Editing Green Shell

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{{item infobox
{{item infobox
|image=[[File:GreenShell - MarioPartyStarRush.png|200px]]<br>Artwork from ''Mario Party: Star Rush''
|image=[[File:GreenShell - MarioPartyStarRush.png|200px]]
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance= ''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|latest_appearance= ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
}}
}}
'''Green Shells''' (also formatted as '''green shells''')<ref>{{cite|url=youtu.be/OgoMjdXAuO8|date=June 25, 2022|title=EPIC Mario Kart Takedowns Compilation 🙌💥 {{!}} @playnintendo (Chapters)|publisher=YouTube|accessdate=April 26, 2023|language=en-us|author=Play Nintendo}}</ref> are a common variety of [[Koopa Shell]]s. Though their appearance remains largely the same, Green Shells are occasionally differentiated from those of other colors of shells.
'''Green Shells''' (also formatted as '''green shells''')<ref>[https://youtu.be/OgoMjdXAuO8 EPIC Mario Kart Takedowns Compilation 🙌💥 | @playnintendo] (Chapters). Retrieved April 26, 2023.</ref> are green [[Koopa Shell]]s that have appeared in many [[list of games|games]] of the [[Super Mario (franchise)|''Super Mario'' franchise]]. Though their appearance remains largely the same, their functions are occasionally differentiated from those of other colors of shells.
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario World''====
====''Super Mario World''====
Green Shells make their first appearance with a notable behavior difference in ''[[Super Mario World]]''. However, instead of the Koopa Troopa retracting back into its shell, it will slide out of its shell, becoming an [[Unshelled Koopa Troopa|unshelled Koopa]]. If the unshelled Koopa finds its shell again, it will go back inside it. Green Shells do not give [[Yoshi (species)|Yoshis]] who eat them any additional abilities, unlike the other shells.
Green Shells make their first appearance with a notable behavior difference in ''[[Super Mario World]]''. However, instead of the Koopa Troopa retracting back into its shell, it will slide out of its shell, becoming a [[Beach Koopa|Koopa without a Shell]]. If the Koopa without a Shell finds its shell again, it will go back inside it. Green Shells do not give [[Yoshi (species)|Yoshis]] who eat them any additional abilities, unlike the other shells.


Once [[Fall]] is unlocked by beating [[Funky (level)|Funky]] in the original game, or by [[Completion|clearing all 96 exits]] in ''[[Super Mario World: Super Mario Advance 2]]'', all Green Shells become green-colored Mario masks but otherwise function the same; many instances of Green Shells and Koopa Troopas are also replaced with [[Yellow Shell]]s and Yellow Mask Koopas, though green variants of each can still be found.
Once [[Fall]] is unlocked by beating [[Funky (level)|Funky]] in the original game, or by [[Completion|clearing all 96 exits]] in ''[[Super Mario World: Super Mario Advance 2]]'', all Green Shells become green-colored Mario masks but otherwise function the same; many instances of Green Shells and Koopa Troopas are also replaced with [[Yellow Shell]]s and Yellow Mask Koopas, though green variants of each can still be found.
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====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
Green Shells reappear in ''[[Super Mario 3D Land]]'' with a function similar to the 2D ''Super Mario'' games. However, they bounce off each other upon colliding, and fireballs, boomerangs, and the [[Statue Mario|Statue form]] only stop them. If the player manages to keep a Green Shell in the air hitting it five times with a projectile from a [[Fire Flower]] or [[Boomerang Flower]], or with a tail whip from a [[Super Leaf]], it will turn into a [[1-Up Mushroom]].
Green Shells reappear in ''[[Super Mario 3D Land]]'' with a function similar to the 2D ''Super Mario'' games. If the player manages to keep a Green Shell in the air hitting it five times with a projectile from a [[Fire Flower]] or [[Boomerang Flower]], or with a tail whip from a [[Super Leaf]], it will burst into a [[1-Up Mushroom]].


===''Mario Kart'' series===
===''Mario Kart'' series===
[[File:MKW Green Shell Artwork.png|thumb|140px|The Green Shell in ''[[Mario Kart Wii]]'']]
[[File:MKW Green Shell Artwork.png|thumb|140px|The Green Shell in ''[[Mario Kart Wii]]'']]
Green Shells are projectile weapons in the ''[[Mario Kart (series)|Mario Kart]]'' series. Racers can shoot Green Shells forward in a straight line to hit opponents. Unlike the Red Shell, the Green Shell is able to rebound from walls. After ricocheting several times, the Green Shell automatically disappears. Green Shells can be obtained in first to fourth place in ''[[Mario Kart DS]]'' and ''[[Mario Kart 7]]'', as well as first to fifth place in ''[[Mario Kart Wii]]''.
In the ''[[Mario Kart (series)|Mario Kart]]'' series, Green Shells appear as projectile weapons. Racers can shoot Green Shells forward in a straight line to hit opponents. Unlike the Red Shell, the Green Shell is able to rebound from walls. After ricocheting several times, the Green Shell automatically disappears. Green Shells can be obtained in first to fourth place in ''[[Mario Kart DS]]'' and ''[[Mario Kart 7]]'', as well as first to fifth place in ''[[Mario Kart Wii]]''.


Aside from single Green Shells, this item also comes in a [[Triple Green Shells|triple variant]], introduced in ''[[Mario Kart 64]]''. When the player decides to use the item, a group of three Green Shells rotates around the driver's [[kart]] (excluding in ''[[Mario Kart: Double Dash!!]]''), protecting them from [[Banana]]s and other shells, though not always. If the player collides with another racer, the other racer will be hit by one, and if the other driver also has another set of Triple Green Shells or [[Triple Red Shells]], both drivers will lose shells. Like ordinary Green Shells, they travel in a straight direction when fired and bounce off walls for a time. In ''Mario Kart: Double Dash!!'', they are a special item exclusive to [[Koopa Troopa]] and [[Koopa Paratroopa|Paratroopa]] (and [[Petey Piranha]] and [[King Boo]], due to their ability to have any special item). Also, in ''Double Dash!!'', the three shells are carried rather than having them circle around the kart. Triple Green Shells are not used in ''Mario Kart DS'' [[Nintendo Wi-Fi Connection|Wi-Fi]] mode due to the fact that items cannot be deployed in that mode.
Aside from single Green Shells, this item also comes in a [[Triple Green Shells|triple variant]], introduced in ''[[Mario Kart 64]]''. When the player decides to use the item, a group of three Green Shells rotates around the driver's [[kart]] (excluding in ''[[Mario Kart: Double Dash!!]]''), protecting them from [[Banana]]s and other shells, though not always. If the player collides with another racer, the other racer will be hit by one, and if the other driver also has another set of Triple Green Shells or [[Triple Red Shells]], both drivers will lose shells. Like ordinary Green Shells, they travel in a straight direction when fired and bounce off walls for a time. In ''Mario Kart: Double Dash!!'', they are a special item exclusive to [[Koopa Troopa]] and [[Koopa Paratroopa|Paratroopa]] (and [[Petey Piranha]] and [[King Boo]], due to their ability to have any special item). Also, in ''Double Dash!!'', the three shells are carried rather than having them circle around the kart. Triple Green Shells are not used in ''Mario Kart DS'' [[Nintendo Wi-Fi Connection|Wi-Fi]] mode due to the fact that items cannot be deployed in that mode.
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====''Mario Kart 64''====
====''Mario Kart 64''====
[[File:GreenShellMK64.png|frame|left]]
[[File:GreenShellMK64.png|frame|left]]
In ''[[Mario Kart 64]]'', the Green Shell (named '''Torpedo Shell''' on one occasion)<ref>{{cite|date=April 1997|publisher=Catalyst Publishing|language=en-au|title=''Nintendo Magazine System'' (Australia) issue 49|page={{file link|NMS Australia 49 MK64 drivers and items.jpg|39}}}}</ref> acts the same way as in the previous game; however, when the player holds the analog stick backwards, the shell now gets fired backwards instead of dropped. Computer-controlled opponents do not receive this item in the game, their items being relegated to Bananas, Boos, [[Fake Item Box|Fake Item]]s, [[Super Star]]s, and [[Lightning|Thunderbolt]]s. When a player is hit by a Green Shell, they flip multiple times for roughly two seconds before stopping. This crash effect also affects the computer-controlled players while offscreen, whereas a computer opponent being hit with a [[Red Shell]], a Fake Item, a Star, or a [[Chain Chomp|Chomp]] (the latter being only on [[N64 Rainbow Road|Rainbow Road]]) offscreen simply makes the computer-controlled player stop and continue to move immediately afterwards in the form of a cheat.
In ''[[Mario Kart 64]]'', the Green Shell (named '''Torpedo Shell''' on one occasion)<ref>''Nintendo Magazine System'' (Australia) issue 49. {{media link|NMS Australia 49 MK64 drivers and items.jpg|Page 39}}.</ref> acts the same way as in the previous game; however, when the player holds the analog stick backwards, the shell now gets fired backwards instead of dropped. Computer-controlled opponents do not receive this item in the game, their items being relegated to Bananas, Boos, [[Fake Item Box|Fake Item]]s, [[Super Star]]s, and [[Lightning|Thunderbolt]]s. When a player is hit by a Green Shell, they flip multiple times for roughly two seconds before stopping. This crash effect also affects the computer-controlled players whilst offscreen, whereas a computer opponent being hit with a [[Red Shell]], a Fake Item, a Star, or a [[Chain Chomp|Chomp]] (the latter being only on [[N64 Rainbow Road|Rainbow Road]]) offscreen simply makes the computer-controlled player stop and continue to move immediately afterwards in the form of a cheat.


An alternate item called the Triple Green Shell also debuts in ''Mario Kart 64''. When this item is activated, three shells form a circular barrier around the player's kart in a similar way to the balloons in [[Battle Mode]] in the previous game, and the shells can be used to guard against items and projectiles, as well as turning the kart into a battering ram against other karts. Unlike the single Green Shell, however, these shells cannot be fired backwards and are slightly harder to aim as they are constantly rotating around the kart.
An alternate item called the Triple Green Shell also debuts in ''Mario Kart 64''. When this item is activated, three shells form a circular barrier around the player's kart in a similar way to the balloons in [[Battle Mode]] in the previous game, and the shells can be used to guard against items and projectiles, as well as turning the kart into a battering ram against other karts. Unlike the single Green Shell, however, these shells cannot be fired backwards and are slightly harder to aim as they are constantly rotating around the kart.
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====''Mario Kart DS''====
====''Mario Kart DS''====
Green Shells are items in ''[[Mario Kart DS]]''. They function mostly the same way as it did in ''Mario Kart: Double Dash!!''. Both single and triple Green Shells are now part of the standard item rotation. Notably, Green Shells are smaller than they were in previous games, as with several other returning items, and do not have a trail when fired. They can be fired forwards or backwards, and will be dropped onto the ground if the racer is hit while preparing to throw one, or while in the inventory if hit by any item which forces the racer to drop their items, where they behave like they did in ''Mario Kart: Double Dash!!''.
In ''[[Mario Kart DS]]'', the Green Shell mostly functions the same way as it did in ''Mario Kart: Double Dash!!''. Both single and triple Green Shells are now part of the standard item rotation. Notably, Green Shells are smaller than they were in previous games, as with several other returning items, and do not have a trail when fired. They can be fired forwards or backwards, and will be dropped onto the ground if the racer is hit while preparing to throw one, or while in the inventory if hit by any item which forces the racer to drop their items, where they behave like they did in ''Mario Kart: Double Dash!!''.


====''Mario Kart Wii''====
====''Mario Kart Wii''====
Green Shells are items in ''[[Mario Kart Wii]]''. Green Shells do not have any significant changes, though their size has been increased again, and they once again have trails behind them when fired.
In ''[[Mario Kart Wii]]'', Green Shells once again return. They have been increased in size again, and once again have trails behind them when fired. Otherwise, Green Shells and their triple varient behave exactly as they did in ''Mario Kart DS''.


====''Mario Kart 7''====
====''Mario Kart 7''====
Green Shells are items in ''[[Mario Kart 7]]''. They have no distinctions in this appearance. However, unlike the previous games where they move slower when fired backwards, here they move faster backwards than forwards.
In ''[[Mario Kart 7]]'', Green Shells return as items and retain their usual role from previous ''Mario Kart'' installments.


====''Mario Kart 8''====
====''Mario Kart 8''====
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Green Shells appear as an item in ''[[Mario Kart Tour]]''. They can appear as one shell, or triple shells, and can be launched either forwards or backwards. They can also be used as a form of defense against many other items. They can also slow down an opponent by letting the opponent ram into a player holding a green shell on the back.
Green Shells appear as an item in ''[[Mario Kart Tour]]''. They can appear as one shell, or triple shells, and can be launched either forwards or backwards. They can also be used as a form of defense against many other items. They can also slow down an opponent by letting the opponent ram into a player holding a green shell on the back.


The Triple Green Shells reappear as a special item in this game, usable only by Koopa Troopa, [[Dry Bones]], [[Iggy]], [[Toad (species)|Green Toad (Pit Crew)]], [[Lakitu]], [[Shy Guy|Green Shy Guy]], [[Roving Racers|Koopa (Freerunning)]], and the [[Mii|Green, Dry Bones, and Iggy Mii Racing Suits]].
The Triple Green Shells reappear as a special item in this game, usable only by Koopa Troopa, [[Dry Bones]], [[Iggy Koopa|Iggy]], [[Toad (species)|Green Toad (Pit Crew)]], [[Lakitu]], [[Shy Guy|Green Shy Guy]], [[Roving Racers|Koopa (Freerunning)]], and the [[Mii|Green, Dry Bones, and Iggy Mii Racing Suits]].


The following gliders increase the chance of getting Green Shells and points for hitting racers with one.
The following gliders increase the chance of getting Green Shells and points for hitting racers with one.
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{main-wiki|SmashWiki|Green Shell}}
{{main-external|SmashWiki|Green Shell}}
[[File:Green Shell Brawl artwork.png|thumb|left|A Green Shell in ''[[Super Smash Bros. Brawl]]'']]
[[File:Green Shell Brawl artwork.png|thumb|left|A Green Shell in ''[[Super Smash Bros. Brawl]]'']]
[[File:Green Shell Wii U.jpg|thumb|A Green Shell in ''[[Super Smash Bros. for Wii U]]'']]
[[File:Green Shell Wii U.jpg|thumb|A Green Shell in ''[[Super Smash Bros. for Wii U]]'']]
Green Shells are items in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. It can be picked up and thrown at other fighters, damaging them. The shell can also be activated by hitting it or jumping on top of it, which causes the shell to shoot in a certain direction, damaging any characters in the way.
Green Shells also appear in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. A Green Shell is a regular item which can be picked up and thrown at other fighters, damaging them. The shell can also be activated by hitting it or jumping on top of it, which causes the shell to shoot in a certain direction, damaging any characters in the way.
{{br}}
{{br}}


===''Mario Tennis'' series===
===''Mario Tennis'' series===
Green Shells are items in the [[Nintendo 64]] version of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the [[Nintendo 64]] and ''[[Mario Power Tennis]]''. These staples can be used during an Item Battle match, which can be obtained when the player hits an [[Item Box]] with the ball over the net. If the player hits the ball after receiving the item, three green shells are fired at the same time towards the opponent's side of the court to stumble them so that they cannot receive the incoming ball. Just like in other games, green shells go in straight lines, but if they cannot hit any target on their way, they simply disappear after being used. In ''[[Mario Tennis Open]]'', tennis gear is designed based on this item, and available for [[Mii]]s to use.
Green Shells appear in the games ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the [[Nintendo 64]], and ''[[Mario Power Tennis]]'' for the [[Nintendo GameCube]] and [[Wii]]. These staples can be used during an Item Battle match, which can be obtained when the player hits an [[Item Box]] with the ball over the net. If the player hits the ball after receiving the item, three green shells are fired at the same time towards the opponent's side of the court to stumble them so that they cannot receive the incoming ball. Just like in other games, green shells go in straight lines, but if they cannot hit any target on their way, they simply disappear after being used. In ''[[Mario Tennis Open]]'', tennis gear is designed based on this item, and available for [[Mii]]s to use.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
{{M&L attack infobox
{{M&L attack infobox
|image=[[File:Green Shell Pit.png]][[File:Green Shell Sprite M&L3.png]][[File:3DGreenShellMLDT.png]][[File:MLBISBJJGreenShell.png]][[File:M&LB Green Shell icon.png|40px]]
|image=[[File:Green Shell Pit.png]][[File:Green Shell Sprite M&L3.png]][[File:3DGreenShellMLDT.png]][[File:MLBISBJJGreenShell.png]]
|points=3 (''Bowser's Inside Story'')<br>4 (''Dream Team'')<br>4/5 (''Bowser's Inside Story + Bowser Jr's Journey''; Normal/Easy)<br>5 (''Brothership'')
|points=3 (BIS)<br>4 (DT)<br>4/5 (BIS+BJJ; Normal/Easy)
|location=[[Trash Pit]] (''Bowser's Inside Story'')<br>[[Mushrise Park]] (''Dream Team'')<br>[[Shipshape Island]] (''Brothership'')
|location=[[Trash Pit]] (BIS)<br>[[Mushrise Park]] (DT)
|price=10
|price=10
|first_appearance=''[[Mario & Luigi: Partners in Time]]'' ([[List of games by date#2005|2005]])
|first_appearance=''[[Mario & Luigi: Partners in Time]]'' ([[List of games by date#2005|2005]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]])
|ml2=1: ''Press the button to kick the shell, then keep kicking!''<br>2: ''Press the baby's button as the shell hits the enemy for extra power!''
|ml2=1: ''Press the button to kick the shell, then keep kicking!''<br>2: ''Press the baby's button as the shell hits the enemy for extra power!''
|ml3=''Mario kicks with {{button|ds|A}}; Luigi with {{button|ds|B}}! Keep on kicking the shell!<br>Target: Single (serial)<br>Bonus effect: Nothing''
|ml3=''Mario kicks with {{button|ds|A}}; Luigi with {{button|ds|B}}! Keep on kicking the shell!<br>Target: Single (serial)<br>Bonus effect: Nothing''
|ml4=''Use the A Button for Mario and the B Button for Luigi, and kick that shell!''
|ml4=''Use the A Button for Mario and the B Button for Luigi, and kick that shell!''
|ml6=''Kick with {{button|switch|A}} for Mario and {{button|switch|B}} for Luigi, and keep passing the shell back and forth.''
|mlb=''Mario and Luigi take turns kicking a green shell using {{button|3ds|A}} and {{button|3ds|B}}, respectively. The green shell speeds up as they kick it, so pay attention to the timing of your button presses! Finish up by kicking the green shell after a pass! Succeed at all necessary steps to earn an <font color=blue>Excellent</font color> rating.''
|mlb=''Mario and Luigi take turns kicking a green shell using {{button|3ds|A}} and {{button|3ds|B}}, respectively. The green shell speeds up as they kick it, so pay attention to the timing of your button presses! Finish up by kicking the green shell after a pass! Succeed at all necessary steps to earn an <font color=blue>Excellent</font color> rating.''
}}
}}
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Striking three, five, nine and ten times with the Green Shell yields an "OK", "Good!", "Great!!" and "Excellent!!" rating respectively.
Striking three, five, nine and ten times with the Green Shell yields an "OK", "Good!", "Great!!" and "Excellent!!" rating respectively.
This attack is used in the [[Mad Skillathon]], functioning like the main version, except the passing is not done, and each kick nets three points.
Outside of the Bros. Attack, Green Shells are found in the [[Junior Clown Car]]. When Mario and Luigi steal the car from [[Bowser Jr.]], they are one of the objects available to throw at him.
==== ''Mario & Luigi: Brothership'' ====
Luigi can perform this attack once again as his first Bros. Attack in ''[[Mario & Luigi: Brothership]]'', with the BP cost being increased to 5. It is received alongside the Red Shell on [[Shipshape Island]] after defeating [[Gorumbla]]. The final kick now causes the shell to swerve and strike every grounded enemy at once.
Striking one, three, five and six times with the Green Shell will yield an "OK!", "Good!", "Great!" and "Excellent!" rating respectively.


===''Mario Strikers'' series===
===''Mario Strikers'' series===
[[File:Green_Smash_Football_Shells.png|thumb|left|Green Shell icon in ''Super Mario Strikers'']]
[[File:Green_Smash_Football_Shells.png|thumb|left|Green Shell icon in ''Super Mario Strikers'']]
Green Shells, as well as [[Giant Green Shell]]s, are offensive power-ups in ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]''. In these games, they are normally collected in groups of three. Once used, they are fired out in the direction the soccer player is facing. The Green Shell then trips up any opponent it hits on the ground, thus halting their movements for a small period of time. The shells, unlike the [[Red Shell]]s, do not home in on a target, but instead move in one straight path until the shell hits a wall, which makes them bounce back, or hits a player, which destroys the shell. The aforementioned Giant Green Shells cover a wider range than the regular Green Shell. They are useful for clearing room for a [[Super Strike]] or [[Mega Strike]].
Green Shells, as well as [[Giant Green Shell]]s, appear as offensive power-ups in the ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]''. In these games, they are normally collected in groups of three. Once used, they are fired out in the direction the soccer player is facing. The Green Shell then trips up any opponent it hits on the ground, thus halting their movements for a small period of time. The shells, unlike the [[Red Shell]]s, do not home in on a target, but instead move in one straight path until the shell hits a wall, which makes them bounce back, or hits a player, which destroys the shell. The aforementioned Giant Green Shells cover a wider range than the regular Green Shell. They are useful for clearing room for a [[Super Strike]] or [[Mega Strike]].


===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Games''====
====''Mario & Sonic at the Olympic Games''====
Green Shells appear as an item in [[Dream Race (Mario & Sonic at the Olympic Games for Nintendo DS)|Dream Race]] in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'', and function almost identically to the shells in ''Mario Kart'' games, although they can only be thrown forwards in this event. Characters will lose speed if hit by one, although their effect can be blocked with a [[Shield (Sonic the Hedgehog)|Shield]]. They also appear in [[Dream Canoe]], where they come in sets of five with almost the same function, although they instead cause the character hit to lose three coins, and can either be jumped over or have their effect blocked by a Starman item. They also appear as an item in [[Dream Long Jump (Mario & Sonic at the Olympic Games)|Dream Long Jump]], with the same effect as in Dream Race, but additionally cause the player to lose height and can be blocked by a [[Super Star|Starman]]. A Green Shell also appears in [[Shoot!]], where it is used by the player to hit various enemies.
Green Shells appear as an item in [[Dream Race (Mario & Sonic at the Olympic Games for Nintendo DS)|Dream Race]] in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'', and function almost identically to the shells in ''Mario Kart'' games, although they can only be thrown forwards in this event. Characters will lose speed if hit by one, although their effect can be blocked with a [[Shield (Sonic the Hedgehog)|Shield]]. They also appear in [[Dream Canoe]], where they come in sets of five with almost the same function, although they instead cause the character hit to lose three coins, and can either be jumped over or have their effect blocked by a Starman item. They also appear as an item in [[Dream Long Jump (Mario & Sonic at the Olympic Games)|Dream Long Jump]], with the same effect as in Dream Race, but additionally cause the player to lose height and can be blocked by a [[Super Star|Starman]]. A Green Shell also appears in [[Shoot!]], where it is used by the player to hit various enemies.
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====''Mario & Sonic at the Olympic Winter Games''====
====''Mario & Sonic at the Olympic Winter Games''====
Green Shells are items in [[Dream Alpine (Individual)|Dream Alpine]], [[Dream Ski Cross (Individual)|Dream Ski Cross]], [[Dream Snowboard Cross (Individual)|Dream Snowboard Cross]], [[Dream Short Track]] and [[Dream Bobsleigh]] in the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', where they can be thrown forwards to knock down any opponents in their path, causing them to lose speed. They can be blocked using either a Super Star or Shield. They also appear as an item in [[Dream Ice Hockey]], where they cause the puck to be turned into a Green Shell, allowing for faster and more powerful shots to be made. In the [[Dream Gliding (Individual)|Individual]] and [[Dream Gliding (Team)|Team]] versions of Dream Gliding, an unlimited supply of Green Shells appear as the main projectile that players use to shoot the [[Egg Flapper|Flapper]]s.
Green Shells appear as items in [[Dream Alpine (Individual)|Dream Alpine]], [[Dream Ski Cross (Individual)|Dream Ski Cross]], [[Dream Snowboard Cross (Individual)|Dream Snowboard Cross]], [[Dream Short Track]] and [[Dream Bobsleigh]] in the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', where they can be thrown forwards to knock down any opponents in their path, causing them to lose speed. They can be blocked using either a Super Star or Shield. They also appear as an item in [[Dream Ice Hockey]], where they cause the puck to be turned into a Green Shell, allowing for faster and more powerful shots to be made. In the [[Dream Gliding (Individual)|Individual]] and [[Dream Gliding (Team)|Team]] versions of Dream Gliding, an unlimited supply of Green Shells appear as the main projectile that players use to shoot the [[Egg Flapper|Flapper]]s.


====''Mario & Sonic at the London 2012 Olympic Games''====
====''Mario & Sonic at the London 2012 Olympic Games''====
During the [[Dream Hurdles]] event in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', two Green Shells can appear if the player pushes a ? Switch; getting hit with one results the player losing five points. A [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] featuring both a Green Shell and a Red Shell can be obtained from the badge machine in the [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]].
During the [[Dream Hurdles]] event in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', two Green Shells can appear if the player pushes a ? Switch. Getting hit with one results the player losing five points.
 
Despite Green Shells not physically appearing in the [[Nintendo 3DS]] [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|version]], a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] featuring one alongside a Red Shell can be obtained from the badge machine.


====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
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===''Mario Super Sluggers''===
===''Mario Super Sluggers''===
Green Shells are items in ''[[Mario Super Sluggers]]''. The offense side can use them the batter has [[Chemistry]] with the on-deck character. Green Shells travel in a straight line and can knock away any players it hits. Green Shells break upon hitting walls or other obstacles.
In ''[[Mario Super Sluggers]]'', the Green Shell is one of many items which can be used by the offense side if the batter has [[Chemistry]] with the on-deck character. Green Shells travel in a straight line and can knock away any players it hits. Unlike many of its other iterations, these Green Shells are destroyed upon hitting walls or other obstacles.


===''Mario Sports Mix''===
===''Mario Sports Mix''===
Green Shells are items in ''[[Mario Sports Mix]]''. They move at a straight line when used and temporarily knock out whoever is in their path. When combined with a ball/puck, the Green Shell moves in a straight line at high speeds.
In ''[[Mario Sports Mix]]'', Green Shells appear again. When used normally, they'll move at a straight line, and temporarily knock out anyone in their path. When combined with a ball/puck, the object will move at a straight line at high speeds. This makes the item rather dangerous in dodgeball, since players can't catch, nor repel a dodgeball while it's equipped with an item.


===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
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===''Mario Kart'' series===
===''Mario Kart'' series===
====''Super Mario Kart''====
====''Super Mario Kart''====
*'''Wii Virtual Console manual bio:''' "''Shoot this shell at enemies in front of you. Hold down on {{button|wii|Pad}} and press {{button|wii|CCA}} to drop the shell behind you. Green shells will bounce off walls.''"{{page needed}}
*'''Wii Virtual Console manual bio:''' "''Shoot this shell at enemies in front of you. Hold down on {{button|wii|Pad}} and press {{button|wii|CCA}} to drop the shell behind you. Green shells will bounce off walls.''"
 
====''Mario Kart: Super Circuit''====
*'''European instruction manual bio:''' "''Attack opponents just like you would with a Red Shell. Green Shells don't home in on other racers — they shoot straight and ricochet off fences and walls.''"
*'''3DS Virtual Console digital manual bio:''' "''It has the same attack power as a Red Shell, but it doesn't chase a target. It travels in a straight line and will bounce off walls and other fixtures.
 
====''Mario Kart DS''====
*'''Instruction manual bio:''' "''When thrown, this shell travels in a straight line and knocks over the first kart it hits.''"
 
====''Mario Kart Wii''====
*'''Instruction manual bio:''' "''Green shells move in straight lines when thrown. If you hit a vehicle, it will flip over.''"


====''Mario Kart 7''====
====''Mario Kart 7''====
*'''Instruction manual bio:''' "''Green Shells travel in a straight line and knock over the first kart they hit. Hold {{button|3ds|L}} or {{button|3ds|X}} to equip a Green Shell, and then release {{button|3ds|L}} or {{button|3ds|X}} to throw it.''"{{page needed}}
*'''Instruction manual bio:''' "''Green Shells travel in a straight line and knock over the first kart they hit. Hold {{button|3ds|L}} or {{button|3ds|X}} to equip a Green Shell, and then release {{button|3ds|L}} or {{button|3ds|X}} to throw it.''"
*'''North American website bio:''' "''This shell is a straight shooter. It also bounces off walls, and could fly right back at you if you're not careful.''"{{ref needed}}
*'''North American website bio:''' "''This shell is a straight shooter. It also bounces off walls, and could fly right back at you if you're not careful.''"


====''Mario Kart 8''====
====''Mario Kart 8''====
*'''Instruction manual bio:''' "''Green Shells travel in a straight line and knock over the first driver they hit.''"{{page needed}}
*'''Instruction manual bio:''' "''Green Shells travel in a straight line and knock over the first driver they hit.''"


====''Mario Kart Tour''====
====''Mario Kart Tour''====
*'''Tips & Tricks:''' "''Flies straight and crashes any kart it hits. Keep it behind your kart to protect yourself from a single attack.''"
*'''Tips & Tricks:''' "''Flies straight and crashes any kart it hits. Keep it behind your kart to protect yourself from a single attack.''"
*'''''Mario Kart Tour'' Twitter:''' "''Item introduction: Green Shell<br>Flies straight and crashes any kart it hits. Will bounce backwards if it hits a wall, so keep an eye out! {{color|blue|#MarioKartTour}}''"<ref>{{cite|author=mariokarttourEN|date=August 29, 2020|url=x.com/mariokarttourEN/status/1166909654946856961|title=Post|publisher=Twitter|language=en|accessdate=March 10, 2020}}</ref>
*'''''Mario Kart Tour'' Twitter:''' "''Item introduction: Green Shell<br>Flies straight and crashes any kart it hits. Will bounce backwards if it hits a wall, so keep an eye out! {{color|#MarioKartTour|blue}}''"<ref>mariokarttourEN (August 29, 2020). [https://twitter.com/mariokarttourEN/status/1166909654946856961 ''Twitter'']. Retrieved March 10, 2020.</ref>


===''Super Smash Bros. series''===
===''Super Smash Bros. series''===
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}}
}}


===''Mario & Luigi'' series===
===''Mario & Luigi: Dream Team''===
====''Mario & Luigi: Dream Team''====
*'''Instruction manual bio:''' "''Kick a shell back and forth off the enemy to deal damage. Kick with {{button|3ds|A}} for Mario and {{button|3ds|B}} for Luigi.''"
*'''Instruction manual bio:''' "''Kick a shell back and forth off the enemy to deal damage. Kick with {{button|3ds|A}} for Mario and {{button|3ds|B}} for Luigi.''"
====''Mario & Luigi: Brothership''====
*''Kick with {{button|switch|A}} for Mario and {{button|switch|B}} for Luigi, and keep passing the shell back and forth.''{{ref needed}}<br>''Target: all enemies''


==Gallery==
==Gallery==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ミドリ{{ruby|甲羅|こうら}}<ref>{{cite|url=www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VAAFJ.pdf|format=PDF|title=スーパーマリオカート (''Sūpā Mario Kāto'') instruction booklet|page=12|date=1992|language=ja|publisher=Nintendo}}</ref>
|Jap=ミドリ{{ruby|甲羅|こうら}}<ref>[https://www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VAAFJ.pdf ''Super Mario Kart'' Japanese instruction booklet]. Page 12.</ref><br>''Midori Kōra''<br>ミドリのこうら<br>''Midori no Kōra''
|JapR=Midori Kōra
|JapM=Green Shell<br><br>Green Shell
|Jap2=ミドリのこうら
|ChiS=绿龟壳<br>''Lǜ Guīké''
|Jap2R=Midori no Kōra
|JapM=Green Shell
|Jap2M=Green Shell
|ChiS=绿龟壳
|ChiSR=Lǜ Guīké
|ChiSM=Green Turtle Shell
|ChiSM=Green Turtle Shell
|ChiT=綠龜殼
|ChiT=綠龜殼<br>''Lǜ Guīké''
|ChiTR=Lǜ Guīké
|ChiTM=Green Turtle Shell
|ChiTM=Green Turtle Shell
|Dut=Groen Schild
|Dut=Groen Schild
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|Ger=Grüner Panzer
|Ger=Grüner Panzer
|GerM=Green Shell
|GerM=Green Shell
|Ita=Guscio verde
|Ita=Guscio verde<br>Conchiglia Verde <small>(''Mario Kart 64'' and ''Mario Kart: Super Circuit'')</small>
|Ita2=Conchiglia Verde
|ItaM=Green shell<br>Green Seashell
|Ita2N=''Mario Kart 64'' and ''Mario Kart: Super Circuit''
|Kor=초록등껍질<br>''Chorok-Deungkkeopjil''
|ItaM=Green shell
|Ita2M=Green Seashell
|Kor=초록등껍질
|KorR=Chorok-Deungkkeopjil
|KorM=Green Shell
|KorM=Green Shell
|PorA=Casco verde
|PorA=Casco verde
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|RusR=Zelenyy pantsir'
|RusR=Zelenyy pantsir'
|RusM=Green Shell
|RusM=Green Shell
|Spa=Caparazón verde
|Spa=Caparazón verde<br>Concha Verde <small>(''Mario Kart 64'' and ''Mario Kart: Super Circuit'')</small><br>Caparazón verde 3D <small>(''Mario & Luigi: Dream Team'')</small>
|Spa2=Concha Verde
|SpaM=Green Shell<br>Green Seashell<br>3D Green Shell
|Spa2N=''Mario Kart 64'' and ''Mario Kart: Super Circuit''
|Spa3=Caparazón verde 3D
|Spa3N=''Mario & Luigi: Dream Team''
|SpaM=Green Shell
|Spa2M=Green Seashell
|Spa3M=3D Green Shell
}}
}}


==Trivia==
==Trivia==
*According to the Japanese Shogakukan guide for the game ''[[Yoshi (game)|Yoshi]]'', Green Shells from ''[[Super Mario World]]'' are good for a [[Yoshi (species)|Yoshi]]'s digestion and are popular as beer mugs or tea snacks, but offer little nutrition besides calcium.<ref name=Sho>{{cite|publisher=[[Shogakukan]]|date=February 1, 1992|isbn=4-09-104196-5|title=「任天堂公式ガイドブック ヨッシーのたまご」 (''Nintendo Kōshiki Guidebook – [[Yoshi (game)|Yoshi's Egg]]'')|page={{file link|Yoshi no Tamago Shogakukan 61.jpg|61}}|language=ja}}</ref>
*According to the Japanese Shogakukan guide for the game ''[[Yoshi (game)|Yoshi]]'', Green Shells from ''[[Super Mario World]]'' are good for a [[Yoshi (species)|Yoshi]]'s digestion and are popular as beer mugs or tea snacks, but offer little nutrition besides calcium.<ref name=Sho>「任天堂公式ガイドブック ヨッシーのたまご」 (''Nintendo Kōshiki Guidebook – Yoshi's Egg''), [[:File:Yoshi no Tamago Shogakukan 61.jpg|Page 61]].</ref>


==References==
==References==
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<references/>
<references/>


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{{SSBU}}
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[[Category:Shells]]
[[Category:Shells]]
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[[Category:Projectiles]]
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[[Category:LEGO Super Mario objects]]
[[Category:LEGO Super Mario objects]]
[[Category:Mario & Luigi: Bowser's Inside Story attacks]]
[[Category:Mario & Luigi: Bowser's Inside Story attacks]]
[[Category:Mario & Luigi: Brothership attacks]]
[[Category:Mario & Luigi: Dream Team attacks]]
[[Category:Mario & Luigi: Dream Team attacks]]
[[Category:Mario & Luigi: Partners in Time items]]
[[Category:Mario & Luigi: Partners in Time items]]

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