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{{course infobox
{{galaxybox
|image=[[File:Grandmaster_Galaxy.png|250px]]
|image=[[Image:Grandmaster_Galaxy.png|250px]]
|area=[[World S]]
|area=World S
|boss=None
|boss=None
|comets=[[Daredevil Comet]]
|level=[[#The Ultimate Test|The Ultimate Test]]<br>[[#The Perfect Run|The Perfect Run]]
|missions=[[The Ultimate Test]]<br>[[The Perfect Run]]
|stars=[[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_prankstercomet.png|20px]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_prankstercomet.png|20px]]
|unlock= Collect 240 Stars
|unlock=Collect 240 [[Power Star]]s
|icon=A giant gleaming trophy with a [[Power Star]] in the middle of it
}}
}}
{{quote|[[Mario]]...so you were the one who collected all of the scattered [[Power Star|stars]]...I want to thank you...your deeds will live on in the memory of the cosmos...|Rosalina|Super Mario Galaxy 2}}
'''Grandmaster Galaxy''' is the final galaxy that appears in ''[[Super Mario Galaxy 2]]''. The galaxy is located in World S. This galaxy is unlocked when the player gets all 240 stars and is an obstacle course with puzzles, enemies, and [[Power Star]]s at the end. This galaxy contains two Stars: one for completing the level and another one for doing it again but with only one hit point and no checkpoints. In the last case the player gets the star from [[Rosalina]].
The '''Grandmaster Galaxy''' is the final galaxy of ''[[Super Mario Galaxy 2]]'', located in [[World S]]. It is analogous to the [[Grand Finale Galaxy]] from ''[[Super Mario Galaxy]]'' because the player must collect all 240 [[Power Star]]s (without any [[Bronze Star]]s) and [[Green Star]]s to unlock it. It contains two Power Stars: one for completing the level and another one for a second completion under [[Prankster Comet#Daredevil Comet|Daredevil Comet]] conditions. In the latter case, the player gets the Star from [[Rosalina]]. This is the only galaxy where Green Stars do not appear because the player has to collect all of the Green Stars in the game in order to unlock this galaxy.


If the player collects all Stars and then completes this galaxy, a special message will appear on their [[Wii]] Message Board, both congratulating and thanking the player for completing the game 100%.
==Planets and Areas==
===Flower Grapple Planet===
[[Image:Flower_Grapple_Planet_Grandmaster.jpg|thumb|right|160px|Mario and Yoshi in the Flower Grapple Planet.]]
The first planet is where [[Mario]] must use [[Yoshi]] to swing on the flower grapples to reach the [[Launch Star]]. There are several obstacles along the way, such as [[Mine]]s and [[Bullet Bill]]s. [[Paragoomba]]s also appear, but they are replaced by [[Choppah]]s in the second mission.
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===Flipswitch Planet===
[[Image:Flipswitch_Planet_Grandmaster.jpg|thumb|left|160px|The Flipswitch Planet. It contains four [[Laser Robot|Laser Robots]].]]
After using the [[Launch Star]] from the first planet, Mario lands on a planet with [[Flipswitch]]es, with a backdrop showing moving sprites of items from ''[[Super Mario Bros.]]''. The player must touch all 21 [[Flip Switch|Flip Switches]] (while avoiding [[Sentry Beam]]s) to reveal the Launch Star.
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This galaxy starts a trend in future ''Super Mario'' titles of a challenging level being unlocked after completing everything else in the game (or otherwise meeting certain post-game unlock criteria), inspiring [[Special 8-Crown]] in ''[[Super Mario 3D Land]]'', [[Champion's Road]] in ''[[Super Mario 3D World]]'', the [[Darker Side]] in ''[[Super Mario Odyssey]]'', and [[The Final-Final Test Badge Marathon]] in ''[[Super Mario Bros. Wonder]]''.
===Electric Maze Planet===
==Planets/Areas==
[[Image:Electric_Maze_Planet_Grandmaster.jpg|thumb|right|160px|The Electric Maze Planet.]]
===Starting Area===
After landing, Mario/Luigi finds a [[Cloud Flower]] and a fan making an upward gust. Mario/Luigi must use the cloud flower to make it to the Launch Star at the end of the maze. More flowers are supplied along the way.
{{conjecture|section=yes}}
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[[File:SMG2 Grandmaster Starting Planet.png|thumb|200px|Mario and Yoshi in the {{conjectural|Starting Area|planet}}]]
===Platform Planet===
In the first area, Mario has to use [[Yoshi]] to swing on the flower grapples to reach the [[Launch Star]] at the end of the area. There are several obstacles along the way, such as [[Mikey Mine|Space Mine]]s and [[Bullet Bill]]s. [[Paragoomba]]s appear in The Ultimate Test and are replaced by [[Choppah]]s in The Perfect Run. A Toad can also be found on this planet and will shout Yoshi's name when spoken to.
[[Image:Platform_Planet_Grandmaster.jpg|thumb|left|160px|The Platform Planet.]]
{{br}}
A planet that has many platforms that have electric walls moving through them. Also, platforms that shrink and platforms that move when Mario spins appear here too.  Gray [[Octoomba]]s do pop up along the way. Electric force field devices are also found here.
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===[[Flipswitch Panel]] Planet===
===Pull Star Planet===
{{conjecture|section=yes}}
[[Image:Pull_Star_Planet_Grandmaster.jpg|thumb|right|160px|The Pull Star Planet.]]
[[File:SMG2 Grandmaster Flipswitch Planet.png|thumb|left|200px|The {{conjectural|Flipswitch Planet|planet}}]]
A planet with a lot of electricity. In the beginning, there are some blocks with electricity on them. Later, there is a long segment of [[Pull Star]]s where the Mario must avoid the electricity, mines, and [[Paragoomba]]s to get to the end, where he finds a Launch Star.
After using the [[Launch Star]] from the first planet, Mario lands on a planet with [[Flipswitch Panel]]s. It has a backdrop showing moving sprites of items from ''[[Super Mario Bros.]]'' Mario has to activate all 21 Flipswitch Panels while avoiding [[Sentry Beam]]s to reveal the Launch Star.
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{{br}}
===Hammer Bro Planet===
[[Image:Hammer_Bro_Planet_Grandmaster.jpg|thumb|left|160px|The Hammer Bro Planet.]]
This planet is highly infested with [[Hammer Bro.|Hammer Bros.]], and Mario has to get past them to reach the other side.  [[Flimp]]s are also present in this area.


===Electric Maze Area===
The end area has three [[Boomerang Bro.|Boomerang Bros.]] that Mario must take out.  Defeating them reveals a [[Power Star]] (or a Launch Star in the Daredevil run).
{{conjecture|section=yes}}
[[File:SMG2 Grandmaster Electric Maze Area.png|thumb|200px|The {{conjectural|Electric Maze Area|area}}]]
[[File:SMG2 Grandmaster Electric Maze Start.png|thumb|left|200px|The start of the area]]
After landing, Mario finds a [[Cloud Flower]] and a fan producing an upward gust. Mario has to use the Cloud Flower to maneuver to the Launch Star at the end of the area, with more Cloud Flowers subsequently being supplied along the way. There is also a [[1-Up Mushroom]] at the top left which can be reached using the Cloud Flower.
{{br}}


===Platform Planets===
The [[Comet Medal]] for this galaxy is on the far right side of this planet, next to some platforms (as shown on the screenshot).
{{conjecture|section=yes}}
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[[File:SMG2 Grandmaster Platform Planet.png|thumb|left|200px|The {{conjectural|Platform Planets|planets}}]]
This area contains planets made of [[shrinking platform]]s and [[Red-Blue Panel]]s. [[Rocto]]s and [[Pulse Beam]]s are also found in the area. Mario has to avoid all the obstacles in order to successfully reach the Launch Star to the next area at the end of the section.
{{br}}


===[[Pull Star]] Area===
===The Gate Planet===
{{conjecture|section=yes}}
[[Image:Gate Planet .png|thumb|right|160px|The Gate Planet.]]
[[File:SMG2 Grandmaster Pull Star Area.png|thumb|left|200px|The {{conjectural|Pull Star Area|area}}]]
This planet is only accessed during the Daredevil run.  It's a small planet with a small house built on it.  Mario also meets [[Rosalina]] on this planet, which strongly resembles the [[Gate (Super Mario Galaxy)|Gate]] in its prequel, ''[[Super Mario Galaxy]]''. There is also a [[1-Up Mushroom]] behind the house.
[[File:SMG2PullStarFigures.png|thumb|200px|The three figures in the background]]
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In the beginning of the area, there are some electrified blocks followed by a long segment of [[Pull Star]]s, which Mario must use to reach the Launch Star while avoiding electrical currents, Space Mines, and [[Paragoomba]]s. The [[Shiverburn Galaxy#"Tree" Easter Egg|three figures]] from [[Shiverburn Galaxy]] are visible in the background of this area.
{{br}}


===[[Hammer Bro]] Planets===
==Missions==
{{conjecture|section=yes}}
===The Ultimate Test===
[[File:SMG2 Grandmaster Hammer Bro Planet.png|thumb|left|200px|The {{conjectural|Hammer Bro Planets|planets}}]]
This mission is unlocked once the player gets a total of 240 Stars. The player basically has to deal with the various tasks mentioned above. There are checkpoint flags at certain areas, and the player can also speak with the [[Toad Brigade]] members during the quest.
This planet has many [[Hammer Bro]]s., which Mario must avoid or defeat to reach the other side. There are also [[Flomp]]s present in this area.


The ending platform has three [[Boomerang Bro]]s., which Mario must defeat to reveal a [[Power Star]] (or a Launch Star in the Daredevil run). Note that defeating the Hammer Bros. is not necessary for getting the Power/Launch Star to appear.
===The Perfect Run===
The [[Prankster Comet]] for this galaxy is unlocked when the player finds this galaxy's Comet Medal and gives [[Banktoad]] 9999 [[Star Bit]]s.


The [[Comet Medal]] for this galaxy is located on the far right side of these planets, next to some platforms with some torches (as shown on the screenshot). In The Perfect Run, the Comet Medal is replaced with a [[1-Up Mushroom]].
Basically, the player redos the "The Ultimate Test" star, but under the Daredevil conditions. There are no checkpoint flags, and some of the [[Paragoomba]]s are replaced with [[Choppah]]s.
{{br}}


===Gate Planet===
If Mario avoids all the obstacles, he'll run into [[Rosalina]], who will thank the player.
{{conjecture|section=yes}}
[[File:SMG2 Grandmaster Gate Planet.png|thumb|200px|The {{conjectural|Gate Planet|planet}}]]
This area is only accessible during The Perfect Run. It is a small planet with a small house and strongly resembles the [[Gate (Super Mario Galaxy)|Gate]] in ''Super Mario Galaxy''. [[Rosalina]] and the final [[Power Star]] are found on this planet. There is also a [[1-Up Mushroom]] behind the house. If Mario falls off the planet, he loses a life and has to go back to the start.
{{br}}


==Enemies==
Music from the original ''[[Super Mario Galaxy]]'' is played as well.  The music that is played in order is [[Gusty Garden Galaxy]], [[Good Egg Galaxy]], [[Bowser's Galaxy Reactor]], and [[Comet Observatory]].
*[[Paragoomba]]s
*[[Choppah]]s
*[[Mikey Mine|Space Mine]]s
*[[Bullet Bill]]s
*[[Sentry Beam]]s
*[[Pulse Beam]]s
*[[Rocto]]s
*[[Hammer Bro]]s.
*[[Boomerang Bro]]s.
*[[Flomp]]s


==Missions==
====Screenshots====
{{SMG missions table|sortable=yes
The following are screenshots of the Daredevil Run.
|mission1={{sort|Ultimate Test, The|[[The Ultimate Test]]}}
<gallery>
|image1=[[File:SMG2 The Ultimate Test.png|200px]]
Image:Flower Grapple Planet.png
|summary1=This mission's objective is to complete the galaxy.
Image:Flipswitch Galaxy.png
|mission2={{sort|Perfect Run, The|[[The Perfect Run]]}}
Image:Electric Maze Planet.png
|image2=[[File:SMG2 Grandmaster Gate Planet.png|200px]]
Image:Platform Planet.png
|summary2=This mission's objective is to complete the galaxy with only one health section due to the effects of the [[Prankster Comet#Daredevil Comet|Daredevil Comet]]. There are no [[Checkpoint Flag]]s for this mission.
Image:Pull Star Planet.png
}}
Image:Hammer Bro. Planet.png
Image:Gate Planet .png
Image:White.png
</gallery>


==Prima Official Game Guide description==
==Names in Other Languages==
*"''Welcome to the final challenge of the cosmos, where your skills will be put to incredible test. Precise jumping, perfect landings, and smart use of power-ups are required to locate the [[Power Star]] in this galaxy. And if you think this contest is tough on your first visit, wait until you attempt it when the prankster comet is overhead...''"
{{Foreignname|
 
|Jap=チャンピオンシップギャラクシー<br>''chanpionshippu gyarakushii''
==Names in other languages==
{{foreign names
|Jap=チャンピオンシップギャラクシー
|JapR=Chanpionshippu Gyarakushī
|JapM=Championship Galaxy
|JapM=Championship Galaxy
|Chi=終極奪標銀河
|SpaA=Galaxia Saltos Acrobaticos
|ChiR=Zhōngjí Duóbiāo Yínhé
|SpaAM=Acrobatic Jumps Galaxy
|ChiM=Ultimate Rush Galaxy
|FraE=Trophée des virtuoses
|Spa=Galaxia Saltos Acrobáticos
|FraEM=Virtuosos' trophy
|SpaM=Acrobatic Jumps Galaxy
|FreE=Trophée des virtuoses
|FreEM=Virtuosos' Trophy
|Ger=Hüpfheld-Galaxie
|Ger=Hüpfheld-Galaxie
|GerM=Jumping Hero Galaxy (a tribute to Mario)
|GerM=Jump(ing) Hero Galaxy
|Ita=Galassia Leggendaria
|Ita=Galassia Leggendaria
|ItaM=Legendary Galaxy
|ItaM=Legendary Galaxy}}
|Kor=챔피언십 갤럭시
|KorR=Chaempieonsip Gaelleoksi
|KorM=Championship Galaxy
}}


==Trivia==
==Trivia==
*This is the only galaxy in the game that requires the player to collect Star Bits in addition to collecting the Comet Medal for a [[Prankster Comet]] to appear. It's also the only one with a Daredevil Comet whose Daredevil Comet mission does not have the word "daredevil" in it.
*This is the only galaxy in ''Super Mario Galaxy 2'' to not encounter the green stars. This is primarily because the player had to collect all the green stars to unlock this galaxy.
{{SMG2}}
*This is the only galaxy in ''Super Mario Galaxy 2'' that requires the player to collect Star Bits in addition to collecting the Comet Medal for a [[Prankster Comet]] to appear.
{{SMG2 missions}}
*This galaxy is basically the same idea as the [[Grand Finale Galaxy]].
[[Category:Cosmic areas]]
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{{Galaxy2}}
[[Category:Galaxies]]
[[Category:Galaxies]]
[[Category:Super Mario Galaxy 2 locations]]
[[Category:Places]]
[[it:Galassia Leggendaria]]
[[Category:Outer Space Locations]]
[[de:Hüpfheld-Galaxie]]
[[Category:Super Mario Galaxy 2]]

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