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| {{about|the first world from ''Super Mario Bros. 3'' and its remakes|the first level from ''[[Yoshi's Safari]]''|[[Grass Land (level)]]|the musical composition heard here|[[Map 1 World]]}} | | {{location-infobox |
| {{world infobox
| | |image = Grass_Land.PNG |
| |image=[[File:Grass Land.png]]<br>Map in ''Super Mario Advance 4''
| | |width = 250px |
| |game=''[[Super Mario Bros. 3]]'' | | |greaterloc = [[Mushroom World]] |
| |levels=8 | | |capital = n/a |
| |before=<<
| | |ruler = Unnamed [[Mushroom King]] |
| |after=[[Desert Land|>>]]
| | |inhabitants = [[Goomba]]s, [[Koopa]]s |
| | |first_appearance = ''[[Super Mario Bros. 3]]'' |
| | |latest_appearance = |
| }} | | }} |
| '''Grass Land''' (alternatively '''Grasslands'''<ref name=Power>{{cite|language=en-us|publisher=Nintendo of America|title=''Nintendo Power'' Volume 13|page=16|date=June 1990}}</ref> or '''The Grassland'''<ref name=Power/>) is the first [[world]] of ''[[Super Mario Bros. 3]]''. It has six regular levels, one [[Hammer Bro]]ther to encounter, one [[fortress]], a [[Spade Panel]], two [[Toad House]]s, and a [[castle]] that has been taken over by an [[airship]]. In the third level, and in the fortress, Mario can get two out of the three [[Recorder|Magic Whistle]]s in the game. [[Larry|Larry Koopa]], one of the seven [[Koopalings]], guards this area and is the boss of Grass Land. The world map's natural terrain includes ground similar to that found in [[World 1-1 (Super Mario Bros. 3)|1-1]] and [[World 1-3 (Super Mario Bros. 3)|1-3]], several hills, rocks, and a moat surrounding the castle. The [[kings|king of Grass Land]] wears a turban, and has a beard. During the events of the game, he is turned into a dog by the Koopalings; the [[Super Nintendo Entertainment System|SNES]] and [[Game Boy Advance]] versions of ''Super Mario Bros. 3'' instead see him turned into a [[Cobrat]]. The world map included in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' shows that World 1 is bordered by [[Desert Land|World 2]] to the south and [[Pipe Land|World 7]] to the east. Likewise, the opening implies that it is in close proximity to the [[Mushroom Kingdom]].
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| In ''[[The Adventures of Super Mario Bros. 3]]'', Grass Land does not make an explicit appearance; however, its map shows up as the opening curtain when the Mushroom Kingdom is the episode's main setting, implying them to be one and the same or at least its animated equivalent. The Mushroom Kingdom (also sometimes called Mushroomland) appears in almost every episode at some point, as it was where Mario and his friends live. Mario and Luigi live in [[Toad]]'s house, while Princess Toadstool lives in the [[Peach's Castle|Mushroom Castle]]. The episodes in which this world is shown as the title card are "[[Reptiles in the Rose Garden]]", "[[Princess Toadstool for President]]", "[[Reign Storm]]", "[[Toddler Terrors of Time Travel]]", "[[Dadzilla]]", "[[Tag Team Trouble]]", "[[Misadventures in Babysitting]]", "[[Mush-Rumors]]", "[[7 Continents for 7 Koopas]]", and "[[True Colors]]".
| | '''Grass Land''' is the first world of ''[[Super Mario Bros. 3]]''. It has 6 levels, one [[Hammer Bro.]] to encounter, one fortress, two [[Toad House]]s, and a [[castle]] that has been taken over by an [[Airship]]. In level 3 and in the fortress Mario can get two out of the three [[Warp Whistle]]s in the game. Using both of them lets him take a shortcut to World 8, [[Dark Land]]. [[Larry Koopa]] (the youngest [[Koopaling]]) guards this area and is the boss of Grass Land. |
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| In ''[[Nintendo World Championships: NES Edition]]'', completing this world is a Legend-difficulty challenge titled World 1 Wizard, and its levels and [[Enemy Course]] are settings for eight other challenges.
| | The king got transformed into a dog in the original [[NES]] version. However, in the ''[[Super Mario All-Stars]]'' remake for the [[SNES]] he was turned into a [[cobrat]]. |
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| Grass Land's world map theme has gone on to be arranged and included in melodies in several other games. A rendition is played on the level-up option screen in ''[[Paper Mario]]'', the [[Rec Room (Super Mario 64 DS)|Rec Room]] in ''[[Super Mario 64 DS]]'', and the 100 Mario Challenge and Course World menus in ''[[Super Mario Maker]]''. A medley of this theme and the ''[[Super Mario Bros.]]'' overworld theme is played in [[Mario Bros.' House|Mario's Pad]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and ''[[Mario & Luigi: Superstar Saga]]''. Another medley of this music, mixed with ''Super Mario Bros. 3''{{'}}s overworld theme, can be heard on the stage [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. for Wii U]]'', and on any ''Super Mario'' stage in ''[[Super Smash Bros. Ultimate]]''. One other medley of this music, mixed with the map music for [[World 1 (New Super Mario Bros. Wii)|World 1]] from ''[[New Super Mario Bros. Wii]]'' is the world map theme for [[World 1 (Puzzle & Dragons: Super Mario Bros. Edition)|World 1]] of ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Additionally, an arrangement of the theme was used for the ''Munchlax's Berry Bonanza'' {{wp|Adobe Flash|Flash}} game, on the now-defunct "Play Games" section of the ''[[bulbapedia:Pokémon|Pokémon]]'' website.<ref>{{cite|author=pokemonfanac|date=July 8, 2010|url=www.youtube.com/watch?v=veAbfu2r4eU|title=Munchlax's Berry Bonanza (Pokemon.com)|publisher=YouTube|accessdate=December 4, 2021|language=en}}</ref>
| | ==Level Information== |
| | [[Image:World1SMB3.PNG|frame|Grass Land as it is seen in the original NES version of ''Super Mario Bros. 3''.]] |
| | ===1-1=== |
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| ==Levels==
| | [[Mario]] begins his [[Koopa]]-Kickin', [[Goomba]]-Stompin', [[Mushroom Kingdom]] quest on this level. If able to get a [[Super Leaf]], on the stretch with the Goombas, Mario can uncover a secret by running along, jumping at the end of the stretch, and rapidly pressing the A Button to get to a cloud-top cache! Also, if enough momentum is gathered, Mario can lead off the edge of the long cloud platform and fly to a high-up pipe, where coins making a number 3 design are found! |
| {{content description
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| |name1=[[World 1-1 (Super Mario Bros. 3)|World 1-1]]
| | ===1-2=== |
| |image1=[[File:SMAS SMB3 World 1-1 Screenshot.png|200px]]
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| |description1=The first level of the game. This level introduces the [[Super Leaf]], along with various enemies.
| | Goombas have infested the rolling green hills of the Mushroom Kingdom. Mario must defeat the vile creatures in order to survive! In the area with a [[Paragoomba]] and Goombas pouring out of a high pipe, Raccoon Mario can earn 1-Ups by stomping one, super jumping off it, slowly ascending, and hitting them again and again. Also, a P-Switch under a Venus Fire Trap's lair turns Coins into blocks, giving Mario access to a the pipe overhead containing a cache of even more coins! Also, the many Note Blocks can contain secrets. |
| |name2=[[World 1-2 (Super Mario Bros. 3)|World 1-2]]
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| |image2=[[File:SMAS SMB3 World 1-2 Screenshot.png|200px]]
| | ===1-3=== |
| |description2=A grassy level featuring [[Warp Pipe|pipe]]s, which also introduces sloped terrain and [[Super Star|Starmen]].
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| |name3=[[World 1-3 (Super Mario Bros. 3)|World 1-3]]
| | In this level Mario can gain access to a [[Coin Heaven]]. On the big block formation in the very first part (after the [[Boomerang Bro.]]), if hit the Koopa Troopa on the top to the left, it will begin to rapidly rebound, destroying many of the blocks and eventually falling out. Mario must go to the block stack on the left, stand against it, and jump to reveal a hidden red Note Block that will allow him to a Coin Heaven. In this particular place, Raccoon Mario can fly to expose quite a few more coins and a block with a [[1-Up Mushroom]] inside! To get to the Warp Whistle, Mario must crouch on the big white block awhile before the exit for five seconds. He will then "fall behind" the scenery, granting access behind the exit and to the the first Whistle. However, the Warp Whistle is guarded by Boomerang Bros. and Koopa Troopas. |
| |image3=[[File:SMAS SMB3 World 1-3 Screenshot.png|200px]]
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| |description3=A plain-based level that resembles World 1-1, which introduces [[Coin Heaven]].
| | ===1-4=== |
| |name4=[[World 1-4 (Super Mario Bros. 3)|World 1-4]]
| | [[Gold Coin]]s and [[1-Up Mushroom|1-Up]]s abound on a challenging stage of leaps and bounds. If all Coins in the level are collected, a White Toad House will appear, which has a [[P-Wing]] inside! |
| |image4=[[File:SMAS SMB3 World 1-4 Screenshot.png|200px]]
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| |description4=An autoscrolling athletic level featuring multiple moving platforms.
| | ===World 1 Fortress=== |
| |name5={{world link|1|fort|World 1-Fortress}}
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| |image5=[[File:SMAS SMB3 World 1-F Screenshot.png|200px]]
| | A brown Koopa boss named [[Boom Boom]] defends Grass Land's stony Fortress in this level. The second Warp Whistle can be achieved by going through the entire Fortress to a door with a Dry Bones nearby; Raccoon Mario can then race back and forth on the stretch of floor by the door, eventually lifting off and going up and onto a platform high above the door and partially off the screen. When Mario gets to the end of this platform, he should press Up on the D-Pad to enter into a secret door with the Warp Whistle. |
| |description5=The first [[fortress]] level of the game. This level introduces [[Boom Boom]], along with various castle aesthetics.
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| |name6=[[World 1-5 (Super Mario Bros. 3)|World 1-5]]
| | To defeat Boom Boom, the player must jump on him three times successfully damaging him, or by throwing several fireballs at him. If Boom Boom is covered in spikes, than the player should not jump on him, or else the player will take damage. When Boom Boom is defeated, he leaves behind an orb marked with a ?. When the player picks this up, a nearby locked door with disappear. |
| |image6=[[File:SMAS SMB3 World 1-5 Screenshot.png|200px]]
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| |description6=An underground level, featuring pools of water and another Coin Heaven.
| | ===1-5=== |
| |name7=[[World 1-6 (Super Mario Bros. 3)|World 1-6]]
| | In this level, the player must delve into a dark cavern and face all kinds of unfriendly cave-dwellers. Another entrance to a Coin Heaven can be found by taking the upper route after the two Piranha Plants, then jumping against the left wall to "''expose another''" red Note Block! |
| |image7=[[File:SMAS SMB3 World 1-6 Screenshot.png|200px]]
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| |description7=Another athletic level, featuring moving platforms on tracks.
| | ===1-6=== |
| |name8={{world link|1|airship3|World 1-Airship (Super Mario Bros. 3)}}
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| |image8=[[File:SMAS SMB3 World 1-A Screenshot.png|200px]]
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| |description8=The first [[airship]] level of the game. This level introduces [[cannon]]s and [[Bullet Bill]]s, and its boss is [[Larry|Larry Koopa]].
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| |name9=World 1-[[File:HammerBro-Map-SMAS SMB3.png|link=Hammer Bro]]
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| |image9=[[File:SMAS SMB3 World 1-E Screenshot.png|200px]]
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| |description9=The Hammer Brother will be on a green plain with various hills to the left and right, as well as a row of seven breakable blocks, with a small chance of the one on the right containing a [[Fire Flower]]. Successfully defeating the Hammer Brother will reward the player with a chest that contains a [[Super Star|Starman]]. Note that if the player unlocked the conditions for accessing the [[Treasure Ship]], the Hammer Brother will be replaced with the ship on the map. In the original version only, the head of the flower in this battle is white with no black outline.)
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| }}
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| ==Gallery==
| | This level isn't much different from what's been seen so far. The player must jump along platforms over gaps in order to survive. Along the way, the player can collect many coins earning the chance for a 1-Up as well as a higher score. |
| <gallery>
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| World1SMB3.png|Map in ''Super Mario Bros. 3''
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| SMAS SMB3 World 1 Map.png|Map in ''[[Super Mario All-Stars]]''
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| SMAS SMB3 Grass Land King Screenshot.png|The king of Grass Land in the SNES version
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| Smb3 coin-heaven.png|[[Coin Heaven]] in {{world link|1|3|World 1-3 (Super Mario Bros. 3)}}
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| Warpwhistleobtained.png|[[Recorder|Magic Whistle]] in World 1-3
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| SMB3 World 1-Fortress Whistle.png|Magic Whistle in {{world link|1|fortress|World 1-Fortress}}
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| SMA4 airship.png|{{world link|1|airship3|World 1-Airship (Super Mario Bros. 3)}}
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| SMB3 1-1 map.png|World 1-1 with enemies
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| SMAS SMB3 World 1-1 Map.png|World 1-1 without enemies
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| SMB3 World 1-6 Map.png|World 1-6 without enemies
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| Grass Land scene SMB3.jpg|[[Raccoon Mario]] in Grass Land
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| GrassLandCartoon.jpg|In ''The Adventures of Super Mario Bros. 3''
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| </gallery>
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| ==Media== | | ===Larry's Airship=== |
| {{media table
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| |file1=World 1 Theme Super Mario Bros 3.oga
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| |title1={{FULLPAGENAME}}
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| |description1=BGM
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| |length1=0:30
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| |file2=SMAS SMB3 World 1 Map.oga
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| |title2={{FULLPAGENAME}}
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| |description2=BGM (''Super Mario All-Stars'' version)
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| |length2=0:30
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| }}
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| ==Names in other languages==
| | In this level the player must board Larry Koopa's airship. It is overflowing with cannons for an additional challenge. The player must dodge obstacles and jump over gaps, finally reaching a silver [[Warp Pipe|pipe]] in order to get to Larry Koopa. Larry's only attack is to use the magic wand to shoot rings at Mario (or Luigi). The player must dodge the rings and stomp Larry thrice (or throw several fireballs at him) in order to win the wand back. The king of this world will then change back from a dog (NES version) or a [[Cobrat]] (GBA remake) into his normal self. |
| {{foreign names
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| |Jpn=ワールド1 {{ruby|草原|そうげん}}の{{ruby|国|くに}}<ref>{{cite|title=スーパーマリオブラザーズ3 (''Sūpā Mario Burazāzu Surī'') instruction booklet|page=30|language=ja|publisher=Nintendo|date=1988}}</ref><ref>''Super Mario Advance 4: Super Mario 3 + Mario Bros.'' Japanese ending (in kana).</ref>
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| |JpnR=Wārudo1 Sōgen no Kuni | |
| |JpnM=World 1: Grassland Land (alternatively "Grass Land"<ref>''Super Mario Bros. 3'' and ''Super Mario Collection'' Japanese ending.</ref> in-game)
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| |Spa=Tierra Verde
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| |SpaM=Green Land
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| |Fre=Pays vert
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| |Fre2=Pays-vert
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| |Fre2N=''Super Mario Bros. 3'' instruction booklet
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| |FreM=Green land
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| |Fre2M=Green-land
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| |Ger=Buschland
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| |Ger2=Land der Steppe
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| |GerM=Bush Land / Jungle Land
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| |Ger2M=Land of Veldt / Land of Steppe
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| |Ita=Mondo dei Prati
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| |ItaC=<ref>{{cite|title=''Super Mario Bros. 3'' Italian instruction booklet|page=30}}</ref>
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| |ItaN=''Super Mario Bros. 3''
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| |Ita2=Grass Land
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| |Ita2C=<ref>{{cite|title=''Club Nintendo'' (Italy) Volume 3 - 1991 Issue 6|page=16}}</ref>
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| |Ita2N=''Club Nintendo''
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| |Ita3=Prateria
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| |Ita3C=<ref>[https://www.youtube.com/watch?v=rYUZfpwwKCU (ITA) Super Mario Advance 4: Super Mario Bros. 3 - Parte 3]</ref>
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| |Ita3N=''Super Mario Advance 4: Super Mario Bros. 3'', ''Nintendo World Championship: NES Edition''
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| |Ita4=La prateria
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| |Ita4C=<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=38}}</ref>
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| |Ita4N=''Super Mario Bros. Encyclopedia''
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| |ItaM=Grass World
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| |Ita3M=Prairie
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| |Ita4M=The prairie
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| |PorA=Terra da Grama<ref>{{cite|title=''VideoGame'' magazine, issue 8A|page=10|language=pt-br|publisher=Editora Sigla|date=November 1991}}</ref>
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| |PorAM=Land of the Grass
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| }}
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| ==References== | | == Trivia == |
| <references/>
| | *In ''[[Yoshi's Safari]]'' Grass Land reappears as the first level in [[Jewelry Land]]. |
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| {{SMB3 levels}}
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| {{SMB3}} | | {{SMB3}} |
| [[Category:Grasslands]]
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| [[Category:Kingdoms]] | | [[Category: Places]] |
| [[Category:Super Mario Bros. 3 worlds]] | | [[Category: Super Mario Bros. 3|1]] |
| [[Category:The Adventures of Super Mario Bros. 3 locations]] | | [[Category: Grasslands]] |
| [[de:Buschland]]
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