''", which plays in [[Bowser Party]] mode when the losing team's distance is revealed, is an arrangement of the Ground Theme's sixth and seventh bars, played on a music box with {{wp|synth pad}} accompaniment. This may be a reference to the Music Box in ''Super Mario Bros. 3'', which starts on the same bar. Another brief arrangement of the first bar known as "'''What Are the Results?'''" plays at the end of the minigame [[Balloon Blast Bash]] and at the end of each round in the minigame [[Soar to Score]].


All three arrangements return in ''Super Smash Bros. Ultimate'', where they can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage, with the first two's titles renamed to "Ground Theme / Underground Theme - Super Mario Bros." and "Ground Theme / Underwater Theme - Super Mario 3D Land" respectively.
====''Mario Party: The Top 100''====
As Speeding Bullets and Soar to Score return from ''Mario Party 9'' and ''10'' respectively, "Freshen Up!" and "What Are the Results?" received new arrangements in ''[[Mario Party: The Top 100]]''.


{{media table
{{media table
|file1=SSB4 Ground Theme Underground Theme Super Mario Bros.oga
|type1=Audio
|title1=Ground Theme / Underground Theme (Super Mario Bros.)
|name1=MPTT100 Freshen Up!
|description1=The arrangement heard in ''Super Smash Bros. for Nintendo 3DS''
|pipe1=Freshen Up!
|length1=0:29
|length1=0:52
}}
}}


====''Super Smash Bros. for Wii U''====
====''Super Mario Party''====
In ''[[Super Smash Bros. for Wii U]]'', a medley of the "Ground Theme", "Underwater Theme", and "Underground Theme" (as well as a brief excerpt of "[[Castle BGM (Super Mario Bros.)|Castle BGM]]"), arranged by Kondo and titled "Super Mario Bros. Medley", can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages.
In ''[[Super Mario Party]]'', the theme "'''Strike It Rich'''", which plays in [[Strike It Rich|its eponymous minigame]], arranges much of the Ground Theme.


The "Ground Theme"'s first six notes are incorporated into the arrangement "[[Egg Planet]]" (arranged by Nobuko Toda), which can be played on the [[Mario Galaxy (stage)|Mario Galaxy]] stage.
===''Super Smash Bros.'' series===
 
====''Super Smash Bros.''====
The first three measures of the "Ground Theme" are also incorporated into the [[Super Star (theme)|Super Star]] theme portion of "Super Mario World Medley" (arranged by Bandai Namco composer Hiroshi Kubo), which can be played on the ''Melee'' [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] and Super Mario Maker stages.
In ''[[Super Smash Bros.]]'', a faithful arrangement arranged by [[HAL Laboratory]] composer Hirokazu Ando plays on the [[Peach's Castle (Super Smash Bros.)|Peach's Castle]] stage.
 
"Super Mario Bros. Medley" and "Egg Planet" appear as the second and fourth tracks respectively on the blue disc of ''Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack''.


All three arrangements return in ''Super Smash Bros. Ultimate'', where they can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage.
The stage returns alongside the song as downloadable content for ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', and in ''[[Super Smash Bros. Ultimate]]'' for every ''Mario''-series stage (now renamed "'''Ground Theme - Super Mario Bros. (64)'''").


{{media table
{{media table
|file1=SSBWiiU Super Mario Bros Medley.oga
|type1=Audio
|title1=Super Mario Bros. Medley
|name1=Super Smash Bros Peach's Castle
|description1=The arrangement heard in ''Super Smash Bros. for Wii U''
|pipe1=Peach's Castle
|length1=0:29
|length1=0:30
}}
}}


===''Mario Golf'' series===
====''Super Smash Bros. Melee''====
====''Mario Golf'' (Nintendo 64)====
In ''[[Super Smash Bros. Melee]]'', an arrangement using brass instruments and steelpan, arranged by HAL Laboratory composer Shogo Sakai, plays on [[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]], which also incorporates the Underground Theme from ''Super Mario Bros.''
The [[Nintendo 64]] version of ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' features four arrangements of the "Ground Theme," all arranged by [[Motoi Sakuraba]].


An arrangement of the theme plays on the [[Mario's Star (golf course)|Mario's Star]] course.
The song returns in ''[[Super Smash Bros. Brawl]]'' on the [[Rainbow Cruise]] stage, in ''Super Smash Bros. for Wii U'' on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages, and in ''Super Smash Bros. Ultimate'' for every ''Mario''-series stage (now renamed "'''Ground Theme - Super Mario Bros. (Melee)'''").


An arrangement of the theme plays during part of the game's credits theme
{{media table
|type1=Audio
|name1=SSBM Princess Peach's Castle
|pipe1=Princess Peach's Castle
|length1=0:30
}}


An arrangement of the theme plays on the transfer menu.  
====''Super Smash Bros. Brawl''====
In ''[[Super Smash Bros. Brawl]]'', a sombre piano arrangement by Kondo himself can be played in the World 1-1 version of the [[Mushroomy Kingdom]] stage. A portion of this arrangement uses similar notes to previous live-orchestra arrangements of the Ground Theme: These include the orchestration performed by the London Symphony Orchestra several years before ''Super Smash Bros. Brawl''{{'}}s release,<ref>Channel Tube (September 14, 2011). [https://youtu.be/Wkg8C4sWfp0 London Symphony Orchestra - Super Mario Brothers Theme]. ''YouTube''. Retrieved August 24, 2019.</ref> and Kondo's own piano arrangement which he performed himself at Video Games Live 2007.<ref>JVN (September 25, 2009). [https://youtu.be/f3DSUJ-cLBc Koji Kondo - Video-Games Live Japan (Super Mario Medley)]. ''YouTube''. Retrieved August 24, 2019.</ref>


An arrangement of the theme's first six notes plays on the title screen.
A second arrangement titled "'''Ground Theme 2 (Super Mario Bros.)'''" and arranged by Masaaki Iwasaki can also be played on the World 1-1 version of Mushroomy Kingdom; this arrangement also incorporates the Underground, Game Over, and Course Clear themes from ''Super Mario Bros.''.


====''Mario Golf'' (Game Boy Color)====
The first arrangement returns in the same stage in ''Super Smash Bros. for Nintendo 3DS'', in the Mushroom Kingdom U and Super Mario Maker stages in ''Super Smash Bros. for Wii U'', and for any ''Mario''-series stage in ''Super Smash Bros. Ultimate'' (where it is renamed "'''Ground Theme - Super Mario Bros. (Brawl)'''"). The second arrangement, however, does not return in later installments; it is the only non-''Super Smash Bros.'' arrangement in the game to not make any reappearances.
The [[Game Boy Color]] version of ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' features three arrangements of the "Ground Theme," all arranged by [[Motoi Sakuraba]].


An arrangement of the theme plays when creating a character.
{{media table
|type1=Audio
|name1=SSBB Ground Theme SMB
|pipe1=Ground Theme (Super Mario Bros.)
|length1=0:30
|type2=Audio
|name2=SSBB Ground Theme 2 SMB
|pipe2=Ground Theme 2 (Super Mario Bros.)
|length2=0:30
}}


An arrangement of the theme plays on the [[Peach's Castle (Game Boy Color golf course)|Peach's Castle]] course.
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
A new arrangement by {{wp|Tetsuya Shibata}} is featured in both ''Super Smash Bros. for Nintendo 3DS'' (in the [[Golden Plains]] stage) and ''Super Smash Bros. for Wii U'' (in the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages), titled "'''Ground Theme / Underground Theme'''" and incorporating both themes as well as the castle music from ''Super Mario Bros.'' Exclusive to the Wii U version, Kondo arranged a medley of the Ground Theme, Underwater Theme, and Underground Theme (as well as a brief excerpt of the castle music), titled "'''Super Mario Bros. Medley'''", which plays on the Mushroom Kingdom U and Super Mario Maker stages.


Finally, a third arrangement of the theme plays during the game's credits.
The Ground Theme's first six notes can also be heard in the arrangements "'''Super Mario 3D Land Theme / Beach Theme'''" (arranged by [[Bandai Namco Entertainment|Bandai Namco]] composer Jesahm), "'''Super Mario World Medley'''" (arranged by Bandai Namco composer Hiroshi Kubo, which also includes the next two measures), and "'''[[Good Egg Galaxy|Egg Planet]]'''" (arranged by Nobuko Toda), the last two of which are only found in the Wii U version.


====''Mario Golf: Toadstool Tour''====
In addition, "'''Paper Mario Medley'''" (arranged by former ''Paper Mario'' series composer Saki Kasuga) incorporates the Ground Theme arrangement "Blue Skies, White Clouds" from ''[[Paper Mario: Sticker Star]]'' in the first portion of the song.
In ''[[Mario Golf: Toadstool Tour]]'', an arrangement of the "Ground Theme" played on a steel drum is incorporated into part of the game's credits theme, which was arranged by [[Motoi Sakuraba]].
 
All arrangements return in ''Super Smash Bros. Ultimate'' available for any ''Mario''-series stage.
 
===''Mario Golf'' series===
All arrangements in the ''[[Mario Golf (series)|Mario Golf]]'' series were arranged by [[Motoi Sakuraba]].


Additionally, [[Princess Peach|Peach]] hums the first six notes of the "Ground Theme" on the character selection screen.
====''Mario Golf'' (Nintendo 64)====
In ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' for the [[Nintendo 64]], an arrangement plays on [[Mario's Star (golf course)|Mario's Star]], while another arrangement plays during part of the credits theme, and yet another arrangement plays on the transfer menu. Additionally, the first six notes play on the title screen.


====''Mario Golf: World Tour''====
====''Mario Golf'' (Game Boy Color)====
In ''[[Mario Golf: World Tour]]'', an arrangement of the second bar of the "Ground Theme" can be heard in the main menu theme. It was arranged by [[Motoi Sakuraba]].
In ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' for the [[Game Boy Color]], an arrangement plays when creating a character, while another arrangement plays on the Peach's Castle course.


====''Mario Golf: Super Rush''====
====''Mario Golf: Toadstool Tour''====
In ''[[Mario Golf: Super Rush]]'', an arrangement of the second bar of the "Ground Theme" can be heard halfway through the main menu theme.  
On the character selection screen in ''[[Mario Golf: Toadstool Tour]]'', [[Princess Peach|Peach]] hums the first six notes of the Ground Theme.


In the award ceremony on the [[New Donk City (golf course)|New Donk City]] course, the New Donk City [[Band (Super Mario Odyssey)|band]] plays a big-band arrangement of the "Ground Theme" similar to the one heard in ''[[Super Mario Odyssey]]''. Both of these arrangements were arranged by [[Motoi Sakuraba]].
====''Mario Golf: World Tour''====
In ''[[Mario Golf: World Tour]]'', an arrangement of the second bar can be heard in the main menu theme.


===''Mario Tennis'' series===
===''Mario Tennis'' series===
Line 1,058: Line 736:


====''Mario Tennis''====
====''Mario Tennis''====
The [[Nintendo 64]] version of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' features three arrangements of the "Ground Theme," all arranged by [[Motoi Sakuraba]].
In ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the Nintendo 64, a slightly uptempo arrangement of the Ground Theme plays on the [[Mario Bros. Court]], the [[Mario & Luigi Court]], and the [[Super Mario Court]]. Another arrangement plays during Mario's trophy celebration, while a slower arrangement plays during [[Baby Mario]]'s trophy celebration.
 
A slightly uptempo arrangement of the theme plays on the [[Mario Bros. Court]], the [[Mario & Luigi Court]], and the [[Super Mario Court]].  
 
An arrangement of the theme plays during [[Mario]]'s trophy celebration.
 
A slower arrangement of the theme plays during [[Baby Mario]]'s and [[Nina (Mario Tennis series)|Nina]]'s trophy celebrations.
 
{{media table
{{media table
|file=Mario Tennis N64 Mario Bros Court.oga
|type1=Audio
|title={{conjectural|Mario Bros. Court / Mario & Luigi Court / Super Mario Court}}
|name1=Mario Tennis N64 Mario Bros Court
|description=The arrangement heard in the Nintendo 64 version of ''Mario Tennis''
|pipe1=Mario Bros. Court
|length=0:30
|length1=0:30
}}
}}


====''Mario Power Tennis''====
====''Mario Power Tennis''====
''[[Mario Power Tennis]]'' features three arrangements of the "Ground Theme," all arranged by [[Motoi Sakuraba]].
An arrangement plays during the credits for ''[[Mario Power Tennis]]''.
 
An arrangement of the theme is incorporated into the game's credits theme.
 
A {{wp|steelpan}} arrangement of the theme plays during [[Mario]]'s trophy cutscene.
 
During the bloopers of the intro that plays during the credits, an arrangement of the first seven notes of the theme serves as [[Wario]]'s ringtone.
 
All of these arrangements return for the same purpose in the game's [[Wii]] port, ''[[Mario Power Tennis#"New Play Control!" Series|New Play Control! Mario Power Tennis]]''.


====''Mario Tennis: Power Tour''====
====''Mario Tennis: Power Tour''====
In ''[[Mario Tennis: Power Tour]]'', an arrangement of the "Ground Theme" plays during the game's credits. It was arranged by [[Motoi Sakuraba]].
Similar to ''Mario Power Tennis'', an arrangement plays during ''[[Mario Tennis: Power Tour]]''{{'}}s credits.


====''Mario Tennis Open''====
====''Mario Tennis Aces''====
''[[Mario Tennis Open]]'' features three arrangements of the "Ground Theme," all arranged by [[Motoi Sakuraba]].
In the cutscene following the credits in ''[[Mario Tennis Aces]]'', Mario signs his autograph [[Fourth wall|on the screen]]; while Mario is using his marker, the screeching caused by the kinetic friction between the marker tip and the screen sounds nearly identical to the theme's opening seven notes. Mario also does this in the game's trailer featuring {{wp|Rafael Nadal}}.<ref>@NintendoAmerica (June 7, 2018). [https://twitter.com/NintendoAmerica/status/1004694462952423424 ''Mario Tennis Aces'' trailer featuring Rafael Nadal]. ''Twitter''. Retrieved October 29, 2019.</ref>


The tournament victory theme is a {{wp|steelpan}} arrangement of the "Ground Theme."
===''Paper Mario'' series===
====''Paper Mario''====
In ''[[Paper Mario]]'', a faithful arrangement plays after Mario jumps into a vase in [[Boo's Mansion]] and transforms into his ''Super Mario Bros.'' appearance with modern colors, and after waiting approximately 15 seconds on a chapter introduction screen. When the chapter title itself is introduced, however, a boisterous rendition of the Ground Theme's first six notes plays. Another arrangement plays when using the [[Record (Paper Mario)|Record]] in Boo's Mansion. The music was arranged by Yuka Tsujiyoko.


An arrangement of the theme plays during a section of the game's credits theme.
====''Paper Mario: The Thousand-Year Door''====
 
In ''[[Paper Mario: The Thousand-Year Door]]'', the battle theme is a loose arrangement of the Ground Theme. A more faithful, techno arrangement plays in the first ''Super Mario Bros.''-styled intermission level where the player controls [[Bowser]].
An arrangement of the theme is incorporated into [[Mario Stadium (tennis court)|Mario Stadium]]'s theme.


{{media table
{{media table
|file=MTO Tournament Victory Theme.oga
|type1=audio
|title={{conjectural|Tournament Victory}}
|name1=PMTTYD Battle Theme
|description=The arrangement heard in ''Mario Tennis Open''
|pipe1=Battle
|length=0:30
|description1=The first half of the battle theme
|length1=0:15
|type2=audio
|name2=PMTTYD Battle Theme 2
|pipe2=Battle
|description2=The second half of the battle theme
|length2=0:20
}}
}}


====''Mario Tennis Aces''====
====''Super Paper Mario''====
In ''[[Mario Tennis Aces]]'', [[Mario]] signs his autograph [[Fourth wall|on the screen]] in the cutscene following the credits, which is a reference to the common practice in professional tennis of players signing {{wp|Professional video camera|TV cameras}} after a match. When Mario uses his marker, the screeching caused by the kinetic friction between the marker tip and the screen sounds identical to the "Ground Theme"{{'}}s opening seven notes.
In the theme for [[Lineland Road]] in ''[[Super Paper Mario]]'', the opening measures of the Ground Themes from ''Super Mario Bros.'' and ''Super Mario World'' are used as a base for various melodies. A short variation of this arrangement plays when a new member joins the party. Parts of the Ground Theme were also incorporated into the music for [[The Bitlands]] and [[the Dotwood Tree]]. Additionally, arranged versions of the "Lost a Life" and "Game Over" themes are used when the player loses all of their [[Heart Point|HP]].
{{media table
|type1=Audio
|name1=SPM Chapter1-1 Music
|pipe1=Lineland Road
|length1=2:35
}}


The same sound effect can be heard when Mario does this in the game's trailer featuring {{wp|Rafael Nadal}}.<ref>{{cite|language=en-us|author=@NintendoAmerica|date=June 7, 2018|url=x.com/NintendoAmerica/status/1004694462952423424|title=''Mario Tennis Aces'' trailer featuring Rafael Nadal|publisher=X|accessdate=August 17, 2024}}</ref>
====''Paper Mario: Sticker Star''====
In ''[[Paper Mario: Sticker Star]]'', the music that plays throughout the on-land areas of [[World 1 (Paper Mario: Sticker Star)|World 1]] as well as the first area of [[Drybake Desert]] and [[Leaflitter Path]], which is titled "'''Blue Skies, White Clouds'''" in the [[Sticker Museum]], includes the Ground Theme's opening bar at the start of the song as well as the second bar in later parts, with slightly varied notes. The opening bar is also played when Mario's introductory splash screen appears and on the [[Nintendo 3DS]] home menu when the game is selected. A keyboard and saxophone arrangement of the Ground Theme plays during the boss fight with [[Gooper Blooper]] when he is [[Poison (status effect)|poison]]ed. The first six notes of the Ground Theme play when the player gains a successful match in the [[Battle Spin|Battle Spinner]]. Finally, the first six notes of the Ground Theme are heard in the game's credits music at the start, in the first portion and jungle-themed portion, and at the end of the credits.


===''Paper Mario'' series===
{{media table
====''Paper Mario''====
|type1=audio
''[[Paper Mario]]'' features three arrangements of the "Ground Theme," all arranged by [[Yuka Tsujiyoko]]. A faithful arrangement of the "Ground Theme" titled "'''Mario's Theme'''"<ref name=PM>''[[Paper Mario Game Music Soundtrack CD]]'' tracklist</ref> plays after [[Mario]] jumps into a vase in [[Boo's Mansion]] and transforms into his 8-bit ''[[Super Mario Bros.]]'' appearance, albeit with a red hat and overalls and a blue shirt. This arrangement also plays after waiting approximately 15 seconds on a chapter introduction screen.
|name1=PMSS Blue Skies, White Clouds
|pipe1=Blue Skies, White Clouds
}}


The main melody of the theme that plays throughout [[Toad Town]] near its beginning incorporates a hint of the "Ground Theme" in a somewhat eighth-note rhythm and is in a G major key.
====''Paper Mario: Color Splash''====
In ''[[Paper Mario: Color Splash]]'', the Ground Theme is incorporated into the music for [[Ruddy Road]] (named after the level in the [[Prisma Museum]]'s sound gallery) in a similar manner to "Blue Skies, White Clouds". An excerpt of "Ruddy Road" is featured in the game's credits music, "Prisma Splash!" Additionally, the first 7 notes of the Ground Theme play when Mario's introductory splash screen appears. When using the [[Compass]], the music plays the first 6 notes of the Ground Theme twice.
{{media table
|type1=audio
|name1=PMCS Intro Mario
|pipe1=Intro &mdash; Mario
|length1=0:02


When each chapter title is introduced, a boisterous arrangement of the theme's first six notes plays.
|type2=audio
|name2=PMCS Ruddy Road
|pipe2=Ruddy Road
|description2=Plays at Ruddy Road
|length2=0:30


An arrangement of the theme plays when using the [[Record (Paper Mario)|Record]] in [[Boo's Mansion]].
|type3=audio
|name3=PMCS Thing Compass
|pipe3=Thing: Compass
|description3=Plays while using the Compass
|length3=0:14
}}


The opening measures of the "Ground Theme" are also incorporated into the theme that plays during the end credits parade.
====''Paper Mario: The Origami King''====
In ''[[Paper Mario: The Origami King]]'', the Ground Theme returns as a mechanical sound effect that plays when Mario buys an engine upgrade for [[Sea Captain Toad]]'s boat.


====''Paper Mario: The Thousand-Year Door''====
===''Luigi's Mansion'' series===
''[[Paper Mario: The Thousand-Year Door]]'' features several arrangements of the "Ground Theme."
====''Luigi's Mansion''====
Before meeting [[Melody Pianissima]] in the [[Conservatory]] in ''[[Luigi's Mansion]]'', the instruments inside when activated play the Ground Theme. Additionally, a sped-up version in D major is played when Mario's painting is run through the [[Ghost Portrificationizer]].


The main battle theme is a loose arrangement of the "Ground Theme."
====''Luigi's Mansion: Dark Moon''====
In ''[[Luigi's Mansion: Dark Moon]]'', brief oboe arrangements of the second and third bars of the Ground Theme in natural C minor play while Luigi is examining Mario's painting; it plays at a ''larghetto'' tempo when [[King Boo]] is about to reveal himself, and then plays at an ''andante'' tempo when Luigi examines Mario's painting after having defeated King Boo. Additionally, the opening three notes of the theme's second bar are meshed into the theme that plays when Mario is freed from the painting.


The chapter introduction music is based upon the introductory phrase of the "Ground Theme" (E, C, E, G). Rather than resolving to a lower G, it rises to G#, creating some suspense.
====''Luigi's Mansion 3''====
In ''[[Luigi's Mansion 3]]'', a vibraphone arrangement of the Ground Theme in C♯ major plays in the [[Grand Lobby]] of [[The Last Resort]] at the very beginning of the game when Luigi is next to Mario.


A more faithful, techno arrangement of the "Ground Theme" plays in the first ''[[Super Mario Bros.]]''-styled intermission level where the player controls [[Bowser]].  
===''Mario & Luigi'' series===
All arrangements in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series were arranged by Yoko Shimomura.


The intro of the theme for the [[Pianta Parlor]] minigames features the first six notes of "Ground Theme".
====''Mario & Luigi: Superstar Saga''====
In ''[[Mario & Luigi: Superstar Saga]]'', an arrangement titled "'''Mario is Everyone's Star'''" (itself a rearrangement of "Super Pipe House" from ''Super Mario RPG: Legend of the Seven Stars'') plays in the [[Mario Bros.' House]], which Mario also hums along to while in the shower. This song also plays on the warp pipe map and while selecting blends at [[Starbeans Cafe]].


An arrangement of the "Ground Theme" is incorporated into the theme heard in [[Petal Meadows]].
The Ground Theme is arranged with mallet percussion and acoustic guitar as the background music for [[Little Fungitown]], titled "'''Another Sky for Toads'''."


An arrangement of the second bar of the "Ground Theme" is included in [[Luigi]]'s theme.  
The tutorials, as well as the minigame [[Border Jump]], use an arrangement titled "'''Jump! (Ground Theme)'''."


When [[Princess Peach]] takes a shower on the [[X-Naut Fortress]], she can sometimes be heard humming the first six notes of the "Ground Theme". This is one of three possible themes she can be heard humming, the others being the "[[Underwater Theme]]" from ''Super Mario Bros.'', and "[[Inside the Castle Walls]]" from ''[[Super Mario 64]]''.
{{media table
|type1=audio
|type2=audio
|type3=audio
|name1=M&LSS Mario is Everyone's Star
|pipe1=Mario is Everyone's Star
|name2=M&LSS Another Sky for Toads
|pipe2=Another Sky for Toads
|name3=M&LSS Jump! (Ground Theme)
|pipe3=Jump! (Ground Theme)
}}


Inside [[Toodles]]' vacation home in [[Poshley Heights]], a piano can be found. Repeatedly hitting the piano with a hammer will cause the first six notes of the "Ground Theme" to play with each hit.
====''Mario & Luigi: Partners in Time''====
As in ''Mario & Luigi: Superstar Saga'', the tutorials in ''[[Mario & Luigi: Partners in Time]]'' use an arrangement of the Ground Theme. The song also plays in the non-snowy areas of [[Hollijolli Village]].


When Mario enters the shower in the [[X-Naut Fortress]], he exits as his 8-bit self, and a faithful arrangement of the original 8-bit "Ground Theme" is heard.
{{media table
|type1=audio
|name1=09 Hollijolli Path
|pipe1=Hollijolli Path
}}


====''Mario & Luigi: Bowser's Inside Story''====
A slower-paced arrangement, titled "'''Doing It Right'''", plays during the tutorials in ''[[Mario & Luigi: Bowser's Inside Story]]''.
{{media table
{{media table
|file1=PMTTYD Battle - Chapter 1.oga
|type1=audio
|title1=Battle - Chapter 1
|name1=M&LBIS Doing It Right
|description1=The first half of the arrangement heard in ''Paper Mario: The Thousand-Year Door''
|pipe1=Doing It Right
|length1=0:15
|file2=PMTTYD Battle Theme 2.oga
|title2=Battle - Chapter 1
|description2=The second half of the arrangement heard in ''Paper Mario: The Thousand-Year Door''
|length2=0:20
|file3=PMTTYD Petal Meadows.oga
|title3=Petal Meadows
|description3=The arrangement heard in ''Paper Mario: The Thousand-Year Door''
|length3=0:20
|file6=PMTTYD Super Bowser Bros. - Overworld.oga
|title6=Super Bowser Bros. - Overworld
|description6=The arrangement heard in ''Paper Mario: The Thousand-Year Door''
|length6=0:30
|file4=PMTTYD Peach Hum 1.oga
|title4=Peach Humming (Ground Theme)
|description4=The vocalization heard in ''Paper Mario: The Thousand-Year Door''
|length4=0:01
}}
}}


====''Super Paper Mario''====
====''Mario & Luigi: Dream Team''====
''[[Super Paper Mario]]'' features several arrangements of the "Ground Theme." In the theme heard in [[Lineland Road]], the opening measures of the ''Super Mario Bros.'' "Ground Theme" as well as the ''[[Super Mario World]]'' "[[Ground Theme (Super Mario World)|Ground Theme]]" are used as a base for various melodies. A short variation of this arrangement plays when a new member joins the party.  
A vibraphone arrangement, titled "'''Go with the Bros.'''", plays during tutorials in ''[[Mario & Luigi: Dream Team]]''. It is slightly slower-paced compared to that of ''Mario & Luigi: Bowser's Inside Story''.


A chiptune arrangement of the "Ground Theme" is incorporated into the theme titled "The Open Plane", which can be heard in [[The Bitlands]] and [[The Dotwood Tree]].
{{media table
|type1=audio
|name1=Mario & Luigi- Dream Team - Go With The Bros.
|pipe1=Go with the Bros.
}}


The game's files also include an unused track that features an arrangement of the opening measure of the "Ground Theme."
====''Mario & Luigi: Paper Jam''====
Another arrangement, titled "'''Steel Yourself'''" ("'''Prepare Yourself'''" in the British English version of the game), plays during tutorials in ''[[Mario & Luigi: Paper Jam]]''; this time, it is based on the arrangement from ''Mario & Luigi: Partners in Time''.
{{media table
|type1=audio
|name1=M&LPJ Prepare Yourself
|pipe1=Steel Yourself/Prepare Yourself
}}


===''WarioWare'' series===
====''WarioWare, Inc.: Mega Microgame$!'' / ''WarioWare Gold''====
In ''[[WarioWare, Inc.: Mega Microgame$!]]'', an arranged excerpt of the Ground Theme, with a slower tempo matching that of ''Super Mario Bros. Special'', plays in a [[microgame]] based on the original game, [[Super Mario Bros. (WarioWare, Inc.: Mega Microgame$!)|Super Mario Bros.]] The [[Super Wario Bros.]] microgame, and its ''[[WarioWare Gold]]'' reappearance, have a version of the Ground Theme composed with dog barks.
{{media table
{{media table
|file1=SPM Lineland Road.oga
|type1=audio
|title1=Lineland Road
|name1=WWIMM Super Wario Bros.
|description1=The arrangement that plays in Lineland Road.
|pipe1=Super Wario Bros.
|length1=0:30
|file2=SPM The Open Plane.oga
|title2=The Open Plane
|description2=The arrangement that plays in The Bitlands.
|length2=0:30
|file3=SPM A New Partner Joins You.oga
|title3={{conjectural|A New Partner Joins You}}
|description3=Plays when a party member joins.
|length3=0:06
}}
}}


====''Paper Mario: Sticker Star''====
====''WarioWare: Smooth Moves''====
''[[Paper Mario: Sticker Star]]'' features eight arrangements of the "Ground Theme." An arrangement of the theme, titled "'''Blue Skies, White Clouds'''" in the [[Sticker Museum]], includes the "Ground Theme"{{'}}s opening bar at the beginning as well as the second bar in later parts, with slightly varied notes. This arrangement plays throughout the on-land areas of [[World 1 (Paper Mario: Sticker Star)|World 1]] as well as the first area of [[Drybake Desert]] and [[Leaflitter Path]].
In ''[[WarioWare: Smooth Moves]]'', one of the orchestrated songs in the microgame [[Opening Night]] that the player must conduct the orchestra to perform is an excerpt of the Ground Theme (simply titled "Super Mario").


An arrangement of the "Ground Theme"{{'}}s opening bar plays when [[Mario]]'s introductory splash screen appears and on the [[Nintendo 3DS]] home menu when the game is selected.  
===''Donkey Konga''===
A song in ''[[Donkey Konga]]'', titled "'''Super Mario Theme'''," is a saxophone-heavy medley of the Ground Theme and other songs in ''Super Mario Bros.'', including the Game Over theme.


A keyboard and saxophone arrangement of the "Ground Theme" plays during the boss fight with [[Gooper Blooper]] when he is [[Poison (status effect)|poison]]ed.  
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong''====
In ''[[Mario vs. Donkey Kong]]'', the Ground Theme melody is interspersed within the title and credits themes (together with the title theme from ''[[Donkey Kong (game)|Donkey Kong]]''), where it is played on a steelpan. The former returns in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' as an alternate title theme.
{{media table
|type1=audio
|name1=MVDK-Title Screen Theme
|pipe1=Title Screen
}}


An arrangement of first six notes of the "Ground Theme" plays when the player gains a successful match in the [[Battle Spin]]ner.
====''Mario vs. Donkey Kong 2: March of the Minis''====
 
Like in the first game, the Ground Theme melody is interspersed within ''[[Mario vs. Donkey Kong 2: March of the Minis]]''{{'}}s title theme, where it is played on a saxophone in a big band jazz ensemble. The credits theme is also an updated version of the first game's, with the Ground Theme portions played on a muted piano.
An arrangement of the "Ground Theme" plays in time with the collapsing scenery at [[Whammino Mountain]].
 
An arrangement of the first six notes (which is altered to be seven notes) of the "Ground Theme" can be briefly heard in the theme "Woods of Poison," which plays in most levels in [[World 3 (Paper Mario: Sticker Star)|World 3]] prior to defeating Gooper Blooper and claiming the purple [[Royal Sticker]].
 
When the player uses the [[Violin (Thing)|Violin]], a loud, off-key violin arrangement of the "Ground Theme"{{'}}s first seven notes plays.  
 
Finally, arrangements of the first six notes of the "Ground Theme" are incorporated into the game's credits music at the beginning, in the first portion, in the jungle-themed portion, and at the end.


====''Mario vs. Donkey Kong: Minis March Again!''====
Another arrangement of the Ground Theme and ''Donkey Kong'' title theme plays on the title screen for ''[[Mario vs. Donkey Kong: Minis March Again!]]''
{{media table
{{media table
|file1=PMSS Blue Skies, White Clouds.oga
|type1=audio
|title1=Blue Skies, White Clouds
|name1=MVDKMMA Title Screen Theme
|description1=The arrangement heard in ''Paper Mario: Sticker Star''
|pipe1=Title Screen
|length1=0:30
|file2=PMSS Super Mario Blooper Bash.oga
|title2={{conjectural|Gooper Blooper Fight (Mario Mix)}}
|description2=The arrangement heard in ''Paper Mario: Sticker Star''
|length2=0:30
}}
}}


====''Paper Mario: Color Splash''====
====''Mario vs. Donkey Kong: Mini-Land Mayhem!''====
In ''[[Paper Mario: Color Splash]]'', the "Ground Theme" is incorporated the theme heard in [[Ruddy Road]], likewise titled "Ruddy Road" in the [[Prisma Museum]]'s sound gallery. Additionally, an excerpt of "Ruddy Road" is featured in the game's credits music, "Prisma Splash!"
In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', a marching band-style arrangement plays on the title screen, which shares similarities to the version heard in ''Mario vs. Donkey Kong: Minis March Again!''
 
When the player uses the [[Compass]], an arrangement of first six notes of the "Ground Theme" played twice titled "'''Thing: Compass'''" plays.
 
An arrangement of the first seven notes of the "Ground Theme" plays when [[Mario]]'s introductory splash screen appears.
 
The theme that plays after winning a [[Roshambo Temple]] is an arrangement of the "Ground Theme."
 
The jingle that plays upon landing a [[First Strike]] on an enemy incorporates an arrangement of the first six notes of the "Ground Theme."
 
{{media table
{{media table
|file1=PMCS Intro Mario.oga
|type1=audio
|title1={{Conjectural|Intro &mdash; Mario}}
|name1=MvDKMLM Theme
|description1=The arrangement heard in ''Paper Mario: Color Splash''
|pipe1=Title Screen
|length1=0:02
|file2=PMCS Ruddy Road.oga
|title2=Ruddy Road
|description2=The arrangement heard in ''Paper Mario: Color Splash''
|length2=0:30
|file3=PMCS Thing Compass.oga
|title3=Thing: Compass
|description3=The arrangement heard in ''Paper Mario: Color Splash''
|length3=0:14
|file4=PMCS Roshambo Temple Indoor.oga
|title4={{Conjectural|Roshambo Temple Indoor}}
|description4=The arrangement heard in ''Paper Mario: Color Splash''
|length4=0:25
|file5=PMCS Battle Intro Mario.oga
|title5={{Conjectural|Battle Intro &mdash; Mario}}
|description5=The arrangement heard in ''Paper Mario: Color Splash''
|length5=0:02
}}
}}


====''Paper Mario: The Origami King''====
====''Mario and Donkey Kong: Minis on the Move''====
In ''[[Paper Mario: The Origami King]]'', a brief mechanical arrangement of the "Ground Theme" plays when Mario buys an engine upgrade for [[Sea Captain Toad]]'s boat.
In ''[[Mario and Donkey Kong: Minis on the Move]]'', the Ground Theme is interwoven into the title theme along with the [[Mini Mario (toy)|Mini Mario]] level theme from the original ''Mario vs. Donkey Kong''.


====''Mario vs. Donkey Kong: Tipping Stars''====
As in previous games in the series, an arrangement of the Ground Theme and ''Donkey Kong'' title theme plays on the title screen for ''[[Mario vs. Donkey Kong: Tipping Stars]]'', which closely resembles that of ''Mario vs. Donkey Kong: Mini-Land Mayhem!'' This arrangement returns in ''Super Smash Bros. Ultimate'' as a playable ''Mario'' song, called "'''Title Theme - Mario vs. Donkey Kong: Tipping Stars'''".
{{media table
{{media table
|file=PMTOK Fixing Boat SFX.mp3
|type1=audio
|title={{Conjectural|Boat Upgrade}}
|name1=MvDKTS TitleScreen
|pipe1=Title Screen
}}
}}


====''Paper Mario: The Thousand-Year Door'' (Nintendo Switch)====
====''Mini Mario & Friends: amiibo Challenge''====
The [[Nintendo Switch]] remake of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' features a new arrangement of the game's battle theme and the [[Petal Meadows]] theme, which in turn include arrangements of the "Ground Theme." Both of these arrangements were featured in the game's reveal trailer. "Super Bowser Bros. - Overworld" is a metal arrangement that plays during Bowser's chapter 2 intermission.
A slightly different version of the arrangement heard in ''Mario vs. Donkey Kong: Tipping Stars'' plays on the title screen for ''[[Mini Mario & Friends: amiibo Challenge]]''.
 
{{media table
{{media table
|file=PMTTYDNS Mario's House.oga
|type1=audio
|title=Mario's House
|name1=MM&FaC TitleScreen
|description=An arrangement heard in ''Paper Mario: The Thousand-Year Door'' for Nintendo Switch
|pipe1=Title Screen
|file2=PMTTYDNS Super Bowser Bros. - Overworld.oga
|title2=Super Bowser Bros. - Overworld
|description2=An arrangement heard in ''Paper Mario: The Thousand-Year Door'' for Nintendo Switch
|file3=PMTTYDNS Petal Meadows.oga
|title3=Petal Meadows
|description3=An arrangement heard in ''Paper Mario: The Thousand-Year Door'' for Nintendo Switch
}}
}}


===''Luigi's Mansion'' series===
===''Dance Dance Revolution: Mario Mix''===
====''Luigi's Mansion''====
In ''[[Dance Dance Revolution: Mario Mix]]'', the song "'''Here We Go!'''" is a reggae-style arrangement of the Ground Theme featuring various stock vocal samples.
Before meeting [[Melody Pianissima]] in the [[Conservatory (Luigi's Mansion)|Conservatory]] in ''[[Luigi's Mansion]]'', the instruments inside when activated play the Ground Theme. Additionally, a sped-up version in D major is played when Mario's painting is run through the [[Ghost Portrificationizer]].


{{media table
===''Mario Superstar Baseball''===
|file1=LM SMB Overworld.oga
An orchestral arrangement plays in [[Peach Garden]] in ''[[Mario Superstar Baseball]]''.
|title1=Conservatory
|description1=The arrangement heard in ''Luigi's Mansion''
|length1=0:30
|file2=LM Mario Portrificationizer.oga
|title2={{conjectural|Mario in the Ghost Portrificationizer}}
|description2=The arrangement heard in ''Luigi's Mansion''
|length2=0:30
}}


====''Luigi's Mansion: Dark Moon''====
===''Tetris DS''===
In ''[[Luigi's Mansion: Dark Moon]]'', brief oboe arrangements of the second and third bars of the Ground Theme in natural C minor play while Luigi is examining Mario's painting. It plays at a ''larghetto'' tempo when [[King Boo]] is about to reveal himself, and then plays at an ''andante'' tempo when Luigi examines Mario's painting after having defeated King Boo. Additionally, the opening three notes of the theme's second bar are meshed into the theme that plays when Mario is freed from the painting.
In ''[[Tetris DS]]'', a slightly uptempo arrangement, titled "'''Mario Tetris'''" in the music menu, plays in levels 1-2 and 8-9 in single-player Standard mode, which are based on the above-ground levels of ''Super Mario Bros.'', and throughout multiplayer Standard mode. An arranged excerpt of the Ground Theme also plays towards the end of the game's credits. Both arrangements also use excerpts taken from the original song.


====''Luigi's Mansion 3''====
The Standard mode arrangement returns in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'' in the gallery under the name "'''Mario Puzzle Mix'''".
In ''[[Luigi's Mansion 3]]'', a vibraphone arrangement of the Ground Theme in C♯ major plays in the [[Grand Lobby]] of [[The Last Resort]] at the very beginning of the game when Luigi is next to Mario.


===''Mario & Luigi'' series===
===''Mario & Sonic'' series===
All arrangements in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series were arranged by Yoko Shimomura.
====''Mario & Sonic at the Olympic Winter Games''====
In the Wii version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', a violin arrangement plays in [[Dream Figure Skating]] with ''New Super Mario Bros.''{{'}}s [[World 1 (New Super Mario Bros.)|World 1]] as the background. Another, fast-paced arrangement also appears in the game, with the first six notes taken directly from the original theme; this version returns in the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', and in the [[Wii U]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]''.


====''Mario & Luigi: Superstar Saga''====
====''Mario & Sonic at the Rio 2016 Olympic Games''====
In ''[[Mario & Luigi: Superstar Saga]]'', an arrangement titled "'''Mario is Everyone's Star'''" (itself a rearrangement of "Super Mario House" from ''Super Mario RPG: Legend of the Seven Stars'') plays in the [[Mario Bros.' House]], which Mario also hums along to while in the shower. This song also plays on the warp pipe map and while selecting blends at [[Starbeans Cafe]].
In the Wii U version of ''Mario & Sonic at the Rio 2016 Olympic Games'', three different fanfares based on the Ground Theme can be heard in the Mario League. The starting fanfare is an arrangement of the theme's eighth and ninth bars, the victory fanfare an arrangement of the first and ninth bar, and the losing fanfare an arrangement of the "Lost a Life" tune and the bar preceding it in the original theme. A remix of the theme also appears as a selectable composition in both [[Rhythmic Gymnastics]] and [[Rhythmic Gymnastics Plus]] in the Nintendo 3DS version.


The Ground Theme is arranged with mallet percussion and acoustic guitar as the background music for [[Little Fungitown]], titled "'''Another Sky for Toads'''."
===''Fortune Street''===
 
In ''[[Fortune Street]]'', a faithful arrangement plays on the [[Super Mario Bros. (board)|Super Mario Bros.]] board, which itself is based on the overworld levels from the namesake game.
The tutorials, as well as the minigame [[Border Jump]], use an arrangement titled "'''Jump! (Ground Theme)'''."
 
All arrangements can be played in the Records menu in the remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''.


{{media table
{{media table
|file1=M&LSS Mario is Everyone's Star.oga
|type1=audio
|title1=Mario is Everyone's Star
|name1=FS Super Mario Bros
|description1=The arrangement heard in ''Mario & Luigi: Superstar Saga''
|pipe1=Super Mario Bros.
|length1=0:30
|length1=0:30
|file2=M&LSS Mario Sing.oga
|title2={{conjectural|Mario's Shower Singing}}
|description2=The vocalization heard in ''Mario & Luigi: Superstar Saga''
|length2=0:08
|file3=M&LSS Another Sky for Toads.oga
|title3=Another Sky for Toads
|description3=The arrangement heard in ''Mario & Luigi: Superstar Saga''
|length3=0:30
|file4=M&LSS Jump! (Ground Theme).oga
|title4=Jump! (Ground Theme)
|description4=The arrangement heard in ''Mario & Luigi: Superstar Saga''
|length4=0:30
}}
}}


====''Mario & Luigi: Partners in Time''====
===''Nintendo Land''===
As in ''Mario & Luigi: Superstar Saga'', the tutorials in ''[[Mario & Luigi: Partners in Time]]'' use an arrangement of the Ground Theme. The song also plays in the non-snowy areas of [[Hollijolli Village]].
In ''[[Nintendo Land]]'', the first six notes of the Ground Theme play when [[Mario Chase]] is selected and at the beginning of the music for the attraction's Slide Hill stage. The next two bars can be heard in the game's credits. The game's music was arranged by Ryo Nagamatsu.


{{media table
===''NES Remix''===
|file=09 Hollijolli Path.oga
In ''[[NES Remix]]'', a Christmas-themed remix is used for frozen ''[[Super Mario Bros.]]'' stages, incorporating accordion and church bells among other instruments. This is reused in ''[[NES Remix 2]]''.
|title=Hollijolli Path
|description=The arrangement heard in ''Mario & Luigi: Partners in Time''
|length=0:30
}}
 
====''Mario & Luigi: Bowser's Inside Story''====
A slower-paced arrangement, titled "'''Doing It Right'''", plays during the tutorials in ''[[Mario & Luigi: Bowser's Inside Story]]''. The arrangement can be played in the Records menu in the remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''.
 
While using [[Snack Basket]], the first six notes of the Ground Theme play as a jingle when sweets begin raining down. The jingle is quick and in G♭ major.


===''Puzzle & Dragons: Super Mario Bros. Edition''===
A faithful arrangement plays in above-ground levels in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. If the player loses, an arrangement of the "Lost a Life" tune plays. Another, slower-paced arrangement played on melodica and guitar plays in [[Toad House]]s.
{{media table
{{media table
|file=M&LBIS Doing It Right.oga
|type1=audio
|title=Doing It Right
|name1=PDSMBE Overworld Theme
|description=The arrangement heard in ''Mario & Luigi: Bowser's Inside Story''
|pipe1=Ground Theme
|length=0:30
|type2=audio
|name2=PDSMBE-ToadHouseTheme
|pipe2=Toad House
}}
}}


====''Mario & Luigi: Dream Team''====
===Other arrangements===
A vibraphone arrangement, titled "'''Go with the Bros.'''", plays during tutorials in ''[[Mario & Luigi: Dream Team]]''. Unlike the arrangement in ''Mario & Luigi: Bowser's Inside Story'', this arrangement uses {{wp|Swing (jazz performance style)|swing tempo}}.
The Ground Theme was adapted into a song titled "[[We Are Born to Play]]" by Swedish musician duo {{wp|Galantis}} with added vocals provided by English singer {{wp|Charli XCX}}, which plays in an official music video from [[Nintendo]] promoting the [[Super Nintendo World]] theme park area of {{wp|Universal Studios Japan}}.<ref>Nintendo (January 13, 2020). [https://youtu.be/fTSA709zNzY SUPER NINTENDO WORLD™ JAPAN: Galantis ft. Charli XCX - WE ARE BORN TO PLAY (Music Video)]. ''YouTube''. Retrieved January 13, 2020.</ref> Another arrangement of the theme was featured in the trailer revealing the opening date for the theme park.<ref>Universal Studios Japan Official (November 30, 2020). [https://www.youtube.com/watch?v=i4Nc9au7FjY SUPER NINTENDO WORLD™ - Grand Opening February 4th, 2021!] ''YouTube''. Retrieved November 30, 2020.</ref>


{{media table
A slow-paced arrangement of the Ground Theme plays on the world map in the [[LEGO Super Mario|LEGO ''Super Mario'']] app.
|file=M&LDT Go with the Bros.oga
|title=Go with the Bros.
|description=The arrangement heard in ''Mario & Luigi: Dream Team''
|length=0:30
}}
 
====''Mario & Luigi: Paper Jam''====
Another arrangement, titled "'''Steel Yourself'''" ("'''Prepare Yourself'''" in the British English version of the game), plays during tutorials in ''[[Mario & Luigi: Paper Jam]]''. This time, it is based on the arrangement from ''Mario & Luigi: Partners in Time''.
 
{{media table
|file=M&LPJ Steel Yourself.oga
|title=Steel Yourself/Prepare Yourself
|description=The arrangement heard in ''Mario & Luigi: Paper Jam''
|length=0:30
}}


====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
==Appearances in other media==
In ''Mario & Luigi: Superstar Saga + Bowser's Minions'', all arrangements from the original game were rearranged into enhanced "DX" versions, with the abbreviation added to their names. "'''Jump! (Ground Theme) DX'''", however, is instead closer to ''Partners in Time''{{'}}s arrangement.
{{see also|Lists of Mario references}}
The original Ground Theme plays in the [[Play Nintendo]] browser game ''[[Mushroom Kingdom Match-Up]]''.


====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
In the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series, if the player puts on ''Mario''-themed clothes or accessories, the first six notes of the Ground Theme play. In ''[[nookipedia:Animal Crossing: Pocket Camp|Animal Crossing: Pocket Camp]]'', during the twelfth Fishing Tourney held around [[Mario Day]] 2019, a different version of the same jingle would play when the player caught a ''Mario'' fish.
Like ''Bowser's Minions'', the Ground Theme arrangement in ''Bowser's Inside Story'' is rearranged into a "DX" version ("'''Doing It Right DX'''") in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''. Additionally, the Snack Basket jingle is slightly slower, in C major, and harmonized.


====''Mario & Luigi: Brothership''====
A music box item exclusive to ''{{wp|Nintendogs|Nintendogs: Chihuahua & Friends}}'' is the "'''Mario's Theme'''" Box, which plays the Ground Theme as the crank is turned.
In ''[[Mario & Luigi: Brothership]]'', a jazzy arrangement of the Ground BGM, arranged by Hideki Sakamoto, plays in the game's post-credits scene when Mario and Luigi are informed by a Toad that Bowser is invading the Mushroom Kingdom again. This arrangement resembles the ''Super Mario Odyssey'' version of the theme.


===''WarioWare'' series===
In ''{{wp|Brain Age: Train Your Brain in Minutes a Day!}}'', if the player acquires a rank of "Walking Speed" after an exercise, the man walking on-screen whistles the first six notes of the Ground Theme when tapped. In ''{{wp|Brain Age Express}}'', the man instead whistles the "Lost a Life" tune.
====''WarioWare, Inc.: Mega Microgame$!''====
In ''[[WarioWare, Inc.: Mega Microgame$!]]'', an arranged excerpt of the Ground Theme, with a slower tempo matching that of ''Super Mario Bros. Special'', plays in a [[microgame]] based on the original game, [[Super Mario Bros. (WarioWare, Inc.: Mega Microgame$!)|Super Mario Bros.]] The [[Super Wario Bros.]] microgame, and its ''[[WarioWare Gold]]'' reappearance, have a version of the Ground Theme composed with dog barks.


{{media table
One of the songs featured in ''{{wp|Wii Music}}'' is the Ground Theme, titled "'''Super Mario Bros.'''", which was performed during Nintendo's E3 2008 press conference.<ref>ScottBoyyyyyyyyyd (July 16, 2008). [https://youtu.be/DM2DCflkA6s Nintendo E3 2008: Wii Music Performance]. ''YouTube''. Retrieved September 12, 2019.</ref> The song ends with the "Game Over" theme.
|file=WWIMM Super Wario Bros..oga
|title=Super Wario Bros.
|description=The arrangement heard in ''WarioWare, Inc.: Mega Microgame$!''
|length=0:04
}}


====''WarioWare: Twisted!''====
The Ground Theme, arranged by chiptune band {{wp|YMCK}}, is featured in ''{{wp|Picopict|Pictobits}}'' under the name "'''Super Mario Bros. Part 1'''".
In ''[[WarioWare: Twisted!]]'', the background audio for the microgame [[Contact Lens Solution]] is someone humming the Ground Theme from the second bar.


====''WarioWare: Smooth Moves''====
In the Island Flyover event in ''{{wp|Wii Sports Resort}}'', if the player flies near the Hillside Cabins, the Ground Theme, "Lost a Life", and "Game Over" themes can be heard.
In ''[[WarioWare: Smooth Moves]]'', one of the orchestrated songs in the microgame [[Opening Night]] that the player must conduct the orchestra to perform is an excerpt of the Ground Theme simply titled "Super Mario".


{{media table
In ''{{wp|Wii Party U}}'', one of the songs in the mode "Dance with Mii" is an arrangement of the Ground Theme, which also ends with the "Game Over" theme. The in-game description reads, ''"The theme song from the original Super Mario Bros.!"''
|file=WWSM Super Mario.oga
|title=Super Mario
|description=The arrangement heard in ''WarioWare: Smooth Moves''
|length=0:03
}}


====''WarioWare: D.I.Y.''====
In the [[pikipedia:Pikmin Short Movies|''Pikmin'' short movie]] "[[pikipedia:Occupational Hazards|Occupational Hazards]]", at one point, a [[Pikmin|Red Pikmin]] is rummaging through a [[Warp Pipe]]. When it emerges, it jumps out with dust formed in the shape of Mario's hat and mustache on its face as the first seven notes of the original Ground Theme play.
In ''[[WarioWare: D.I.Y.]]'', an arrangement of the Ground Theme's first bar closely matching the tempo of ''Super Mario Bros. Special''{{'}}s version plays in the microgame [[Spiny (microgame)|Spiny]]. This arrangement is reused in ''[[WarioWare: D.I.Y. Showcase]]'' in the downloadable Big Name Games microgame [[Revenge]]. Another arrangement of the Ground Theme is used as one of [[9-Volt|9-Volt's]] [[List of records in WarioWare: D.I.Y.|Records]].


====''WarioWare Gold''====
In ''{{wp|Tetris 99}}'', one of the purchasable custom themes added in the version 2.0 update is a ''Super Mario Bros.'' theme, which features a faithful arrangement of the Ground Theme. Additionally, the ''Super Mario All-Stars'' theme from the 18th Maximus Cup plays the Ground Theme arrangement from that game.
In ''WarioWare Gold'', an uptempo version of one of the Ground Theme's Course Maker tracks in ''Super Mario Maker'' plays in the [[Super Mario Maker (microgame)|Super Mario Maker]] [[microgame]] in levels taking place aboveground. Additionally, [[5-Volt]] hums the Ground Theme after her [[Alarm Clock (souvenir)|Alarm Clock]] goes off. She may also hum it if she is nearby in [[Gamer|Sneaky Gamer]].


====''WarioWare: Get It Together!''====
The Ground Theme has also made appearances in the rhythm game series ''{{wp|Taiko no Tatsujin}}'' and ''{{wp|Just Dance (video game series)|Just Dance}}''. In the Japan-exclusive ''Just Dance Wii'' and the [[Wii]] version of ''{{wp|Just Dance 3}}'' (in which the song is downloadable content), the song "Just Mario" (whose artist is simply credited as "[[Ubisoft]] meets Nintendo") is a medley of remixes of the Ground Theme, [[Super Star (theme)|invincibility theme]], and [[Underground Theme]]. The song returns in the [[Nintendo Switch]] version of ''{{wp|Just Dance 2018}}'', albeit with the themes fully arranged instead of remixed.
In ''[[WarioWare: Get It Together!]]'', [[Mike]] occasionally vocalizes the first six notes of the Ground Theme before starting a microgame.


===''Donkey Konga'' series===
In ''{{wp|Tekken Tag Tournament 2|Tekken Tag Tournament 2: Wii U Edition}}'', a sped-up, techno arrangement plays in Mushroom Battles.
====''Donkey Konga''====
A song in ''[[Donkey Konga]]'', titled "'''Super Mario Theme'''," is a saxophone-heavy medley of the Ground Theme and other songs in ''Super Mario Bros.''


{{media table
==List of ''Mario'' appearances==
|file=Donkey Konga Super Mario Theme Ground.oga
{| class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
|title=Super Mario Theme
!Work
|description=The arrangement heard in ''Donkey Konga''
!Year
|length=0:19
!Type
}}
!Credits
 
|-
====''Donkey Konga 3 JP''====
|''[[Super Mario Bros.]]''
In ''[[Donkey Konga 3 JP]]'', the first six notes of the theme are heard in the game's theme song, "[[Donkey's Groove]]".
|1985
 
|Original
===''Yoshi Topsy-Turvy''===
|[[Koji Kondo]]
In ''[[Yoshi Topsy-Turvy]]'', rolling the [[ball (Yoshi Topsy-Turvy)|ball]] over the [[xylophone]] in [[Tale of the Spirit of Speed#Mission 4-2|Mission 4-2]] plays the first seven notes of the Ground Theme.
|-
 
|''[[Super Mario Bros. Special]]''
===''Mario vs. Donkey Kong'' series===
|1986
====''Mario vs. Donkey Kong''====
|Arrangement
In ''[[Mario vs. Donkey Kong]]'', the Ground Theme melody is interspersed within the title and credits themes (together with the [[Opening (Donkey Kong)|title theme]] from ''[[Donkey Kong (game)|Donkey Kong]]''), where it is played on a steelpan. The former returns in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' as an alternate title theme.
|
 
|-
{{media table
|''[[Super Mario Bros.: The Lost Levels]]''
|file=MVDK-Title Screen Theme.oga
|1986
|title=Title Screen
|Original
|description=The arrangement heard in ''Mario vs. Donkey Kong''
|Koji Kondo
|length=0:30
|-
}}
|rowspan=2|''[[VS. Super Mario Bros.]]''
 
|rowspan=2|1986
====''Mario vs. Donkey Kong 2: March of the Minis''====
|Original
Like in the first game, the Ground Theme melody is interspersed within ''[[Mario vs. Donkey Kong 2: March of the Minis]]''{{'}}s title theme, where it is played on a saxophone in a big-band jazz ensemble. The credits theme is also an updated version of the first game's, with the Ground Theme portions played on a muted piano.
|rowspan=2|Koji Kondo<ref>[https://vgmdb.net/album/533 Super Mario World]. ''VGMdb''. Retrieved September 22, 2019.</ref>
 
|-
{{media table
|Arrangement
|file=MvDK2 Title Theme.oga
|-
|title=Title Screen
|''[[Super Mario Bros. 2]]''
|description=The arrangement heard in ''Mario vs. Donkey Kong 2: March of the Minis''
|1988
|length=0:30
|Arrangement
}}
|Koji Kondo
 
|-
====''Mario vs. Donkey Kong: Minis March Again!''====
|''[[Super Mario Bros. 3]]''
Another arrangement of the Ground Theme and ''Donkey Kong'' title theme plays on the title screen for ''[[Mario vs. Donkey Kong: Minis March Again!]]''
|1988
 
|Arrangement
{{media table
|Koji Kondo
|file=MVDKMMA Title Screen Theme.oga
|-
|title=Title Screen
|''[[Super Mario Land]]''
|description=The arrangement heard in ''Mario vs. Donkey Kong: Minis March Again!''
|1989
|length=0:30
|Arrangement
}}
|Hirokazu Tanaka
 
|-
====''Mario vs. Donkey Kong: Mini-Land Mayhem!''====
|''[[The Super Mario Bros. Super Show!]]''
In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', a marching band-style arrangement plays on the title screen, which shares similarities to the version heard in ''Mario vs. Donkey Kong: Minis March Again!''
|1989
 
|Arrangement
An alternate arrangement of the title theme with slight alteration can be heard in the Options menu, played with flutes only.
|
 
|-
{{media table
|''[[Super Mario World]]''
|file1=MvDKMLM Theme.oga
|1990
|title1=Title
|Arrangement
|description1=The arrangement heard in ''Mario vs. Donkey Kong: Mini-Land Mayhem!''
|Koji Kondo
|length1=0:30
|-
|file2=MvDKMLM OptionsMenu.oga
|''[[Super Mario Kart]]''
|title2=Options
|1992
|description2=The arrangement heard in ''Mario vs. Donkey Kong: Mini-Land Mayhem!''
|Arrangement
|length2=0:30
|[[Soyo Oka]]
}}
|-
 
|''[[Mario is Missing!]]'' ([[Nintendo Entertainment System|NES]])
====''Mario and Donkey Kong: Minis on the Move''====
|1993
In ''[[Mario and Donkey Kong: Minis on the Move]]'', the Ground Theme is interwoven into the title theme along with the [[Mini Mario (toy)|Mini Mario]] level theme from the original ''Mario vs. Donkey Kong''.
|Arrangement
 
|
====''Mario vs. Donkey Kong: Tipping Stars''====
|-
As in previous games in the series, an arrangement of the Ground Theme and ''Donkey Kong'' title theme plays on the title screen for ''[[Mario vs. Donkey Kong: Tipping Stars]]'', which closely resembles that of ''Mario vs. Donkey Kong: Mini-Land Mayhem!'' This arrangement returns in ''Super Smash Bros. Ultimate'' as a playable ''Super Mario'' song, called "'''Title Theme - Mario vs. Donkey Kong: Tipping Stars'''".
|''[[Super Mario All-Stars]]''
 
|1993
{{media table
|Arrangement
|file=MvDKTS TitleScreen.oga
|Soyo Oka
|title=Title Screen
|-
|description=The arrangement heard in ''Mario vs. Donkey Kong: Tipping Stars''
|''[[Super Mario RPG: Legend of the Seven Stars]]''
|length=0:20
|1996
}}
|Arrangement
 
|[[Yoko Shimomura]]
====''Mini Mario & Friends: amiibo Challenge''====
|-
A slightly different version of the arrangement heard in ''Mario vs. Donkey Kong: Tipping Stars'' plays on the title screen for ''[[Mini Mario & Friends: amiibo Challenge]]''.
|''[[Super Mario 64]]''
 
|1996
{{media table
|Arrangement
|file=MM&FaC TitleScreen.oga
|Koji Kondo
|title=Title Screen
|-
|description=The arrangement heard in ''Mini Mario & Friends: amiibo Challenge''
|''[[Mario's FUNdamentals]]''
|length=0:30
|1998
}}
|Arrangement
 
|<!--Michael Pukish, Brian Salter, Matt Berardo (specific arranger unknown)-->
===''Dance Dance Revolution: Mario Mix''===
|-
In ''[[Dance Dance Revolution: Mario Mix]]'', the song "'''[[Here We Go!]]'''" is a reggae-style arrangement of the Ground Theme featuring various stock vocal samples.
|''[[Mario Party]]''
 
|1998
{{media table
|Arrangement
|file=DDRMM Here We Go.oga
|[[Yasunori Mitsuda]]
|title=Here We Go!
|-
|description=The arrangement heard in ''Dance Dance Revolution: Mario Mix''
|rowspan=2|''[[Super Smash Bros.]]''
|length=0:30
|rowspan=2|1999
}}
|Arrangement
 
|Hirokazu Ando
===''Mario Superstar Baseball''===
|-
An orchestral arrangement plays in [[Peach Garden]] in ''[[Mario Superstar Baseball]]''.
|Original
 
|Koji Kondo
{{media table
|-
|file=MSB Peach Garden.oga
|rowspan=2|''[[Super Mario Bros. Deluxe]]''
|title=Peach Garden
|rowspan=2|1999
|description=The arrangement heard in ''Mario Superstar Baseball''
|Arrangement
|length=0:30
|<!--Yuichi Ozaki, Masami Yone (specific arranger unknown)-->
}}
|-
 
|Original
===''Tetris'' series===
|Koji Kondo
====''Tetris DS''====
|-
In ''[[Tetris DS]]'', a slightly uptempo arrangement, titled "'''Mario Tetris'''" in the music menu, plays in levels 1-2 and 8-9 in single-player Standard mode, which are based on the above-ground levels of ''Super Mario Bros.'', and throughout multiplayer Standard mode. An arranged excerpt of the Ground Theme also plays towards the end of the game's credits (titled "'''CongraTetris'''" in the music menu). Both arrangements also use excerpts taken from the original song.
|''[[Mario Golf (Nintendo 64)|Mario Golf]]'' ([[Nintendo 64]])
 
|1999
The Standard mode arrangement returns in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'' in the gallery under the name "'''Mario Puzzle Mix'''".
|Arrangement
 
|[[Motoi Sakuraba]]
{{media table
|-
|file1=Tetris DS Mario Tetris.oga
|''[[Mario Golf (Game Boy Color)|Mario Golf]]'' ([[Game Boy Color]])
|title1=Mario Tetris
|1999
|description1=The arrangement heard in ''Tetris DS''
|Arrangement
|length1=0:30
|Motoi Sakuraba
|file2=Tetris DS CongraTetris SMB Ground Theme.oga
|-
|title2=CongraTetris
|''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' (Nintendo 64)
|description2=The arrangement heard in ''Tetris DS''
|2000
|length2=0:08
|Arrangement
}}
|Motoi Sakuraba
 
====''Tetris 99''====
In ''[[Tetris 99]]'', one of the purchasable custom themes added in the version 2.0 update is a ''Super Mario Bros.'' theme, which features a faithful arrangement of the Ground Theme. Additionally, the ''Super Mario All-Stars'' theme from the 18th Maximus Cup plays the Ground Theme arrangement from that game.
 
===''Itadaki Street'' series===
====''Itadaki Street DS''====
In ''[[Itadaki Street DS]]'', a faithful arrangement plays on the [[Super Mario Bros. (board)|Super Mario Bros.]] board, which itself is based on the overworld levels from the namesake game.
 
{{media table
|file1=ISDS Super Mario Bros.oga
|title1=地上BGM
|description1=The arrangement heard in ''Itadaki Street DS''
|length1=0:30
}}
 
====''Fortune Street''====
In ''[[Fortune Street]]'', the Super Mario Bros. board returns with a similar arrangement of the Ground Theme to the one in ''Itadaki Street DS''. An arrangement plays in the [[Memory Block]] minigame, which is a rendition of the Toad House music from ''New Super Mario Bros. Wii''.
 
{{media table
|file1=FS Super Mario Bros.oga
|title1=Super Mario Bros.
|description1=The arrangement heard in ''Fortune Street''
|length1=0:30
|file2=FS Memory Block.oga
|title2=Memory Block
|description2=The arrangement heard in ''Fortune Street''
|length2=0:30
}}
 
===''Art Style: PiCTOBiTS''===
The Ground Theme, arranged by chiptune band {{wp|YMCK}}, is featured in ''[[Art Style: PiCTOBiTS]]'' under the name "'''Super Mario Bros. Part 1'''". An arranged excerpt of the second bar is featured in the game's credits.
 
{{media table
|file1=PiCTOBiTS SMB Part 1.oga
|title1=Super Mario Bros. Part 1
|description1=The arrangement heard in ''Art Style: PiCTOBiTS''
|length1=0:30
|file2=PiCTOBiTS End Credits SMB Ground Theme.oga
|title2=End Credits
|description2=The first part of the arrangement heard in ''Art Style: PiCTOBiTS''
|length2=0:22
}}
 
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Winter Games''====
In the Wii version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', a violin arrangement plays in [[Dream Figure Skating]] with ''New Super Mario Bros.''{{'}}s [[World 1 (New Super Mario Bros.)|World 1]] as the background. Another, fast-paced arrangement also appears in the game, with the first six notes taken directly from the original theme. This version returns in the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', and in the [[Wii U]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]''.
 
====''Mario & Sonic at the Rio 2016 Olympic Games''====
In the Wii U version of ''Mario & Sonic at the Rio 2016 Olympic Games'', two different fanfares based on the Ground Theme can be heard in the Mario League. The starting fanfare is an arrangement of the theme's eighth and ninth bars and the victory fanfare an arrangement of the first and ninth bar. A remix of the theme also appears as a selectable composition in both [[Rhythmic Gymnastics]] and [[Rhythmic Gymnastics Plus]] in the Nintendo 3DS version.
 
===''Mario Sports Mix''===
In ''[[Mario Sports Mix]]'', an orchestrated arrangement of the first six notes plays when starting a match.
 
===''New Super Mario Bros. Wii Coin World''===
In the ending theme for ''[[New Super Mario Bros. Wii Coin World]]'', the first four notes of the Ground Theme melody are played on piano and vibraphone.
 
===''Nintendo Land''===
In ''[[Nintendo Land]]'', the first six notes of the Ground Theme play when [[Mario Chase]] is selected and at the beginning of the music for the attraction's Slide Hill stage. The next two bars can be heard in the game's credits. The game's music was arranged by Ryo Nagamatsu.
 
{{media table
|file=NL Mario Chase Theme.oga
|title=Slide Hill
|description=The arrangement heard in ''Nintendo Land''
|length=0:30
}}
 
===''NES Remix''===
In ''[[NES Remix]]'', a Christmas-themed remix is used for frozen ''[[Super Mario Bros.]]'' stages, incorporating accordion and church bells among other instruments. This is reused in ''[[NES Remix 2]]''.
 
===''Captain Toad: Treasure Tracker''===
In ''[[Captain Toad: Treasure Tracker]]'', the first six notes of the Ground Theme are repeated throughout the second half of the music that plays in [[Razzle-Dazzle Slider]].
 
===''Puzzle & Dragons: Super Mario Bros. Edition''===
A faithful arrangement plays in above-ground levels in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Another, slower-paced arrangement played on melodica and guitar plays in [[Toad House]]s.
 
{{media table
|file1=PDSMBE Overworld Theme.oga
|title1=Ground Theme
|description1=The arrangement heard in ''Puzzle & Dragons: Super Mario Bros. Edition''
|length1=0:30
|file2=PDSMBE-ToadHouseTheme.oga
|title2=Toad House
|description2=The arrangement heard in ''Puzzle & Dragons: Super Mario Bros. Edition''
|length2=0:30
}}
 
===''Mario + Rabbids Kingdom Battle''===
In ''[[Mario + Rabbids Kingdom Battle]]'', [[Genius Girl]] can be heard humming the theme whilst working on her [[SupaMerge]] in the introductory cutscene. Also, when Mario and [[Rabbid Mario]] first meet in [[The Gatecrashers]], the latter vocalizes the first three bars of the Ground Theme while playing them on his mandolin. In the game's E3 2017 trailer, he vocalizes the first two bars but without a mandolin.<ref>{{cite|language=en-us|author=Nintendo of America|date=June 14, 2017|url=youtu.be/DqH-iwA0ZmU|title=''Mario + Rabbids Kingdom Battle'' - Official Game Trailer - Nintendo E3 2017|publisher=YouTube|accessdate=September 17, 2021}}</ref>
 
===LEGO ''Super Mario''===
A slow-paced arrangement of the Ground Theme plays on the world map in the [[LEGO Super Mario|LEGO ''Super Mario'']] app.
 
===Super Nintendo World===
The Ground Theme was adapted into a song titled "[[We Are Born to Play]]" by Swedish musician duo {{wp|Galantis}} with added vocals provided by English singer {{wp|Charli XCX}}, which plays in an official music video from [[Nintendo]] promoting the [[Super Nintendo World]] theme park area of {{wp|Universal Studios Japan}}.<ref>{{cite|language=en-us|author=Nintendo of America|date=January 13, 2020|url=youtu.be/fTSA709zNzY|title=SUPER NINTENDO WORLD™ JAPAN: Galantis ft. Charli XCX - WE ARE BORN TO PLAY (Music Video)|publisher=YouTube|accessdate=January 13, 2020}}</ref> Another arrangement of the theme is featured as part of the background music of Super Nintendo World.<ref>{{cite|language=en-us|author=Universal Studios Hollywood|date=February 17, 2023|url=www.youtube.com/watch?v=_2ZTYvGbZKk&t=141s|timestamp=02:21|title=LIVE STREAM: SUPER NINTENDO WORLD™ Press Event|publisher=YouTube|accessdate=February 25, 2023}}</ref>
 
===''The Super Mario Bros. Movie''===
A cinematic arrangement of the Ground Theme (titled "'''Super Mushroom'''") by Black Hydra, a team that specializes in creating music for theatrical trailers, plays in trailers for ''[[The Super Mario Bros. Movie]]'' with variations.<ref>{{cite|author=Black Hydra|date=December 1, 2022|url=youtu.be/lpVb3zuU7uk|title=Black Hydra - Super Mushroom (SUPER MARIO Trailer Music Official)|publisher=YouTube|language=en|accessdate=December 4, 2022}}</ref> In the final trailer, it ends with the last three notes of the ninth bar.<ref>{{cite|language=en-us|author=Illumination|date=March 9, 2023|url=youtu.be/RjNcTBXTk4I|title=''The Super Mario Bros. Movie'' {{!}} Final Trailer|publisher=YouTube|accessdate=March 10, 2023}}</ref>
 
The Ground Theme is also arranged several times in the film's [[The Super Mario Bros. Movie (Original Motion Picture Soundtrack)|score]] by [[Brian Tyler]], including a choir version of the theme in the track "Strange New World" when Mario first arrives at the [[Mushroom Kingdom]], and orchestral arrangements in the tracks "Welcome to the Mushroom Kingdom" when Mario and Toad are walking through the Mushroom Kingdom's town and "Fighting Tooth and Veil" when Mario and Donkey Kong enter the Mushroom Kingdom after the Rainbow Road scene. The score also features a more faithful arrangement that is combined with arrangements of other ''Super Mario'' themes in the credits track "Level Complete." a variation of this arrangement plays on the "404 error" page of the [https://www.smbplumbing.com/404/ SMBPlumbing.com] website if the middle pipe, right pipe, and left pipe are clicked in that order.
 
The Mario Rap returns in ''[[The Super Mario Bros. Movie]]'', where it is used for the [[Super Mario Bros. Plumbing]] commercial and was covered by Ali Dee.
 
{{media table
|file=TSMBM Ground Theme Website.oga
|title=Level Complete
|description=The arrangement heard on SMBPlumbing.com
|length=0:12
}}
 
===Other arrangements===
====''Super Mario''-related media====
=====''Mario no Daibōken''=====
{{multiple image
|direction=vertical
|width=180
|image1=GO GO Mario!! cassette.jpg
|caption1=''GO GO Mario!!'' cassette tape single
|alt1=''GO GO Mario!!'' cassette tape single
|image2=Mario no Daiboken and GO GO Mario single.jpg
|caption2=''[[Mario no Daibōken/GO GO Mario!!]]'' vinyl record single
|alt2=''[[Mario no Daibōken/GO GO Mario!!]]'' vinyl record single
}}
In ''[[Mario no Daibōken]]'', the Ground Theme is arranged in a period-appropriate synthesizer style as the tune of "GO GO Mario!!"<ref>{{cite|author=Cabbusses's Retro Obscurities|date=December 31, 2017|url=www.youtube.com/watch?v=VJYR8ToG3vQ|title=GoGoマリオ!! {{!}} GoGo Mario!! (From Mario No Daibouken VHSRIP) <nowiki>[マリオの大冒険 ]</nowiki>|publisher=YouTube|accessdate=July 30, 2019}}</ref> This song would later be released as a single on a cassette tape, and had also been released on a vinyl record single titled ''[[Mario no Daibōken/GO GO Mario!!]]'' The lyrics are transcribed below.
<blockquote>
{|
!Lyrics
!Romanization
!Translation
|-
|-
|きょうも元気に マリオが走る 走る
|''[[Paper Mario]]''
|''Kyō mo genki ni Mario ga hashiru hashiru''
|2000
|Mario is energetically running, running again today.
|Arrangement
|Yuka Tsujiyoko
|-
|-
|[[Princess Peach|ピーチ姫]]を 助けに行くぜ 行くぜ
|''[[Mario Party 3]]''
|''Pīchi-hime wo tasuke ni iku ze iku ze''
|2000
|He's going, going to save Princess Peach.
|Sound effect
|
|-
|-
|きょうも元気に マリオが走る
|''[[Super Mario Advance]]''
|''Kyō mo genki ni Mario ga hashiru''
|2001
|Mario is energentically running again today.
|Arrangement
|
|-
|-
|きょうも元気に [[Jump|ジャンプ]]
|''[[Luigi's Mansion]]''
|''Kyō mo genki ni janpu''
|2001
|Jump energetically again today.
|Arrangement
|<!--Kazumi Totaka, Shinobu Tanaka (specific arranger unknown)-->
|-
|-
|きょうも元気に [[Coin|コイン]]を探せ
|rowspan=2|''[[Super Smash Bros. Melee]]''
|''Kyō mo genki ni koin wo sagase''
|rowspan=2|2001
|Search for coins energetically again today.
|Arrangement
|Shogo Sakai
|-
|-
|きょうも進めよ マリオ
|Original
|''Kyō mo susume yo Mario''
|Koji Kondo
|Keep advancing today, Mario.
|-
|-
|<br>
|''[[Super Mario World: Super Mario Advance 2]]''
|2001
|Arrangement
|<!--Yasushi Ida, Taiju Suzuki (specific arranger unknown)-->
|-
|-
|[[Super Mushroom|キノコ]]を取って
|''[[Super Mario Sunshine]]''
|''Kinoko wo totte''
|2002
|He gets a mushroom,
|Arrangement
|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|-
|-
|[[Super Mario (form)|スーパーマリオ]]だぜ
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|''Sūpā Mario da ze''
|2003
|And becomes Super Mario.
|Arrangement
|<!--Ryoji Yoshitomi, Kyoko Miyamoto (specific arranger unknown)-->
|-
|-
|[[Fire Flower|フラワー]]を取って
|rowspan=2|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
|''Furawā wo totte''
|rowspan=2|2003
|He gets a Flower,
|Arrangement
|Taiju Suzuki
|-
|-
|[[Fire Mario|ファイアマリオ]]
|Past arrangement (''Super Mario All-Stars'')
|''Faia Mario''
|Koji Kondo
|And becomes Fire Mario.
|-
|-
|<br>
|''[[Mario Golf: Toadstool Tour]]''
|2003
|Vocalization
|[[Jen Taylor]]
|-
|-
|[[Goomba|クリボー]]だ [[Koopa Troopa|ノコノコ]]だ
|''[[Mario Kart: Double Dash!!]]''
|''Kuribō da Nokonoko da''
|2003
|It's Goomba, Koopa Troopa,  
|Arrangement
|<!--Shinobu Tanaka, Kenta Nagata (specific arranger unknown)-->
|-
|-
|[[Buzzy Beetle|メット]]だぜ 倒せ!
|''[[Mario Party 5]]''
|''Metto da ze taose!''
|2003
|And Buzzy Beetle, defeat them!
|Arrangement
|Aya Tanaka
|-
|-
|マリオは いつも
|rowspan=2|''[[Mario & Luigi: Superstar Saga]]''
|''Mario wa itsumo''
|rowspan=2|2003
|Mario is always
|Arrangement
|Yoko Shimomura
|-
|-
|元気で強い
|Vocalization
|''Genki de tsuyoi''
|[[Charles Martinet]]
|Energetic and strong.
|-
|-
|<br>
|''[[Donkey Konga]]''
|2003
|Arrangement
|Junko Ozawa<ref>[https://vgmdb.net/album/7672 Donkey Konga: The Hottest Hits]. ''VGMdb''. Retrieved September 22, 2019.</ref>
|-
|-
|きょうも元気に マリオが走る 走る
|''[[Mario vs. Donkey Kong]]''
|''Kyō mo genki ni Mario ga hashiru hashiru''
|2004
|Mario is energetically running, running again today.
|Arrangement
|[[Lawrence Schwedler]]
|-
|-
|[[Bowser|クッパ]]一族をやっつけに行くぞ 行くぞ
|''[[Paper Mario: The Thousand-Year Door]]''
|''Kuppa ichizoku wo yattsuke ni iku zo iku zo''
|2004
|He's going, going to defeat Bowser's family.
|Arrangement
|<!--Yoshito Hirano, Yuka Tsujiyoko (specific arranger unknown)-->
|-
|-
|きょうも元気に マリオが走る
|''[[WarioWare: Twisted!]]''
|''Kyō mo genki ni Mario ga hashiru''
|2004
|Mario is energetically running again today.
|Original
|Koji Kondo
|-
|-
|きょうも元気に ジャンプ
|''[[Mario Power Tennis]]''
|''Kyō mo genki ni janpu''
|2004
|Jump energetically again today.
|Arrangement
|Motoi Sakuraba
|-
|-
|きょうも元気に コインを探せ
|rowspan=2|''[[Super Mario 64 DS]]''
|''Kyō mo genki ni koin wo sagase''
|rowspan=2|2004
|Search energetically for coins again today.
|Past arrangement (''Super Mario 64'')
|Koji Kondo
|-
|-
|きょうも進めよ マリオ
|Past arrangement (''Super Mario Sunshine'')
|''Kyō mo susume yo Mario''
|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|Keep advancing today, Mario.
|-
|-
|<br>
|''[[WarioWare: Touched!]]''
|2004
|Original
|Koji Kondo
|-
|-
|[[Super Star|スター]]を取って [[Invincible Mario|無敵]]になろう
|''[[Dance Dance Revolution: Mario Mix]]''
|''Sutā who totte, muteki ni narō''
|2005
|He'll collect a star to become invulnerable,
|Arrangement
|
|-
|-
|[[Warp Zone|早く]]ピーチを 助けに行こう
|''[[Mario Superstar Baseball]]''
|''Hayaku Pīchi wo tasuke ni ikō''
|2005
|And quickly go to rescue Peach.
|Arrangement
|
|-
|-
|<br>
|''[[Mario Tennis: Power Tour]]''
|2005
|Arrangement
|Motoi Sakuraba
|-
|-
|[[Lakitu|ジュゲム]]だ [[Spiny|とげぞー]]だ
|''[[Mario & Luigi: Partners in Time]]''
|''Jugemu da, Togezō da''
|2005
|It's Lakitu, Spiny,
|Arrangement
|Yoko Shimomura
|-
|-
|[[Cheep Cheep|プクプク]]だぜ 倒せ!
|''[[Tetris DS]]''
|''Pukupuku da ze taose!''
|2006
|And Cheep-cheep, defeat them!
|Arrangement
|<!--Minako Hamano, Akira Fujiwara (specific arranger unknown)-->
|-
|-
|マリオは いつも
|rowspan=2|''[[New Super Mario Bros.]]''
|''Mario wa itsumo''
|rowspan=2|2006
|Mario is always
|Arrangement
|<!--Asuka Ohta, Hajime Wakai (specific arranger unknown)-->
|-
|-
|元気で強い
|Past arrangement (''Super Mario Sunshine'')
|''Genki de tsuyoi''
|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|Energetic and strong.
|-
|-
|<br>
|rowspan=2|''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|rowspan=2|2006
|Arrangement
|rowspan=2|Lawrence Schwedler
|-
|-
|きょうも元気に マリオが走る 走る
|Past arrangement (''Mario vs. Donkey Kong'')
|Kyō mo genki ni Mario ga hashiru hashiru
|Mario is energetically running, running again today.
|-
|-
|来たぜお城だ [[Fireworks|花火]]を上げろ 上げろ
|rowspan=2|''[[WarioWare: Smooth Moves]]''
|Kita ze o shiro da hanabi wo agero agero
|rowspan=2|2006
|You've arrived, it's the castle. Fire, fire the fireworks.
|Original
|Koji Kondo
|-
|-
|[[Hammer Bro|ハンマーブロス]]を ひらりとかわし
|Arrangement
|Hanmā Burosu wo hirari to kawashi
|<!--Naoko Mitome, Masanobu Matsunaga, Yasuhisa Baba (specific arranger unknown)-->
|Run nimbly between the Hammer Bros.,
|-
|-
|最後の力を出せ マリオ
|''[[Super Paper Mario]]''
|Saigo no chikara wo dase Mario
|2007
|And unsheathe your ultimate power, Mario.
|Arrangement
|<!--Naoko Mitome, Chika Sekigawa (specific arranger unknown)-->
|-
|-
|長い旅だったけれど
|''[[Mario Party 8]]''
|Nagai tabi datta keredo
|2007
|It's been a long journey, but
|Arrangement
|Yoshihiro Tsukahara
|-
|-
|もうすぐ終わる
|''[[Super Mario Galaxy]]''
|Mō sugu owaru
|2007
|It will end soon.
|Arrangement
|[[Mahito Yokota]]
|-
|-
|やったぜ!やったぜ!
|''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'' ([[Wii]])
|Yatta ze! Yatta ze!
|2007
|You did it! You did it!
|Original
|Koji Kondo
|-
|-
|クッパ倒した
|''[[Mario Party DS]]''
|Kuppa taoshita
|2007
|You defeated Bowser.
|Arrangement
|<!--Hironobu Yahata, Shinya Ohtouge (specific arranger unknown)-->
|-
|-
|<br>
|''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'' ([[Nintendo DS]])
|2008
|Past arrangement (''Tetris DS'')
|<!--Minako Hamano, Akira Fujiwara (specific arranger unknown)-->
|-
|-
|ピーチ姫に THANK YOUと言われ
|rowspan=2|''[[Super Smash Bros. Brawl]]''
|Pīchi-hime ni sankyū to iware
|rowspan=2|2008
|Being told "thank you" by Princess Peach,
|Arrangement
|Koji Kondo ''("Ground Theme")''<br>Masaaki Iwasaki ''("Ground Theme 2")''
|-
|-
|マリオの心は 大きくはずんだ
|Past arrangement (''Super Smash Bros. Melee'')
|Mario no kokoro wa ōkiku hazu n da
|Shogo Sakai
|Mario's heart must swell.
|-
|-
|<br>
|''[[Mario & Luigi: Bowser's Inside Story]]''
|2009
|Arrangement
|Yoko Shimomura
|-
|-
|マリオの冒険は
|''[[Mario Clock]]''
|Mario no bōken wa
|2009
|Mario's adventure
|Original
|Koji Kondo
|-
|''[[Mario vs. Donkey Kong: Minis March Again!]]''
|2009
|Arrangement
|Lawrence Schwedler
|-
|''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'' (Wii)
|2009
|Arrangement
|
|-
|-
|ここで経ったけれど
|''[[New Super Mario Bros. Wii]]''
|Koko de owatta keredo
|2009
|Ended here, even if
|Arrangement
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|-
|マリオの夢は 果てなく続く
|''[[Super Mario Galaxy 2]]''
|Mario no yume wa hatenaku tsuzuku
|2010
|Mario's dream continues without end.
|Arrangement
|}
|Mahito Yokota
</blockquote>
|-
 
|''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''
=====''Super Mario Bros.: Mario Syndrome''=====
|2010
In the 1986 maxi-single ''[[Super Mario Bros.: Mario Syndrome]]'' by Bonus21, an arrangement of the song can be heard in the track 「マリオ・シンドローム」(''Mario Shidorōmu'', Mario Syndrome). It can also be heard in the second track of the album 「マリオ・シンドローム リミックス・バージョン」(''Mario Shidorōmu Rimikkusu Bājon'', Mario Syndrome: Remix Version).
|Arrangement
 
|Lawrence Schwedler
{{media table
|-
|file1=1mariosyndrome_ground.wav
|rowspan=2|''[[Super Mario 3D Land]]''
|title1=マリオシンドローム
|rowspan=2|2011
|length1=0:30
|Arrangement
|file2=2mariosyndrome_ground.wav
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|title2=マリオ・シンドローム リミックス・バージョン
|-
|length2=0:30
|Vocalization
}}
|Charles Martinet
 
|-
=====''Super Mario World'' (album)=====
|''[[Fortune Street]]''
The ''[[Super Mario World (album)|Super Mario World]]'' album includes an arrangement of the "Ground Theme" by Soichi Noriki and performed by the Mario World Band, titled "Super Mario Bros." It is based on the [[Special Zone]] arrangement heard in ''[[Super Mario World]]''.
|2011
 
|Arrangement
=====Mario & Zelda Big Band Live=====
|
The [[Mario & Zelda Big Band Live]] concerts, held on September 14, 2003 at {{wp|Nihon Seinenkan|Nihon Seinenkan Hall}} in [[Tokyo]], [[Japan]], included four arrangements of the "Ground Theme", all of which were included on the ''Mario & Zelda Big Band Live CD'', and the Mario & Zelda Big Band Live DVD. The first was a solo {{wp|guitar}} arrangement of the "Ground Theme" titled 「'''オープニング (マリオのテーマ) (ファミコン:「スーパーマリオブラザーズ」より)'''」 (''Ōpuningu (Mario no Tēma) (Famikon: `Sūpā Mario Burazāzu' Yori)'', "Opening (Mario's Theme) (Famicom: From "Super Mario Bros.")") by [[Ashura Benimaru Itoh]]. It also includes a brief arrangement of the "[[Underground Theme]]".
|-
 
|''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'' (Wii)
The second was a {{wp|big band}} medley arrangement performed by The Big Band of Rogues and [[Koji Kondo]] titled 「スーパーマリオブラザーズメドレー (ファミコン:「スーパーマリオブラザーズ」より)」 (''Sūpā Mario Burazāzu Medorē (Famikon: `Sūpā Mario Burazāzu' Yori)'', "Super Mario Bros. Medley (Famicom: From "Super Mario Bros.")"). It includes arrangements of the "Ground Theme", the "[[Underwater Theme]]", and the "Underground Theme".
|2011
 
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'')
The third was a group {{wp|a cappella}} arrangement of "Secret Course" from ''[[Super Mario Sunshine]]'' performed by The Big Band of Rogues titled 「'''マリオ・スキャットバージョン (GC:「スーパーマリオサンシャイン」より)'''」 (''Mario Sukyatto Bājon (GC: `Sūpā Mario Sanshain' Yori)'', "Mario Scat Version (GC: From "Super Mario Sunshine")").
|
 
|-
The fourth is a big band arrangement of "Go Go Mario!!", the lyrical arrangement of the "Ground Theme" from ''[[Mario no Daibōken]]''. It is titled 「'''GO GO マリオ (ファミコン:「スーパーマリオブラザーズ」より)'''」 (''GO GO Mario (Famikon: `Sūpā Mario Burazāzu' Yori)'', "GO GO Mario (Famicom: From "Super Mario Bros.")"). It was performed by The Big Band of Rogues, and vocals were provided by {{wp|Seiko Matsuda}}
|''[[Mario Kart 7]]''
 
|2011
=====Nintendo Live 2023=====
|Arrangement
Nintendo Live 2023 in {{wp|Seattle}}, {{wp|Washington (state)|Washington}}, [[United States of America|USA]] featured a live performance by the [[Super Mario Super Big Band]] of themes from various ''Super Mario'' games, including the ''Super Mario Bros.'' "Ground Theme."<ref name=NintendoLive2023>{{cite|author=Hitbox Hero|url=youtu.be/wxO8kd3j4R8?si=t0NCUs6d5bBJFFG9&t=114|timestamp=01:54|title=Nintendo Live 2023 - Super Mario Super Big Band uncut full show|date=September 3, 2023|language=en-us|publisher=YouTube|accessdate=November 2, 2023}}</ref>
|<!--Kenta Nagata, Satomi Terui (specific arranger unknown)-->
 
====Other media====
{{see also|Lists of references}}
=====''The Legend of Zelda''=====
In ''[[zeldawiki:The Legend of Zelda (TV Series)|The Legend of Zelda]]'' television series episode [[zeldawiki:Doppelganger|Doppelganger]], [[Link]] whistles the "Ground Theme" while practicing with his sword at the beginning of the episode.
 
=====''Nintendo Campus Challenge''=====
In the 1991 version of ''[[Nintendo Campus Challenge]]'', the music that plays on the introduction screens before playing each game incorporated the first seven notes of the "Ground Theme" at the start, then leading to a original tune afterward. A 16-bit arrangement of it can be found in the data files of the 1992 version, as it goes unused.
 
Additionally, in the 1992 version, a more fast-paced arrangement of the first seven notes of the "Ground Theme" plays on the introduction screens before playing each game.
 
The latter arrangement is reused in ''[[Nintendo PowerFest '94]]'' for the same purpose.
 
=====''EarthBound''=====
One of the [[Wikibound:List of EarthBound enemies by battle song|battle themes]] in ''[[Wikibound:EarthBound|EarthBound]]'', uses the first six notes of the "Ground Theme". Most notably, the bosses that use this theme are [[Wikibound:Mini Barf|Mini Barf]], [[Wikibound:Master Belch|Master Belch]], and [[Wikibound:Master Barf|Master Barf]]. A rearrangement of this battle theme would appear in the ''EarthBound'' section of ''[[Wikibound:Mother 1+2|MOTHER 1+2]]'' with different samples.
=====Game Boy Camera=====
In the application for the [[Game Boy Camera]] accessory, a chiptune arrangement of the "Ground Theme" is incorporated into the theme heard on the title screen.
 
{{media table
|file=gbcamera.wav
|title=Main Title
|length=0:30
}}
 
=====''Daigasso! Band Brothers''=====
''{{wp|Daigasso! Band Brothers}}'' features an arrangement medley titled "Mario Medley" that includes the ''[[Super Mario Bros.]]'' "Ground Theme", the ''[[Super Mario World]]'' "[[Ground Theme (Super Mario World)|Ground Theme]]", the ''[[Super Mario Bros. 3]]'' "[[Ground Theme (Super Mario Bros. 3)|Ground Theme]]", the ''[[Super Mario Land]]'' "Ground Theme", "[[Isle Delfino (theme)|Isle Delfino]]" from ''[[Super Mario Sunshine]]'', and the "[[Super Mario 64 Main Theme]]".
 
=====''Nintendogs: Chihuahua & Friends''=====
In ''{{wp|Nintendogs|Nintendogs: Chihuahua & Friends}}'', the "'''Mario's Theme'''" Box music box item plays an arrangement of the "Ground Theme" as the crank is turned.
 
The item and corresponding arrangement returns in ''{{wp|Nintendogs|Nintendogs: Dalmatian & Friends}}''.
 
{{media table
|file=Nintendogs C&F Mario's Theme.oga
|title=Mario's Theme
|description=The arrangement heard in ''Nintendogs: Chihuahua & Friends''
|length=0:30
}}
 
=====''Brain Age: Train Your Brain in Minutes a Day!''=====
In ''{{wp|Brain Age: Train Your Brain in Minutes a Day!}}'', if the player acquires a rank of "Walking Speed" after an exercise, the man walking on-screen whistles the first six notes of the "Ground Theme" when tapped.
 
=====''Wii'' series=====
======''Wii Music''======
''[[miiwiki:Wii Music|Wii Music]]'' features an arrangement of the "Ground Theme" as a playable song titled "'''Super Mario Bros.'''"
 
This song was performed during the showcase of ''Wii Music'' at [[Nintendo]]'s E3 2008 press conference.<ref>{{cite|language=en-us|publisher=YouTube|accessdate=August 17, 2024|url=www.youtube.com/watch?v=h-RtAd4WxfA|title=Wii Music - Super Mario Bros theme at E3 2008|date=November 14, 2008|author=devyl96}}</ref>
 
{{media table
|file=Wii Music SMB Ground Theme.oga
|title=Super Mario Bros.
|description=The arrangement heard in ''Wii Music''
|length=0:30
}}
 
======''Wii Party U''======
In ''{{iw|miiwiki|Wii Party U}}'', one of the songs in the mode "Dance with Mii" is an arrangement of the "Ground Theme." It is titled "'''Ground Theme (Super Mario Bros.)'''," and the in-game description reads, ''"The theme song from the original Super Mario Bros.!"''
 
{{media table
|file=Wii Party U SMB Ground Theme.oga
|title=Ground Theme (Super Mario Bros.)
|description=The arrangement heard in ''Wii Party U''
|length=0:30
}}
 
=====''Just Dance'' series=====
======''Just Dance 3''======
The [[Wii]] version of ''{{wp|Just Dance 3}}'' and the Japan-exclusive ''{{wp|Just Dance Wii}}'' features a medley remix of the "Ground Theme", "[[Super Star (theme)|Super Star]]", and the "[[Underground Theme]]" titled "Just Mario".
 
======''Just Dance 2018''======
The [[Nintendo Switch]] version of ''{{wp|Just Dance 2018}}'' features an arrangement of "Just Mario" from ''Just Dance 3''.
 
=====''Tekken Tag Tournament 2: Wii U Edition''=====
In ''{{wp|Tekken Tag Tournament 2|Tekken Tag Tournament 2: Wii U Edition}}'', a sped-up, {{wp|techno}} arrangement of the "Ground Theme" plays during Mushroom Battles.
 
{{media table
|file=Tekken TT2 Mushroom Battle World 1-1 Mix.oga
|title=Mushroom Battle
|description=The arrangement heard in ''Tekken Tag Tournament 2: Wii U Edition''
|length=0:30
}}
 
=====''Pushmo World''=====
''{{wp|Pushmo World}}'' contains a medley consisting of the "Ground Theme", "[[Underground Theme]]", and "[[Underwater Theme]]" from ''Super Mario Bros.''
{{media table
|file=Pushmo World SMB Ground Theme.oga
|title={{conjectural|Super Mario Bros. Medley}}
|description=The arrangement of the Ground Theme heard in ''Pushmo World''
|length=0:30
}}
 
=====''Animal Crossing'' series=====
======''Animal Crossing: Pocket Camp''======
In ''[[nookipedia:Animal Crossing: Pocket Camp|Animal Crossing: Pocket Camp]]'', a brief arrangement of the "Ground Theme" would play whenever the player caught a ''[[Super Mario (franchise)|Super Mario]]'' fish during the twelfth Fishing Tourney held around [[Mario Day]] 2019.
 
======''Animal Crossing: New Horizons''======
In ''[[nookipedia:Animal Crossing: New Horizons|Animal Crossing: New Horizons]]'', a brief arrangement of the first six notes of the "Ground Theme" plays when the player puts on ''Super Mario''-themed clothes or accessories.
 
==List of ''Super Mario'' appearances==
:''For appearances of "Game Over," see [[Game Over (theme)#List of Super Mario appearances|Game Over (theme) § List of Super Mario appearances]].''
:''For appearances of "Lost a Life," see [[Lost a Life#List of Super Mario appearances|Lost a Life § List of Super Mario appearances]].''
===Games===
{|class="wikitable sortable" style="width:100%"
!Work
!System
!Year
!Type
!Title
!Credits
|-
|-
|rowspan=3|''[[Super Mario Bros.]]''
|''[[Mario Party 9]]''
|rowspan=3|[[Nintendo Entertainment System]]
|2012
|rowspan=3|1985
|Arrangement
|Original
|<!--Toshiki Aida, Ryosuke Asami (specific arranger unknown)-->
|"Ground Theme"<ref name=History/>
|rowspan=3|[[Koji Kondo]]
|-
|-
|rowspan=2|Arrangement
|rowspan=2|''[[New Super Mario Bros. 2]]''
|"Lost a Life"<ref name=History/>
|rowspan=2|2012
|Arrangement
|<!--Asuka Ohta, Hajime Wakai (specific arranger unknown)-->
|-
|-
|"Game Over"<ref name=History/>
|Past arrangement (''New Super Mario Bros.'')
|
|-
|''[[Paper Mario: Sticker Star]]''
|2012
|Arrangement
|
|-
|rowspan=2|''[[New Super Mario Bros. U]]''
|rowspan=2|2012
|Past arrangement (''New Super Mario Bros. Wii'')
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|-
|''[[Super Mario Bros. Special]]''
|{{wp|PC-8800 series|NEC PC-88}}, {{wp|Sharp X1}}, Samsung SPC-1500
|1986
|Arrangement
|Arrangement
|
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|
|-
|-
|''[[Super Mario Bros.: The Lost Levels]]''
|rowspan=2|''[[Nintendo Land]]''
|[[Family Computer Disk System]]
|rowspan=2|2012
|1986
|Original
|Original
|
|Koji Kondo
|Koji Kondo
|-
|-
|rowspan=2|''[[VS. Super Mario Bros.]]''
|Arrangement
|rowspan=2|[[VS. System]]
|[[Ryo Nagamatsu]]
|rowspan=2|1986
|Original
|
|rowspan=2|Koji Kondo<ref>{{cite|url=vgmdb.net/album/533|title=''Super Mario World''|publisher=VGMdb|accessdate=September 22, 2019}}</ref>
|-
|-
|Remix
|''[[Luigi's Mansion: Dark Moon]]''
|
|2013
|-
|Arrangement
|''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]''
|<!--Chad York, Darren Radtke, Mike Peacock (specific arranger unknown)-->
|[[Game & Watch]] (Crystal Screen)
|-
|1986
|''[[Mario and Donkey Kong: Minis on the Move]]''
|2013
|Arrangement
|Arrangement
|
|James Phillipsen
|
|-
|-
|''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]''
|rowspan=2|''[[New Super Luigi U]]''
|Game & Watch (Special Edition)
|rowspan=2|2013
|1987
|Past arrangement (''New Super Mario Bros. Wii'')
|Past arrangement (''Super Mario Bros.'' (Game & Watch, Crystal Screen))
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|
|
|-
|-
|''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]''
|Past arrangement (''New Super Mario Bros. U'')
|Game & Watch (New Wide Screen)
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|1988
|Past arrangement (''Super Mario Bros.'' (Game & Watch, Crystal Screen))
|
|
|-
|-
|''[[Super Mario Bros. 2]]''
|''[[Mario & Luigi: Dream Team]]''
|Nintendo Entertainment System
|2013
|1988
|Arrangement
|Arrangement
|
|Yoko Shimomura
|Koji Kondo
|-
|-
|''[[Super Mario Bros. 3]]''
|''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''
|Nintendo Entertainment System
|2013
|1988
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'')
|Arrangement
|
|「オルゴール」 (''{{hover|Orugōru|Music Box}}'')<ref name=SMB3>''[[Game Sound Museum: Super Mario Bros. 3]]''</ref>
|Koji Kondo
|-
|-
|''[[Super Mario Land]]''
|''[[Super Mario 3D World]]''
|[[Game Boy]]
|2013
|1989
|Past arrangement (''Super Mario 3D Land'')
|Arrangement
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|
|Hirokazu Tanaka
|-
|-
|''[[Super Mario Bros. (Nelsonic Game Watch)|Super Mario Bros.]]''
|''[[Mario Party: Island Tour]]''
|[[Nelsonic Game Watch]]
|2013
|1989
|Arrangement
|Arrangement
|
|<!--Rei Kondoh, Sara Sakurai, Satoshi Okubo (specific arranger unknown)-->
|
|-
|-
|''[[Super Mario World]]''
|rowspan=2|''[[NES Remix]]''
|[[Super Nintendo Entertainment System]]
|rowspan=2|2013
|1990
|Original
|Arrangement
|「MAP7(スペシャル)」 (''{{hover|Mappu 7 (Supesharu)|MAP 7 (Special)}}'')<ref name=SMW>''[[Super Mario World (album)|Super Mario World]]'' album</ref>
|Koji Kondo
|Koji Kondo
|-
|-
|''[[Mario the Juggler]]''
|Remix
|Game & Watch
|1991
|Arrangement
|
|
|-
|rowspan=2|''[[NES Remix 2]]''
|rowspan=2|2014
|Original
|Koji Kondo
|-
|Past remix (''NES Remix'')
|
|
|-
|-
|''[[Super Mario Kart]]''
|rowspan=2|''[[NES Remix Pack]]''
|Super Nintendo Entertainment System
|rowspan=2|2014
|1992
|Original
|Arrangement
|Koji Kondo
|
|[[Soyo Oka]]
|-
|-
|''[[Mario is Missing! (Nintendo Entertainment System)|Mario is Missing!]]''
|Past remix (''NES Remix'')
|Nintendo Entertainment System
|1993
|Arrangement
|
|
|
|-
|-
|''[[Super Mario All-Stars]]''
|''[[Mario Golf: World Tour]]''
|Super Nintendo Entertainment System
|2014
|1993
|Arrangement
|Arrangement
|
|Motoi Sakuraba
|Soyo Oka
|-
|-
|''[[Super Mario All-Stars + Super Mario World]]''
|''[[Mario Kart 8]]''
|Super Nintendo Entertainment System
|2014
|1994
|Arrangement
|Past arrangement (''Super Mario All-Stars'')
|Ryo Nagamatsu
|
|-
|Soyo Oka
|rowspan=4|''[[Super Smash Bros. for Nintendo 3DS]]''
|rowspan=2|2014
|Arrangement
|Tetsuya Shibata ''("Ground Theme / Underground Theme")''<br>Jesahm ''("3D Land Theme / Beach Theme")''<br>Saki Kasuga ''("Paper Mario Medley")''
|-
|-
|rowspan=4|''[[Super Mario RPG: Legend of the Seven Stars]]''
|Past arrangement (''Super Smash Bros. Brawl'')
|rowspan=4|Super Nintendo Entertainment System
|Koji Kondo
|rowspan=4|1996
|rowspan=4|Arrangement
|"Let's Try"<ref name=SMRPG>''[[Super Mario RPG Original Sound Version]]'' tracklist</ref>
|rowspan=3|[[Yoko Shimomura]]
|-
|-
|"Super Pipe House"<ref name=SMRPG/>
|rowspan=2|2015{{footnote|main|1}}
|Past arrangement (''Super Smash Bros.'')
|Hirokazu Ando
|-
|-
|「お・し・ま・い・!」 (''{{hover|O-shi-ma-i!|T-h-e E-n-d-!}}'')<ref name=SMRPG/>
|Original
|Koji Kondo
|-
|-
|&nbsp;
|''[[Ultimate NES Remix]]''
|
|2014
|Original
|Koji Kondo
|-
|-
|rowspan=2|''[[Super Mario 64]]''
|rowspan=6|''[[Super Smash Bros. for Wii U]]''
|rowspan=2|[[Nintendo 64]]
|rowspan=4|2014
|rowspan=2|1996
|Arrangement
|Arrangement
|"Title Theme"<ref name=SM64>''[[Super Mario 64 Original Soundtrack]]''</ref>
|Koji Kondo ''("Super Mario Bros. Medley")''<br>Hiroshi Okubo ''("Super Mario World Medley")''<br>Nobuko Toda ''("Egg Planet")''
|rowspan=2|[[Koji Kondo]]
|-
|-
|Vocalization
|Past arrangement (''Super Smash Bros. for Nintendo 3DS'')
|"Game Start"<ref name=SM64/>
|Tetsuya Shibata ''("Ground Theme / Underground Theme")''<br>Jesahm ''("3D Land Theme / Beach Theme")''<br>Saki Kasuga ''("Paper Mario Medley")''
|-
|-
|''[[Mario's FUNdamentals]]''
|Past arrangement (''Super Smash Bros. Melee'')
|{{wp|personal computer|PC}}
|Shogo Sakai
|1998
|Arrangement
|
|<!--Michael Pukish, Brian Salter, Matt Berardo (specific arranger unknown)-->
|-
|-
|''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]''
|Past arrangement (''Super Smash Bros. Brawl'')
|Game & Watch (Mini Classics)
|Koji Kondo
|1998
|
|
|
|-
|-
|rowspan=4|''[[Mario Party]]''
|rowspan=2|2015{{footnote|main|1}}
|rowspan=4|Nintendo 64
|Past arrangement (''Super Smash Bros.'')
|rowspan=4|1998
|Hirokazu Ando
|rowspan=4|Arrangement
|"Mario Party Theme"
|rowspan=4|[[Yasunori Mitsuda]]
|-
|-
|"Birthday Cake"
|Original
|-
|"Playing the Game"
|-
|"Everyone's a Super Star"
|-
|rowspan=3|''[[Super Smash Bros.]]''
|rowspan=3|Nintendo 64
|rowspan=3|1999
|rowspan=2|Original
|"Ancient Kingdom Stage"
|Koji Kondo
|Koji Kondo
|-
|-
|"Ancient Kingdom Stage (Finale)"
|''[[Mario vs. Donkey Kong: Tipping Stars]]''
|Koji Kondo
|2015
|Arrangement
|James Phillipsen
|-
|-
|''[[Mario Party 10]]''
|2015
|Arrangement
|Arrangement
|"Peach's Castle Sky Stage"
|<!--Rei Kondoh, Toshiki Aida (specific arranger unknown)-->
|Hirokazu Ando
|-
|-
|rowspan=2|''[[Super Mario Bros. Deluxe]]''
|''[[Puzzle & Dragons: Super Mario Bros. Edition]]''
|rowspan=2|[[Game Boy Color]]
|2015
|rowspan=2|1999
|Arrangement
|Arrangement
|
|<!--Keigo Ozaki, Toshiko Tasaki (specific arranger unknown)-->
|<!--Yuichi Ozaki, Masami Yone (specific arranger unknown)-->
|-
|-
|rowspan=3|''[[Super Mario Maker]]''
|rowspan=3|2015
|Original
|Original
|
|rowspan=2|Koji Kondo
|Koji Kondo
|-
|Past arrangement (''VS. Super Mario Bros.'')
|-
|-
|''[[Mario Golf (Nintendo 64)|Mario Golf]]''
|Nintendo 64
|1999
|Arrangement
|Arrangement
|
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|[[Motoi Sakuraba]]
|-
|-
|''[[Mario Golf (Game Boy Color)|Mario Golf]]''
|''[[Mario & Luigi: Paper Jam]]''
|Game Boy Color
|2015
|1999
|Arrangement
|Arrangement
|
|Yoko Shimomura
|Motoi Sakuraba
|-
|-
|''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''
|''[[Mini Mario & Friends: amiibo Challenge]]''
|Nintendo 64
|2016
|2000
|Arrangement
|Arrangement
|
|James Phillipsen
|Motoi Sakuraba
|-
|-
|rowspan=2|''[[Paper Mario]]''
|rowspan=2|''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]'' ([[Wii U]])
|rowspan=2|Nintendo 64
|rowspan=2|2016
|rowspan=2|2000
|Arrangement
|rowspan=2|Arrangement
|"Mario's Theme"
|rowspan=2|[[Yuka Tsujiyoko]]
|-
|&nbsp;
|-
|rowspan=3|''[[Mario Party 3]]''
|rowspan=3|Nintendo 64
|rowspan=3|2000
|rowspan=3|Arrangement
|"Prologue 2"
|
|
|-
|-
|"Prologue 3"
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'')
|
|
|-
|-
|&nbsp;
|''[[Paper Mario: Color Splash]]''
|
|2016
|Arrangement
|<!--Fumihiro Isobe, Takeru Kanazaki, Shigemitsu Goto (specific arranger unknown)-->
|-
|rowspan=3|''[[Super Mario Maker for Nintendo 3DS]]''
|rowspan=3|2016
|Original
|rowspan=2|Koji Kondo
|-
|-
|''[[Super Mario Advance]]''
|Past arrangement (''VS. Super Mario Bros.'')
|[[Game Boy Advance]]
|2001
|Arrangement
|
|
|-
|-
|''[[Mario Kart: Super Circuit]]''
|Past arrangement (''Super Mario Maker'')
|Game Boy Advance
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|2001
|Arrangement
|
|
|-
|-
|''[[Luigi's Mansion]]''
|''[[Super Mario Run]]''
|[[Nintendo GameCube]]
|2016
|2001
|Arrangement
|Arrangement
|
|
|<!--Kazumi Totaka, Shinobu Tanaka (specific arranger unknown)-->
|-
|-
|rowspan=3|''[[Super Smash Bros. Melee]]''
|''[[Mario Kart 8 Deluxe]]''
|rowspan=3|Nintendo GameCube
|2017
|rowspan=3|2001
|Past arrangement (''Mario Kart 8'')
|rowspan=2|Original
|Ryo Nagamatsu
|"Mushroom Kingdom"
|Koji Kondo
|-
|-
|"Mushroom Kingdom (Finale)"
|rowspan=3|''[[Super Mario Odyssey]]''
|rowspan=3|2017
|Arrangement
|Naoto Kubo
|-
|Past arrangement (''Super Mario 64'')
|Koji Kondo
|Koji Kondo
|-
|-
|Arrangement
|Past arrangement (''Super Mario 3D Land'')
|"Princess Peach's Castle"
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|Shogo Sakai
|-
|-
|rowspan=2|''[[Super Mario World: Super Mario Advance 2]]''
|''[[Mario Party: The Top 100]]''
|rowspan=2|Game Boy Advance
|2017
|rowspan=2|2001
|Arrangement
|Arrangement
|
|<!--Masayoshi Ishi, Sara Sakurai (specific arranger unknown)-->
|<!--Yasushi Ida, Taiju Suzuki (specific arranger unknown)-->
|-
|-
|Past arrangement (''Super Mario Advance'')
|''[[Mario Tennis Aces]]''
|
|2018
|Sound effect
|
|
|-
|-
|rowspan=2|''[[Super Mario Sunshine]]''
|''[[WarioWare Gold]]''
|rowspan=2|Nintendo GameCube
|2018
|rowspan=2|2002
|Original
|rowspan=2|Arrangement
|Koji Kondo
|"Secret Course"<ref name=SMS>''[[Super Mario Sunshine Original Soundtrack]]''</ref>
|rowspan=2|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|-
|-
|&nbsp;
|''[[Super Mario Party]]''
|2018
|Arrangement
|<!--Toshiki Aida, Satoshi Okubo, Naruki Kadosaka (specific arranger unknown)-->
|-
|-
|''[[Yoshi's Island: Super Mario Advance 3]]''
|''[[Luigi's Mansion (Nintendo 3DS)|Luigi's Mansion]]'' ([[Nintendo 3DS]])
|Game Boy Advance
|2018
|2002
|Past arrangement (''Luigi's Mansion'')
|Past arrangement (''Super Mario Advance'')
|<!--Kazumi Totaka, Shinobu Tanaka (specific arranger unknown)-->
|
|-
|
|rowspan=8|''[[Super Smash Bros. Ultimate]]''
|rowspan=8|2018
|Original
|Koji Kondo
|-
|Past arrangement (''Super Smash Bros.'')
|Hirokazu Ando
|-
|-
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|Past arrangement (''Super Smash Bros. Melee'')
|Nintendo GameCube
|Shogo Sakai
|2003
|Arrangement
|
|<!--Ryoji Yoshitomi, Kyoko Miyamoto (specific arranger unknown)-->
|-
|-
|rowspan=3|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
|Past arrangement (''Super Smash Bros. Brawl'')
|rowspan=3|Game Boy Advance
|Koji Kondo
|rowspan=3|2003
|Arrangement
|
|Taiju Suzuki
|-
|-
|Past arrangement (''Super Mario All-Stars'')
|Past arrangement (''Super Smash Bros. for Nintendo 3DS'')
|
|Tetsuya Shibata ''("Ground Theme / Underground Theme")''<br>Jesahm ''("3D Land Theme / Beach Theme")''<br>Saki Kasuga ''("Paper Mario Medley")''
|Soyo Oka
|-
|-
|Past arrangement (''Super Mario Advance'')
|Past arrangement (''Super Smash Bros. for Wii U'')
|
|Koji Kondo ''("Super Mario Bros. Medley")''<br>Hiroshi Okubo ''("Super Mario World Medley")''<br>Nobuko Toda ''("Egg Planet")''
|
|-
|-
|''[[Mario Golf: Toadstool Tour]]''
|Past arrangement (''Super Mario Odyssey'')
|Nintendo GameCube
|Naoto Kubo
|2003
|Vocalization
|
|[[Jen Taylor]]
|-
|-
|''[[Mario Kart: Double Dash!!]]''
|Past arrangement (''Mario vs. Donkey Kong: Tipping Stars'')
|Nintendo GameCube
|James Phillipsen
|2003
|Arrangement
|
|<!--Shinobu Tanaka, Kenta Nagata (specific arranger unknown)-->
|-
|-
|rowspan=6|''[[Mario Party 5]]''
|rowspan=2|''[[New Super Mario Bros. U Deluxe]]''
|rowspan=6|Nintendo GameCube
|rowspan=2|2019
|rowspan=6|2003
|Past arrangement (''New Super Mario Bros. Wii'')
|rowspan=6|Arrangement
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|"Piranha Swing"
|rowspan=6|Aya Tanaka
|-
|-
|"Piranha Ballad"
|Past arrangement (''New Super Mario Bros. U'')
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|-
|-
|"Piranha Metal"
|rowspan=5|''[[Super Mario Maker 2]]''
|rowspan=4|2019
|Original
|rowspan=2|Koji Kondo
|-
|-
|"Doubtful Chance"
|Past arrangement (''VS. Super Mario Bros.'')
|-
|-
|"Card Party"
|Past arrangement (''Super Mario Maker'')
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|-
|-
|"Everybody's Dream"
|Arrangement
|Koji Kondo ''(Sky theme)''<ref>Nintendo (May 15, 2019). [https://youtu.be/jPi-u0D8sQ4?t=442 Super Mario Maker 2 Direct 5.15.2019]. ''YouTube''. Retrieved October 4, 2019.</ref>
|-
|-
|rowspan=4|''[[Mario & Luigi: Superstar Saga]]''
|2020{{footnote|main|1}}
|rowspan=4|Game Boy Advance
|Past arrangement (''Super Mario Bros. 2'')
|rowspan=4|2003
|Koji Kondo
|rowspan=3|Arrangement
|"Mario is Everyone's Star"<ref name=M&L:SS>''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' sound test</ref>
|rowspan=3|Yoko Shimomura
|-
|-
|"Another Sky for Toads"<ref name=M&L:SS/>
|''[[Luigi's Mansion 3]]''
|-
|2019
|"Jump! (Ground Theme)"<ref name=M&L:SS/>
|-
|Vocalization
|
|[[Charles Martinet]]
|-
|''[[Donkey Konga]]''
|Nintendo GameCube
|2003
|Arrangement
|Arrangement
|
|<!--Chad York, Darren Radtke (specific arranger unknown)-->
|Junko Ozawa<ref>{{cite|url=vgmdb.net/album/7672|title=''Donkey Konga: The Hottest Hits''|publisher=VGMdb|accessdate=September 22, 2019}}</ref>
|-
|-
|''[[Mario vs. Donkey Kong]]''
|''[[Paper Mario: The Origami King]]''
|Game Boy Advance
|2020
|2004
|Sound effect
|Arrangement
|
|
|[[Lawrence Schwedler]]
|-
|-
|rowspan=2|''[[Paper Mario: The Thousand-Year Door]]''
|rowspan=3|''[[Super Mario 3D All-Stars]]''
|rowspan=2|Nintendo GameCube
|rowspan=3|2020
|rowspan=2|2004
|Past arrangement (''Super Mario 64'')
|Arrangement
|
|<!--Yoshito Hirano, Yuka Tsujiyoko (specific arranger unknown)-->
|-
|Original
|
|Koji Kondo
|-
|rowspan=2|''[[WarioWare: Twisted!]]''
|rowspan=2|Game Boy Advance
|rowspan=2|2004
|Original
|
|Koji Kondo
|-
|Vocalization
|
|
|-
|''[[Mario Power Tennis]]''
|Nintendo GameCube
|2004
|Arrangement
|
|Motoi Sakuraba
|-
|rowspan=4|''[[Super Mario 64 DS]]''
|rowspan=4|[[Nintendo DS]]
|rowspan=4|2004
|Arrangement
|
|
|-
|Past arrangement (''Super Mario 64'')
|"Title Theme"<ref name=SM64/>
|rowspan=2|Koji Kondo
|-
|Past vocalization (''Super Mario 64'')
|"Game Start"<ref name=SM64/>
|-
|Past arrangement (''Super Mario Sunshine'')
|
|Koji Kondo
|-
|''[[WarioWare: Touched!]]''
|Nintendo DS
|2004
|Original
|
|Koji Kondo
|-
|rowspan=2|''[[Donkey Konga 3 JP]]''
|rowspan=2|Nintendo GameCube
|rowspan=2|2005
|Original
|
|Koji Kondo
|-
|Arrangement
|
|
|-
|''[[Dance Dance Revolution: Mario Mix]]''
|Nintendo GameCube
|2005
|Arrangement
|"Here We Go!"
|
|-
|''[[Mario Superstar Baseball]]''
|Nintendo GameCube
|2005
|Arrangement
|
|
|-
|''[[Mario Tennis: Power Tour]]''
|Game Boy Advance
|2005
|Arrangement
|
|Motoi Sakuraba
|-
|''[[Mario Kart Arcade GP]]''
|{{wp|Arcade video game|Arcade}}
|2005
|Arrangement
|
|<!--Yoshie Arakawa, Koji Nakagawa, Yuri Misumi (specific arranger unknown)-->
|-
|''[[Mario & Luigi: Partners in Time]]''
|Nintendo DS
|2005
|Arrangement
|
|Yoko Shimomura
|-
|''[[Tetris DS]]''
|Nintendo DS
|2006
|Arrangement
|
|<!--Minako Hamano, Akira Fujiwara (specific arranger unknown)-->
|-
|rowspan=2|''[[New Super Mario Bros.]]''
|rowspan=2|Nintendo DS
|rowspan=2|2006
|Arrangement
|
|<!--Asuka Ohta, Hajime Wakai (specific arranger unknown)-->
|-
|Past arrangement (''Super Mario Sunshine'')
|
|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|-
|rowspan=2|''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|rowspan=2|Nintendo DS
|rowspan=2|2006
|Arrangement
|
|rowspan=2|Lawrence Schwedler
|-
|Past arrangement (''Mario vs. Donkey Kong'')
|
|-
|rowspan=2|''[[WarioWare: Smooth Moves]]''
|rowspan=2|[[Wii]]
|rowspan=2|2006
|Original
|"Super Mario Bros. 10 Coins"
|Koji Kondo
|-
|Arrangement
|
|<!--Naoko Mitome, Masanobu Matsunaga, Yasuhisa Baba (specific arranger unknown)-->
|-
|''[[Mario Kart Arcade GP 2]]''
|Arcade
|2007
|Arrangement
|
|<!--Yoshie Arakawa, Koji Nakagawa, Yuri Misumi (specific arranger unknown)-->
|-
|''[[Super Paper Mario]]''
|Wii
|2007
|Arrangement
|
|<!--Naoko Mitome, Chika Sekigawa (specific arranger unknown)-->
|-
|''[[Mario Party 8]]''
|Wii
|2007
|Arrangement
|
|Yoshihiro Tsukahara
|-
|rowspan=3|''[[Super Mario Galaxy]]''
|rowspan=3|Wii
|rowspan=3|2007
|rowspan=2|Arrangement
|"Super Mario 2007"<ref name=SMG>''[[Super Mario Galaxy Original Soundtrack]]''</ref>
|rowspan=3|[[Mahito Yokota]]
|-
|"Cosmic Comet"<ref name=SMG/>
|-
|Arrangement
|
|-
|''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]''
|Wii
|2007
|Original
|"Ground BGM"
|Koji Kondo
|-
|''[[Mario Party DS]]''
|Nintendo DS
|2007
|Arrangement
|"What's This Song?"
|<!--Hironobu Yahata, Shinya Ohtouge (specific arranger unknown)-->
|-
|''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]''
|Nintendo DS
|2008
|Past arrangement (''Tetris DS'')
|
|<!--Minako Hamano, Akira Fujiwara (specific arranger unknown)-->
|-
|rowspan=3|''[[Super Smash Bros. Brawl]]''
|rowspan=3|Wii
|rowspan=3|2008
|rowspan=2|Arrangement
|"Ground Theme (Super Mario Bros.)"
|Koji Kondo
|-
|"Ground Theme 2 (Super Mario Bros.)"
|Masaaki Iwasaki
|-
|Past arrangement (''Super Smash Bros. Melee'')
|"Princess Peach's Castle (Melee)"
|Shogo Sakai
|-
|''[[Mario Kart Wii]]''
|Wii
|2008
|Sound effect
|
|
|-
|''[[Mario Power Tennis#"New Play Control!" Series|New Play Control! Mario Power Tennis]]''
|Wii
|2009
|Past arrangement (''Mario Power Tennis'')
|
|[[Motoi Sakuraba]]
|-
|''[[Art Style: PiCTOBiTS]]''
|[[Nintendo DSi]]
|2009
|Arrangement
|
|YMCK
|-
|''[[Mario & Luigi: Bowser's Inside Story]]''
|Nintendo DS
|2009
|Arrangement
|
|Yoko Shimomura
|-
|''[[Mario Calculator]]''
|Nintendo DSi
|2009
|Original
|
|Koji Kondo
|-
|''[[Mario Clock]]''
|Nintendo DSi
|2009
|Original
|
|Koji Kondo
|-
|''[[WarioWare: D.I.Y.]]''
|Nintendo DS
|2009
|Arrangement
|
|
|-
|''[[Mario vs. Donkey Kong: Minis March Again!]]''
|Nintendo DSi
|2009
|Arrangement
|
|Lawrence Schwedler
|-
|''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]''
|Wii
|2009
|Arrangement
|
|
|-
|rowspan=3|''[[New Super Mario Bros. Wii]]''
|rowspan=3|Wii
|rowspan=3|2009
|rowspan=3|Arrangement
|"Toad House"<ref name=Piano/>
|Koji Kondo & Shiho Fujii<ref name=Piano/>
|-
|"Staff Credit Roll"<ref name=Piano/>
|Ryo Nagamatsu<ref name=Piano/>
|-
|&nbsp;
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|''[[Super Mario Galaxy 2]]''
|Wii
|2010
|Arrangement
|
|Mahito Yokota
|-
|''[[WarioWare: D.I.Y. Showcase]]''
|Wii
|2010{{footnote|main|1}}
|Past arrangement (''WarioWare: D.I.Y.'')
|
|
|-
|''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''
|Nintendo DS
|2010
|Arrangement
|
|Lawrence Schwedler
|-
|''[[Super Mario All-Stars Limited Edition]]''
|Wii
|2010
|Past arrangement (''Super Mario All-Stars'')
|
|Soyo Oka
|-
|''[[Mario Sports Mix]]''
|Wii
|2009
|Arrangement
|
|
|-
|rowspan=3|''[[Super Mario 3D Land]]''
|rowspan=3|[[Nintendo 3DS]]
|rowspan=3|2011
|Arrangement
|
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|-
|Vocalization
|
|Charles Martinet
|-
|Past arrangement (''Super Mario Galaxy 2'')
|
|Mahito Yokota
|-
|''[[Fortune Street]]''
|Wii
|2011
|Arrangement
|
|
|-
|''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''
|Wii
|2011
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'')
|
|
|-
|''[[Mario Kart 7]]''
|Nintendo 3DS
|2011
|Arrangement
|
|<!--Kenta Nagata, Satomi Terui (specific arranger unknown)-->
|-
|rowspan=5|''[[Mario Party 9]]''
|rowspan=5|Wii
|rowspan=5|2012
|rowspan=5|Arrangement
|"Freshen Up!"
|rowspan=5|<!--Toshiki Aida, Ryosuke Asami (specific arranger unknown)-->
|-
|"Jump-Jump-Jumping"
|-
|"Mario Party 9 Main Theme"
|-
|"Museum"
|-
|"Super-Duper Mario Bros."
|-
|rowspan=3|''[[New Super Mario Bros. 2]]''
|rowspan=3|Nintendo 3DS
|rowspan=3|2012
|Arrangement
|
|<!--Asuka Ohta, Hajime Wakai (specific arranger unknown)-->
|-
|Past arrangement (''New Super Mario Bros.'')
|
|
|-
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|-
|rowspan=2|''[[Paper Mario: Sticker Star]]''
|rowspan=2|Nintendo 3DS
|rowspan=2|2012
|rowspan=2|Arrangement
|"Blue Skies, White Clouds"
|
|-
|&nbsp;
|
|-
|rowspan=2|''[[New Super Mario Bros. U]]''
|rowspan=2|[[Wii U]]
|rowspan=2|2012
|Arrangement
|
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|-
|Past arrangement (''New Super Mario Bros. Wii'')
|
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|rowspan=2|''[[Nintendo Land]]''
|rowspan=2|Wii U
|rowspan=2|2012
|Original
|
|Koji Kondo
|-
|Arrangement
|
|[[Ryo Nagamatsu]]
|-
|''[[Luigi's Mansion: Dark Moon]]''
|Nintendo 3DS
|2013
|Arrangement
|
|<!--Chad York, Darren Radtke, Mike Peacock (specific arranger unknown)-->
|-
|''[[Mario and Donkey Kong: Minis on the Move]]''
|Nintendo 3DS
|2013
|Arrangement
|
|[[James Phillipsen]]
|-
|rowspan=2|''[[New Super Luigi U]]''
|rowspan=2|Wii U
|rowspan=2|2013
|Past arrangement (''New Super Mario Bros. Wii'')
|
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|Past arrangement (''New Super Mario Bros. U'')
|
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|-
|''[[Mario & Luigi: Dream Team]]''
|Nintendo 3DS
|2013
|Arrangement
|
|Yoko Shimomura
|-
|''[[Mario Kart Arcade GP DX]]''
|Arcade
|2013
|Arrangement
|
|
|-
|rowspan=2|''[[New Super Mario Bros. U + New Super Luigi U]]''
|rowspan=2|Wii U
|rowspan=2|2013
|Past arrangement (''New Super Mario Bros. Wii'')
|
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|Past arrangement (''New Super Mario Bros. U'')
|
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|-
|''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''
|Wii U
|2013
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'')
|
|
|-
|rowspan=2|''[[Super Mario 3D World]]''
|rowspan=2|Wii U
|rowspan=2|2013
|Arrangement
|"Mario's Colour Panels"<ref name=SM3DW>''[[Super Mario 3D World Original Soundtrack]]''</ref>
|
|-
|Past arrangement (''Super Mario 3D Land'')
|"Rainbow Run"<ref name=SM3DW/>
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|-
|''[[Mario Party: Island Tour]]''
|Nintendo 3DS
|2013
|Arrangement
|
|<!--Rei Kondoh, Sara Sakurai, Satoshi Okubo (specific arranger unknown)-->
|-
|rowspan=2|''[[NES Remix]]''
|rowspan=2|Wii U
|rowspan=2|2013
|Original
|
|Koji Kondo
|-
|Remix
|
|
|-
|rowspan=2|''[[NES Remix 2]]''
|rowspan=2|Wii U
|rowspan=2|2014
|Original
|
|Koji Kondo
|-
|Past remix (''NES Remix'')
|
|
|-
|rowspan=2|''[[NES Remix Pack]]''
|rowspan=2|Wii U
|rowspan=2|2014
|Original
|
|Koji Kondo
|-
|Past remix (''NES Remix'')
|
|
|-
|''[[Mario Golf: World Tour]]''
|Nintendo 3DS
|2014
|Arrangement
|
|Motoi Sakuraba
|-
|''[[Mario Kart 8]]''
|Wii U
|2014
|Arrangement
|"3DS Piranha Plant Pipeway"<ref name=MK8>''[[Mario Kart 8 Original Soundtrack]]'' tracklist</ref>
|Ryo Nagamatsu
|-
|rowspan=6|''[[Super Smash Bros. for Nintendo 3DS]]''
|rowspan=6|Nintendo 3DS
|rowspan=4|2014
|rowspan=3|Arrangement
|"Ground Theme / Underground Theme (Super Mario Bros.)"
|Tetsuya Shibata
|-
|"Super Mario 3D Land Theme / Beach Theme"
|Jesahm
|-
|"Paper Mario Medley"
|Saki Kasuga
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|"Ground Theme (Super Mario Bros.)"
|Koji Kondo
|-
|2015{{footnote|main|2}}
|Past arrangement (''Super Smash Bros.'')
|"Peach's Castle Stage"
|Hirokazu Ando
|-
|2015{{footnote|main|3}}
|Original
|"Ground Theme (Super Mario Bros.)"
|Koji Kondo
|-
|''[[Ultimate NES Remix]]''
|Nintendo 3DS
|2014
|Original
|
|Koji Kondo
|-
|rowspan=10|''[[Super Smash Bros. for Wii U]]''
|rowspan=10|Wii U
|rowspan=8|2014
|rowspan=3|Arrangement
|"Super Mario Bros. Medley"
|Koji Kondo
|-
|"Super Mario World Medley"
|Hiroshi Okubo
|-
|"Egg Planet"
|Nobuko Toda
|-
|Past arrangement (''Super Smash Bros. Melee'')
|"Princess Peach's Castle"
|Shogo Sakai
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|"Ground Theme (Super Mario Bros.)"
|Koji Kondo
|-
|rowspan=3|Past arrangement (''Super Smash Bros. for Nintendo 3DS'')
|"Ground Theme / Underground Theme (Super Mario Bros.)"
|Tetsuya Shibata
|-
|"Super Mario 3D Land Theme / Beach Theme"
|Jesahm
|-
|"Paper Mario Medley"
|Saki Kasuga
|-
|2015{{footnote|main|2}}
|Past arrangement (''Super Smash Bros.'')
|"Peach's Castle Stage"
|Hirokazu Ando
|-
|2015{{footnote|main|3}}
|Original
|"Ground Theme (Super Mario Bros.)"
|Koji Kondo
|-
|''[[Captain Toad: Treasure Tracker]]''
|Wii U
|2014
|Arrangement
|
|<!--Mahito Yokota, Naoto Kubo (specific arranger unknown)-->
|-
|''[[Mario vs. Donkey Kong: Tipping Stars]]''
|Nintendo 3DS, Wii U
|2015
|Arrangement
|
|James Phillipsen
|-
|rowspan=4|''[[Mario Party 10]]''
|rowspan=4|Wii U
|rowspan=4|2015
|rowspan=4|Arrangement
|"Mario's Theme"
|rowspan=4|<!--Rei Kondoh, Toshiki Aida (specific arranger unknown)-->
|-
|"How Far Did You Make It?"
|-
|"What Are The Results?"
|-
|"First Theme"
|-
|''[[Puzzle & Dragons: Super Mario Bros. Edition]]''
|Nintendo 3DS
|2015
|Arrangement
|
|<!--Keigo Ozaki, Toshiko Tasaki (specific arranger unknown)-->
|-
|''[[Puzzle & Dragons: Super Mario Bros. Edition|Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition]]''
|Nintendo 3DS
|2015
|Past arrangement (''Puzzle & Dragons: Super Mario Bros. Edition'')
|
|<!--Keigo Ozaki, Toshiko Tasaki (specific arranger unknown)-->
|-
|rowspan=3|''[[Super Mario Maker]]''
|rowspan=3|Wii U
|rowspan=3|2015
|Original
|
|Koji Kondo
|-
|Arrangement
|
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|-
|Past remix (''VS. Super Mario Bros.'')
|
|Koji Kondo
|-
|''[[Mario & Luigi: Paper Jam]]''
|Nintendo 3DS
|2015
|Arrangement
|
|Yoko Shimomura
|-
|''[[Mini Mario & Friends: amiibo Challenge]]''
|Nintendo 3DS, Wii U
|2016
|Arrangement
|
|James Phillipsen
|-
|rowspan=2|''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]''
|rowspan=2|Wii U
|rowspan=2|2016
|Arrangement
|
|
|-
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'')
|
|
|-
|rowspan=4|''[[Paper Mario: Color Splash]]''
|rowspan=4|Wii U
|rowspan=4|2016
|rowspan=4|Arrangement
|"Ruddy Road"
|rowspan=4|<!--Fumihiro Isobe, Takeru Kanazaki, Shigemitsu Goto (specific arranger unknown)-->
|-
|"Prisma Splash!"
|-
|"Thing: Compass"
|-
|&nbsp;
|-
|''[[Mario Party: Star Rush]]''
|Nintendo 3DS
|2016
|Arrangement
|
|<!--Toshiki Aida, Satoshi Okubo (specific arranger unknown)-->
|-
|rowspan=3|''[[Super Mario Maker for Nintendo 3DS]]''
|rowspan=3|Nintendo 3DS
|rowspan=3|2016
|Original
|
|rowspan=2|Koji Kondo
|-
|Past remix (''VS. Super Mario Bros.'')
|
|-
|Past arrangement (''Super Mario Maker'')
|
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|-
|''[[Mario Kart 8 Deluxe]]''
|[[Nintendo Switch]]
|2017
|Past arrangement (''Mario Kart 8'')
|"3DS Piranha Plant Pipeway"<ref name=MK8/>
|Ryo Nagamatsu
|-
|rowspan=2|''[[Mario + Rabbids Kingdom Battle]]''
|rowspan=2|Nintendo Switch
|rowspan=2|2017
|Vocalization
|
|Kaycie Chase
|-
|Vocalization
|
|Yoann Perrier
|-
|''[[Super Mario Run]]''
|{{wp|Android (operating system)|Android}}, {{wp|iOS}}
|2017{{footnote|main|4}}
|Arrangement
|
|
|-
|rowspan=7|''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''
|rowspan=7|Nintendo 3DS
|rowspan=7|2017
|rowspan=3|Arrangement
|"Mario is Everyone's Star DX"
|rowspan=6|Yoko Shimomura
|-
|"Another Sky for Toads DX"
|-
|"Jump! (Ground Theme) DX"
|-
|rowspan=3|Past arrangement (''Mario & Luigi: Superstar Saga'')
|"Mario is Everyone's Star"
|-
|"Another Sky for Toads"
|-
|"Jump! (Ground Theme)"
|-
|Past vocalization (''Mario & Luigi: Superstar Saga'')
|
|Charles Martinet
|-
|rowspan=4|''[[Super Mario Odyssey]]''
|rowspan=4|Nintendo Switch
|rowspan=4|2017
|Original
|"Projection Room: Above Ground"
|Koji Kondo
|-
|Arrangement
|"New Donk City (Band Performance)"
|Naoto Kubo
|-
|Past vocalization (''Super Mario 64'')
|
|Koji Kondo
|-
|Past arrangement (''Super Mario 3D Land'')
|
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|-
|''[[Mario Party: The Top 100]]''
|Nintendo 3DS
|2017
|Arrangement
|
|<!--Masayoshi Ishi, Sara Sakurai (specific arranger unknown)-->
|-
|''[[Mario Tennis Aces]]''
|Nintendo Switch
|2018
|Sound effect
|
|
|-
|rowspan=4|''[[WarioWare Gold]]''
|rowspan=4|Nintendo 3DS
|rowspan=4|2018
|Original
|
|Koji Kondo
|-
|Past arrangement (''WarioWare, Inc.: Mega Microgame$!'')
|
|<!--Ryoji Yoshitomi, Kyoko Miyamoto (specific arranger unknown)-->
|-
|Arrangement
|
|
|-
|Vocalization
|
|[[Cristina Vee]]
|-
|''[[Super Mario Party]]''
|Nintendo Switch
|2018
|Arrangement
|
|<!--Toshiki Aida, Satoshi Okubo, Naruki Kadosaka (specific arranger unknown)-->
|-
|''[[Luigi's Mansion (Nintendo 3DS)|Luigi's Mansion]]''
|Nintendo 3DS
|2018
|Past arrangement (''Luigi's Mansion'')
|
|<!--Kazumi Totaka, Shinobu Tanaka (specific arranger unknown)-->
|-
|rowspan=13|''[[Super Smash Bros. Ultimate]]''
|rowspan=13|Nintendo 3DS
|rowspan=13|2018
|rowspan=2|Original
|"Ground Theme - Super Mario Bros."
|rowspan=2|Koji Kondo
|-
|"Ground Theme - Super Mario series"
|-
|Past arrangement (''Super Smash Bros.'')
|"Ground Theme - Super Mario Bros. <small>(64)</small>"
|Hirokazu Ando
|-
|Past arrangement (''Super Smash Bros. Melee'')
|"Ground Theme - Super Mario Bros. <small>(Melee)</small>"
|Shogo Sakai
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|"Ground Theme - Super Mario Bros. <small>(Brawl)</small>"
|Koji Kondo
|-
|rowspan=3|Past arrangement (''Super Smash Bros. for Nintendo 3DS'')
|"Ground Theme / Underground Theme - Super Mario Bros."
|Tetsuya Shibata
|-
|"Ground Theme / Underwater Theme - Super Mario 3D Land"
|Jesahm
|-
|"Paper Mario Medley"
|Saki Kasuga
|-
|rowspan=3|Past arrangement (''Super Smash Bros. for Wii U'')
|"Super Mario Bros. Medley"
|Koji Kondo
|-
|"Super Mario World Medley"
|Hiroshi Okubo
|-
|"Egg Planet"
|Nobuko Toda
|-
|Past arrangement (''Super Mario Odyssey'')
|"Ground Theme (Band Performance) - Super Mario Bros."
|Naoto Kubo
|-
|Past arrangement (''Mario vs. Donkey Kong: Tipping Stars'')
|"Title Theme - Mario vs. Donkey Kong: Tipping Stars"
|James Phillipsen
|-
|rowspan=2|''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''
|rowspan=2|Nintendo 3DS
|rowspan=2|2018
|Arrangement
|"Doing It Right DX"
|rowspan=2|Yoko Shimomura
|-
|Past arrangement (''Mario & Luigi: Bowser's Inside Story'')
|"Doing It Right"
|-
|rowspan=2|''[[New Super Mario Bros. U Deluxe]]''
|rowspan=2|Nintendo Switch
|rowspan=2|2019
|Past arrangement (''New Super Mario Bros. Wii'')
|
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|Past arrangement (''New Super Mario Bros. U'')
|
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|-
|rowspan=5|''[[Super Mario Maker 2]]''
|rowspan=5|Nintendo Switch
|rowspan=4|2019
|Original
|
|Koji Kondo
|-
|Arrangement
|
|Koji Kondo ''(Sky theme)''<ref>{{cite|language=en-us|author=Nintendo|date=May 15, 2019|url=youtu.be/jPi-u0D8sQ4?t=442|timestamp=07:22|title=''Super Mario Maker 2'' Direct 5.15.2019|publisher=YouTube|accessdate=October 4, 2019}}</ref>
|-
|Past remix (''VS. Super Mario Bros.'')
|
|Koji Kondo
|-
|Past arrangement (''Super Mario Maker'')
|
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|-
|2020{{footnote|main|5}}
|Past arrangement (''Super Mario Bros. 2'')
|
|Koji Kondo
|-
|''[[Luigi's Mansion 3]]''
|Nintendo Switch
|2019
|Arrangement
|
|<!--Chad York, Darren Radtke (specific arranger unknown)-->
|-
|''[[Paper Mario: The Origami King]]''
|Nintendo Switch
|2020
|Sound effect
|
|
|-
|rowspan=7|''[[Super Mario 3D All-Stars]]''
|rowspan=7|Nintendo Switch
|rowspan=7|2020
|Past arrangement (''Super Mario 64'')
|"Title Theme"
|rowspan=2|Koji Kondo
|-
|Past vocalization (''Super Mario 64'')
|"Game Start"
|-
|rowspan=2|Past arrangement (''Super Mario Sunshine'')
|"Secret Course"
|rowspan=2|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|-
|&nbsp;
|-
|rowspan=3|Past arrangement (''Super Mario Galaxy'')
|"Super Mario 2007"
|rowspan=3|Mahito Yokota
|-
|"Cosmic Comet"
|-
|&nbsp;
|-
|''[[Super Mario Bros. 35]]''
|Nintendo Switch
|2020
|Original
|
|Koji Kondo
|-
|''[[Game & Watch: Super Mario Bros.]]''
|[[Game & Watch]]
|2020
|Original
|
|Koji Kondo
|-
|rowspan=2|''[[Super Mario 3D World + Bowser's Fury]]''
|rowspan=2|Nintendo Switch
|rowspan=2|2021
|Past arrangement (''Super Mario 3D Land'')
|"Rainbow Run"<ref name=SM3DW/>
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|-
|Past arrangement (''Super Mario 3D World'')
|"Mario's Colour Panels"<ref name=SM3DW/>
|
|-
|rowspan=2|''[[Mario Golf: Super Rush]]''
|rowspan=2|Nintendo Switch
|2021
|rowspan=2|Arrangement
|
|rowspan=2|Motoi Sakuraba
|-
|2021{{footnote|main|6}}
|-
|''[[WarioWare: Get It Together!]]''
|Nintendo Switch
|2021
|Vocalization
|
|[[Robbie Daymond]]
|-
|rowspan=4|''[[Mario Party Superstars]]''
|rowspan=4|Nintendo Switch
|rowspan=4|2021
|rowspan=3|Arrangement
|"Peach's Birthday Cake"
|rowspan=3|<!--Toshiki Aida, Satoshi Okubo (specific composer unknown)-->
|-
|"Peach's Birthday Cake (Homestretch)"
|-
|"Super-Duper Mario Bros."
|-
|Past arrangement (''Mario Party'')
|"Peach's Birthday Cake (Classic)"
|Yasunori Mitsuda
|-
|''[[Mario Kart Tour]]''
|Android, iOS
|2022{{footnote|main|7}}
|Past arrangement (''Mario Kart 7'')
|
|<!--Kenta Nagata, Satomi Terui (specific arranger unknown)-->
|-
|rowspan=2|''[[Super Mario Bros. Wonder]]''
|rowspan=2|Nintendo Switch
|rowspan=2|2023
|Arrangement
|
|
|-
|Past arrangement (''Super Mario Sunshine'')
|"Secret Course"
|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|-
|''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]''
|Nintendo Switch
|2024
|Arrangement
|
|
|-
|''[[Nintendo World Championships: NES Edition]]''
|Nintendo Switch
|2024
|Original
|
|
|-
|''[[Super Mario Party Jamboree]]
|Nintendo Switch
|2024
|Arrangement
|"Remixed Rhythm"
|<!--Shigenobu Okawa, Yuta Yamaguchi (specific arranger unknown)-->
|}
{{footnote|note|1|Added as downloadable content on May 31, 2010}}
{{footnote|note|2|Added as downloadable content on July 31, 2015}}
{{footnote|note|3|Added as downloadable content on September 30, 2015}}
{{footnote|note|4|Added in the version 3.0.4 update alongside [[Super Mario Run#Remix 10|Remix 10]] on September 28, 2017}}
{{footnote|note|5|Added in the version 3.0.0 update on April 22, 2020}}
{{footnote|note|6|Added in the version 2.0.0 update on August 5, 2021}}
{{footnote|note|7|Added in the [[Piranha Plant Tour]] on July 12, 2022}}
 
===Film and television===
{|class="wikitable sortable" style="width:100%"
!Work
!Year
!Type
!Title
!Credits
|-
|rowspan=4|''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]''
|rowspan=4|1986
|rowspan=4|Arrangement
|「マリオ・ザ・グレート」 (''{{hover|Mario za Gurēto|Mario the Great}}'')<ref name=Anime>''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! Original Soundtrack]]''</ref>
|rowspan=4|[[Toshiyuki Kimori]]
|-
|「ドキ・ドキDo it ~ビシッとバシッとRock'n Roll学校編~ インスト」<br>(''{{hover|Doki Doki Do it ~ Bishitto Bashitto Rock' n Roll Gakkō-hen ~ Insuto|Doki-Doki Do it ~Snap Smack Rock'n Roll School Version~ Instrumental}}'')<ref name=Anime/>
|-
|「マリオ・ザ・グレート ~マリオとダンシング」<br>(''{{hover|Mario za Gurēto ~ Mario to Danshingu|Mario the Great ~ Dancing with Mario}}'')<ref name=Anime/>
|-
|「マリオ ウォーク」 (''{{hover|Mario U~ōku|The Mario Walk}}'')<ref name=Anime/>
|-
|rowspan=3|''[[The Super Mario Bros. Super Show!]]''
|rowspan=3|1989
|rowspan=3|Arrangement
|"[[Mario Brothers Rap|The Mario Rap]]"
|{{wp|Shuki Levy}}, {{wp|Haim Saban}}
|-
|"[[Do the Mario]]"
|<!--Arranger unknown-->[[Lou Albano]] (Vocals)
|-
|&nbsp;
|-
|''[[Super Mario Bros. (film)|Super Mario Bros.]]''
|1993
|Arrangement
|
|{{wp|Alan Silvestri}}
|-
|rowspan=15|''[[The Super Mario Bros. Movie]]''
|rowspan=15|2023
|Original
|
|[[Koji Kondo]]
|-
|rowspan=13|Arrangement
|"Super Mario Bros. Opus"
|rowspan=8|[[Brian Tyler]]
|-
|"Press Start"
|-
|"Strange New World"
|-
|"Welcome to the Mushroom Kingdom"
|-
|"2 Player Game"
|-
|"World 1-1"
|-
|"The Belly of the Beast"
|-
|"Fighting Tooth and Veil"
|-
|"Mario Brothers Rap"
|Ali Dee
|-
|"Grapple in the Big Apple"
|rowspan=4|Brian Tyler
|-
|"Superstars"
|-
|"Bonus Level"
|-
|"Level Complete"
|-
|Arrangement (trailer)
|"Super Mushroom"
|Black Hydra
|}
 
===Albums===
{|class="wikitable sortable" style="width:100%"
!Work
!Date
!Type
!Title
!Credits
|-
|''[[Mario no Daibōken]]''
|1986.03.30
|Arrangement
|「マリオの大冒険」 (''{{hover|Mario no Daibouken|Mario's Big Adventure}}'')
|Super Mario Band (arrangement), AYA and Nakayoshi Ouendan (vocalists)
|-
|rowspan=3|''[[Super Mario Bros. Original Soundtrack]]''
|rowspan=3|1986.03.31
|Original
|「オリジナル・ヴァーション」 (''Original Version'')
|[[Koji Kondo]] (uncredited)
|-
|rowspan=2|Arrangement
|「スーパーマリオブラザーズ組曲」 (''{{hover|Sūpā Mario Burazāzu Kumikyoku|Super Mario Bros. Suite}}'')
|rowspan=2|Unknown
|-
|「オーケストラ・ヴァーション」 (''Orchestral Version'')
|-
|rowspan=2|''Mario no Daibōken/GO GO Mario!!''
|rowspan=2|1986.04.21
|Past arrangement (''Mario no Daibōken'')
|「マリオの大冒険」 (''{{hover|Mario no Daibouken|Mario's Big Adventure}}'')
|Super Mario Band (arrangement), AYA and Nakayoshi Ouendan (vocalists)
|-
|Arrangement
|「GO GO マリオ!!」 (''GO GO Mario!!'')
|Super Moriya Band (arrangement), [[Hiroko Taniyama|Princess Peach]] (vocalist)
|-
|rowspan=2|''[[Famicom Music]]''
|rowspan=2|1986.05.25
|Original
|"SUPER MARIO BROS."
|Koji Kondo (uncredited)
|-
|Arrangement
|"SUPER MARIO BROS (ARRANGE VERSION)"
|[[Yoshihiro Kunimoto]]
|-
|rowspan=2|''[[Sound Mario Bros.]]''
|rowspan=2|1986.05.25
|rowspan=2|Arrangement
|1986 スーパー マリオ ブラザーズの旅 (''1986 Super Mario Brothers' Journey'')
|rowspan=2|16 Bit Scrollers
|-
|世界最強のスーパー マリオ ブラザーズ (''The World's Strongest Super Mario Brothers'')
|-
|rowspan=4|''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! Original Soundtrack]]''
|rowspan=4|1986.07.21
|rowspan=4|Past arrangement (''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!'')
|「マリオ・ザ・グレート」 (''{{hover|Mario za Gurēto|Mario the Great}}'')
|rowspan=4|[[Toshiyuki Kimori]]
|-
|「ドキ・ドキDo it ~ビシッとバシッとRock'n Roll学校編~ インスト」<br>(''{{hover|Doki Doki Do it ~ Bishitto Bashitto Rock' n Roll Gakkō-hen ~ Insuto|Doki-Doki Do it ~Snap Smack Rock'n Roll School Version~ Instrumental}}'')
|-
|「マリオ・ザ・グレート ~マリオとダンシング」<br>(''{{hover|Mario za Gurēto ~ Mario to Danshingu|Mario the Great ~ Dancing with Mario}}'')
|-
|「マリオ ウォーク」 (''{{hover|Mario U~ōku|The Mario Walk}}'')
|-
|rowspan=5|''[[Super Mario World (album)|Super Mario World]]''
|rowspan=5|1991
|Original
|「地上BGM」 (''{{hover|Chijō BGM|Ground BGM}}'')
|Koji Kondo
|-
|Arrangement
|"Super Mario Bros."
|[[Soichi Noriki]]
|-
|Past remix (''VS. Super Mario Bros.'')
|「業務用マリオ 名前入れ」 (''{{hover|Gyōmu-yō Mario Namae-ire|Worker Mario Name Entry}}'')
|rowspan=3|Koji Kondo
|-
|Past arrangement (''Super Mario Bros. 3'')
|「オルゴール」 (''{{hover|Orugōru|Music Box}}'')
|-
|Past arrangement (''Super Mario World'')
|「MAP7(スペシャル)」 (''{{hover|Mappu 7 (Supesharu)|MAP 7 (Special)}}'')
|-
|rowspan=3|''[[Super Mario Compact Disco]]''
|rowspan=3|1993
|rowspan=3|Arrangement
|"Supermario Brothers Theme"
|rowspan=2|[[Simon Harris]], [[Colin Case]]
|-
|"King Of The Koopas ~<small>Supermario Brothers 3</small>"
|-
|"Mario Theme <small>(Reprise)</small>"
|Simon Harris
|-
|rowspan=2|''[[Super Mario Compact Disco#Super Mario Compact Disco (cassette version)|Super Mario Compact Disco]]'' (Cassette)
|rowspan=2|1993
|rowspan=2|Past arrangement (''Super Mario Compact Disco'')
|「スーパーマリオ・ブラザースのテーマ」<br>(''{{hover|Sūpā Mario Burazāzu no Tēma|Super Mario Bros. Theme}}'')
|rowspan=2|Simon Harris, Colin Case
|-
|「クッパの大王~スーパーマリオ・ブラザース3」<br>(''{{hover|Kuppa no Daiō ~ Sūpā Mario Burazāzu 3|The Great Koopa ~ Super Mario Bros. 3}}'')
|-
|rowspan=3|''[[Super Mario RPG Original Sound Version]]''
|rowspan=3|1996
|rowspan=3|Past arrangement (''Super Mario RPG: Legend of the Seven Stars'')
|"Let's Try"
|rowspan=3|[[Yoko Shimomura]]
|-
|"Super Pipe House"
|-
|「お・し・ま・い・!」 (''{{hover|O-shi-ma-i!|T-h-e E-n-d-!}}'')
|-
|rowspan=2|''[[Super Mario 64 Original Soundtrack]]''
|rowspan=2|1996
|rowspan=2|Past arrangement (''Super Mario 64'')
|"Title Theme"
|rowspan=2|Koji Kondo
|-
|"Game Start"
|-
|''[[Nintendo 64 Original Soundtrack Greatest Hits]]''
|1996
|Past arrangement (''Super Mario 64'')
|"Title Theme"
|Koji Kondo
|-
|rowspan=2|''[[Nintendo All-Star! Dairantō Smash Brothers Original Soundtrack]]''
|rowspan=2|2001
|Original
|「いにしえの王国ステージ」 (''{{hover|Inishien Oōkoku Sutēji|Ancient Kingdom Stage}}'')
|Koji Kondo
|-
|Past arrangement (''Super Smash Bros.'')
|「ピーチ城上空ステージ」 (''{{hover|Pīchi-jō Jōkū Sutēji|Peach's Castle Sky Stage}}'')
|Hirokazu Ando
|-
|rowspan=2|''[[Mario Party 3 Original Soundtrack]]''
|rowspan=2|2001
|rowspan=2|Past arrangement (''Mario Party 3'')
|「プロローグ2」 (''{{hover|Purorōgu 2|Prologue 2}}'')
|rowspan=2|[[Ichiro Shimakura]]
|-
|「プロローグ3」 (''{{hover|Purorōgu 3|Prologue 3}}'')
|-
|''[[Paper Mario Game Music Soundtrack CD]]''
|2001
|Past arrangement (''Paper Mario'')
|"Mario's Theme"
|[[Yuka Tsujiyoko]]
|-
|rowspan=4|''[[Mario & Zelda Big Band Live|Mario & Zelda Big Band Live CD]]''
|rowspan=4|2003
|rowspan=4|Past arrangement (''Mario & Zelda Big Band Live'' [Live performance])
|「オープニング (マリオのテーマ) (ファミコン:「スーパーマリオブラザーズ」より)」<br>(''{{hover|Ōpuningu (Mario no Tēma) (Famikon: `Sūpā Mario Burazāzu' Yori)|"Opening (Mario's Theme) (Famicom: From "Super Mario Bros.")"}}'')
|[[Ashura Benimaru Itoh]]
|-
|「スーパーマリオブラザーズメドレー (ファミコン:「スーパーマリオブラザーズ」より)」<br>(''{{hover|Sūpā Mario Burazāzu Medorē (Famikon: `Sūpā Mario Burazāzu' Yori)|"Super Mario Bros. Medley (Famicom: From "Super Mario Bros.")"}}'')
|Koji Kondo, The Big Band of Rogues (Tokyo Cuban Boys Jr.)
|-
|「マリオ・スキャットバージョン (GC:「スーパーマリオサンシャイン」より)」<br>(''{{hover|Mario Sukyatto Bājon (GC: `Sūpā Mario Sanshain' Yori)|"Mario Scat Version (GC: From "Super Mario Sunshine")"}}'')
|Shigeo Nukita, The Big Band of Rogues (Tokyo Cuban Boys Jr.), Seiko
|-
|「GO GO マリオ (ファミコン:「スーパーマリオブラザーズ」より)」<br>(''{{hover|GO GO Mario (Famikon: `Sūpā Mario Burazāzu' Yori)|"GO GO Mario (Famicom: From "Super Mario Bros.")"}}'')
|Shigeo Nukita, The Big Band of Rogues (Tokyo Cuban Boys Jr.), Seiko, Nippon Broadcasting System
|-
|''[[Game Sound Museum: Super Mario Bros. 3]]''
|2004
|Past arrangement (''Super Mario Bros. 3'')
|「オルゴール」 (''{{hover|Orugōru|Music Box}}'')
|Koji Kondo
|-
|rowspan=2|''[[Famicom Sound History Series: Mario the Music]]''
|rowspan=2|2004
|Original
|「地上BGM~ワーニング~地上BGM ハリーアップ!」<br>(''{{hover|Chijō BGM ~ Wāningu ~ Chijō BGM Harī Appu!|Ground BGM ~ Warning ~ Ground BGM Hurry Up!}}'')
|rowspan=2|Koji Kondo
|-
|Past arrangement (''Super Mario Bros. 3'')
|「オルゴール」 (''{{hover|Orugōru|Music Box}}'')
|-
|rowspan=2|''[[Happy! Mario 20th - Super Mario Sound Collection]]''
|rowspan=2|2005
|Original
|「地上BGM」 (''{{hover|Chijō BGM|Ground BGM}}'')
|Koji Kondo
|Koji Kondo
|-
|-
|Past arrangement (''Super Mario Sunshine'')
|Past arrangement (''Super Mario Sunshine'')
|「ヒミツコース」 (''{{hover|Himitsu Kōsu|Secret Course}}'')
|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|Koji Kondo<ref>{{cite|author=[[Koji Kondo|Kondo, Koji]], and [[Shinobu Tanaka]]|title=''SUPER MARIO SOUND COLLECTION''|format=CD|language=ja|date=2005, Sep. 21|publisher=Scitron Discs}} Bundled with ''Nintendo DREAM'' Vol. 139. Details archived on [https://vgmdb.net/album/1890 VGMdb].</ref>
|-
|rowspan=2|''[[Super Mario Galaxy Original Soundtrack]]''
|rowspan=2|2008
|rowspan=2|Past arrangement (''Super Mario Galaxy'')
|"Super Mario 2007"
|rowspan=2|[[Mahito Yokota]]
|-
|"Cosmic Comet"
|-
|''[[Super Mario History 1985-2010]]''
|2010
|Original
|"Ground Theme"
|Koji Kondo
|-
|''[[SUPER MARIO BROS. 25th Anniversary Special Sound Track PRESS START Edition]]''
|2010
|Arrangement
|「スーパーマリオブラザーズ 〜PRESS START 2009より〜」<br>(''{{hover|Sūpā Mario Burazāzu 〜 PRESS START 2009 Yori 〜|Super Mario Bros. ~From PRESS START 2009~}}'')
|[[Nobuo Kurita]]
|-
|rowspan=2|''[[Super Mario 3D World Original Soundtrack]]''
|rowspan=2|2013
|Past arrangement (''Super Mario 3D Land'')
|"Rainbow Run"
|Mahito Yokota
|-
|-
|Past arrangement (''Super Mario 3D World'')
|Past arrangement (''Super Mario Galaxy'')
|"Mario's Colour Panels"
|Mahito Yokota
|Mahito Yokota
|-
|-
|rowspan=4|''[[Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack]]''
|''[[Super Mario Bros. 35]]''
|rowspan=4|2015
|2020
|rowspan=2|Past arrangement (''Super Smash Bros. for Nintendo 3DS'')
|"Ground Theme / Underground Theme"
|Tetsuya Shibata
|-
|"Super Mario 3D Land Theme / Beach Theme"
|Jesahm
|-
|rowspan=2|Past arrangement (''Super Smash Bros. for Wii U'')
|"Super Mario Bros. Medley"
|Koji Kondo
|-
|"Egg Planet"
|Nobuko Toda
|-
|''[[Mario Kart 8 Original Soundtrack]]''
|2015
|Past arrangement (''Mario Kart 8'')
|"3DS Piranha Plant Pipeway"
|[[Ryo Nagamatsu]]
|-
|rowspan=2|''[[The 30th Anniversary Super Mario Bros. Music]]''
|rowspan=2|2015
|Original
|Original
|「地上BGM」 (''{{hover|Chijō BGM|Ground BGM}}'')
|Koji Kondo
|-
|Past arrangement (''Super Mario Sunshine'')
|「ヒミツコース」 (''{{hover|Himitsu Kōsu|Secret Course}}'')
|Koji Kondo
|Koji Kondo
|-
|-
|rowspan=3|''[[Super Mario Compact Disco#Super Mario Compact Disco: The iOS Release|Super Mario Compact Disco: The iOS Release]]''
|''[[Game & Watch: Super Mario Bros.]]''
|rowspan=3|2016
|rowspan=3|Past arrangement (''Super Mario Compact Disco'')
|"Supermario Brothers Theme"
|rowspan=2|Simon Harris, Colin Case
|-
|"King of the Koopas - Supermario Brothers 3"
|-
|"Mario Theme - Reprise"
|Simon Harris
|-
|''[[Super Mario Sunshine Original Soundtrack]]''
|2020
|2020
|Past arrangement (''Super Mario Sunshine'')
|Original
|"Secret Course"
|Koji Kondo
|Koji Kondo
|-
|-
|rowspan=3|''[[Super Mario Compact Disco#Super Mario Compact Disco – 35th Anniversary Edition|Super Mario Compact Disco – 35th Anniversary Edition]]''
|''[[Super Mario 3D World + Bowser's Fury]]''
|rowspan=3|2020
|2021
|rowspan=3|Arrangement
|Past arrangement (''Super Mario 3D Land'')
|"Supermario Brothers Theme (feat. MC Mario) [Remastered]"
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|rowspan=2|Simon Harris, Colin Case
|-
|"King of the Koopas - Supermario Brothers 3 (feat. MC Mario) [Remastered]"
|-
|"Mario Theme (Reprise) [Remastered]"
|Simon Harris
|-
|rowspan=13|''[[The Super Mario Bros. Movie (Original Motion Picture Soundtrack)]]''
|rowspan=13|2023
|rowspan=13|Past arrangement (''The Super Mario Bros. Movie'')
|"Super Mario Bros. Opus"
|rowspan=13|[[Brian Tyler]]
|-
|"Press Start"
|-
|"Strange New World"
|-
|"Welcome to the Mushroom Kingdom"
|-
|"2 Player Game"
|-
|"World 1-1"
|-
|"The Belly of the Beast"
|-
|"Fighting Tooth and Veil"
|-
|"Mario Brothers Rap"
|-
|"Grapple in the Big Apple"
|-
|"Superstars"
|-
|"Bonus Level"
|-
|"Level Complete"
|}
 
===Other media===
{|class="wikitable sortable" style="width:100%"
!Work
!Format
!Year
!Type
!Title
!Credits
|-
|[[Game Boy Camera]]
|Accessory
|1998
|Arrangement
|
|
|-
|rowspan=3|''[[Mario & Zelda Big Band Live]]''
|rowspan=3|DVD
|rowspan=3|2003
|rowspan=3|Past arrangement (''Mario & Zelda Big Band Live'' [Live performance])
|「オープニング」 (''{{hover|Ōpuningu|Opening}}'')
|[[Ashura Benimaru Itoh]]
|-
|「スーパーマリオブラザーズ メドレー」<br>(''{{hover|Sūpā Mario Burazāzu Medorē|Super Mario Bros. Medley}}'')
|[[Koji Kondo]] & The Big Band of Rogues (Tokyo Cuban Boys Jr.)
|-
|「GO GO マリオ」 (''{{hover|GO GO Mario|GO GO Mario}}'')
|Shigeo Nukita, The Big Band of Rogues (Tokyo Cuban Boys Jr.), Seiko, Nippon Broadcasting System
|-
|rowspan=2|''[[New Super Mario Bros. Wii: Simplified Piano Solos]]''
|rowspan=2|Book
|rowspan=2|2010
|rowspan=2|Arrangement
|"Toad House"
|rowspan=2|[[Shinobu Amayake]]
|-
|"Staff Credit Roll"
|}
|}


===Live performances===
{{footnote|note|1|Added as downloadable content}}
{|class="wikitable sortable" style="width:100%"
!Event
!Year
!Location
!Type
!Title
!Credits
|-
|rowspan=4|''[[Mario & Zelda Big Band Live]]''
|rowspan=4|2003
|rowspan=4|{{wp|Nippon Seinenkan|Nihon Seinenkan Hall}}, [[Tokyo]], [[Japan]]
|rowspan=4|Arrangement
|「オープニング (マリオのテーマ) (ファミコン:「スーパーマリオブラザーズ」より)」<br>(''{{hover|Ōpuningu (Mario no Tēma) (Famikon: `Sūpā Mario Burazāzu' Yori)|"Opening (Mario's Theme) (Famicom: From "Super Mario Bros.")"}}'')<ref name=M&Z>''[[Mario & Zelda Big Band Live#Mario & Zelda Big Band Live CD|Mario & Zelda Big Band Live CD]]'' tracklist</ref>
|[[Ashura Benimaru Itoh]]
|-
|「スーパーマリオブラザーズメドレー (ファミコン:「スーパーマリオブラザーズ」より)」<br>(''{{hover|Sūpā Mario Burazāzu Medorē (Famikon: `Sūpā Mario Burazāzu' Yori)|"Super Mario Bros. Medley (Famicom: From "Super Mario Bros.")"}}'')<ref name=M&Z/>
|The Big Band of Rogues & Koji Kondo
|-
|「マリオ・スキャットバージョン (GC:「スーパーマリオサンシャイン」より)」<br>(''{{hover|Mario Sukyatto Bājon (GC: `Sūpā Mario Sanshain' Yori)|"Mario Scat Version (GC: From "Super Mario Sunshine")"}}'')<ref name=M&Z/>
|The Big Band of Rogues
|-
|「GO GO マリオ (ファミコン:「スーパーマリオブラザーズ」より)」<br>(''{{hover|GO GO Mario (Famikon: `Sūpā Mario Burazāzu' Yori)|"GO GO Mario (Famicom: From "Super Mario Bros.")"}}'')<ref name=M&Z/>
|Shigeo Nukita, The Big Band of Rogues (Tokyo Cuban Boys Jr.), Seiko, Nippon Broadcasting System
|-
|Nintendo Live 2023
|2023
|{{wp|Seattle Convention Center}}, {{wp|Seattle}}, {{wp|Washington (state)|Washington}}, [[United States of America|USA]]
|Arrangement
|
|[[Super Mario Super Big Band]]
|}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=地上BGM<ref>[[Itadaki Street DS sound test|''Itadaki Street DS'' sound test]]</ref>
|Jap=地上BGM
|JpnR=Chijō BGM
|JapR=Chijō BGM
|JpnM=Above-ground BGM
|JapM=Above-ground BGM
|Ita=Tema base<ref>{{cite|url=www.nintendo.com/it-it/Giochi/Wii/Super-Mario-All-Stars-25th-Anniversary-Edition-283311.html#CD_colonna_sonora|title=''Super Mario All-Stars - 25th Anniversary Edition'' {{!}} Wii {{!}} Giochi {{!}} Nintendo IT|publisher=Nintendo of Italy|language=it|accessdate=August 17, 2024}}</ref>
|ItaM=Base theme
}}
}}


==References==
==References==
{{Wikipedia|Super Mario Bros. theme}}
<references/>
<references/>
{{Themes}}
{{SMB}}
{{SMB}}
[[Category:Recurring themes]]
[[Category:Musical themes]]
[[Category:Songs]]
[[Category:Super Mario Bros.]]
[[Category:Super Mario Bros.]]

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