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[[File:Golden Plains SSBU.png|thumb|upright=1.4|Screenshot from ''Super Smash Bros. Ultimate'']]
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'''Golden Plains''' is a {{iw|smashwiki|stage}} in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''. It is based on [[World 1 (New Super Mario Bros. 2)|World 1]] of ''[[New Super Mario Bros. 2]]'' and contains many [[coin]]s scattered across the stage, [[Warp Pipe]]s, and both stationary and moving {{iw|smashwiki|platform}}s.
[[File:SSB4 Golden Plains.jpg|thumb|200px|'''Golden Plains''']]
'''Golden Plains''' is a stage that appears in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''. It is based on [[World 1 (New Super Mario Bros. 2)|World 1]] of ''[[New Super Mario Bros. 2]]'' and contains many [[Coin]]s scattered across the stage, [[Warp Pipe]]s, and both stationary and moving platforms.


==Layout==
While the stage appears stationary at first, it will scroll in the direction as indicated by an arrow sign that occasionally pops up on-screen. In multiplayer, however, the stage does not scroll, staying in only the first area. The middle section of the stage features three flat platforms side by side, with the center platform and a [[Warp Pipe]] raised up. A stationary platform is on the right side of the stage, and two moving platforms are on both sides. On the right portion are two trees on the right side of the stage, two stationary platforms, and a pit. On the left side are two mushroom platforms, a pair of weight-based platforms, and two stationary platforms.
An [[Arrow Sign]] occasionally pops up on-screen, causing the stage to move accordingly. In multiplayer battles in ''Super Smash Bros. for Nintendo 3DS'', the stage does not scroll, staying in only the first area. The middle section of the stage features three flat platforms side by side, with the center platform and a Warp Pipe raised up. A stationary platform is in the right side of the area, and two moving platforms are on both sides. On the left portion are two [[tree]]s on the left side of the area, two stationary platforms, and a [[pit]]. On the right side are two [[Mushroom Platform]]s, a pair of [[Scale Lift]]s, and two stationary platforms. A [[P-Switch]] sometimes appears, causing [[Blue Coin]]s to appear temporarily when stepped on, as well as a [[Red Ring]], which generates eight [[Red Coin]]s, worth five coins each. The number of coins each {{iw|smashwiki|fighter}} collects is displayed in the UI showing their damage. If 100 coins are collected, the fighter will temporarily turn [[Gold Mario|golden]], increasing their attack power but preventing them from being able to collect coins. They also do not flinch, although they are still vulnerable to {{iw|smashwiki|grab}}s.


The {{iw|smashwiki|Omega form}} features a flat plain with Warp Pipes on both sides. The stage gimmicks are been removed; no coins appear during the match, and the stage does not scroll. In ''Super Smash Bros. Ultimate'', the omega variant has been reshaped to resemble {{iw|smashwiki|Final Destination (SSBU)|Final Destination}}, resulting in a platform suspended in midair, and no pipes. The {{iw|smashwiki|Battlefield form}} is nearly identical, although with three additional small platforms in the positions that match the regular {{iw|smashwiki|Battlefield (SSBU)|Battlefield}}.
[[File:SSB4 3DS Gold Fighter.jpg|thumb|left|[[Samus Aran|Samus]] upon collecting 100 coins.]]
In addition to the yellow Coins that appear and respawn a while after being collected, a [[P-Switch]] may also appear and temporarily produce [[Blue Coin]]s when stepped on, as well as a [[Red Ring]] that generates [[Red Coin]]s, which are worth five Coins each. If 100 Coins are collected, the fighter will turn [[Gold Mario|golden]] and their attack power is temporarily increased. They also do not flinch, although they are still vulnerable to grabs. While golden, fighters cannot collect coins.
 
The [[Final Destination]] variant of the stage consists of a flat plain with a Warp Pipe on both sides. The stage gimmicks have also been removed; no coins appear during the match, and the stage does not scroll.
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==Music==
==Music==
{| class=wikitable width=75%
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=75%
! width=25% | Name
! width=25% | Name
!Source
!Source
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|Arrangement Supervisor: Tetsuya Shibata<br>Composition: Nintendo<br>Arrangement: Unique Note Co., Ltd.
|Arrangement Supervisor: Tetsuya Shibata<br>Composition: Nintendo<br>Arrangement: Unique Note Co., Ltd.
|}
|}
==Profiles==
*'''{{iw|smashwiki|Tips}}'''
**''"Step on the P Switch (or just hit it) to make blue coins appear. They won't stay around for long, so look lively!"''
**''"The scalelike platforms will tilt and fall if there is no one on the other side. Get two fighters on there to see who weighs more!"''
**''"Collect 100 coins and you'll turn to gold! You'll become generally more powerful and won't flinch at all."''
**''"Touch the red ring to make eight red coins appear. One red coin is worth five regular coins!"''


==Gallery==
==Gallery==
<gallery>
<gallery>
SSB4 Golden Plains.jpg|Screenshot from ''Super Smash Bros. for Nintendo 3DS''
File:SSB4 Golden Plains 2.jpg|The right portion of the stage
SSB4 Golden Plains 2.jpg|The right portion of the stage
File:SSB4 Golden Plains 3.jpg|The left portion.
SSB4 Golden Plains 3.jpg|The left portion
File:SSB3DS Golden Characters.JPG|The golden forms for several characters.
SSB3DS Golden Characters.JPG|The golden forms for several characters
SSB4 3DS Gold Fighter.jpg|{{iw|smashwiki|Samus (SSB4)|Samus}} upon collecting 100 [[coin]]s
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{NIWA|SmashWiki=1}}
{{foreignname
{{foreign names
|Ita=Pascoli dorati
|Jap=野原
|ItaM=Golden pastures
|JapR=Nohara
|JapM=Field
|SpaE=Pradera Monetaria
|SpaE=Pradera Monetaria
|SpaEM=Monetary Meadow
|SpaEM=Monetary Meadow
|SpaA=Pradera aurífera
|SpaA=Pradera Aurífera
|SpaAM=Golden meadow
|SpaAM=Golden Meadow
|FreA=Prairie dorée
|FreAM=Golden prairie
|FreE=Buttes au butin
|FreEM=Mounds of dough
|Dut=Muntenvallei
|DutM=Coin valley
|Ger=Münz-Parcours
|GerM=Coin-Parkour
|Ita=Pascoli dorati
|ItaM=Golden pastures
|Rus=Золотые поля
|RusR=Zolotyye polya
|RusM=Golden field
|Kor=들판
|KorR=Deulpan
|KorM=Field
|Chi=原野
|ChiR=Yuányě
|ChiM=Wilderness
|Por=Planície das Moedas
|PorM=Coin Plain
}}
}}


{{NIWA|SmashWiki=1}}
{{BoxTop}}
{{SSB4}}
{{SSB4}}
{{SSBU}}
[[Category:Stages]]
[[Category:Grasslands]]
[[Category:Super Smash Bros. Places]]
[[Category:Super Smash Bros. for Nintendo 3DS stages]]
[[Category:Crossover Areas]]
[[Category:Super Smash Bros. Ultimate stages]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U]]
[[de:Münz-Parcours]]

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