Editing Green Missile
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[File:Luigi Green Missile SSB4 Wii U.jpg|thumb|250px|The Green Missile in ''Super Smash Bros. for Wii U'']] | [[File:Luigi Green Missile SSB4 Wii U.jpg|thumb|250px|The Green Missile in ''Super Smash Bros. for Wii U'']] | ||
The '''Green Missile''' is [[Luigi]]'s side special move in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], starting in ''[[Super Smash Bros. Melee]]''. When executed, Luigi flies like a rocket across the stage, smashing into any other opponents and burning them. Luigi is able to charge this move up, which allows him fly farther and deal more damage to opponents. The move has a 1/8 (''Melee'' and ''Brawl'') or 1/10 (''3DS'' / ''Wii U'' and ''Ultimate'') chance of misfiring; a misfired Green Missile deals almost as much damage as a fully-charged Green Missile and it travels the farthest out of any Green Missile state. In the ''Super Smash Bros.'' games up until ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', Luigi enters a squatting position with a neutral expression while charging up, while in ''[[Super Smash Bros. Ultimate]]'', he holds his shoulders forward and his arms back with a determined expression in a ready position. | The '''[[smashwiki:Green Missile|Green Missile]]''' is [[Luigi]]'s side special move in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], starting in ''[[Super Smash Bros. Melee]]''. When executed, Luigi flies like a rocket across the stage, smashing into any other opponents and burning them. Luigi is able to charge this move up, which allows him fly farther and deal more damage to opponents. The move has a 1/8 (''Melee'' and ''Brawl'') or 1/10 (''3DS'' / ''Wii U'' and ''Ultimate'') chance of misfiring; a misfired Green Missile deals almost as much damage as a fully-charged Green Missile and it travels the farthest out of any Green Missile state. In the ''Super Smash Bros.'' games up until ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', Luigi enters a squatting position with a neutral expression while charging up, while in ''[[Super Smash Bros. Ultimate]]'', he holds his shoulders forward and his arms back with a determined expression in a ready position. | ||
''Super Smash Bros. Brawl'' introduced a mechanic where misfiring a Green Missile into a wall causes Luigi to get stuck in between the bottom of the stage and its ledge, allowing him to use an extra jump to get out and recover. The animation shows Luigi's nose getting stuck in the stage, with him comedically wiggling it out to set himself free. | ''Super Smash Bros. Brawl'' introduced a mechanic where misfiring a Green Missile into a wall causes Luigi to get stuck in between the bottom of the stage and its ledge, allowing him to use an extra jump to get out and recover. The animation shows Luigi's nose getting stuck in the stage, with him comedically wiggling it out to set himself free. |