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{{item infobox | {{redirect|Shiny Shell|the sticker|[[Sticker (Paper Mario: Sticker Star)]]}} | ||
|image=[[File:GreenShell - MarioPartyStarRush.png|200px]] | {{item-infobox | ||
|image=[[File:GreenShell - MarioPartyStarRush.png|200px]] | |||
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]]) | |first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]]) | ||
|latest_appearance= ''[[ | |latest_appearance=''[[Game & Watch: Super Mario Bros.]]'' ([[List of games by date#2020|2020]]) | ||
}} | }} | ||
'''Green Shells''' | '''Green Shells''' are green [[Koopa Troopa]] shells that have appeared in many [[List of games|games]] in the [[Mario (franchise)|''Mario'' franchise]]. Though their appearance remains largely the same, their functions differ throughout the different games. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario | ====''Super Mario Bros.''==== | ||
Green Shells | [[File:SMB Greenshell.png|frame]] | ||
Green Shells first appear in ''[[Super Mario Bros.]]''. After a Koopa Troopa is hit by a jump attack, it will retreat into its shell, leaving it for [[Mario]] to use. Upon contact, the shell is launched, defeating every enemy in its way. However, this can also backfire when the shell rebounds from any obstacle. A shell in motion can be stopped by stomping on it. If a Koopa Troopa is seen wearing a Green Shell, that means that it will not turn around if it reaches a cliff and will instead walk straight into it. The Koopa Troopa will stay in the shell for only a limited amount of time. After a while, the Koopa Troopa will get out of its shell and resume its business. Koopa shells can only be destroyed by a fireball shot by Fire Mario or being hit by Invincible Mario. | |||
====''Super Mario Bros.: The Lost Levels''==== | |||
Green shells reappear in the Japan-only sequel ''[[Super Mario Bros.: The Lost Levels]]''. Nothing has changed from the previous game; it can be obtained by again, defeating a Koopa Troopa and making it retract into its shell, making the shell available for use. | |||
====''Super Mario | ====''Super Mario Bros. 3''==== | ||
Green Shells | [[File:Green Koopa Shell SMB3.gif|frame|]] | ||
The Green Shells return in ''[[Super Mario Bros. 3]]'' and serve the same purpose as in the first game. The Shells can now also be grabbed and carried around before they are thrown. They can be used to hit blocks on their sides. [[Giant Green Shell]]s also debut in this game's [[Giant Land|World 4]]. | |||
====''Super Mario | ====''Super Mario World''==== | ||
Green Shells appear in ''[[Super Mario World]]''. However, instead of the Koopa Troopa retracting back into its shell, it will slide out of its shell, becoming a [[Beach Koopa]]. If the Beach Koopa finds its shell again, it will go back inside it. Green Koopa Shells do not give [[Yoshi (species)|Yoshis]] who eat them any additional abilities, unlike the other shells. | |||
Green Shells | |||
====''Super Mario | ====''Super Mario 64'' / ''Super Mario 64 DS''==== | ||
[[File:Flaming Silver Stars.png|thumb|left|Luigi riding on a Koopa Shell in ''Super Mario 64 DS'']] | |||
Green Shells (referred to as '''Koopa Shells'''<ref>''Super Mario 64'' English instruction booklet, page 18.</ref> or '''Shiny Shells'''<ref>The ''Super Mario 64'' Player's Guide, page 8.</ref><ref>(February 24, 1998). [https://web.archive.org/web/19980224194049/http://www.nintendo.com:80/n64/super_mario64/items.html Items]. ''Nintendo: Super Mario 64 Strategy'' (Internet Archive: Wayback Machine). Retrieved April 3, 2018.</ref>) are rare objects in ''[[Super Mario 64]]''. They can be obtained by hitting some ! Blocks or attacking a Koopa Troopa to get them out of their shell. When Mario [[jump]]s on a Koopa Shell, the plumber can travel at fast speed and ram into enemies to defeat them instantly. Riding a shell also allows Mario to navigate over [[lava]] or water. Additionally, if Mario grabs a Koopa Shell while underwater, he can hold the shell in front of him and use it to swim faster in water for a short period of time. When riding on a Koopa Shell, the theme that plays is the one used for the [[Wing Cap]] and [[Vanish Cap]]. | |||
Koopa Shells make a return in ''[[Super Mario 64 DS]]'', where they can be ridden on (and used underwater) once again. Additionally, they may appear behind some brick blocks as well. Yoshi can eat Koopa Shells and spit them out, although they disappear upon hitting a wall. Some minigames found in ''Super Mario 64 DS'' require use of a Koopa Shell such as [[Shuffle Shell]]. | |||
In the original version, when hitting the ! Blocks for Koopa Shells, the boxes do not respawn, but shells do not disappear until Mario hitches a ride on one. In the DS version, ! Blocks have the ability to respawn and, unless they were stolen from Koopa Troopas, shells now disappear if not used for a while. | |||
{{br}} | |||
====''New Super Mario Bros.''==== | |||
Green Shells return in ''[[New Super Mario Bros.]]'', in which they can be obtained after stomping on a Koopa Troopa. Just like in ''Super Mario Bros.'', the Koopa Troopa will retract into his shell so Mario can grab the shell and throw it then. Aside from the design change, the Green Shell had little change in its function. Performing a [[Ground Pound]] on a Koopa Troopa or Paratroopa will kick its shell forwards without having to pick it up. [[Blue Shell]]s also return in this game as power-ups that let Mario slide across levels like a kicked shell. | |||
In addition, [[Bowser Jr.]] throws Green Shells during certain boss fights (specifically when his bandanna is on). The player must step on the green shell, pick it up, and throw it back at Jr. to stun him. Once stunned, the player can then attack Bowser Jr. by either jumping on him or Ground Pounding him. | |||
[[ | |||
====''Mario | ====''Super Mario Galaxy''==== | ||
Green Shells reappear in ''[[Super Mario Galaxy]]'' as an offensive weapon. Many Green Shells in this game will be found independently (usually underwater), though occasionally they will still be attached to the back of a Koopa Troopa, in which case the player must [[spin]] the Koopa Troopa or [[jump]] on its back to get it to retreat into its shell, after which it can be picked up and used normally. Unlike ''Super Mario 64'', Mario can only hold the Green Shell, not surf around on it. Mario can throw the shell by spinning in a straight direction until it hits another object. The Green Shell moves in a straight line, and keeps going even if the Green Shell is thrown off the edge of a planet. | |||
Like in ''Super Mario 64'', Green Shells can be found underwater. Underwater shells can be grabbed by Mario, and allow him to swim faster. The Green Shell can also be thrown at underwater creatures to defeat them. The shells also produce light underwater, so the player can destroy underwater Boos and point at enemies before throwing the shell. The other two varieties of shells that appear in ''Super Mario Galaxy'' are [[Red Shell]]s and [[Gold Shell]]s. These act more or less similar to Green Shells, with a few minor differences. | |||
====''Mario | ====''New Super Mario Bros. Wii''==== | ||
Green Shells make an appearance in ''[[New Super Mario Bros. Wii]]''. They have the same function as in ''New Super Mario Bros.'', although there is one difference not commonly known. Holding the {{button|wii|1}}/{{button|wii|Z}} and shaking {{button|wii|Wiimote}} allows players to carry it over their head, which can then be thrown in the same way as holding and throwing it normally. If [[Ice Mario]] attacks a Koopa Troopa after stomping on it, the Koopa Troopa will remain frozen within his shell in an [[Ice Block]]. Mario can then use the Ice Block like a platform or lift it up to throw the block and destroy the shell. Also, larger green shells appear in [[World 5 (New Super Mario Bros. Wii)|World 5]]. Mario can enter these larger shells and find hidden items. | |||
====''Super Mario Galaxy 2''==== | |||
[[File:SMG2 Slimy Spring Snoodle Cavern.png|thumb|Luigi near a Green Shell in the Slimy Spring Galaxy]] | |||
Green Shells reappear in ''[[Super Mario Galaxy 2]]'', with the same function as in the predecessor. However, in this game, only Green Shells appear, and [[Red Shell]]s and [[Gold Shell]]s do not. In this game, they are mostly found in galaxies such as the [[Cosmic Cove Galaxy]] and [[Slimy Spring Galaxy]]. | |||
====''Mario | ====''Super Mario 3D Land''==== | ||
Green Shells | Green Shells reappear in ''[[Super Mario 3D Land]]'' with the same function as other games; however, only green shells appear once again, and Mario can only kick shells in this game. Additionally, the player can shoot fireballs or tail whip the shell to make it bounce. If this is done fives times without the shell touching the ground, the shell will turn into a 1-Up Mushroom. | ||
====''Mario | ====''New Super Mario Bros. 2''==== | ||
Green Shells | Green Shells reappear in ''[[New Super Mario Bros. 2]]'' with the same function as in the past ''New Super Mario Bros.'' installments. However, if Mario passes through a [[Gold Ring]], any Green Koopa Troopas in the area turn Golden, and so do [[Gold Shell|their shells]]. If thrown, they produce a trail of [[coin]]s behind them. | ||
====''Mario | ====''New Super Mario Bros. U''==== | ||
Green Shells | Green Shells reappear in ''[[New Super Mario Bros. U]]'' with the same function as in the past installments. [[Giant Green Shell]]s also reappear. | ||
====''Mario | ====''Super Mario 3D World''==== | ||
Green Shells appear in ''[[Super Mario 3D World]]'', generally acting as they do in ''Super Mario 3D Land''. Similar to ''Super Mario World'' and ''Super Mario 64'', jumping on a Koopa Troopa allows the player to kick the Koopa Troopa out of its shell and take it. Additionally, while carrying a shell, the player can have Mario and the others climb inside of it (by [[crouch]]ing) and slide across the ground in it, similar to [[Shell Mario]]. Like this, the player can knock aside any enemies they ram into. The Shell changes color for all characters except Luigi, who is already green. After being in the shell for a certain amount of time, the player will become dizzy and automatically come out of the shell. The character can also climb into the shell without moving. The shell will still change color depending on its user, and pressing the jump button will make the shell jump, spinning in place for the duration thereof. The player will not be forced out of the shell if this happens. If a player is inside the shell and touches the Goal Pole, the player will be rewarded with a 1-Up. | |||
===='' | ===''Yoshi'' series=== | ||
Green | ====''Yoshi's Cookie''==== | ||
A Green Shell appears as one of the cookies in ''[[Yoshi's Cookie]]'' when playing Rounds 11-99. Since there is only one per level, this makes for a more challenging experience as the only way to get rid of the Green Shell cookie is to pair it up with a Yoshi Cookie, which is further complicated by the placement of the other cookies. | |||
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''==== | |||
Green Koopa Shells also appear in ''[[Super Mario World 2: Yoshi's Island]]'', where they can be carried by Yoshi, but Yoshi cannot swallow them due to them being hard and inedible. These green shells act in the same manner as in ''Super Mario World''; it can still hurt Yoshi when a shell sliding around and touches him. | |||
====''Yoshi's Island DS''==== | |||
The Green Shells, worn by Koopas, re-appear in ''[[Yoshi's Island DS]]'', where they are still inedible and can be used to attack enemies. | |||
==='' | ===''Paper Mario'' series=== | ||
The Green Shells reappear in the [[Paper Mario (series)|''Paper Mario'' series]], where they are donned by Koopa Troopas once again. In ''[[Super Paper Mario]]'', there is an item called [[Shell Shock (item)|Shell Shock]], which is a giant 8-bit Green Shell (appearing in its design from ''[[Super Mario Bros.]]'') which can be used to attack enemies the same way as a Green Shell would. However, the Shell Shock can still hit the heroes and cause damage. | |||
[[ | |||
[[ | |||
In ''[[Paper Mario: Sticker Star]]'', Green Shells appeared as stickers, under the name Shell. By using the sticker, Mario summons a green Koopa Troopa, which he jumps on to send into its shell; he then kicks the shell into all ground enemies. There is also a Shiny Shell sticker which is stronger and summons a red Koopa Troopa, and an even stronger Flashy Shell, which is blue and summons a [[Buzzy Beetle]]. | |||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
{{ | {{Attack-infobox | ||
|image=[[File:Green Shell Pit.png]][[File:Green Shell Sprite M&L3.png]][[File:3DGreenShellMLDT.png]][[File:MLBISBJJGreenShell.png | |image=[[File:Green Shell Pit.png]][[File:Green Shell Sprite M&L3.png]][[File:3DGreenShellMLDT.png]][[File:MLBISBJJGreenShell.png]] | ||
|points=3 ( | |points=3 (BIS)<br>4 (DT)<br>4/5 (BIS+BJJ; Normal/Easy) | ||
|location=[[Trash Pit]] ( | |location=[[Trash Pit]] (BIS)<br>[[Mushrise Park]] (DT) | ||
|price=10 | |price=10 | ||
|first_appearance=''[[Mario & Luigi: Partners in Time]]'' ([[List of games by date#2005|2005]]) | |first_appearance=''[[Mario & Luigi: Partners in Time]]'' ([[List of games by date#2005|2005]]) | ||
|latest_appearance=''[[Mario & Luigi: | |latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]]) | ||
|ml2=1: ''Press the button to kick the shell, then keep kicking!''<br>2: ''Press the baby's button as the shell hits the enemy for extra power!'' | |ml2=1: ''Press the button to kick the shell, then keep kicking!''<br>2: ''Press the baby's button as the shell hits the enemy for extra power!'' | ||
|ml3=''Mario kicks with {{button|ds|A}}; Luigi with {{button|ds|B}}! Keep on kicking the shell!<br>Target: Single (serial)<br>Bonus effect: Nothing'' | |ml3=''Mario kicks with {{button|ds|A}}; Luigi with {{button|ds|B}}! Keep on kicking the shell!<br>Target: Single (serial)<br>Bonus effect: Nothing'' | ||
|ml4=''Use the A Button for Mario and the B Button for Luigi, and kick that shell!'' | |ml4=''Use the A Button for Mario and the B Button for Luigi, and kick that shell!'' | ||
|mlb=''Mario and Luigi take turns kicking a green shell using {{button|3ds|A}} and {{button|3ds|B}}, respectively. The green shell speeds up as they kick it, so pay attention to the timing of your button presses! Finish up by kicking the green shell after a pass! Succeed at all necessary steps to earn an <font color=blue>Excellent</font color> rating.'' | |mlb=''Mario and Luigi take turns kicking a green shell using {{button|3ds|A}} and {{button|3ds|B}}, respectively. The green shell speeds up as they kick it, so pay attention to the timing of your button presses! Finish up by kicking the green shell after a pass! Succeed at all necessary steps to earn an <font color=blue>Excellent</font color> rating.'' | ||
}} | }} | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
[[File: | [[File:Normal shellkick.png|thumb|left|Artwork of the Green Shell from ''[[Mario & Luigi: Partners in Time]]'']] | ||
In ''[[Mario & Luigi: Partners in Time]]'', the Green Shell is a [[Bros. Item]] that is used as a weapon against enemies. At least two bros. are required to use the item. When the item is chosen, one of the brothers will kick the Shell towards the foe. It will then bounce off the enemy, cause damage, and come to the other player. After each kick, the shell starts moving faster along the ground. The brothers can then repeat this until the player misses a kick, the enemy is defeated, or sixteen successful hits are dealt; in any one of these cases, the Green Shell disappears. When the adult and baby Mario brothers fight together, the babies can sit over the shell and spin upon pressing the corresponding button the babies use, causing extra damage to the foe. | In ''[[Mario & Luigi: Partners in Time]]'', the Green Shell is a [[Bros. Item]] that is used as a weapon against enemies. At least two bros. are required to use the item. When the item is chosen, one of the brothers will kick the Shell towards the foe. It will then bounce off the enemy, cause damage, and come to the other player. After each kick, the shell starts moving faster along the ground. The brothers can then repeat this until the player misses a kick, the enemy is defeated, or sixteen successful hits are dealt; in any one of these cases, the Green Shell disappears. When the adult and baby Mario brothers fight together, the babies can sit over the shell and spin upon pressing the corresponding button the babies use, causing extra damage to the foe. | ||
{{br|left}} | {{br|left}} | ||
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====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ||
[[File:MLBiS Green Shell.png|thumb|left|How to use the Green Shell in ''[[Mario & Luigi: Bowser's Inside Story]]'']] | [[File:MLBiS Green Shell.png|thumb|left|How to use the Green Shell in ''[[Mario & Luigi: Bowser's Inside Story]]'']] | ||
In ''[[Mario & Luigi: Bowser's Inside Story]]'' | In ''[[Mario & Luigi: Bowser's Inside Story]]'', the Green Shell is a [[Bros. Attack|Special Attack]] for Mario and Luigi. To use it, the player must get all the [[Trash Pit]] [[Attack Pieces]]. This is the first Special Attack the brothers get, as well as one of the few mandatory ones. It is used exactly as in ''Mario & Luigi: Partners in Time'', but lacks the baby-button command. Unlike the previous game, the shell moves faster as it gets kicked and slows down slightly after it ricochets from the enemy, though the returning speed of the shell still increases after each kick. This shell will continue to attack even if the first target was defeated, just like the [[Red Shell]] in ''Mario & Luigi: Partners in Time'', and will break after ten hits. It costs three SP to use this attack. | ||
In the remake, the number of hits has been reduced to six, and the finishing attack is similar to that of the 3D Green Shell in ''[[Mario & Luigi: Dream Team]]'' and the [[Red Shell#Mario & Luigi: Dream Team|3D Red Shell]] in that game and ''[[Mario & Luigi: Paper Jam]]''. | In the [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|remake]], the number of hits has been reduced to six, and the finishing attack is similar to that of the 3D Green Shell in ''[[Mario & Luigi: Dream Team]]'' and the [[Red Shell#Mario & Luigi: Dream Team|3D Red Shell]] in that game and ''[[Mario & Luigi: Paper Jam]]''. | ||
Among a series of images in the game's credits showing a battle between the brothers and Bowser, one displays the pair using this attack. | Among a series of images in the game's credits showing a battle between the brothers and Bowser, one displays the pair using this attack. | ||
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Striking three, five, nine and ten times with the Green Shell yields an "OK", "Good!", "Great!!" and "Excellent!!" rating respectively. | Striking three, five, nine and ten times with the Green Shell yields an "OK", "Good!", "Great!!" and "Excellent!!" rating respectively. | ||
===''Mario Kart'' series=== | |||
[[File:MKW Green Shell Artwork.png|thumb|140px|right|The Green Shell, as it appears in ''[[Mario Kart Wii]]'']] | |||
{{rewrite-expand|reason=cover more information on post-''Double Dash!!'' titles, and general rewrite}} | |||
In the ''[[Mario Kart (series)|Mario Kart]]'' series, Green Shells (or '''Torpedo Shells'''<ref>''Nintendo Magazine System'' (AU) Issue #49, page 39.</ref>) appear as a projectile weapon. Racers can shoot Green Shells forward in a straight line to hit opponents. Unlike the Red Shell, the Green Shell is able to rebound from walls. After ricocheting several times, the Green Shell will automatically disappear. Green Shells can be obtained in 1st to 4th place in ''[[Mario Kart DS]]'' and ''[[Mario Kart 7]]'', as well as 1st to 5th place in ''[[Mario Kart Wii]]''. | |||
Aside from single Green Shells, this item also comes in a triple variant, introduced in ''[[Mario Kart 64]]''. When the player decides to use the item, a group of three Green Shells will rotate around the driver's [[kart]] (excluding in ''[[Mario Kart: Double Dash!!]]'') protecting them from [[Banana]]s and other shells, though not always. If the player collides with another racer, the other racer will be hit by one, and if the other driver also has another set of Triple Green Shells or [[Triple Red Shells]], both drivers will lose shells. Like ordinary Green Shells, they travel in a straight direction when fired and will bounce off walls for a time. In ''Mario Kart: Double Dash!!'', they are a special item exclusive to [[Koopa Troopa]] and [[Koopa Paratroopa|Paratroopa]] (and [[Petey Piranha]] and [[King Boo]], due to their ability to have any special item). Also, in ''Double Dash!!'', the three shells are carried rather than having them circle around the kart. Triple Green Shells are not used in ''Mario Kart DS'' [[Nintendo Wi-Fi Connection|Wi-Fi]] mode due to the fact that items cannot be deployed in that mode. | |||
As of ''Mario Kart 64'', the Green Shell leaves a green-colored trail when thrown although in more recent games, the trail is more of a blur. | |||
Ever since ''Mario Kart DS'', the Green Shell is the emblem of the [[Shell Cup]]. | |||
====''Super Mario Kart''==== | |||
[[File:SMKGreenShell.png|frame|left]] | |||
In ''[[Super Mario Kart]]'', the Green Shell is an item in the form of a missile. When the player uses this item, it will fire directly forward of the player's kart, only changing direction if it hits a wall. Alternatively, the player can place the shell on the track behind them like a [[Banana]]. The Green Shell will be destroyed once it hits a kart, another item, or falls off the race track or into water or lava. If the shell hasn't been destroyed or fallen off the track, the game engine will remove it after more items are released onto the track. When a kart is hit by a Green Shell, the kart will stop dead in its tracks whilst spinning out, unlike a Banana where it would continue to move for a short while. The only computer-controlled player with the ability to use a Green Shell is [[Koopa Troopa]], but instead of Koopa Troopa throwing the shell, it is thrown through the air in the same manner as a Banana, and stops dead when it lands rather than sliding across the ground. Green Shells do not bounce over jumps, for example, firing a Green Shell towards the main jump in [[Mario Circuit 2]] will make the shell bounce back after hitting the wall, rather than clearing the jump and landing on the track section over the wall. | |||
====''Mario Kart 64''==== | |||
[[File:GreenShellMK64.png|frame|left]] | |||
In ''[[Mario Kart 64]]'', the Green Shell acts the same way as in the previous game; however, when the player holds the analog stick backwards, the shell will now be fired backwards instead of dropped. Computer-controlled opponents do not receive this item in the game, their items being relegated to Bananas, [[Fake Item Box]]es, [[Super Star]]s and [[Thunderbolt]]s. When a player is hit by a Green Shell, they will topple over for roughly two seconds before stopping. This crash effect also affects the computer-controlled players whilst off-screen, whereas a computer opponent being hit with a [[Red Shell]], a Fake Item Box, a Star, or a [[Chain Chomp]] (the latter only being on [[Rainbow Road]]) off-screen will simply make the computer-controlled player stop and continue to move immediately afterwards in the form of a cheat. | |||
An alternate item called the Triple Green Shell also debuts in ''Mario Kart 64''. When this item is activated, three shells form a circular barrier around the player's kart in a similar way to the balloons in [[Battle Mode]] in the [[Super Mario Kart|previous game]], which can be used to guard against items and projectiles, as well as turning the kart into a battering ram against other karts. Unlike the single Green Shell, however, these shells cannot be fired backwards and are slightly harder to aim as they are constantly rotating around the kart. | |||
====''Mario Kart: Double Dash!!''==== | |||
In ''[[Mario Kart: Double Dash!!]]'', the Green Shell can be destroyed after hitting a certain amount of walls. Also, when fired backward, it moves much slower than forward, unlike ''Mario Kart 64'' where the shell moves at the same speed in both directions. The physics has also been changed from the previous game, and being hit by a Green Shell will simply topple the player's kart, letting them continue moving straight away. The Triple Green Shells also reappear in this game, but only [[Koopa Troopa]], [[Koopa Paratroopa|Paratroopa]], [[Petey Piranha]] and [[King Boo]] can get this item, as it is now classified as a [[Special Item (Mario Kart series)|Special item]]. Unlike ''Mario Kart 64'' however, instead of the shells rotating the player's kart, they are held in the character's hand, and as such, they cannot be used as protection against track-based obstacles unless they are fired. Also, a shell will travel through a Fake Item Box without destroying either of the two. Also, the Triple Green Shell can now be fired backwards, a feature missing from ''Mario Kart 64''. Characters who otherwise cannot receive Triple Green Shells can steal this item from another kart by ramming it while using a [[Mushroom]]. Also, computer-controlled racers can now receive, and fire, any item in the game from any position. | |||
Non-moving Green Shells also make their first appearance since ''Super Mario Kart''. If a player holding a Green Shell or Triple Green Shell is hit by a [[Spiny Shell (blue)|Spiny Shell]], a [[Bob-omb]], [[Lightning]] or a [[Super Star|Star]], the shell(s) will be dropped onto the track. [[Yoshi's Egg]]s and [[Birdo's Egg]]s may also randomly release this item after being destroyed. Certain course obstacles may also make a kart lose their items, such as Piranha Plants, Chain Chomps, [[Cataquack]]s and cars and trucks. Also, certain creatures on some race tracks can be temporarily taken out by shells, such as Goombas and Cataquacks. If a pipe containing a Piranha Plant is hit, the Piranha Plant droops down and temporarily cannot attack passers-by. | |||
====''Mario Kart Tour''==== | |||
Green Shells appear as an item in ''[[Mario Kart Tour]]''. They can appear as one shell, or triple shells, and can be launched either forwards or backwards. They can also be used as a form of defense against many other items. They can also slow down an opponent by letting the opponent ram into a player holding a green shell on the back. | |||
The Triple Green Shells are a special item in this game, usable only by Koopa Troopa, [[Dry Bones]], [[Lakitu]], and [[Iggy Koopa|Iggy]]. | |||
The following gliders increase the chance of getting Green Shells and points for hitting racers with one. | |||
{|class="wikitable" style="text-align:center" | |||
!width=40%|Special skill | |||
!width=20%|Normal | |||
!width=20%|Super | |||
!width=20%|High-End | |||
|- | |||
|rowspan=2 valign=top|[[File:MKT Icon Green Shell.png|40px]]<br>'''Green Shell Plus''' | |||
!style="background-color:#CCCCCC;border-bottom-color:transparent"|<small>+10 points | |||
!style="background-color:#FFD700;border-bottom-color:transparent"|<small>+20 points | |||
!style="background-color:#ECB7BF;border-bottom-color:transparent"|<small>+30 points | |||
|- | |||
|style="background-color:#CCCCCC"|[[File:MKT Icon Parafoil.png|50px|link=Parafoil]][[File:MKT Icon PaperGlider.png|50px|link=Paper Glider]] | |||
|style="background-color:#FFD700"|[[File:MKT Icon PlaidRibbon.png|50px|link=Plaid Ribbon]][[File:MKT Icon EggshellGlider.png|50px|link=Eggshell Glider]][[File:MKT Icon ShellParachute.png|50px|link=Shell Parachute]] | |||
|style="background-color:#ECB7BF"|[[File:MKT Icon SoaringJack.png|50px|link=Soaring Jack]][[File:MKT Icon DragonWings.png|50px|link=Dragon Wings]][[File:MKT Icon FestivalWings.png|50px|link=Festival Wings]] | |||
|} | |||
===''Super Smash Bros.'' series=== | |||
[[File:Green Shell Brawl artwork.png|thumb|left|A Green Shell in ''[[Super Smash Bros. Brawl]]'']] | |||
[[File:Green Shell Wii U.jpg|thumb|A Green Shell in ''[[Super Smash Bros. for Wii U]]'']] | |||
Green Shells also appear in the [[Super Smash Bros. Series|''Super Smash Bros.'' series]]. A Green Shell is a regular item which can be picked up and thrown at other fighters, damaging them. The shell can also be activated by hitting it or jumping on top of it, which causes the shell to shoot in a certain direction, damaging any characters in the way. | |||
{{br}} | |||
===''Mario Strikers'' series=== | ===''Mario Strikers'' series=== | ||
[[File:Green_Smash_Football_Shells.png|thumb|left|Green Shell icon in ''Super Mario Strikers'']] | [[File:Green_Smash_Football_Shells.png|thumb|left|Green Shell icon in ''Super Mario Strikers'']] | ||
Green Shells, as well as | Green Shells, as well as [[Giant Green Shell]]s, appear as offensive power-ups in the ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]''. In these games, they are normally collected in groups of three. Once used, they are fired out in the direction the soccer player is facing. The Green Shell then trips up any opponent it hits on the ground, thus halting their movements for a small period of time. The shells, unlike the [[Red Shell]]s, do not home in on a target, but instead move in one straight path until the shell hits a wall, which makes them bounce back, or hits a player, which destroys the shell. The aforementioned Giant Green Shells cover a wider range than the regular Green Shell. They are useful for clearing room for a [[Super Strike]] or [[Mega Strike]]. | ||
===''Mario Tennis'' series=== | |||
Green Shells appear in the games ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the [[Nintendo 64]], and ''[[Mario Power Tennis]]'' for the [[Nintendo GameCube]] and [[Wii]]. These staples can be used during an Item Battle match, which can be obtained when the player hits an [[Item Box]] with the ball over the net. If the player hits the ball after receiving the item, three green shells are fired at the same time towards the opponent's side of the court to stumble them so that they cannot receive the incoming ball. Just like in other games, green shells go in straight lines, but if they cannot hit any target on their way, they simply disappear after being used. In ''[[Mario Tennis Open]]'', tennis gear is designed based on this item, and available for [[Mii]]s to use. | |||
===''Super Princess Peach''=== | |||
Green Shells also appear in ''[[Super Princess Peach]]''. They can be obtained by knocking Koopas out of their shells, allowing Peach to throw it to attack enemies. Every consecutive enemy Peach hits with the shell can leave coins and [[5 Coin]]s in their wake. | |||
===''Mario & Sonic'' series=== | ===''Mario & Sonic'' series=== | ||
====''Mario & Sonic at the Olympic Games''==== | ====''Mario & Sonic at the Olympic Games''==== | ||
Green Shells appear as an item in [[Dream Race (Mario & Sonic at the Olympic Games for | Green Shells appear as an item in the [[Dream Race (Mario & Sonic at the Olympic Games for DS)|Dream Race]] event in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'', and function almost identically to the shells in ''Mario Kart'' games, although they can only be thrown forwards in this event. Characters will lose speed if hit by one, although their effect can be blocked with a [[Shield (Sonic the Hedgehog)|Shield]]. They also appear in the [[Dream Canoe]] event, where they come in sets of five with almost the same function, although they instead cause the character hit to lose three coins, and can either be jumped over or have their effect blocked by a Starman item. They also appear as an item in the [[Dream Long Jump (Mario & Sonic at the Olympic Games)|Dream Long Jump]] event, with the same effect as in Dream Race, but additionally cause the player to lose height and can be blocked by a [[Super Star|Starman]]. In the [[Wii]] [[Mario & Sonic at the Olympic Games (Wii)|version]], Green Shells appear as an item in [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]], where they can be thrown straight forward and can either hit an obstacle on the course or an opponent. They can be defended against using a Starman or by jumping over them. | ||
In the [[Wii]] [[Mario & Sonic at the Olympic Games (Wii)|version]], Green Shells appear as an item in [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]], where they can be thrown straight forward and can either hit an obstacle on the course or an opponent. They can be defended against using a Starman or by jumping over them. | |||
====''Mario & Sonic at the Olympic Winter Games''==== | ====''Mario & Sonic at the Olympic Winter Games''==== | ||
Green Shells | Green Shells appear as items in [[Dream Alpine (Individual)|Dream Alpine]], [[Dream Ski Cross (Individual)|Dream Ski Cross]], [[Dream Snowboard Cross (Individual)|Dream Snowboard Cross]], [[Dream Short Track]] and [[Dream Bobsleigh]] in the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', where they can be thrown forwards to knock down any opponents in their path, causing them to lose speed. They can be blocked using either a Super Star or Shield. They also appear as an item in [[Dream Ice Hockey]], where they cause the puck to be turned into a Green Shell, allowing for faster and more powerful shots to be made. In the [[Dream Gliding (Individual)|Individual]] and [[Dream Gliding (Team)|Team]] versions of Dream Gliding, an unlimited supply of Green Shells appear as the main projectile that players use to shoot the [[Flapper (Sonic the Hedgehog)|Flappers]]. | ||
====''Mario & Sonic at the London 2012 Olympic Games''==== | ====''Mario & Sonic at the London 2012 Olympic Games''==== | ||
During the [[Dream Hurdles]] event in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', two Green Shells can appear if the player pushes a ? Switch | During the [[Dream Hurdles]] event in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', two Green Shells can appear if the player pushes a ? Switch. Getting hit with one results the player losing five points. | ||
Despite Green Shells not physically appearing in the [[Nintendo 3DS]] [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|version]], a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] featuring one alongside a Red Shell can be obtained from the badge machine. | |||
====''Mario & Sonic at the Rio 2016 Olympic Games''==== | ====''Mario & Sonic at the Rio 2016 Olympic Games''==== | ||
Green Shells appear in [[Rhythmic Gymnastics Plus]] in the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', where they appear occasionally to uncover upcoming buttons. They also appear as an item in [[Football Plus]], where one will replace the ball and increase the power of all of the team's shots until the other team gains possession of the ball. | Green Shells appear in [[Rhythmic Gymnastics Plus]] in the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', where they appear occasionally to uncover upcoming buttons. They also appear as an item in [[Football Plus]], where one will replace the ball and increase the power of all of the team's shots until the other team gains possession of the ball. | ||
===''Mario | ===''Mario Sports Mix''=== | ||
In ''[[Mario Sports Mix]]'', Green Shells appear again. When used normally, they'll move at a straight line, and temporarily knock out anyone in their path. When combined with a ball/puck, the object will move at a straight line at high speeds. This makes the item rather dangerous in dodgeball, since players can't catch, nor repel a dodgeball while it's equipped with an item. | |||
===''Mario | ===''Mario Party: Island Tour''=== | ||
Green Shells | Green Shells return in ''[[Mario Party: Island Tour]]''. In the game, they are known as [[Setback Shell]]s, and are usable items on [[Perilous Palace Path]] that, when used, automatically send an opponent back two spaces. | ||
===Other appearances and references=== | |||
[[File:Green Shells in TLoZ Phantom Hourglass.png|thumb|[[Link]] fighting three Terrorpins]] | |||
A green Koopa Shell is one of the collectible treasures that [[Kirby]] can find in "The Great Cave Offensive" mode of the games ''[[Wikirby:Kirby Super Star|Kirby Super Star]]'' and ''[[Wikirby:Kirby Super Star Ultra|Kirby Super Star Ultra]]''. The Koopa Shell is found in the Old Tower Area of the Great Cave, and is worth 800 Gold. It is referred to as the "Turtle Shell" in ''Kirby Super Star'', but correctly called the "Koopa Shell" in ''Kirby Super Star Ultra''. | |||
In the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series, Green Shells appear as furniture items. The originally use their ''Super Mario Bros.'' appearance, though they use their modern appearance in ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]''. | |||
[[ | |||
[[zeldawiki:Terrorpin|Terrorpins]], an enemy from the [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'']] series, appear in [[zeldawiki:The Legend of Zelda: Phantom Hourglass|''The Legend of Zelda: Phantom Hourglass'']] with a Green Shell-like design, appearing as enemies in [[zeldawiki:Mutoh's Temple|Mutoh's Temple]]. They can only be defeated by using the Hammer near them and flipping them over. | |||
In [[Super Mario Chess|''Super Mario'' Chess]], Green Shells appear as pawns on Bowser's team. | In [[Super Mario Chess|''Super Mario'' Chess]], Green Shells appear as pawns on Bowser's team. | ||
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In ''[[Monopoly Gamer]]'', there is a Green Shell side on the "Power-Up Die". Rolling it normally forces the next player on a space forward from the player's position (player's choice if multiple players occupy the space) to drop three Coins on that space, where the next player who lands on or passes that space can pick them up. Some characters have a "Power-Up Boost" that enhances or changes this power. | In ''[[Monopoly Gamer]]'', there is a Green Shell side on the "Power-Up Die". Rolling it normally forces the next player on a space forward from the player's position (player's choice if multiple players occupy the space) to drop three Coins on that space, where the next player who lands on or passes that space can pick them up. Some characters have a "Power-Up Boost" that enhances or changes this power. | ||
In ''[[Minecraft]]'', Turtle Shells are changed to resemble Green Shells in the Super Mario Mash- | In ''[[Minecraft]]'', Turtle Shells are changed to resemble Green Shells in the Super Mario Mash-Up Pack. | ||
{{br}} | {{br|right}} | ||
==Profiles== | ==Profiles== | ||
===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
====''Super Mario Kart''==== | ====''Super Mario Kart''==== | ||
*'''Wii Virtual Console manual bio:''' "''Shoot this shell at enemies in front of you. Hold down on {{button|wii|Pad}} and press {{button|wii|CCA}} to drop the shell behind you. Green shells will bounce off walls | *'''Wii Virtual Console manual bio:''' "''Shoot this shell at enemies in front of you. Hold down on {{button|wii|Pad}} and press {{button|wii|CCA}} to drop the shell behind you. Green shells will bounce off walls.''" | ||
====''Mario Kart 7''==== | ====''Mario Kart 7''==== | ||
*'''Instruction manual bio:''' "''Green Shells travel in a straight line and knock over the first kart they hit. Hold {{button|3ds|L}} or {{button|3ds|X}} to equip a Green Shell, and then release {{button|3ds|L}} or {{button|3ds|X}} to throw it.''" | *'''Instruction manual bio:''' "''Green Shells travel in a straight line and knock over the first kart they hit. Hold {{button|3ds|L}} or {{button|3ds|X}} to equip a Green Shell, and then release {{button|3ds|L}} or {{button|3ds|X}} to throw it.''" | ||
*'''North American website bio:''' "''This shell is a straight shooter. It also bounces off walls, and could fly right back at you if you're not careful.''" | *'''North American website bio:''' "''This shell is a straight shooter. It also bounces off walls, and could fly right back at you if you're not careful.''" | ||
====''Mario Kart 8''==== | ====''Mario Kart 8''==== | ||
*'''Instruction manual bio:''' "''Green Shells travel in a straight line and knock over the first driver they hit.''" | *'''Instruction manual bio:''' "''Green Shells travel in a straight line and knock over the first driver they hit.''" | ||
====''Mario Kart Tour''==== | ====''Mario Kart Tour''==== | ||
*'''Tips & Tricks:''' "''Flies straight and crashes any kart it hits. Keep it behind your kart to protect yourself from a single attack.''" | *'''Tips & Tricks:''' "''Flies straight and crashes any kart it hits. Keep it behind your kart to protect yourself from a single attack.''" | ||
*'''''Mario Kart Tour'' Twitter:''' "''Item introduction: Green Shell<br>Flies straight and crashes any kart it hits. Will bounce backwards if it hits a wall, so keep an eye out! {{color | *'''''Mario Kart Tour'' Twitter:''' "''Item introduction: Green Shell<br>Flies straight and crashes any kart it hits. Will bounce backwards if it hits a wall, so keep an eye out! {{color|#MarioKartTour|blue}}''"<ref>mariokarttourEN (August 29, 2020). [https://twitter.com/mariokarttourEN/status/1166909654946856961 ''Twitter'']. Retrieved March 10, 2020.</ref> | ||
===''Super Smash Bros. series''=== | ===''Super Smash Bros. series''=== | ||
====''Super Smash Bros. Melee''==== | ====''Super Smash Bros. Melee'' trophy==== | ||
{ | {|border=1 cellpadding=1 cellspacing=0 width=100% | ||
| | |- | ||
| | !width=100px|Name!!width=100px|Image!!width=200px|Game!!|Description | ||
| | |- | ||
| | !rowspan=2|Green Shell | ||
| | |rowspan=2|[[File:Trophy98.png|100px]] | ||
|align=center|''Super Mario Bros.'' 10/85||rowspan=2|''Hit or throw a Green Shell, and it'll follow the contours of the environment, causing heavy damage to any characters it hits. These Koopa shells have many uses in the Mario series: they've been picked up, kicked, swallowed and even spit out. Mario just uses them as tools to pummel Bowser's numberless henchmen.'' | |||
|} | |||
====''Super Smash Bros. Brawl''==== | ====''Super Smash Bros. Brawl'' trophy==== | ||
{ | {|border=1 cellpadding=1 cellspacing=0 width=100% | ||
| | |- | ||
| | !width=100px|Name!!width=100px|Image!!width=200px|Game!!|Description | ||
| | |- | ||
| | !rowspan=2|Green Shell | ||
| | |rowspan=2|[[File:BrawlTrophy522.png|100px]] | ||
|align=center|'''SNES''' ''Super Mario Kart''<br>'''N64''' ''Mario Kart 64''||rowspan=2|''An item that, when thrown or jumped on, careens across stages and hurts any player it hits. Green shells follow the environment's contours as they go and reverse direction when they hit walls. They really send opponents flying, so they're very effective as throwing weapons. If a shell's approaching, stop it by jumping on it. This technique is used in the Mario series.'' | |||
|} | |||
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''==== | ====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U'' trophy==== | ||
{ | {|border=1 cellpadding=1 cellspacing=0 width=100% | ||
| | |- | ||
| | !width=100px|Name!!width=100px|Image!!width=200px|Appears in!!|American English description!!|British English description | ||
| | |- | ||
| | !Green Shell | ||
| | |[[File:GreenShellTrophy3DS.png|100px]]<center>(3DS)</center><br>[[File:SSB4TrophyGreenShell.png|100px]]<center>(Wii U)</center> | ||
| | |align=center bgcolor=lightblue|'''NES''' ''Super Mario Bros.'' 10/1985 <br> '''SNES''' ''Super Mario Kart'' (9/1992) | ||
|align=center|''The green shell of the Koopa Troopas. The launching power of this weapon is incredible in the right hands, but you should be careful; if it hits a wall, it may bounce back toward whoever threw it. If you see it coming back at you, just jump on it to stop it. It's like playing Super Mario Bros.!'' | |||
| | |align=center|''You might have noticed these shells look a lot like the ones Koopas have. Throw, attack or jump on one to send it careening off, launching enemies and causing chaos as it goes. Then jump on it to bring it to a stop, or let it rebound off a wall, or... Hold on! What is this? Super Mario Bros.?'' | ||
} | |- | ||
|} | |||
<small>Blue indicates exclusive to the Wii U version.</small> | |||
===''Mario & Luigi: Dream Team''=== | |||
*'''Instruction manual bio:''' "''Kick a shell back and forth off the enemy to deal damage. Kick with {{button|3ds|A}} for Mario and {{button|3ds|B}} for Luigi.''" | *'''Instruction manual bio:''' "''Kick a shell back and forth off the enemy to deal damage. Kick with {{button|3ds|A}} for Mario and {{button|3ds|B}} for Luigi.''" | ||
===''Super Mario Maker''=== | |||
*'' | *'''[[Play Nintendo]]:''' "''Many creative course designers have made elaborate set-ups where Mario races a shell along a parallel path to the finish.''"<ref>[https://web.archive.org/web/20151214212538/https://play.nintendo.com/news-tips/tips-tricks/how-to-use-shells-super-mario-maker/ How to Use Shells in Super Mario Maker]. ''Play Nintendo''. December 14, 2015, 21:25:38 UTC snapshot via Wayback Machine. Retrieved August 16, 2020.</ref> | ||
==Gallery== | ==Gallery== | ||
{{main-gallery}} | {{main-gallery}} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ミドリこうら<br>''Midori Kōra''<br>カメのこうら<ref>''Super Mario 64'' Japanese instruction booklet, page 18.</ref><br>''Kame no Kōra''<br>ミドリのこうら<br>''Midori no Kōra'' | ||
|JapM=Green Shell<br><br>Turtle Shell<br><br>Green Shell | |||
|Spa=Caparazón verde<br>Caparazón verde 3D <small>(''Mario & Luigi: Dream Team'')</small> | |||
|SpaM=Green Shell<br>3D Green Shell | |||
| | |Fra=Carapace verte | ||
|FraM=Green Shell | |||
| | |||
| | |||
| | |||
| | |||
|Dut=Groen Schild | |Dut=Groen Schild | ||
|DutM=Green Shell | |DutM=Green Shell | ||
|Ger=Grüner Panzer | |Ger=Grüner Panzer | ||
|GerM=Green Shell | |GerM=Green Shell | ||
|Ita=Guscio verde | |Ita=Guscio verde | ||
|ItaM=Green Shell | |||
|ItaM | |||
|PorA=Casco verde | |PorA=Casco verde | ||
|PorAM=Green Shell | |PorAM=Green Shell | ||
Line 296: | Line 295: | ||
|RusR=Zelenyy pantsir' | |RusR=Zelenyy pantsir' | ||
|RusM=Green Shell | |RusM=Green Shell | ||
| | |Kor=초록등껍질 | ||
| | |KorR=Chorok-Deungkkeopjil | ||
| | |KorM=Green Shell | ||
| | |ChiS=绿龟壳 | ||
| | |ChiSR=Lǜ Guīké | ||
| | |ChiSM=Green Shell | ||
| | |ChiT=綠龜殼 | ||
| | |ChiTR=Lǜ Guīké | ||
|ChiTM=Green Shell}} | |||
= | |||
==References== | ==References== | ||
{{NIWA|SmashWiki=1}} | {{NIWA|SmashWiki=1}} | ||
<references/> | <references/> | ||
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{{ | {{Mario Hoops 3-on-3}} | ||
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[[Category:Shells]] | [[Category:Shells]] | ||
[[Category:Projectiles]] | [[Category:Projectiles]] | ||
[[Category:Clothing]] | [[Category:Clothing]] | ||
[[Category:Sports | [[Category:Sports Equipment]] | ||
[[Category:Dribble Skillz]] | [[Category:Dribble Skillz]] | ||
[[Category:Mario & Luigi: Bowser's Inside Story Special Attacks]] | |||
[[Category:Mario & Luigi: Bowser's Inside Story | [[Category:Mario & Luigi: Dream Team Attacks]] | ||
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[[Category:Mario & Sonic at the London 2012 Olympic Games]] | [[Category:Mario & Sonic at the London 2012 Olympic Games]] | ||
[[Category:Mario & Sonic at the Olympic Games | [[Category:Mario & Sonic at the Olympic Games Items]] | ||
[[Category:Mario & Sonic at the Olympic Winter Games]] | [[Category:Mario & Sonic at the Olympic Winter Games]] | ||
[[Category:Mario & Sonic at the Rio 2016 Olympic Games]] | [[Category:Mario & Sonic at the Rio 2016 Olympic Games]] | ||
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[[Category:Mario Kart Arcade GP VR]] | [[Category:Mario Kart Arcade GP VR]] | ||
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[[Category:Mario Kart Arcade GP | [[Category:Mario Kart Arcade GP Items]] | ||
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[[Category:Mario Kart Tour | [[Category:Mario Kart Tour Items]] | ||
[[Category:Mario Kart Wii | [[Category:Mario Kart Wii Items]] | ||
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[[Category:Mario Strikers: | [[Category:Mario Party: Island Tour Items]] | ||
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[[Category:Super Mario Strikers | [[Category:Super Mario Galaxy Objects]] | ||
[[Category:Super Smash Bros. | [[Category:Super Mario Galaxy 2 Objects]] | ||
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[[Category:Super Smash Bros. for Nintendo 3DS / Wii U | [[Category:Super Mario World 2: Yoshi's Island Objects]] | ||
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[[Category:Super Smash Bros. Melee | [[Category:Super Smash Bros. Brawl Trophies]] | ||
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[[Category:Super Smash Bros. Ultimate | [[Category:Super Smash Bros. for Nintendo 3DS Trophies]] | ||
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[[Category:Super Smash Bros. Melee Items]] | |||
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[[Category:Yoshi's Island DS Objects]] | |||
[[Category:Yoshi's Island: Super Mario Advance 3]] | |||
[[Category:Yoshi's Safari Enemies]] | |||
[[de:Grüner Panzer]] | [[de:Grüner Panzer]] | ||
[[it:Guscio verde]] | [[it:Guscio verde]] |