Editing Green Shell

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{{redirect|Shiny Shell|the sticker|[[Sticker (Paper Mario: Sticker Star)]]}}
{{item infobox
{{item infobox
|image=[[File:GreenShell - MarioPartyStarRush.png|200px]]<br>Artwork from ''Mario Party: Star Rush''
|image=[[File:GreenShell - MarioPartyStarRush.png|200px]]
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance= ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
}}
}}
'''Green Shells''' (also formatted as '''green shells''')<ref>{{cite|url=youtu.be/OgoMjdXAuO8|date=June 25, 2022|title=EPIC Mario Kart Takedowns Compilation 🙌💥 {{!}} @playnintendo (Chapters)|publisher=YouTube|accessdate=April 26, 2023|language=en-us|author=Play Nintendo}}</ref> are a common variety of [[Koopa Shell]]s. Though their appearance remains largely the same, Green Shells are occasionally differentiated from those of other colors of shells.
'''Green Shells''', also spelled '''green shells''',<ref>[https://youtu.be/OgoMjdXAuO8 EPIC Mario Kart Takedowns Compilation 🙌💥 | @playnintendo] (Chapters). Retrieved April 26, 2023.</ref> are green [[Koopa Troopa]] shells that have appeared in many [[List of games|games]] in the [[Super Mario (franchise)|''Super Mario'' franchise]]. Though their appearance remains largely the same, their functions differ throughout the different games.
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros.''====
[[File:SMB Greenshell.png|frame]]
Green Shells first appear in ''[[Super Mario Bros.]]''. After a Koopa Troopa is hit by a jump attack, it will retreat into its shell, leaving it for [[Mario]] to use. Upon contact, the shell is launched, defeating every enemy in its way. However, this can also backfire when the shell rebounds from any obstacle. A shell in motion can be stopped by stomping on it. If a Koopa Troopa is seen wearing a Green Shell, that means that it will not turn around if it reaches a cliff and will instead walk straight into it. The Koopa Troopa will stay in the shell for only a limited amount of time. After a while, the Koopa Troopa will get out of its shell and resume its business. Koopa shells can only be destroyed by a fireball shot by Fire Mario or being hit by Invincible Mario. In the NES version, their color changes to teal in underground or castle levels.
====''Super Mario Bros.: The Lost Levels''====
Green shells reappear in the Japan-only sequel ''[[Super Mario Bros.: The Lost Levels]]''. Nothing has changed from the previous game; it can be obtained by again, defeating a Koopa Troopa and making it retract into its shell, making the shell available for use. In the underwater levels, green shells appear gray (in ''Super Mario All-Stars'', however, green shells are always colored green regardless of the level environment). However, since Koopas cannot be stomped underwater, gray shells are only seen upside-down, due to the way the Koopas' death animations are depicted.
====''Super Mario Bros. 3''====
[[File:Green Koopa Shell SMB3.gif|frame|]]
The Green Shells return in ''[[Super Mario Bros. 3]]'' and serve the same purpose as in the first game. The Shells can now also be grabbed and carried around before they are thrown. They can be used to hit blocks on their sides. [[Giant Green Shell]]s also debut in this game's [[Giant Land|World 4]].
====''Super Mario World''====
====''Super Mario World''====
Green Shells make their first appearance with a notable behavior difference in ''[[Super Mario World]]''. However, instead of the Koopa Troopa retracting back into its shell, it will slide out of its shell, becoming a [[Beach Koopa|Koopa without a Shell]]. If the Koopa without a Shell finds its shell again, it will go back inside it. Green Shells do not give [[Yoshi (species)|Yoshis]] who eat them any additional abilities, unlike the other shells.
Green Shells appear in ''[[Super Mario World]]''. However, instead of the Koopa Troopa retracting back into its shell, it will slide out of its shell, becoming a [[Beach Koopa|Koopa without a Shell]]. If the Koopa without a Shell finds its shell again, it will go back inside it. Green Shells do not give [[Yoshi (species)|Yoshis]] who eat them any additional abilities, unlike the other shells.


Once [[Fall]] is unlocked by beating [[Funky (level)|Funky]] in the original game, or by [[Completion|clearing all 96 exits]] in ''[[Super Mario World: Super Mario Advance 2]]'', all Green Shells become green-colored Mario masks but otherwise function the same; many instances of Green Shells and Koopa Troopas are also replaced with [[Yellow Shell]]s and Yellow Mask Koopas, though green variants of each can still be found.
Once [[Fall]] is unlocked by beating [[Funky (level)|Funky]] in the original game, or by [[Completion|clearing all 96 exits]] in ''[[Super Mario World: Super Mario Advance 2]]'', all Green Shells become green-colored Mario masks but otherwise function the same; many instances of Green Shells and Koopa Troopas are also replaced with [[Yellow Shell]]s and Yellow Mask Koopas, though green variants of each can still be found.
====''Super Mario 64'' / ''Super Mario 64 DS''====
[[File:Flaming Silver Stars.png|thumb|left|Luigi riding on a Koopa Shell in ''Super Mario 64 DS'']]
Green Shells, referred to as '''Koopa Shells''',<ref>''Super Mario 64'' English instruction booklet, page 18.</ref> are rare objects in ''[[Super Mario 64]]''. Some, also referred to as '''Shiny Shells''',<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Page 8.</ref><ref>(February 24, 1998). [https://web.archive.org/web/19980224194049/http://www.nintendo.com/n64/super_mario64/items.html Items]. ''Nintendo: Super Mario 64 Strategy'' (Internet Archive: Wayback Machine). Retrieved February 23, 2018.</ref> can be obtained by hitting some [[! Block|yellow block]]s or attacking a [[Koopa Troopa]] to get it out of its shell. When Mario [[jump]]s on a Koopa Shell, he can travel at fast speed and ram into enemies to defeat them instantly. Riding a shell also allows Mario to navigate over [[lava]] or water. Additionally, if Mario grabs a Koopa Shell while underwater, he can hold the shell in front of him and use it to [[swim]] faster in water for a short period of time. When he rides on a Koopa Shell, the theme that plays is the one used for the [[Wing Cap]] and [[Vanish Cap]].
Koopa Shells make a return in ''[[Super Mario 64 DS]]'', where they can be ridden on (and used underwater) once again. Additionally, they may appear behind some brick blocks as well. Yoshi can eat Koopa Shells and spit them out, although they disappear upon hitting a wall. Some [[minigame]]s found in ''Super Mario 64 DS'' require use of a Koopa Shell, such as [[Shuffle Shell]].
In the original version, when the player hits the yellow blocks for Koopa Shells, the boxes do not respawn, but shells do not disappear until Mario hitches a ride on one. In the DS version, [[! Block]]s have the ability to respawn and, unless they were stolen from Koopa Troopas, shells now disappear if not used for a while.
{{br}}
====''New Super Mario Bros.''====
Green Shells return in ''[[New Super Mario Bros.]]'', in which they can be obtained after stomping on a Koopa Troopa. Just like in ''Super Mario Bros.'', the Koopa Troopa will retract into his shell so Mario can grab the shell and throw it then. Aside from the design change, the Green Shell had little change in its function. Performing a [[Ground Pound]] on a Koopa Troopa or Paratroopa will kick its shell forwards without having to pick it up. [[Blue Shell]]s also return in this game as power-ups that let Mario slide across levels like a kicked shell.
In addition, [[Bowser Jr.]] throws Green Shells during certain boss fights (specifically when his bandanna is on). The player must step on the green shell, pick it up, and throw it back at Bowser Jr. to stun him. Once stunned, the player can then attack Bowser Jr. by either jumping on him or Ground Pounding him.


====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
Green Shells reappear in ''[[Super Mario Galaxy]]'' as an offensive weapon. Many Green Shells in the game will be found independently (usually underwater), though occasionally they will still be attached to the back of a Koopa Troopa, in which case the player must [[spin]] the Koopa Troopa or [[jump]] on its back to get it to retreat into its shell, after which it can be picked up and used normally. Mario can throw the shell by spinning in a straight direction until it hits another object. Similar to in the ''[[Mario Kart (series)|Mario Kart]]'' series, the Green Shell moves in a straight line, and keeps going even if the Green Shell is thrown off the edge of a planet.
Green Shells reappear in ''[[Super Mario Galaxy]]'' as an offensive weapon. Many Green Shells in the game will be found independently (usually underwater), though occasionally they will still be attached to the back of a Koopa Troopa, in which case the player must [[spin]] the Koopa Troopa or [[jump]] on its back to get it to retreat into its shell, after which it can be picked up and used normally. Unlike ''Super Mario 64'', Mario can only hold the Green Shell, not surf around on it. Mario can throw the shell by spinning in a straight direction until it hits another object. The Green Shell moves in a straight line, and keeps going even if the Green Shell is thrown off the edge of a planet.
 
Like in ''Super Mario 64'', Green Shells can be found underwater. Underwater shells can be grabbed by Mario, and allow him to swim faster. The Green Shell can also be thrown at underwater creatures to defeat them. The shells also produce light underwater, so the player can destroy underwater Boos and point at enemies before throwing the shell. The other two varieties of shells that appear in ''Super Mario Galaxy'' are [[Red Shell]]s and [[Gold Shell]]s. These act more or less similar to Green Shells, with a few minor differences.
 
====''New Super Mario Bros. Wii''====
Green Shells make an appearance in ''[[New Super Mario Bros. Wii]]''. They have the same function as in ''New Super Mario Bros.'', although there is one difference not commonly known. Holding the {{button|wii|1}}/{{button|wii|Z}} and shaking {{button|wii|Wiimote}} allows players to carry it over their head, which can then be thrown in the same way as holding and throwing it normally. If [[Ice Mario]] attacks a Koopa Troopa after stomping on it, the Koopa Troopa will remain frozen within his shell in an [[Ice Block]]. Mario can then use the Ice Block like a platform or lift it up to throw the block and destroy the shell. Also, larger green shells appear in [[World 5 (New Super Mario Bros. Wii)|World 5]]. Mario can enter these larger shells and find hidden items.


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
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====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
Green Shells reappear in ''[[Super Mario 3D Land]]'' with a function similar to the 2D ''Super Mario'' games. If the player manages to keep a Green Shell in the air hitting it five times with a projectile from a [[Fire Flower]] or [[Boomerang Flower]], or with a tail whip from a [[Super Leaf]], it will burst into a [[1-Up Mushroom]].
Green Shells reappear in ''[[Super Mario 3D Land]]'' with the same function as in other games; however, only green-colored shells appear again, and characters can only kick shells and not throw them. If Mario or Luigi shoot [[fireball]]s or [[Tanooki Mario|tail whip]] a Green Shell, it bounces slightly and a jingle plays. If this is done five times without the Green Shell touching the ground, it breaks and produces a [[1-Up Mushroom]].
 
====''New Super Mario Bros. 2''====
Green Shells reappear in ''[[New Super Mario Bros. 2]]'' with the same function as in the past ''New Super Mario Bros.'' installments. However, if Mario passes through a [[Gold Ring]], any Green Koopa Troopas in the area turn Golden, and so do [[Gold Shell|their shells]]. If thrown, they produce a trail of [[coin]]s behind them.
 
====''New Super Mario Bros. U''====
Green Shells reappear in ''[[New Super Mario Bros. U]]'' with the same function as in the past installments. [[Giant Green Shell]]s also reappear.
 
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
Green Shells reappear in ''[[Super Mario 3D World]]'', generally acting as they do in ''Super Mario 3D Land'', though a character must bounce one eight times rather than five to obtain a [[1-Up Mushroom]]. Similarly to ''[[Super Mario World]]'' and ''[[Super Mario 64]]'', jumping on a [[Koopa Troopa]] kicks it out of its shell, allowing a character to hold it. While carrying a shell and running, characters can enter it by [[crouch]]ing. In this state, they slide across the ground and the surface of water while moving, similarly to [[Shell Mario]], and most enemies they contact are defeated. Each character has a different shell color in this state: [[Mario]]'s shell becomes red, [[Toad]]'s shell becomes blue, [[Princess Peach|Peach]]'s shell becomes pink, [[Rosalina]]'s shell becomes cyan, and [[Luigi]]'s shell remains the same green color. After being in a Green Shell for a certain amount of time, characters automatically exit the shell and become dizzy. Characters can also climb into the shell while stationary; pressing the jump button in this state makes the shell jump and spin in place for the time the character is in the shell. If this occurs, the character cannot be forced out of the shell. Characters that touch the [[Goal Pole]] while moving in a Green Shell are rewarded with an [[extra life]].
 
In ''[[Super Mario 3D World + Bowser's Fury]]'', Green Shells act near-identically to the original game, and identically across both campaigns. Hower, in contrast to the original game, Green Shells can no longer be occupied idly, as the shell always slides in the direction a character is facing when it is entered; the touch cursor can be used to stop them, though. In the ''Bowser's Fury'' campaign, [[Bowser Jr.]] can also use his [[Magic Paintbrush]] to bounce a Green Shell, and bouncing it eight times produces a [[Lucky Bell]] rather than a 1-Up Mushroom, as lives are absent. [[Kitten]]s may also juggle a Green Shell automatically if they claw into it repeatedly against a wall. Some interactions can be observed exclusively in the ''Bowser's Fury'' campaign. Unlike in ''[[Super Mario Maker 2]]'', Green Shells can destroy [[Rock Block]]s if thrown. {{conjectural|Cat [[little bird]]s}} fly away if a Green Shell is kicked or thrown near them. If a Green Shell is kicked or thrown onto the water surrounding an island of [[Lake Lapcat]], it will continue moving in the water until it is a certain distance away from Mario, upon which it becomes unloaded and stops moving until Mario comes close enough for it to be visible again. By riding [[Plessie]], the player can also deflect Green Shells that are moving on the water's surface.
{{br|left}}
 
===''Yoshi'' series===
====''Yoshi's Cookie''====
A Green Shell appears as one of the cookies in ''[[Yoshi's Cookie]]'' when playing Rounds 11-99. Since there is only one per level, this makes for a more challenging experience as the only way to get rid of the Green Shell cookie is to pair it up with a Yoshi Cookie, which is further complicated by the placement of the other cookies.
 
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
Green Koopa Shells also appear in ''[[Super Mario World 2: Yoshi's Island]]'', where they can be carried by Yoshi, but Yoshi cannot swallow them due to them being hard and inedible. These green shells act in the same manner as in ''Super Mario World''; it can still hurt Yoshi when a shell sliding around and touches him.
 
====''Yoshi's Island DS''====
The Green Shells, worn by Koopas, re-appear in ''[[Yoshi's Island DS]]'', where they are still inedible and can be used to attack enemies.
 
===''Super Mario RPG: Legend of the Seven Stars''===
[[File:Battle SMRPG Switch.png|thumb|left|Mario kicking the "NokNok Shell" in the [[Super Mario RPG (Nintendo Switch)|Switch remake]]]]
A green Koopa Troopa shell, mistranslated as the '''NokNok Shell''', appears as a weapon usable by Mario in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It has an attack power of 20 points, with a deviation of up to 2 points above or below. The NokNok can be obtained from the [[Toad (species)|Mushroom]] man found at the bottom of the [[Midas River]] course after getting enough [[coin]]s in it. It can also be bought at [[Seaside Town]], though far more powerful weapons are available by then.
 
When attacking with the shell, Mario kicks it upwards and then kicks it again at a single enemy. To get a [[Action Command|timed hit]], the player needs to press the button as he is performing the second kick. Similar weapons include the [[Troopa Shell]] and the [[Lazy Shell]].
 
The trailer for the [[Nintendo Switch]] [[Super Mario RPG (Nintendo Switch)|remake]] indicates that the NokNok Shell will deal additional damage to side enemies.<ref>Nintendo of America (June 21, 2023). [https://youtu.be/0r5PJx7rlds Super Mario RPG - Nintendo Direct 6.21.2023]. ''YouTube''. Retrieved June 24, 2023.</ref>
 
===''Paper Mario'' series===
The Green Shells reappear in the [[Paper Mario (series)|''Paper Mario'' series]], where they are donned by Koopa Troopas once again. In ''[[Super Paper Mario]]'', there is an item called [[Shell Shock (item)|Shell Shock]], which is a giant 8-bit Green Shell (appearing in its design from ''[[Super Mario Bros.]]'') which can be used to attack enemies the same way as a Green Shell would. However, the Shell Shock can still hit the heroes and cause damage.
 
In ''[[Paper Mario: Sticker Star]]'', Green Shells appeared as [[Shell (sticker)|stickers]], under the name Shell. By using the sticker, Mario summons a green Koopa Troopa, which he jumps on to send into its shell; he then kicks the shell into all ground enemies. There is also a Shiny Shell sticker which is stronger and summons a red Koopa Troopa, and an even stronger Flashy Shell, which is blue and summons a [[Buzzy Beetle]]. In ''[[Paper Mario: The Origami King]]'', in the [[Earth Vellumental Temple]], Green Shells appear in battle. If Mario jumps on one, it gets launched forward, damaging the rest of the enemies in that row.
 
===''Mario & Luigi'' series===
{{M&L attack infobox
|image=[[File:Green Shell Pit.png]][[File:Green Shell Sprite M&L3.png]][[File:3DGreenShellMLDT.png]][[File:MLBISBJJGreenShell.png]]
|points=3 (BIS)<br>4 (DT)<br>4/5 (BIS+BJJ; Normal/Easy)
|location=[[Trash Pit]] (BIS)<br>[[Mushrise Park]] (DT)
|price=10
|first_appearance=''[[Mario & Luigi: Partners in Time]]'' ([[List of games by date#2005|2005]])
|latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]])
|ml2=1: ''Press the button to kick the shell, then keep kicking!''<br>2: ''Press the baby's button as the shell hits the enemy for extra power!''
|ml3=''Mario kicks with {{button|ds|A}}; Luigi with {{button|ds|B}}! Keep on kicking the shell!<br>Target: Single (serial)<br>Bonus effect: Nothing''
|ml4=''Use the A Button for Mario and the B Button for Luigi, and kick that shell!''
|mlb=''Mario and Luigi take turns kicking a green shell using {{button|3ds|A}} and {{button|3ds|B}}, respectively. The green shell speeds up as they kick it, so pay attention to the timing of your button presses! Finish up by kicking the green shell after a pass! Succeed at all necessary steps to earn an <font color=blue>Excellent</font color> rating.''
}}
====''Mario & Luigi: Partners in Time''====
[[File:M&LPiT Green Shell group artwork.jpg|thumb|left|Artwork of the Green Shell from ''[[Mario & Luigi: Partners in Time]]'']]
In ''[[Mario & Luigi: Partners in Time]]'', the Green Shell is a [[Bros. Item]] that is used as a weapon against enemies. At least two bros. are required to use the item. When the item is chosen, one of the brothers will kick the Shell towards the foe. It will then bounce off the enemy, cause damage, and come to the other player. After each kick, the shell starts moving faster along the ground. The brothers can then repeat this until the player misses a kick, the enemy is defeated, or sixteen successful hits are dealt; in any one of these cases, the Green Shell disappears. When the adult and baby Mario brothers fight together, the babies can sit over the shell and spin upon pressing the corresponding button the babies use, causing extra damage to the foe.
{{br|left}}
 
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
[[File:MLBiS Green Shell.png|thumb|left|How to use the Green Shell in ''[[Mario & Luigi: Bowser's Inside Story]]'']]
In ''[[Mario & Luigi: Bowser's Inside Story]]'', the Green Shell is a [[Bros. Attack|Special Attack]] for Mario and Luigi. To use it, the player must get all the [[Trash Pit]] [[Attack Pieces]]. This is the first Special Attack the brothers get, as well as one of the few mandatory ones. It is used exactly as in ''Mario & Luigi: Partners in Time'', but lacks the baby-button command. Unlike the previous game, the shell moves faster as it gets kicked and slows down slightly after it ricochets from the enemy, though the returning speed of the shell still increases after each kick. This shell will continue to attack even if the first target was defeated, just like the [[Red Shell]] in ''Mario & Luigi: Partners in Time'', and will break after ten hits. It costs three SP to use this attack.
 
In the [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|remake]], the number of hits has been reduced to six, and the finishing attack is similar to that of the 3D Green Shell in ''[[Mario & Luigi: Dream Team]]'' and the [[Red Shell#Mario & Luigi: Dream Team|3D Red Shell]] in that game and ''[[Mario & Luigi: Paper Jam]]''.
 
Among a series of images in the game's credits showing a battle between the brothers and Bowser, one displays the pair using this attack.
{{br|left}}
 
====''Mario & Luigi: Dream Team''====
[[File:MLDT3DGreenShell.png|thumb|left|Mario and Luigi performing the 3D Green Shell Bros. Attack]]
The Green Shell reappears as the first of Luigi's [[Bros. Attack]]s in ''[[Mario & Luigi: Dream Team]]'', under the name '''3D Green Shell''' and like the [[3D Red Shell]], it costs 4 [[Bros. Point|BP]] to be used. The Attack Pieces to obtain the 3D Green Shell are found in Mushrise Park, which are given to Luigi after Mario and Luigi free [[Brickle]] from the fountain. It can only target enemies on the ground. Unlike its [[3D Red Shell|counterpart]] used by Mario, the 3D Green Shell hits enemies more randomly and Luigi initiates and ends the attack.
 
Upon using the attack, Mario and Luigi will both run into the foreground, where Luigi will take out a Green Shell and kick it at one of the enemies. Mario will kick the Green Shell back at the enemies after it rebounds off the enemy towards him, and Luigi will do the same, this repeating three more times. After the Green Shell hits nine times, Mario will then kick the Green Shell towards Luigi, who blasts it at one of the enemies, ending the attack. If all enemies are defeated before the attack ends during it, the attack will end prematurely at that point, rendering it impossible to get an "Excellent!!" rating.
 
Striking three, five, nine and ten times with the Green Shell yields an "OK", "Good!", "Great!!" and "Excellent!!" rating respectively.


===''Mario Kart'' series===
===''Mario Kart'' series===
[[File:MKW Green Shell Artwork.png|thumb|140px|The Green Shell in ''[[Mario Kart Wii]]'']]
[[File:MKW Green Shell Artwork.png|thumb|140px|The Green Shell in ''[[Mario Kart Wii]]'']]
Green Shells are projectile weapons in the ''[[Mario Kart (series)|Mario Kart]]'' series. Racers can shoot Green Shells forward in a straight line to hit opponents. Unlike the Red Shell, the Green Shell is able to rebound from walls. After ricocheting several times, the Green Shell automatically disappears. Green Shells can be obtained in first to fourth place in ''[[Mario Kart DS]]'' and ''[[Mario Kart 7]]'', as well as first to fifth place in ''[[Mario Kart Wii]]''.
{{rewrite-expand|section=y|cover more information on post-''Double Dash!!'' titles, and general rewrite}}
In the ''[[Mario Kart (series)|Mario Kart]]'' series, Green Shells appear as projectile weapons. Racers can shoot Green Shells forward in a straight line to hit opponents. Unlike the Red Shell, the Green Shell is able to rebound from walls. After ricocheting several times, the Green Shell automatically disappears. Green Shells can be obtained in first to fourth place in ''[[Mario Kart DS]]'' and ''[[Mario Kart 7]]'', as well as first to fifth place in ''[[Mario Kart Wii]]''.


Aside from single Green Shells, this item also comes in a [[Triple Green Shells|triple variant]], introduced in ''[[Mario Kart 64]]''. When the player decides to use the item, a group of three Green Shells rotates around the driver's [[kart]] (excluding in ''[[Mario Kart: Double Dash!!]]''), protecting them from [[Banana]]s and other shells, though not always. If the player collides with another racer, the other racer will be hit by one, and if the other driver also has another set of Triple Green Shells or [[Triple Red Shells]], both drivers will lose shells. Like ordinary Green Shells, they travel in a straight direction when fired and bounce off walls for a time. In ''Mario Kart: Double Dash!!'', they are a special item exclusive to [[Koopa Troopa]] and [[Koopa Paratroopa|Paratroopa]] (and [[Petey Piranha]] and [[King Boo]], due to their ability to have any special item). Also, in ''Double Dash!!'', the three shells are carried rather than having them circle around the kart. Triple Green Shells are not used in ''Mario Kart DS'' [[Nintendo Wi-Fi Connection|Wi-Fi]] mode due to the fact that items cannot be deployed in that mode.
Aside from single Green Shells, this item also comes in a [[Triple Green Shells|triple variant]], introduced in ''[[Mario Kart 64]]''. When the player decides to use the item, a group of three Green Shells rotates around the driver's [[kart]] (excluding in ''[[Mario Kart: Double Dash!!]]''), protecting them from [[Banana]]s and other shells, though not always. If the player collides with another racer, the other racer will be hit by one, and if the other driver also has another set of Triple Green Shells or [[Triple Red Shells]], both drivers will lose shells. Like ordinary Green Shells, they travel in a straight direction when fired and bounce off walls for a time. In ''Mario Kart: Double Dash!!'', they are a special item exclusive to [[Koopa Troopa]] and [[Koopa Paratroopa|Paratroopa]] (and [[Petey Piranha]] and [[King Boo]], due to their ability to have any special item). Also, in ''Double Dash!!'', the three shells are carried rather than having them circle around the kart. Triple Green Shells are not used in ''Mario Kart DS'' [[Nintendo Wi-Fi Connection|Wi-Fi]] mode due to the fact that items cannot be deployed in that mode.
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Ever since ''Mario Kart DS'', the Green Shell is the emblem of the [[Shell Cup]].
Ever since ''Mario Kart DS'', the Green Shell is the emblem of the [[Shell Cup]].
====''Super Mario Kart''====
====''Super Mario Kart''====
[[File:SMKGreenShell.png|frame|left]]
[[File:SMKGreenShell.png|frame|left]]
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====''Mario Kart 64''====
====''Mario Kart 64''====
[[File:GreenShellMK64.png|frame|left]]
[[File:GreenShellMK64.png|frame|left]]
In ''[[Mario Kart 64]]'', the Green Shell (named '''Torpedo Shell''' on one occasion)<ref>{{cite|date=April 1997|title=''Nintendo Magazine System'' (Australia) issue 49|page={{file link|NMS Australia 49 MK64 drivers and items.jpg|39}}}}</ref> acts the same way as in the previous game; however, when the player holds the analog stick backwards, the shell now gets fired backwards instead of dropped. Computer-controlled opponents do not receive this item in the game, their items being relegated to Bananas, Boos, [[Fake Item Box|Fake Item]]s, [[Super Star]]s, and [[Lightning|Thunderbolt]]s. When a player is hit by a Green Shell, they flip multiple times for roughly two seconds before stopping. This crash effect also affects the computer-controlled players while offscreen, whereas a computer opponent being hit with a [[Red Shell]], a Fake Item, a Star, or a [[Chain Chomp|Chomp]] (the latter being only on [[N64 Rainbow Road|Rainbow Road]]) offscreen simply makes the computer-controlled player stop and continue to move immediately afterwards in the form of a cheat.
In ''[[Mario Kart 64]]'', the Green Shell (named '''Torpedo Shell''' on one occasion)<ref>''Nintendo Magazine System'' (Australia) issue 49, {{media link|NMS Australia 49 MK64 drivers and items.jpg|page 39}}.</ref> acts the same way as in the previous game; however, when the player holds the analog stick backwards, the shell now gets fired backwards instead of dropped. Computer-controlled opponents do not receive this item in the game, their items being relegated to Bananas, [[Fake Item Box|Fake Item]]s, [[Super Star]]s, and [[Lightning|Thunderbolt]]s. When a player is hit by a Green Shell, they flip multiple times for roughly two seconds before stopping. This crash effect also affects the computer-controlled players whilst offscreen, whereas a computer opponent being hit with a [[Red Shell]], a Fake Item, a Star, or a [[Chain Chomp|Chomp]] (the latter being only on [[N64 Rainbow Road|Rainbow Road]]) offscreen simply makes the computer-controlled player stop and continue to move immediately afterwards in the form of a cheat.


An alternate item called the Triple Green Shell also debuts in ''Mario Kart 64''. When this item is activated, three shells form a circular barrier around the player's kart in a similar way to the balloons in [[Battle Mode]] in the previous game, and the shells can be used to guard against items and projectiles, as well as turning the kart into a battering ram against other karts. Unlike the single Green Shell, however, these shells cannot be fired backwards and are slightly harder to aim as they are constantly rotating around the kart.
An alternate item called the Triple Green Shell also debuts in ''Mario Kart 64''. When this item is activated, three shells form a circular barrier around the player's kart in a similar way to the balloons in [[Battle Mode]] in the previous game, and the shells can be used to guard against items and projectiles, as well as turning the kart into a battering ram against other karts. Unlike the single Green Shell, however, these shells cannot be fired backwards and are slightly harder to aim as they are constantly rotating around the kart.
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====''Mario Kart DS''====
====''Mario Kart DS''====
Green Shells are items in ''[[Mario Kart DS]]''. They function mostly the same way as it did in ''Mario Kart: Double Dash!!''. Both single and triple Green Shells are now part of the standard item rotation. Notably, Green Shells are smaller than they were in previous games, as with several other returning items, and do not have a trail when fired. They can be fired forwards or backwards, and will be dropped onto the ground if the racer is hit while preparing to throw one, or while in the inventory if hit by any item which forces the racer to drop their items, where they behave like they did in ''Mario Kart: Double Dash!!''.
In ''[[Mario Kart DS]]'', the Green Shell mostly functions the same way as it did in ''Mario Kart: Double Dash!!''. Both single and triple Green Shells are now part of the standard item rotation. Notably, Green Shells are smaller than they were in previous games, as with several other returning items, and do not have a trail when fired. They can be fired forwards or backwards, and will be dropped onto the ground if the racer is hit while preparing to throw one, or while in the inventory if hit by any item which forces the racer to drop their items, where they behave like they did in ''Mario Kart: Double Dash!!''.


====''Mario Kart Wii''====
====''Mario Kart Wii''====
Green Shells are items in ''[[Mario Kart Wii]]''. Green Shells do not have any significant changes, though their size has been increased again, and they once again have trails behind them when fired.
In ''[[Mario Kart Wii]]'', Green Shells once again return. They have been increased in size again, and once again have trails behind them when fired. Otherwise, Green Shells and their triple varient behave exactly as they did in ''Mario Kart DS''.
 
====''Mario Kart 7''====
Green Shells are items in ''[[Mario Kart 7]]''. They have no distinctions in this appearance.


====''Mario Kart 8''====
====''Mario Kart 8''====
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Green Shells appear as an item in ''[[Mario Kart Tour]]''. They can appear as one shell, or triple shells, and can be launched either forwards or backwards. They can also be used as a form of defense against many other items. They can also slow down an opponent by letting the opponent ram into a player holding a green shell on the back.
Green Shells appear as an item in ''[[Mario Kart Tour]]''. They can appear as one shell, or triple shells, and can be launched either forwards or backwards. They can also be used as a form of defense against many other items. They can also slow down an opponent by letting the opponent ram into a player holding a green shell on the back.


The Triple Green Shells reappear as a special item in this game, usable only by Koopa Troopa, [[Dry Bones]], [[Iggy Koopa|Iggy]], [[Toad (species)|Green Toad (Pit Crew)]], [[Lakitu]], [[Shy Guy|Green Shy Guy]], [[Roving Racers|Koopa (Freerunning)]], and the [[Mii|Green, Dry Bones, and Iggy Mii Racing Suits]].
The Triple Green Shells reappear as a special item in this game, usable only by Koopa Troopa, [[Dry Bones]], [[Iggy Koopa|Iggy]], [[Lakitu]], and [[Shy Guy|Green Shy Guy]].


The following gliders increase the chance of getting Green Shells and points for hitting racers with one.
The following gliders increase the chance of getting Green Shells and points for hitting racers with one.
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{main-wiki|SmashWiki|Green Shell}}
[[File:Green Shell Brawl artwork.png|thumb|left|A Green Shell in ''[[Super Smash Bros. Brawl]]'']]
[[File:Green Shell Brawl artwork.png|thumb|left|A Green Shell in ''[[Super Smash Bros. Brawl]]'']]
[[File:Green Shell Wii U.jpg|thumb|A Green Shell in ''[[Super Smash Bros. for Wii U]]'']]
[[File:Green Shell Wii U.jpg|thumb|A Green Shell in ''[[Super Smash Bros. for Wii U]]'']]
Green Shells are items in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. It can be picked up and thrown at other fighters, damaging them. The shell can also be activated by hitting it or jumping on top of it, which causes the shell to shoot in a certain direction, damaging any characters in the way.
Green Shells also appear in the [[Super Smash Bros. Series|''Super Smash Bros.'' series]]. A Green Shell is a regular item which can be picked up and thrown at other fighters, damaging them. The shell can also be activated by hitting it or jumping on top of it, which causes the shell to shoot in a certain direction, damaging any characters in the way.
{{br}}
{{br}}


===''Mario Tennis'' series===
===''Mario Super Sluggers''===
Green Shells are items in the [[Nintendo 64]] version of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the [[Nintendo 64]] and ''[[Mario Power Tennis]]''. These staples can be used during an Item Battle match, which can be obtained when the player hits an [[Item Box]] with the ball over the net. If the player hits the ball after receiving the item, three green shells are fired at the same time towards the opponent's side of the court to stumble them so that they cannot receive the incoming ball. Just like in other games, green shells go in straight lines, but if they cannot hit any target on their way, they simply disappear after being used. In ''[[Mario Tennis Open]]'', tennis gear is designed based on this item, and available for [[Mii]]s to use.
In ''[[Mario Super Sluggers]]'', the Green Shell is one of many items which can be used by the offense side if the batter has [[Chemistry]] with the on-deck character. Green Shells travel in a straight line and can knock away any players it hits. Unlike many of its other iterations, these Green Shells are destroyed upon hitting walls or other obstacles.


===''Mario & Luigi'' series===
===''Mario Strikers'' series===
{{M&L attack infobox
[[File:Green_Smash_Football_Shells.png|thumb|left|Green Shell icon in ''Super Mario Strikers'']]
|image=[[File:Green Shell Pit.png]][[File:Green Shell Sprite M&L3.png]][[File:3DGreenShellMLDT.png]][[File:MLBISBJJGreenShell.png]]
Green Shells, as well as [[Giant Green Shell]]s, appear as offensive power-ups in the ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]''. In these games, they are normally collected in groups of three. Once used, they are fired out in the direction the soccer player is facing. The Green Shell then trips up any opponent it hits on the ground, thus halting their movements for a small period of time. The shells, unlike the [[Red Shell]]s, do not home in on a target, but instead move in one straight path until the shell hits a wall, which makes them bounce back, or hits a player, which destroys the shell. The aforementioned Giant Green Shells cover a wider range than the regular Green Shell. They are useful for clearing room for a [[Super Strike]] or [[Mega Strike]].
|points=3 (BIS)<br>4 (DT)<br>4/5 (BIS+BJJ; Normal/Easy)
|location=[[Trash Pit]] (BIS)<br>[[Mushrise Park]] (DT)
|price=10
|first_appearance=''[[Mario & Luigi: Partners in Time]]'' ([[List of games by date#2005|2005]])
|latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]])
|ml2=1: ''Press the button to kick the shell, then keep kicking!''<br>2: ''Press the baby's button as the shell hits the enemy for extra power!''
|ml3=''Mario kicks with {{button|ds|A}}; Luigi with {{button|ds|B}}! Keep on kicking the shell!<br>Target: Single (serial)<br>Bonus effect: Nothing''
|ml4=''Use the A Button for Mario and the B Button for Luigi, and kick that shell!''
|mlb=''Mario and Luigi take turns kicking a green shell using {{button|3ds|A}} and {{button|3ds|B}}, respectively. The green shell speeds up as they kick it, so pay attention to the timing of your button presses! Finish up by kicking the green shell after a pass! Succeed at all necessary steps to earn an <font color=blue>Excellent</font color> rating.''
}}
====''Mario & Luigi: Partners in Time''====
[[File:M&LPiT Green Shell group artwork.jpg|thumb|left|Artwork of the Green Shell from ''[[Mario & Luigi: Partners in Time]]'']]
In ''[[Mario & Luigi: Partners in Time]]'', the Green Shell is a [[Bros. Item]] that is used as a weapon against enemies. At least two bros. are required to use the item. When the item is chosen, one of the brothers will kick the Shell towards the foe. It will then bounce off the enemy, cause damage, and come to the other player. After each kick, the shell starts moving faster along the ground. The brothers can then repeat this until the player misses a kick, the enemy is defeated, or sixteen successful hits are dealt; in any one of these cases, the Green Shell disappears. When the adult and baby Mario brothers fight together, the babies can sit over the shell and spin upon pressing the corresponding button the babies use, causing extra damage to the foe.
{{br|left}}


====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
===''Mario Tennis'' series===
[[File:MLBiS Green Shell.png|thumb|left|How to use the Green Shell in ''[[Mario & Luigi: Bowser's Inside Story]]'']]
Green Shells appear in the games ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the [[Nintendo 64]], and ''[[Mario Power Tennis]]'' for the [[Nintendo GameCube]] and [[Wii]]. These staples can be used during an Item Battle match, which can be obtained when the player hits an [[Item Box]] with the ball over the net. If the player hits the ball after receiving the item, three green shells are fired at the same time towards the opponent's side of the court to stumble them so that they cannot receive the incoming ball. Just like in other games, green shells go in straight lines, but if they cannot hit any target on their way, they simply disappear after being used. In ''[[Mario Tennis Open]]'', tennis gear is designed based on this item, and available for [[Mii]]s to use.
In ''[[Mario & Luigi: Bowser's Inside Story]]'' and its [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Nintendo 3DS version]], the Green Shell is a [[Bros. Attack]] for Mario and Luigi. To use it, the player must get all the [[Trash Pit]] [[Attack Pieces]]. This is the first Bros. Attack the brothers get, as well as one of the few mandatory ones. It is used exactly as in ''Mario & Luigi: Partners in Time'', but lacks the baby-button command. Unlike the previous game, the shell moves faster as it gets kicked and slows down slightly after it ricochets from the enemy, though the returning speed of the shell still increases after each kick. This shell will continue to attack even if the first target was defeated, just like the [[Red Shell]] in ''Mario & Luigi: Partners in Time'', and will break after ten hits. It costs three SP to use this attack.


In the remake, the number of hits has been reduced to six, and the finishing attack is similar to that of the 3D Green Shell in ''[[Mario & Luigi: Dream Team]]'' and the [[Red Shell#Mario & Luigi: Dream Team|3D Red Shell]] in that game and ''[[Mario & Luigi: Paper Jam]]''.
===''Super Princess Peach''===
 
Green Shells also appear in ''[[Super Princess Peach]]''. They can be obtained by knocking Koopas out of their shells, allowing Peach to throw it to attack enemies. Every consecutive enemy Peach hits with the shell can leave coins and [[Five Coin]]s in their wake.
Among a series of images in the game's credits showing a battle between the brothers and Bowser, one displays the pair using this attack.
{{br|left}}
 
====''Mario & Luigi: Dream Team''====
[[File:MLDT3DGreenShell.png|thumb|left|Mario and Luigi performing the 3D Green Shell Bros. Attack]]
The Green Shell reappears as the first of Luigi's [[Bros. Attack]]s in ''[[Mario & Luigi: Dream Team]]'', under the name '''3D Green Shell''' and like the [[3D Red Shell]], it costs 4 [[Bros. Point|BP]] to be used. The Attack Pieces to obtain the 3D Green Shell are found in Mushrise Park, which are given to Luigi after Mario and Luigi free [[Brickle]] from the fountain. It can only target enemies on the ground. Unlike its [[3D Red Shell|counterpart]] used by Mario, the 3D Green Shell hits enemies more randomly and Luigi initiates and ends the attack.
 
Upon using the attack, Mario and Luigi will both run into the foreground, where Luigi will take out a Green Shell and kick it at one of the enemies. Mario will kick the Green Shell back at the enemies after it rebounds off the enemy towards him, and Luigi will do the same, this repeating three more times. After the Green Shell hits nine times, Mario will then kick the Green Shell towards Luigi, who blasts it at one of the enemies, ending the attack. If all enemies are defeated before the attack ends during it, the attack will end prematurely at that point, rendering it impossible to get an "Excellent!!" rating.
 
Striking three, five, nine and ten times with the Green Shell yields an "OK", "Good!", "Great!!" and "Excellent!!" rating respectively.
 
===''Mario Strikers'' series===
[[File:Green_Smash_Football_Shells.png|thumb|left|Green Shell icon in ''Super Mario Strikers'']]
Green Shells, as well as [[Giant Green Shell]]s, are offensive power-ups in ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]''. In these games, they are normally collected in groups of three. Once used, they are fired out in the direction the soccer player is facing. The Green Shell then trips up any opponent it hits on the ground, thus halting their movements for a small period of time. The shells, unlike the [[Red Shell]]s, do not home in on a target, but instead move in one straight path until the shell hits a wall, which makes them bounce back, or hits a player, which destroys the shell. The aforementioned Giant Green Shells cover a wider range than the regular Green Shell. They are useful for clearing room for a [[Super Strike]] or [[Mega Strike]].


===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
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====''Mario & Sonic at the Olympic Winter Games''====
====''Mario & Sonic at the Olympic Winter Games''====
Green Shells are items in [[Dream Alpine (Individual)|Dream Alpine]], [[Dream Ski Cross (Individual)|Dream Ski Cross]], [[Dream Snowboard Cross (Individual)|Dream Snowboard Cross]], [[Dream Short Track]] and [[Dream Bobsleigh]] in the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', where they can be thrown forwards to knock down any opponents in their path, causing them to lose speed. They can be blocked using either a Super Star or Shield. They also appear as an item in [[Dream Ice Hockey]], where they cause the puck to be turned into a Green Shell, allowing for faster and more powerful shots to be made. In the [[Dream Gliding (Individual)|Individual]] and [[Dream Gliding (Team)|Team]] versions of Dream Gliding, an unlimited supply of Green Shells appear as the main projectile that players use to shoot the [[Egg Flapper|Flapper]]s.
Green Shells appear as items in [[Dream Alpine (Individual)|Dream Alpine]], [[Dream Ski Cross (Individual)|Dream Ski Cross]], [[Dream Snowboard Cross (Individual)|Dream Snowboard Cross]], [[Dream Short Track]] and [[Dream Bobsleigh]] in the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', where they can be thrown forwards to knock down any opponents in their path, causing them to lose speed. They can be blocked using either a Super Star or Shield. They also appear as an item in [[Dream Ice Hockey]], where they cause the puck to be turned into a Green Shell, allowing for faster and more powerful shots to be made. In the [[Dream Gliding (Individual)|Individual]] and [[Dream Gliding (Team)|Team]] versions of Dream Gliding, an unlimited supply of Green Shells appear as the main projectile that players use to shoot the [[Flapper (Sonic the Hedgehog)|Flappers]].


====''Mario & Sonic at the London 2012 Olympic Games''====
====''Mario & Sonic at the London 2012 Olympic Games''====
During the [[Dream Hurdles]] event in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', two Green Shells can appear if the player pushes a ? Switch; getting hit with one results the player losing five points. A [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] featuring both a Green Shell and a Red Shell can be obtained from the badge machine in the [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]].
During the [[Dream Hurdles]] event in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', two Green Shells can appear if the player pushes a ? Switch. Getting hit with one results the player losing five points.
 
Despite Green Shells not physically appearing in the [[Nintendo 3DS]] [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|version]], a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] featuring one alongside a Red Shell can be obtained from the badge machine.


====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
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Green Shells appear in [[Rhythmic Gymnastics Plus]] in the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', where they appear occasionally to uncover upcoming buttons. They also appear as an item in [[Football Plus]], where one will replace the ball and increase the power of all of the team's shots until the other team gains possession of the ball.
Green Shells appear in [[Rhythmic Gymnastics Plus]] in the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', where they appear occasionally to uncover upcoming buttons. They also appear as an item in [[Football Plus]], where one will replace the ball and increase the power of all of the team's shots until the other team gains possession of the ball.


===''Mario Super Sluggers''===
===''Mario Sports Mix''===
Green Shells are items in ''[[Mario Super Sluggers]]''. The offense side can use them the batter has [[Chemistry]] with the on-deck character. Green Shells travel in a straight line and can knock away any players it hits. Green Shells break upon hitting walls or other obstacles.
In ''[[Mario Sports Mix]]'', Green Shells appear again. When used normally, they'll move at a straight line, and temporarily knock out anyone in their path. When combined with a ball/puck, the object will move at a straight line at high speeds. This makes the item rather dangerous in dodgeball, since players can't catch, nor repel a dodgeball while it's equipped with an item.
 
===''Mario Party 9''===
In ''[[Mario Party 9]]'', [[Koopa Troopa]] retreats into his shell in his last-place animation following a minigame or losing a board in Solo Mode. A Green Shell is also one of the puzzles in [[Jigsaw Jumble]].


===''Mario Sports Mix''===
===''Mario Party: Island Tour''===
Green Shells are items in ''[[Mario Sports Mix]]''. They move at a straight line when used and temporarily knock out whoever is in their path. When combined with a ball/puck, the Green Shell moves in a straight line at high speeds.
Green Shells return in ''[[Mario Party: Island Tour]]''. In the game, they are known as [[Setback Shell]]s, and are usable items on [[Perilous Palace Path]] that, when used, automatically send an opponent back two spaces.


===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
[[File:TSMBM Green Shell.jpg|thumb|A Green Shell in the Rainbow Road scene]]
[[File:TSMBM Green Shell.jpg|thumb|A Green Shell in the Rainbow Road scene]]
In ''[[The Super Mario Bros. Movie]]'', during the [[kart]] chase on [[Rainbow Road]], a large Koopa vehicle with a cannon fires a Green Shell at the Kongs' vehicles which begins ricocheting off some of them. Mario also uses one against a large Koopa vehicle after losing his kart to Bullet Bills and commandeering a small Koopa vehicle.
In ''[[The Super Mario Bros. Movie]]'', during the [[kart]] chase on [[Rainbow Road]], a large Koopa vehicle with a cannon fires a Green Shell at the Kongs' vehicles which begins ricocheting off some of them. Mario also uses one against a large Koopa vehicle after losing his kart to Bullet Bills and commandeering a small Koopa vehicle.
{{br}}
===Other appearances and references===
[[File:Green Shells in TLoZ Phantom Hourglass.png|thumb|left|[[Link]] fighting three Terrorpins]]
A green Koopa Shell is one of the collectible treasures that [[Kirby]] can find in "The Great Cave Offensive" mode of the games ''[[Wikirby:Kirby Super Star|Kirby Super Star]]'' and ''[[Wikirby:Kirby Super Star Ultra|Kirby Super Star Ultra]]''. The Koopa Shell is found in the Old Tower Area of the Great Cave, and is worth 800 Gold. It is referred to as the "Turtle Shell" in ''Kirby Super Star'', but correctly called the "Koopa Shell" in ''Kirby Super Star Ultra''.
In the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series, Green Shells appear as furniture items. They originally use their ''Super Mario Bros.'' appearance, though they use their modern appearance in ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]''.


===Other appearances===
[[zeldawiki:Terrorpin|Terrorpin]]s, an enemy from the [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'']] series, appear in [[zeldawiki:The Legend of Zelda: Phantom Hourglass|''The Legend of Zelda: Phantom Hourglass'']] with a Green Shell-like design, appearing as enemies in [[zeldawiki:Mutoh's Temple|Mutoh's Temple]]. They can only be defeated by using the Hammer near them and flipping them over.
Green Shells are a recurring furniture item in the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series. In ''[[nookipedia:Animal Crossing|Animal Crossing]]'', they are named "[[nookipedia:Item:Koopa shell (Animal Crossing)|koopa shell]]," formatted in lowercase, and have a design based on their appearance in ''[[Super Mario Bros.]]'' In ''[[nookipedia:Animal Crossing: Wild World|Animal Crossing: Wild World]]'', the [[nookipedia:Item:Koopa shell (Wild World)|koopa shell]] is the same as in ''Animal Crossing''. However, in ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'', they were consistently renamed to [[nookipedia:Item:Green Shell (New Leaf)|Green Shells]] and given a depiction based on their other appearances around the time. In ''[[nookipedia:Animal Crossing: New Horizons|Animal Crossing: New Horizons]]'', it is simply named "[[nookipedia:Item:Shell (New Horizons)|Shell]]," but now appears in green and red varieties.


In [[Super Mario Chess|''Super Mario'' Chess]], Green Shells appear as pawns on Bowser's team.
In [[Super Mario Chess|''Super Mario'' Chess]], Green Shells appear as pawns on Bowser's team.
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===''Mario Kart'' series===
===''Mario Kart'' series===
====''Super Mario Kart''====
====''Super Mario Kart''====
*'''Wii Virtual Console manual bio:''' "''Shoot this shell at enemies in front of you. Hold down on {{button|wii|Pad}} and press {{button|wii|CCA}} to drop the shell behind you. Green shells will bounce off walls.''"{{page needed}}
*'''Wii Virtual Console manual bio:''' "''Shoot this shell at enemies in front of you. Hold down on {{button|wii|Pad}} and press {{button|wii|CCA}} to drop the shell behind you. Green shells will bounce off walls.''"


====''Mario Kart 7''====
====''Mario Kart 7''====
*'''Instruction manual bio:''' "''Green Shells travel in a straight line and knock over the first kart they hit. Hold {{button|3ds|L}} or {{button|3ds|X}} to equip a Green Shell, and then release {{button|3ds|L}} or {{button|3ds|X}} to throw it.''"{{page needed}}
*'''Instruction manual bio:''' "''Green Shells travel in a straight line and knock over the first kart they hit. Hold {{button|3ds|L}} or {{button|3ds|X}} to equip a Green Shell, and then release {{button|3ds|L}} or {{button|3ds|X}} to throw it.''"
*'''North American website bio:''' "''This shell is a straight shooter. It also bounces off walls, and could fly right back at you if you're not careful.''"{{ref needed}}
*'''North American website bio:''' "''This shell is a straight shooter. It also bounces off walls, and could fly right back at you if you're not careful.''"


====''Mario Kart 8''====
====''Mario Kart 8''====
*'''Instruction manual bio:''' "''Green Shells travel in a straight line and knock over the first driver they hit.''"{{page needed}}
*'''Instruction manual bio:''' "''Green Shells travel in a straight line and knock over the first driver they hit.''"


====''Mario Kart Tour''====
====''Mario Kart Tour''====
*'''Tips & Tricks:''' "''Flies straight and crashes any kart it hits. Keep it behind your kart to protect yourself from a single attack.''"
*'''Tips & Tricks:''' "''Flies straight and crashes any kart it hits. Keep it behind your kart to protect yourself from a single attack.''"
*'''''Mario Kart Tour'' Twitter:''' "''Item introduction: Green Shell<br>Flies straight and crashes any kart it hits. Will bounce backwards if it hits a wall, so keep an eye out! {{color|blue|#MarioKartTour}}''"<ref>{{cite|author=mariokarttourEN|date=August 29, 2020|url=x.com/mariokarttourEN/status/1166909654946856961|title=Post|publisher=Twitter|language=en|accessdate=March 10, 2020}}</ref>
*'''''Mario Kart Tour'' Twitter:''' "''Item introduction: Green Shell<br>Flies straight and crashes any kart it hits. Will bounce backwards if it hits a wall, so keep an eye out! {{color|#MarioKartTour|blue}}''"<ref>mariokarttourEN (August 29, 2020). [https://twitter.com/mariokarttourEN/status/1166909654946856961 ''Twitter'']. Retrieved March 10, 2020.</ref>


===''Super Smash Bros. series''===
===''Super Smash Bros. series''===
====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee'' trophy====
{{SSBM trophy
{|border=1 cellpadding=1 cellspacing=0 width=100%
|name=Green Shell
|-
|image=[[File:Trophy98.png|100px]]
!width=100px|Name!!width=100px|Image!!width=200px|Game!!|Description
|game=''Super Mario Bros.''<br>10/85
|-
|unlock=Randomly obtainable in single-player modes only
!rowspan=2|Green Shell
|desc=Hit or throw a Green Shell, and it'll follow the contours of the environment, causing heavy damage to any characters it hits. These Koopa shells have many uses in the Mario series: they've been picked up, kicked, swallowed and even spit out. Mario just uses them as tools to pummel Bowser's numberless henchmen.
|rowspan=2|[[File:Trophy98.png|100px]]
}}
|align=center|''Super Mario Bros.'' 10/85||rowspan=2|''Hit or throw a Green Shell, and it'll follow the contours of the environment, causing heavy damage to any characters it hits. These Koopa shells have many uses in the Mario series: they've been picked up, kicked, swallowed and even spit out. Mario just uses them as tools to pummel Bowser's numberless henchmen.''
|}


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl'' trophy====
{{SSBB trophy
{|border=1 cellpadding=1 cellspacing=0 width=100%
|name=Green Shell
|-
|image=[[File:BrawlTrophy522.png|100px]]
!width=100px|Name!!width=100px|Image!!width=200px|Game!!|Description
|appears_in='''SNES''' ''Super Mario Kart''<br>'''N64''' ''Mario Kart 64''
|-
|unlock=Random
!rowspan=2|Green Shell
|desc=An item that, when thrown or jumped on, careens across stages and hurts any player it hits. Green shells follow the environment's contours as they go and reverse direction when they hit walls. They really send opponents flying, so they're very effective as throwing weapons. If a shell's approaching, stop it by jumping on it. This technique is used in the Mario series.
|rowspan=2|[[File:BrawlTrophy522.png|100px]]
|desc2=An item that, when thrown or jumped on, careens across stages and hurts any player it hits. Green shells follow the environment's contours as they go and reverse direction when they hit walls. They really send opponents flying, so they're very effective as throwing weapons. If a shell is approaching, stop it by jumping on it. This technique is used in the Mario series.
|align=center|'''SNES''' ''Super Mario Kart''<br>'''N64''' ''Mario Kart 64''||rowspan=2|''An item that, when thrown or jumped on, careens across stages and hurts any player it hits. Green shells follow the environment's contours as they go and reverse direction when they hit walls. They really send opponents flying, so they're very effective as throwing weapons. If a shell's approaching, stop it by jumping on it. This technique is used in the Mario series.''
}}
|}


====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U'' trophy====
{{SSB4 trophy
{|border=1 cellpadding=1 cellspacing=0 width=100%
|name=Green Shell
|-
|image='''3DS:'''<br>[[File:GreenShellTrophy3DS.png|100px]]<br>'''Wii U:'''<br>[[File:SSB4TrophyGreenShell.png|100px]]
!width=100px|Name!!width=100px|Image!!width=200px|Appears in!!|American English description!!|British English description
|category=Item
|-
|appears_in='''NES''' ''Super Mario Bros.'' 10/1985<br>'''SNES''' ''Super Mario Kart'' (9/1992)
!Green Shell
|trophy_box=10: Super Mario Kart
|[[File:GreenShellTrophy3DS.png|100px]]<center>(3DS)</center><br>[[File:SSB4TrophyGreenShell.png|100px]]<center>(Wii U)</center>
|unlock=Random
|align=center bgcolor=lightblue|'''NES''' ''Super Mario Bros.'' 10/1985 <br> '''SNES''' ''Super Mario Kart'' (9/1992)
|desc=The green shell of the Koopa Troopas. The launching power of this weapon is incredible in the right hands, but you should be careful; if it hits a wall, it may bounce back toward whoever threw it. If you see it coming back at you, just jump on it to stop it. It's like playing Super Mario Bros.!
|align=center|''The green shell of the Koopa Troopas. The launching power of this weapon is incredible in the right hands, but you should be careful; if it hits a wall, it may bounce back toward whoever threw it. If you see it coming back at you, just jump on it to stop it. It's like playing Super Mario Bros.!''
|desc2=You might have noticed these shells look a lot like the ones Koopas have. Throw, attack or jump on one to send it careening off, launching enemies and causing chaos as it goes. Then jump on it to bring it to a stop, or let it rebound off a wall, or... Hold on! What is this? Super Mario Bros.?
|align=center|''You might have noticed these shells look a lot like the ones Koopas have. Throw, attack or jump on one to send it careening off, launching enemies and causing chaos as it goes. Then jump on it to bring it to a stop, or let it rebound off a wall, or... Hold on! What is this? Super Mario Bros.?''
}}
|}
<small>Blue indicates exclusive to the Wii U version.</small>


===''Mario & Luigi: Dream Team''===
===''Mario & Luigi: Dream Team''===
*'''Instruction manual bio:''' "''Kick a shell back and forth off the enemy to deal damage. Kick with {{button|3ds|A}} for Mario and {{button|3ds|B}} for Luigi.''"
*'''Instruction manual bio:''' "''Kick a shell back and forth off the enemy to deal damage. Kick with {{button|3ds|A}} for Mario and {{button|3ds|B}} for Luigi.''"
===''Super Mario Maker''===
*'''[[Play Nintendo]]:''' "''Many creative course designers have made elaborate set-ups where Mario races a shell along a parallel path to the finish.''"<ref>[https://web.archive.org/web/20151214212538/https://play.nintendo.com/news-tips/tips-tricks/how-to-use-shells-super-mario-maker/ How to Use Shells in Super Mario Maker]. ''Play Nintendo''. December 14, 2015, 21:25:38 UTC snapshot via Wayback Machine. Retrieved August 16, 2020.</ref>


==Gallery==
==Gallery==
{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
Koopa Shell 64.jpg|''[[Super Mario 64]]''
GreenShellMK7.png|''[[Mario Kart 7]]''
GreenShellMK7.png|''[[Mario Kart 7]]''
Green Shell - 2D art.svg|2D art
Green Shell - 2D art.svg|2D art
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ミドリ{{ruby|甲羅|こうら}}<ref>{{cite|url=www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VAAFJ.pdf|format=PDF|title=スーパーマリオカート (''Sūpā Mario Kāto'') instruction booklet|page=12|date=1992|language=ja|author=Nintendo|publisher=Nintendo}}</ref>
|Jap=ミドリ{{hover|甲羅|こうら}}<ref>[https://www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VAAFJ.pdf ''Super Mario Kart'' Japanese instruction booklet,] page 12.</ref><br>''Midori Kōra''<br>ノコノコこうら <small>(''Super Mario RPG'')</small><br>''Nokonoko Kōra''<br>カメのこうら<ref>''Super Mario 64'' Japanese instruction booklet, page 18.</ref> <small>(''Super Mario 64'')</small><br>''Kame no Kōra''<br>ミドリのこうら<br>''Midori no Kōra''
|JapR=Midori Kōra
|JapM=Green Shell<br><br>Koopa Troopa Shell<br><br>Turtle Shell<br><br>Green Shell
|Jap2=ミドリのこうら
|Jap2R=Midori no Kōra
|JapM=Green Shell
|Jap2M=Green Shell
|ChiS=绿龟壳
|ChiS=绿龟壳
|ChiSR=Lǜ Guīké
|ChiSR=Lǜ Guīké
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|Dut=Groen Schild
|Dut=Groen Schild
|DutM=Green Shell
|DutM=Green Shell
|Fre=Carapace verte
|Fre=Carapace verte<br>Coquillage<ref>''Super Mario Bros. 3''Deutsch and French Instruction booklet, [http://www.oldiesrising.com/noticespdfV2/Nintendo%20Nes/Super%20Mario%20Bros%203.pdf page 13].</ref><br>Carapace
|FreM=Green Shell
|FreM=Green Shell<br>Seashell<br>Shell
|Ger=Grüner Panzer
|Ger=Grüner Panzer
|GerM=Green Shell
|GerM=Green Shell
|Ita=Guscio verde
|Ita=Guscio verde<br>Conchiglia Verde <small>(''MK64'', ''MKSC'')</small>
|Ita2=Conchiglia Verde <small>(''Mario Kart 64'' and ''Mario Kart: Super Circuit'')</small>
|ItaM=Green Shell
|ItaM=Green shell
|Ita2M=Green Seashell
|Kor=초록등껍질
|Kor=초록등껍질
|KorR=Chorok-Deungkkeopjil
|KorR=Chorok-Deungkkeopjil
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|RusR=Zelenyy pantsir'
|RusR=Zelenyy pantsir'
|RusM=Green Shell
|RusM=Green Shell
|Spa=Caparazón verde
|Spa=Caparazón verde<br>Concha Verde <small>(''MK64'', ''MKSC'')</small><br>Caparazón verde 3D <small>(''Mario & Luigi: Dream Team'')</small>
|Spa2=Concha Verde <small>(''Mario Kart 64'' and ''Mario Kart: Super Circuit'')</small>
|SpaM=Green Shell<br>3D Green Shell
|Spa3=Caparazón verde 3D <small>(''Mario & Luigi: Dream Team'')</small>
|SpaM=Green Shell
|Spa2M=Green Seashell
|Spa3M=3D Green Shell
}}
}}


==Trivia==
==Trivia==
*According to the Japanese Shogakukan guide for the game ''[[Yoshi (game)|Yoshi]]'', Green Shells from ''[[Super Mario World]]'' are good for a [[Yoshi (species)|Yoshi]]'s digestion and are popular as beer mugs or tea snacks, but offer little nutrition besides calcium.<ref name=Sho>{{cite|language=ja|publisher=[[Shogakukan]]|title=「任天堂公式ガイドブック ヨッシーのたまご」 (''Nintendo Kōshiki Guidebook – Yoshi's Egg'')|page={{file link|Yoshi no Tamago Shogakukan 61.jpg|61}}}}</ref>
*According to the Japanese Shogakukan guide for the game ''[[Yoshi (game)|Yoshi]]'', Green Shells from ''[[Super Mario World]]'' are good for a [[Yoshi (species)|Yoshi]]'s digestion and are popular as beer mugs or tea snacks, but offer little nutrition besides calcium.<ref name=Sho>「任天堂公式ガイドブック ヨッシーのたまご」 (''Nintendo Kōshiki Guidebook – Yoshi's Egg''), [[:File:Yoshi no Tamago Shogakukan 61.jpg|page 61]].</ref>


==References==
==References==
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<references/>
<references/>


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{{SMW}}
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{{Yoshi's Safari}}
{{SMRPG}}
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{{MK7}}
{{MK7}}
{{M&LDT}}
{{M&LDT}}
{{MPIT}}
{{MKAGPDX}}
{{MKAGPDX}}
{{M&SATSOWG}}
{{M&SATSOWG}}
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[[Category:Clothing]]
[[Category:Clothing]]
[[Category:Sports equipment]]
[[Category:Sports equipment]]
[[Category:Bowser's Fury objects]]
[[Category:Dribble Skillz]]
[[Category:Dribble Skillz]]
[[Category:LEGO Super Mario objects]]
[[Category:LEGO Super Mario objects]]
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[[Category:Mario & Sonic at the Rio 2016 Olympic Games]]
[[Category:Mario & Sonic at the Rio 2016 Olympic Games]]
[[Category:Mario & Sonic at the Sochi 2014 Olympic Winter Games]]
[[Category:Mario & Sonic at the Sochi 2014 Olympic Winter Games]]
[[Category:Mario Bros.]]
[[Category:Mario Hoops 3-on-3 items]]
[[Category:Mario Hoops 3-on-3 items]]
[[Category:Mario Kart 7 items]]
[[Category:Mario Kart 7 items]]
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[[Category:Mario Kart Tour items]]
[[Category:Mario Kart Tour items]]
[[Category:Mario Kart Wii items]]
[[Category:Mario Kart Wii items]]
[[Category:Mario Party 9 items]]
[[Category:Mario Party: Island Tour items]]
[[Category:Mario Sports Mix items]]
[[Category:Mario Sports Mix items]]
[[Category:Mario Strikers: Battle League items]]
[[Category:Mario Strikers: Battle League items]]
[[Category:Mario Strikers Charged items]]
[[Category:Mario Strikers Charged items]]
[[Category:Super Mario 3D Land objects]]
[[Category:Super Mario 3D World objects]]
[[Category:Super Mario Galaxy objects]]
[[Category:Super Mario Galaxy objects]]
[[Category:Super Mario Galaxy 2 objects]]
[[Category:Super Mario Galaxy 2 objects]]
[[Category:Super Mario Kart items]]
[[Category:Super Mario Kart items]]
[[Category:Super Mario RPG: Legend of the Seven Stars items]]
[[Category:Super Mario Strikers items]]
[[Category:Super Mario Strikers items]]
[[Category:Super Mario World 2: Yoshi's Island objects]]
[[Category:Super Smash Bros. items]]
[[Category:Super Smash Bros. items]]
[[Category:Super Smash Bros. Brawl items]]
[[Category:Super Smash Bros. Brawl items]]
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[[Category:Super Smash Bros. Melee trophies]]
[[Category:Super Smash Bros. Melee trophies]]
[[Category:Super Smash Bros. Ultimate items]]
[[Category:Super Smash Bros. Ultimate items]]
[[Category:Yoshi's Island DS objects]]
[[Category:Yoshi's Island: Super Mario Advance 3]]
[[Category:Yoshi's Safari enemies]]
[[de:Grüner Panzer]]
[[de:Grüner Panzer]]
[[it:Guscio verde]]
[[it:Guscio verde]]

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