Editing Gold Beanie
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|latest_appearance=''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' ([[List of games by date#2017|2017]]) | |latest_appearance=''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' ([[List of games by date#2017|2017]]) | ||
|variant_of=[[Beanie]] | |variant_of=[[Beanie]] | ||
|relatives=[[Pestnut]]<br>[[Elite Pestnut]] | |||
|relatives=[[ | |||
}} | }} | ||
'''Gold Beanies''' are a golden-colored and rare type of [[Beanie]]s that are found in ''[[Mario & Luigi: Superstar Saga]]'', ''[[Mario & Luigi: Dream Team]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. In each game, they are enemies that can be rarely encountered, yield lots of [[coin]]s and [[Experience Point|experience points]] and even special items and/or rare equipment when defeated, and may [[flee]] from battle if not defeated quickly. | '''Gold Beanies''' are a golden-colored and rare type of [[Beanie]]s that are found in ''[[Mario & Luigi: Superstar Saga]]'', ''[[Mario & Luigi: Dream Team]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. In each game, they are enemies that can be rarely encountered, yield lots of [[coin]]s and [[Experience Point|experience points]] and even special items and/or rare equipment when defeated, and may [[flee]] from battle if not defeated quickly. | ||
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On the field, Gold Beanies stand around. When the Bros. approach, it starts to run away. If the player flees from a battle with a Gold Beanie, then after it regains collision it jumps offscreen and vanishes. | On the field, Gold Beanies stand around. When the Bros. approach, it starts to run away. If the player flees from a battle with a Gold Beanie, then after it regains collision it jumps offscreen and vanishes. | ||
Gold Beanies appear in battle with no other enemies. They are one of the most powerful enemies the player can encounter, with the highest defense rating of any enemy in the game at 950. | Gold Beanies appear in battle with no other enemies. They are one of the most powerful enemies the player can encounter, with the highest defense rating of any enemy in the game at 950, but can still run away from battle. Defeating one will result in a variety of loot, including a large amount coins and experience points, a DX [[Bean]] of a random type, and after defeating six of them, they may sometimes drop a rare piece of equipment. It has the most possible drops of any enemy in the game and the whole ''[[Mario & Luigi series|Mario & Luigi]]'' series, with three different pieces of gear and six different DX bean types among its possible drops; the gear items also drop as small Gifts, rather than the large Gifts used in most cases. They have three attacks. | ||
One attack has Gold Beanie run in circles, colliding with Mario. The player has to jump to avoid this attack. every time Mario stomps it, it reverses direction and becomes faster. Sometimes, a rock may appear, causing the Gold Beanie to trip. This slows down the Gold Beanie, changing the timing of the attack. If Mario fails to jump on the Gold Beanie enough times within a short period of time, it will run back to its original position. | One attack has Gold Beanie run in circles, colliding with Mario. The player has to jump to avoid this attack. every time Mario stomps it, it reverses direction and becomes faster. Sometimes, a rock may appear, causing the Gold Beanie to trip. This slows down the Gold Beanie, changing the timing of the attack. If Mario fails to jump on the Gold Beanie enough times within a short period of time, it will run back to its original position. | ||
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In the final attack, the Gold Beanie will run from the background, summoning many Beanies to attack Mario. It will hide behind one of the Beanies initially, and switch between Beanies as the attack progresses; the one hiding it will be sparkling. One at a time, the Beanies will charge forward to hit Mario. If the player fails to avoid getting hit or to jump on the Gold Beanie, the attack will end, and Mario will take damage. (If the Gold Beanie gets past Mario, it reveals itself and unavoidably jumps into Mario.) however, if the player jumps on the Gold Beanie, all the Beanies will be shocked, and the Gold Beanie will start to sweat, making it fall. | In the final attack, the Gold Beanie will run from the background, summoning many Beanies to attack Mario. It will hide behind one of the Beanies initially, and switch between Beanies as the attack progresses; the one hiding it will be sparkling. One at a time, the Beanies will charge forward to hit Mario. If the player fails to avoid getting hit or to jump on the Gold Beanie, the attack will end, and Mario will take damage. (If the Gold Beanie gets past Mario, it reveals itself and unavoidably jumps into Mario.) however, if the player jumps on the Gold Beanie, all the Beanies will be shocked, and the Gold Beanie will start to sweat, making it fall. | ||
If one of Gold Beanie's attacks is successfully countered, it will be knocked down. This prevents it from fleeing, though it is able to stand up to attack again. Gold Beanies are immune to fire attacks, so the [[Luiginary Flame]] attack will not do any damage to them. | |||
==Profiles and statistics== | ==Profiles and statistics== | ||
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|PorM=Golden Bean | |PorM=Golden Bean | ||
|Ger=Goldbeanie | |Ger=Goldbeanie | ||
|GerM=- | |||
|Rus=Златобобище | |Rus=Златобобище | ||
|RusR=Zlatobobishche | |RusR=Zlatobobishche |