Editing Gondola Lift

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{{minigame infobox
{{minigame-infobox
|appears_in=''[[WarioWare: Get It Together!]]''
|appeared_in=''[[WarioWare: Get It Together!]]''
|image=[[File:WWGIT Gondola Lift.jpg|250px]]
|image=[[File:WWGIT Gondola Lift.jpg|250px]]
|type=High Tech
|type=High Tech
|intro=''Transport!''
|intro=''Transport!''
|info="''Why, it seems a gondola has become stuck before reaching its destination! See if you can't do something to the cable that holds it to get those poor passengers where they're trying to go!''"
|info=''"Why, it seems a gondola has become stuck before reaching its destination! See if you can't do something to the cable that holds it to get those poor passengers where they're trying to go!"''
|clear=20
|clear=20
}}
}}
'''Gondola Lift''' is one of the [[microgame]]s in [[Dr. Crygor]]'s High Tech level in ''[[WarioWare: Get It Together!]]''
'''Gondola Lift''' is one of the [[microgame]]s in [[Dr. Crygor]]'s High Tech level in ''[[WarioWare: Get It Together!]]''
==Gameplay==
==Gameplay==
The object of this microgame is to move a gondola along a wire so that it reaches a station at the top of a cliff. If the gondola gets to the station, the person next to it spins their flag rapidly.
The object of this microgame is to move a gondola along a wire so that it reaches a station at the top of a cliff. If the gondola gets to the station, the person next to it spins their flag rapidly.
*'''Level 1:''' The wire goes down towards the station.
*'''Level 1:''' The wire goes down towards the station.
*'''Level 2:''' The wire goes up towards the station.
*'''Level 2:''' The wire goes up towards the station.
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==Suitability==
==Suitability==
{{WWGIT fit
{{WWGITFit
|5.1=Ashley|4.1=Wario|4.2=Mona|4.3=Dribble and Spitz|4.4=Dr. Crygor|4.5=5-Volt|4.6=Lulu|3.1=18-Volt|3.2=Mike|3.3=Jimmy T|3.4=Orbulon|3.5=Red|3.6=Penny|3.7=Pyoro|2.1=Kat and Ana|1.1=Young Cricket|1.2=9-Volt|1.3=Master Mantis
|5.1=Ashley|4.1=Wario|4.2=Mona|4.3=Dribble and Spitz|4.4=Dr. Crygor|4.5=5-Volt|4.6=Lulu|3.1=18-Volt|3.2=Mike|3.3=Jimmy T|3.4=Orbulon|3.5=Red|3.6=Penny|3.7=Pyoro|2.1=Kat and Ana|1.1=Young Cricket|1.2=9-Volt|1.3=Master Mantis
}}
}}
*The combination of her free movement and the free choice of direction of her projectiles makes [[Ashley]] the best fit for this microgame.
*The combination of her free movement and the free choice of direction of her projectiles makes [[Ashley and Red|Ashley]] the best fit for this microgame.
*[[Wario]], [[Dribble & Spitz]] are above-average fits due to their abilities to attack horizontally, making it easy to transport the gondola to the station.
*Both [[Young Cricket and Master Mantis]] are bad fits because of their inability to stay in the air for a long time, giving them little time to transport the gondola each time they jump. In Master Mantis's case, the wire also prevents him from walking upside-down. They especially struggle at Level 3. This is the only microgame in ''Get It Together!'' where Master Mantis is a bad fit, as well as the only non-boss microgame in ''Get It Together!'' where Young Cricket is a bad fit.
*[[Mona]]'s boomerang and [[Dr. Crygor]]'s swimming can simply transport the gondola quickly.
*[[5-Volt]]'s shockwave is strong enough to move the gondola to the station, making her an above-average fit.
*[[Lulu]] is an above-average fit since she can move the gondola with her floating.
*[[18-Volt]] and [[Pyoro]] are average fits since they cannot go into the air but can move the gondola with their attacks.
*[[Penny]] is an average fit since she can hover and use her [[Jet Tank One]] to move the gondola, but has unusual movement.
*[[Mike]], [[Orbulon]], and [[Red (WarioWare series)|Red]] are average fits due to their inabilities to target horizontally, though they can stay in the air to transport the gondola.
*[[Kat & Ana]] are below-average fits since their constant jumping makes it a bit difficult to transport the gondola.
*Both [[Young Cricket]] and [[Master Mantis]] are unsuitable because of their inability to stay in the air for a long time, and they do not have projectiles, giving them little time to transport the gondola each time they jump. In Master Mantis's case, the wire also prevents him from walking upside-down. They especially struggle at Level 3. This is the only microgame in ''Get It Together!'' where Master Mantis is a bad fit, as well as the only non-boss microgame in ''Get It Together!'' where Young Cricket is a bad fit.
*[[9-Volt]] only has a brief amount of time for each opportunity he can transport the gondola.
*[[9-Volt]] only has a brief amount of time for each opportunity he can transport the gondola.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ロープウェイ
|Jap=ロープウェイ
|JpnR=Rōpuwei
|JapR=Rōpuwei
|JpnM=Ropeway
|JapM=Ropeway
|ChiS=空中索道
|ChiSR=Kōngzhōng suǒdào
|ChiSM=Aerial Cableway
|ChiT=空中索道
|ChiTR=Kōngzhōng suǒdào
|ChiTM=Aerial Cableway
|Kor=케이블카
|Kor=케이블카
|KorR=Keibeulka
|KorR=Keibeulka
|KorM=Cable Car
|KorM=Cable Car
|Fre=Panne de téléphérique
|Fra=Panne de téléphérique
|FreM=Cable car breakdown
|FraM=Cable car breakdown
|Spa=Rescate teleférico
|Spa=Rescate teleférico
|SpaM=Cable car rescue
|SpaM=
|Ger=Anstößige Seilbahn
|Ger=Anstößige Seilbahn
|GerM=Indecent Cable Car
|GerM=Indecent Cable Car
|Ita=Funivia a spinta
|ItaM=Push cableway
}}
}}


{{Dr. Crygor's microgames}}
{{Dr. Crygor's Microgames}}
{{WWGIT microgames}}
{{WWGIT Microgames}}
[[Category:WarioWare: Get It Together! microgames]]
[[Category:WarioWare: Get It Together! microgames]]

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