Editing Goal Pole
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{{distinguish | {{distinguish|Level Flag|Goal Flag|Pole}} | ||
{{about|the normal Goal Pole with a | {{about|the normal Goal Pole with a black flag|the Goal Pole with a red flag used to indicate a secret exit|[[Goal Pole (secret)]]|the goal from [[Super Mario World]]|[[Giant Gate]]}} | ||
{{item infobox | {{item infobox | ||
|image=[[File:NSMBW Flagpole Artwork.png|200x200px]]<br>Artwork from ''[[New Super Mario Bros. Wii]]'' | |image=[[File:NSMBW Flagpole Artwork.png|200x200px]]<br>Artwork from ''[[New Super Mario Bros. Wii]]'' | ||
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]]) | |first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]]) | ||
|variant_of=[[Pole]] | |variant_of=[[Pole]] | ||
|variants=[[Goal Pole (flying)]]<br>[[Goal Pole (secret)]] | |variants=[[Goal Pole (flying)]]<br>[[Goal Pole (secret)]] | ||
|related | |related=[[Giant Gate]]<br>[[Goal (Super Mario Bros. 3)|Goal (''SMB3'')]]<br>[[Goal (Super Mario Land)|Goal (''SML'')]]<br>[[Goal (Super Mario Land 2: 6 Golden Coins)|Goal (''SML2'')]]<br>[[Goal Ring]] | ||
|comparable=[[Checkpoint Flag]] | |||
}} | }} | ||
{{quote|[[Break Free (Lead the Way)|And we'll grab the flag together, the fireworks are gonna start!]]|[[Pauline]]|''[[Super Mario Odyssey]]''}} | {{quote|[[Break Free (Lead the Way)|And we'll grab the flag together, the fireworks are gonna start!]]|[[Pauline]]|''[[Super Mario Odyssey]]''}} | ||
A '''Goal Pole''', also known as a '''flagpole'''<ref>{{cite|title=''Super Mario Bros.'' instruction booklet|publisher=Nintendo of America|language=en-us|page=6 and 18}}</ref> (alternatively '''Flag Pole'''),<ref>{{cite|date=September 1993|title=''Nintendo Power'' Volume 52|publisher=Nintendo of America|language=en-us|page=18}}</ref> '''Goal Post''',<ref>{{cite|author=Yamashita, Tatsumi|date=1987|title=''The Official Nintendo Player's Guide''|publisher=Tokuma Shoten|isbn=999832369X|page=33}}</ref> or '''pole''',<ref>{{cite|date=2006|title=''New Super Mario Bros.'' instruction booklet|publisher=Nintendo of America|language=en-us|page=15}}</ref><ref>{{cite|date=2009|title=''New Super Mario Bros. Wii'' instruction booklet|publisher=Nintendo of America|language=en-us|page=10}}</ref> is an object appearing mainly in the [[Super Mario (series)|''Super Mario'' series]]. In their appearances, Goal Poles are placed typically at the end of a [[level]], and [[Mario]] or another player character has to [[jump]] at the Goal Pole and grab it to finish the level. The number of [[point]]s the player earns from grabbing the Goal Pole depends on how high they landed on it. Goal Poles first appeared in ''[[Super Mario Bros.]]'', and the flags on them come in many colors, though [[Goal Pole (secret)|red Goal Pole]]s usually indicate alternate exits in the [[New Super Mario Bros. (disambiguation)|''New Super Mario Bros.'' games]]. Since then, if the player manages to grab the top of a Goal Pole, they will usually earn an [[extra life]]. Goal Poles were replaced by boxed roulette-like [[goal (Super Mario Bros. 3)|goal]]s in ''[[Super Mario Bros. 3]]'' and [[Giant Gate]]s in ''[[Super Mario World]]''. A Goal Pole symbolizes Mario and friends taking over or claiming that area—taking down [[Bowser]]'s flag and/or replacing it with their own. | A '''Goal Pole''', also known as a '''flagpole'''<ref>{{cite|title=''Super Mario Bros.'' instruction booklet|publisher=Nintendo of America|language=en-us|page=6 and 18}}</ref> (alternatively '''Flag Pole'''),<ref>{{cite|date=September 1993|title=''Nintendo Power'' Volume 52|publisher=Nintendo of America|language=en-us|page=18}}</ref> '''Goal Post''',<ref>{{cite|author=Yamashita, Tatsumi|date=1987|title=''The Official Nintendo Player's Guide''|publisher=Tokuma Shoten|isbn=999832369X|page=33}}</ref> or '''pole''',<ref>{{cite|date=2006|title=''New Super Mario Bros.'' instruction booklet|publisher=Nintendo of America|language=en-us|page=15}}</ref><ref>{{cite|date=2009|title=''New Super Mario Bros. Wii'' instruction booklet|publisher=Nintendo of America|language=en-us|page=10}}</ref> is an object appearing mainly in the [[Super Mario (series)|''Super Mario'' series]]. In their appearances, Goal Poles are placed typically at the end of a [[level]], and [[Mario]] or another player character has to [[jump]] at the Goal Pole and grab it to finish the level. The number of [[point]]s the player earns from grabbing the Goal Pole depends on how high they landed on it. Goal Poles first appeared in ''[[Super Mario Bros.]]'', and the flags on them come in many colors, though [[Goal Pole (secret)|red Goal Pole]]s usually indicate alternate exits in the [[New Super Mario Bros. (disambiguation)|''New Super Mario Bros.'' games]]. Since then, if the player manages to grab the top of a Goal Pole, they will usually earn an [[extra life]]. Goal Poles were replaced by boxed roulette-like [[goal (Super Mario Bros. 3)|goal]]s in ''[[Super Mario Bros. 3]]'' and [[Giant Gate]]s in ''[[Super Mario World]]''. A Goal Pole symbolizes Mario and friends taking over or claiming that area—taking down [[Bowser]]'s flag and/or replacing it with their own. | ||
{{br|left}} | {{br|left}} | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
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====''Super Mario Advance 4: Super Mario Bros. 3''==== | ====''Super Mario Advance 4: Super Mario Bros. 3''==== | ||
In ''[[Super Mario Advance 4: Super Mario Bros. 3|Super Mario Advance 4]]'', flagpoles return in the remakes of Worlds [[Classic World 1-1|1-1]], [[Classic World 1-2|1-2]], [[Classic World 1-3|1-3]], and [[Classic World 2-2|2-2]] from ''Super Mario Bros.'' These flagpoles do not mark the end of the level, as the true [[Goal (Super Mario Bros. 3)|goal]] comes after the flagpole; the | In ''[[Super Mario Advance 4: Super Mario Bros. 3|Super Mario Advance 4]]'', flagpoles return in the remakes of Worlds [[Classic World 1-1|1-1]], [[Classic World 1-2|1-2]], [[Classic World 1-3|1-3]], and [[Classic World 2-2|2-2]] from ''Super Mario Bros.'' These flagpoles do not mark the end of the level, as the true [[Goal (Super Mario Bros. 3)|goal]] comes after the flagpole; the player can still gain points (or an extra life from touching the very top); from lowest to highest, the points are as follows: 100 - 200 - 400 - 800 - 1000 - 2000 - 4000 - 8000 - 1-Up. Fireworks also appear in the same fashion as in ''Super Mario Bros.'' The area between the flagpole and the true goal is usually empty, however. The sprite for these flagpoles is reused from ''Super Mario All-Stars''. | ||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== | ||
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[[Cat Mario]] can climb the Goal Pole for a short time, making it easier to get the golden flag. In fact, some levels, such as [[Mount Beanpole]], outright require the form in order to reach the top. | [[Cat Mario]] can climb the Goal Pole for a short time, making it easier to get the golden flag. In fact, some levels, such as [[Mount Beanpole]], outright require the form in order to reach the top. | ||
[[ | [[Fake Goal Pole]]s can be found in [[Ghost House]]s; touching these reveals that they are actually swarms of Boos, which promptly disappear. [[Goal Pole (flying)|Flying Goal Poles]] appear in [[The Great Goal Pole]] and [[Back to Hands-On Hall]]. | ||
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''==== | ====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''==== | ||
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====''Super Mario Bros. Wonder''==== | ====''Super Mario Bros. Wonder''==== | ||
[[File:SMBW Goal Pole.jpg|thumb|right|Mario, Luigi, Peach and Yellow Toad reaching the top of the goal pole in ''Super Mario Bros. Wonder''.]] | [[File:SMBW Goal Pole.jpg|thumb|right|Mario, Luigi, Peach and Yellow Toad reaching the top of the goal pole in ''Super Mario Bros. Wonder''.]] | ||
Goal Poles reappear in ''[[Super Mario Bros. Wonder]]'' in two designs: the standard modern design from previous games, and one with a blue flag with a emblem of a four-petaled flower designed in four layers: dark blue from the outside, then light blue, then white, and then pink in the middle; all within a white circle. In the level, [[Bulrush Coming Through!]], the regular Goal Pole can be knocked down by a [[ | Goal Poles reappear in ''[[Super Mario Bros. Wonder]]'' in two designs: the standard modern design from previous games, and one with a blue flag with a emblem of a four-petaled flower designed in four layers: dark blue from the outside, then light blue, then white, and then pink in the middle; all within a white circle. In the level, [[Bulrush Coming Through!]], the regular Goal Pole can be knocked down by a herd of [[Bulrush]]es during the level's [[Wonder Effect]]. In the same level, the hidden goal pole is noticeably taller than usual, being about three times as tall. Once after a Goal Pole had been reached for the first time in a course, there is a [[fortress]] that has a [[Poplin]] imprisoned in it, that will transforms back to the Poplin's house from which the Poplin comes out and will reward the player a [[Wonder Seed]].<ref>{{cite|author=Nintendo of America|date=June 21, 2023|url=youtu.be/JStAYvbeSHc|title=''Super Mario Bros. Wonder'' - Nintendo Direct 6.21.2023|publisher=YouTube|language=en-us|accessdate=June 24, 2023}}</ref> Some Goal Poles do not have a fortress after it, resulting in no Wonder Seed given and a message that says "Course...clear?" instead of the usual "Course clear!" when meeting a Poplin at the end of a course. The end-of-level sequence is also different: the closing fanfare's second half consists solely of the rhythm track, and Mario's animation depicts him confusedly looking around before walking off. Such levels require Mario to find an alternate exit in order to progress. | ||
If the character grabs the top of the Goal Pole, they receive a "Wonderful" rating with a golden flag icon marked next to the level on the level selection screen, as in ''[[Super Mario 3D Land]]'' and ''[[Super Mario 3D World]]'', although the flag itself does not turn golden. These golden flags are required for 100% completion for the entire game, and collecting them all awards one of six [[Completion#Super Mario Bros. Wonder|medals]] to the player's current save file. | If the character grabs the top of the Goal Pole, they receive a "Wonderful" rating with a golden flag icon marked next to the level on the level selection screen, as in ''[[Super Mario 3D Land]]'' and ''[[Super Mario 3D World]]'', although the flag itself does not turn golden. These golden flags are required for 100% completion for the entire game, and collecting them all awards one of six [[Completion#Super Mario Bros. Wonder|medals]] to the player's current save file. | ||
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Goal Poles appear in the background of the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Ultimate]]'', and the ''[[Super Smash Bros. Melee]]'' [[Mushroom Kingdom (Super Smash Bros. Melee)|stage of the same name]]. One with a mushroom symbol is seen at the end of ''Super Smash Bros. Melee''{{'}}s [[Mushroom Kingdom (Adventure Mode)|Adventure Mode course of the same name]], standing on a checkered flag-patterned ground that acts as the stage's actual goal. One is also seen in [[Mushroomy Kingdom]] in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''Super Smash Bros. Ultimate'', in the same place that it was in [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''Super Mario Bros.'' However, it is in the background, so fighters cannot slide down it; additionally, the Hard Block that it stood on is missing from the stage (but only in ''Brawl'' and ''for 3DS''; it is in the background in ''Ultimate''), and the pole is completely removed in the [[Final Destination]] version in ''for 3DS''. The flag is now worn out, and the Goal Pole in general is a withered realistic brown, to fit with the stage's ruined look. | Goal Poles appear in the background of the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Ultimate]]'', and the ''[[Super Smash Bros. Melee]]'' [[Mushroom Kingdom (Super Smash Bros. Melee)|stage of the same name]]. One with a mushroom symbol is seen at the end of ''Super Smash Bros. Melee''{{'}}s [[Mushroom Kingdom (Adventure Mode)|Adventure Mode course of the same name]], standing on a checkered flag-patterned ground that acts as the stage's actual goal. One is also seen in [[Mushroomy Kingdom]] in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''Super Smash Bros. Ultimate'', in the same place that it was in [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''Super Mario Bros.'' However, it is in the background, so fighters cannot slide down it; additionally, the Hard Block that it stood on is missing from the stage (but only in ''Brawl'' and ''for 3DS''; it is in the background in ''Ultimate''), and the pole is completely removed in the [[Final Destination]] version in ''for 3DS''. The flag is now worn out, and the Goal Pole in general is a withered realistic brown, to fit with the stage's ruined look. | ||
===''Mario & Luigi | ===''Mario & Luigi'' series=== | ||
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|[[File:MLBISPostBattleScreen.png|150x90px]][[File:MLDTPostBattle.png|150x150px]]<br>[[File:MLPJ Victory.png|150x150px]][[File:MLSSDX Victory.png|150x150px]]<br>[[File:BISDX Post Battle Screen.png|150x150px]] | |||
|Goal Poles being used as the EXP meter in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. | |||
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}} | |||
In ''[[Mario & Luigi: Superstar Saga]]'' and its remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', there is a flagpole in front of [[Little Fungitown]] that can be slid down on in the [[Beanbean Kingdom]]. A flagpole is also seen in the ''Super Mario Bros.'' picture behind the [[Border Bro]]s. | In ''[[Mario & Luigi: Superstar Saga]]'' and its remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', there is a flagpole in front of [[Little Fungitown]] that can be slid down on in the [[Beanbean Kingdom]]. A flagpole is also seen in the ''Super Mario Bros.'' picture behind the [[Border Bro]]s. | ||
As of ''[[Mario & Luigi: Bowser's Inside Story]]'', when Mario, Luigi, Bowser (in ''Mario & Luigi: Bowser's Inside Story''), or [[Paper Mario (character)|Paper Mario]] (in ''[[Mario & Luigi: Paper Jam]]'') gain [[Experience Points]], Goal Poles appear as the EXP meter; when the flag gets to the top of the pole, they [[level up]]. However, in ''Mario & Luigi: Bowser's Inside Story'', Mario and Luigi do not have their flags. Instead, they have flags with mushroom emblems. These flags were changed back to their usual appearances as of ''[[Mario & Luigi: Dream Team]]'', and have reappeared in following ''[[Mario & Luigi (series)|Mario & Luigi]]'' games. | |||
{{br}} | {{br}} | ||
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[[File:PMTOK Goal Pole.jpg|thumb|The Goal Pole in ''Paper Mario: The Origami King'']] | [[File:PMTOK Goal Pole.jpg|thumb|The Goal Pole in ''Paper Mario: The Origami King'']] | ||
In ''[[Paper Mario: The Origami King]]'', a Goal Pole can be found sticking out of the hole of the putting green on [[Picnic Road]]. If Mario [[hammer]]s the left side of the green, a series of [[Hard Block]]s in the form of a staircase leading to the top of the Goal Pole appear, similar to the endings of most levels in the 2D ''Super Mario'' games. If Mario climbs up the stairs and grabs the top of the Goal Pole, after he slides down the pole with the flag, an arrangement of the "Course Clear" fanfare from ''Super Mario Bros.'' plays, while the top of the pole flies into the air and explodes into fireworks while releasing coins and seven [[Toad (species)|Toad]]s. Hitting the flag itself reveals another Toad. The flag appears as the ninth origami Toad in the [[Musée Champignon]]. Both the Hard Blocks' and Goal Pole's designs are based on those from ''Super Mario Bros.'' | In ''[[Paper Mario: The Origami King]]'', a Goal Pole can be found sticking out of the hole of the putting green on [[Picnic Road]]. If Mario [[hammer]]s the left side of the green, a series of [[Hard Block]]s in the form of a staircase leading to the top of the Goal Pole appear, similar to the endings of most levels in the 2D ''Super Mario'' games. If Mario climbs up the stairs and grabs the top of the Goal Pole, after he slides down the pole with the flag, an arrangement of the "Course Clear" fanfare from ''Super Mario Bros.'' plays, while the top of the pole flies into the air and explodes into fireworks while releasing coins and seven [[Toad (species)|Toad]]s. Hitting the flag itself reveals another Toad. The flag appears as the ninth origami Toad in the [[Musée Champignon]]. Both the Hard Blocks' and Goal Pole's designs are based on those from ''Super Mario Bros.'' | ||
{{br}} | |||
===''WarioWare'' series=== | ===''WarioWare'' series=== | ||
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[[File:Flagpole Leap.png|thumb|Flagpole Leap in ''Dance Dance Revolution: Mario Mix'']] | [[File:Flagpole Leap.png|thumb|Flagpole Leap in ''Dance Dance Revolution: Mario Mix'']] | ||
Mario or Luigi can jump on a flagpole in the ''[[Dance Dance Revolution: Mario Mix]]'' minigame [[Flagpole Leap]]. | Mario or Luigi can jump on a flagpole in the ''[[Dance Dance Revolution: Mario Mix]]'' minigame [[Flagpole Leap]]. | ||
===''Mario Party 8''=== | |||
In the ''[[Mario Party 8]]'' [[minigame]] [[Crank to Rank]], flagpoles with the [[Star Carnival]] emblem shown on them appear. | |||
===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
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In ''[[Dr. Mario World]]'', Goal Poles appear in the stage map, representing the end of each world. They resemble their appearance from the ''Super Mario'' games, though the pole is shorter. The Goal Pole features a purple flag with an emblem of a [[virus]]. Upon clearing the world's final stage, it is replaced with a flag with a character's color and emblem, depending on the doctor used to clear the stage. | In ''[[Dr. Mario World]]'', Goal Poles appear in the stage map, representing the end of each world. They resemble their appearance from the ''Super Mario'' games, though the pole is shorter. The Goal Pole features a purple flag with an emblem of a [[virus]]. Upon clearing the world's final stage, it is replaced with a flag with a character's color and emblem, depending on the doctor used to clear the stage. | ||
{{br}} | {{br}} | ||
===''The Super Mario Bros. Movie''=== | ===''The Super Mario Bros. Movie''=== | ||
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<gallery> | <gallery> | ||
SMB Artwork Goal Pole.png|''[[Super Mario Bros.]]'' | SMB Artwork Goal Pole.png|''[[Super Mario Bros.]]'' | ||
MarioRabbids VolleyGoomba.jpg|''[[Mario + Rabbids Kingdom Battle]]'' | MarioRabbids VolleyGoomba.jpg|''[[Mario + Rabbids Kingdom Battle]]'' | ||
SMM2 Background.png|Background image for ''[[Super Mario Maker 2]]'' | SMM2 Background.png|Background image for ''[[Super Mario Maker 2]]'' | ||
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SMBS Sharp X1 Flagpole.png|''[[Super Mario Bros. Special]]'' (Sharp X1) | SMBS Sharp X1 Flagpole.png|''[[Super Mario Bros. Special]]'' (Sharp X1) | ||
SMBS PC-88 Flagpole.png|''Super Mario Bros. Special'' (NEC PC-88) | SMBS PC-88 Flagpole.png|''Super Mario Bros. Special'' (NEC PC-88) | ||
Flagpole ACGCN.png|''{{iw|nookipedia|Animal Crossing}}'' | Flagpole ACGCN.png|''{{iw|nookipedia|Animal Crossing}}'' | ||
SMA4 Flagpole sprite.png|''[[Super Mario Advance 4: Super Mario Bros. 3]]'' | SMA4 Flagpole sprite.png|''[[Super Mario Advance 4: Super Mario Bros. 3]]'' | ||
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SMM-SMB-Flagpole.png|''[[Super Mario Maker]]'' (''Super Mario Bros.'' style) | SMM-SMB-Flagpole.png|''[[Super Mario Maker]]'' (''Super Mario Bros.'' style) | ||
SMM-NSMBU-GoalPole.png|''Super Mario Maker'' (''New Super Mario Bros. U'' style) | SMM-NSMBU-GoalPole.png|''Super Mario Maker'' (''New Super Mario Bros. U'' style) | ||
LSM Goal Pole chest icon.png|[[LEGO Super Mario|LEGO ''Super Mario'']] | LSM Goal Pole chest icon.png|[[LEGO Super Mario|LEGO ''Super Mario'']] | ||
</gallery> | </gallery> | ||
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SMB Fortress Screenshot.png|''[[Super Mario Bros.]]'' | SMB Fortress Screenshot.png|''[[Super Mario Bros.]]'' | ||
SMBLL World D-2 Screenshot.png|''[[Super Mario Bros.: The Lost Levels]]'' | SMBLL World D-2 Screenshot.png|''[[Super Mario Bros.: The Lost Levels]]'' | ||
CranktoRank 8.png|''[[Mario Party 8]]'' | |||
Top100CranktoRank.png|''[[Mario Party: The Top 100]]'' | |||
Flagpole SSBB.png|''[[Super Smash Bros. Brawl]]'' | Flagpole SSBB.png|''[[Super Smash Bros. Brawl]]'' | ||
SSBU Mushroomy Kingdom Flagpole.png|''[[Super Smash Bros. Ultimate]]'' | SSBU Mushroomy Kingdom Flagpole.png|''[[Super Smash Bros. Ultimate]]'' | ||
GoalPoleTSMBM.jpg|''[[The Super Mario Bros. Movie]]'' | GoalPoleTSMBM.jpg|''[[The Super Mario Bros. Movie]]'' | ||
</gallery> | </gallery> | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jpn= | |Jpn=ゴールポール | ||
|JpnC=<ref>{{cite|quote= | |JpnR=Gōru Pōru | ||
| | |JpnC=<ref>{{cite|quote=ゴールポールにつかまるとコースクリアとなります。|author=Nintendo Co., Ltd|title=『スーパーマリオ 3Dランド』|format=electronic manual|date=2011|publisher=Nintendo Co., Ltd|language=ja|url=www.nintendo.co.jp/3ds/arej/man_arej.pdf|accessdate=January 12, 2025|page=7}}</ref><ref>{{cite|author=Nintendo Co., Ltd.|date=2013|title=''SUPER MARIO 3D WORLD''|format=electronic manual|url=www.nintendo.co.jp/wiiu/ardj/detail/man_ardj_00.pdf|language=ja|location=Tokyo|publisher=Nintendo Co., Ltd.|page=14}}</ref><ref>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|title=『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher=Shogakukan|date=2015|page=29, 118, 150, 185, 200, 215, 232|isbn=978-4-09-106569-8}}</ref> | ||
| | |JpnM=Goal Pole | ||
| | |Jpn2=ポール | ||
| | |Jpn2R=Pōru | ||
|Jpn2C=<ref>{{cite|quote=各コースの最後にはポールが立っています。|title=''New Super Mario Bros.'' instruction manual|publisher=Nintendo|language=ja|page=15|url=https://m1.nintendo.net/docvc/NTR/JPN/A2DJ/A2DJ_J.pdf|accessdate=January 12, 2025}}</ref><ref>{{cite|author=Nintendo Co., Ltd.|date=2009|title=『New Super Mario Bros. Wii {{ruby|取扱説明書|とりあつかいせつめいしょ}}』|format=PDF|url=m1.nintendo.net/docvc/RVL/JPN/SMNJ/SMNJ_J.pdf|language=ja|location=Tokyo|publisher=Nintendo Co., Ltd.|page=16}}</ref><ref>{{cite|author=Nintendo Co., Ltd.|date=2012|title=『{{ruby|New|ニュー}} スーパ イージ につい U』|format=electronic manual|url=www.nintendo.co.jp/wiiu/arpj/man_arpj_02.pdf|language=ja|location=Tokyo|publisher=Nintendo Co., Ltd.|page=20}}</ref><ref>{{cite|author=Nintendo Co., Ltd.|date=2013|title=『スーパーマリオブラザーズ』|format=electronic manual|url=www.nintendo.co.jp/data/software/manual/WUP-N-FAAJ-JPN.pdf|language=ja|location=Tokyo|publisher=Nintendo Co., Ltd.|page=6}}</ref> | |||
|Jpn2M=Pole | |||
|Jpn3=旗のポール | |||
|Jpn3R=Hata no Pōru | |||
|Jpn3C=<ref>{{cite|quote=各エリアの終わりに小さなお城があり、その手前に大きな階段と旗のポールがあります。|title=''Super Mario Bros.'' instruction manual|publisher=Nintendo|language=ja|page=6|url=https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAAAJ.pdf|accessdate=January 12, 2025}}</ref> | |||
|Jpn3M=Flag Pole | |||
|Jpn3N=''Super Mario Bros.'' | |||
|ChiS=终点旗杆 | |ChiS=终点旗杆 | ||
|ChiSR=Zhōngdiǎn Qígān | |ChiSR=Zhōngdiǎn Qígān | ||
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|Dut2C=<ref>{{cite|author=Nintendo Nederland|date=May 15, 2019|url=www.youtube.com/watch?v=PUVPXThV-uc|title=''Super Mario Maker 2'' Direct - 16 mei 2019|publisher=YouTube|language=nl|accessdate=June 24, 2024}}</ref> | |Dut2C=<ref>{{cite|author=Nintendo Nederland|date=May 15, 2019|url=www.youtube.com/watch?v=PUVPXThV-uc|title=''Super Mario Maker 2'' Direct - 16 mei 2019|publisher=YouTube|language=nl|accessdate=June 24, 2024}}</ref> | ||
|Fre=Drapeau d'arrivée | |Fre=Drapeau d'arrivée | ||
|FreC=<ref>{{cite|url=www.nintendo.com/eu/media/downloads/games_8/emanuals/wii_u_6/super_mario_3d_world_3/ElectronicManual_WiiU_SuperMario3DWorld_FR.pdf | |FreC=<ref>{{cite|title=''Super Mario 3D World'' instruction manual|publisher=Nintendo|language=fr|page=10|url=https://www.nintendo.com/eu/media/downloads/games_8/emanuals/wii_u_6/super_mario_3d_world_3/ElectronicManual_WiiU_SuperMario3DWorld_FR.pdf|accessdate=January 12, 2025}}</ref> | ||
|FreM=Finish Flag | |FreM=Finish Line Flag | ||
|FreN=''Super Mario 3D World'' | |FreN=''Super Mario 3D World'' | ||
|Ger=Zielpfahl | |Ger=Zielpfahl | ||
|GerC=<ref>{{cite|quote=Springe auf den Zielpfahl, um einen Level zu beenden und zum Weltbildschirm zurückzukehren.|url=www.nintendo.com/eu/media/downloads/games_8/emanuals/wii_u_6/super_mario_3d_world_3/ElectronicManual_WiiU_SuperMario3DWorld_DE.pdf | |GerC=<ref>{{cite|quote=Springe auf den Zielpfahl, um einen Level zu beenden und zum Weltbildschirm zurückzukehren.|title=''Super Mario 3D World'' instruction manual|publisher=Nintendo|language=de|page=10|url=https://www.nintendo.com/eu/media/downloads/games_8/emanuals/wii_u_6/super_mario_3d_world_3/ElectronicManual_WiiU_SuperMario3DWorld_DE.pdf|accessdate=January 12, 2025}}</ref> | ||
|GerM=Goal Pole | |GerM=Goal Pole | ||
|GerN=''Super Mario 3D World'' | |GerN=''Super Mario 3D World'' | ||
Line 266: | Line 272: | ||
|Ita2=Asta della bandiera | |Ita2=Asta della bandiera | ||
|Ita2M=Flagpole | |Ita2M=Flagpole | ||
|Ita2C=<ref>{{cite|quote=Per completare un livello, raggiungi e afferra l'asta della bandiera.|url=www.nintendo.com/eu/media/downloads/games_8/emanuals/wii_u_6/super_mario_3d_world_3/ElectronicManual_WiiU_SuperMario3DWorld_IT.pdf | |Ita2C=<ref>{{cite|quote=Per completare un livello, raggiungi e afferra l'asta della bandiera.|title=''Super Mario 3D World'' instruction manual|publisher=Nintendo|language=it|page=10|url=https://www.nintendo.com/eu/media/downloads/games_8/emanuals/wii_u_6/super_mario_3d_world_3/ElectronicManual_WiiU_SuperMario3DWorld_IT.pdf|accessdate=January 12, 2025}}</ref> | ||
|Ita2N=''Super Mario 3D World'' | |Ita2N=''Super Mario 3D World'' | ||
|Kor=골깃대 | |Kor=골깃대 | ||
Line 274: | Line 280: | ||
|PorAM=Flag | |PorAM=Flag | ||
|PorE=Bandeirola | |PorE=Bandeirola | ||
|PorEC=<ref>{{cite|quote=Toque na Bandeirola para concluir um nível e voltar ao ecrã de seleção de nível. | |PorEC=<ref>{{cite|quote=Toque na Bandeirola para concluir um nível e voltar ao ecrã de seleção de nível.|title=''Super Mario 3D World'' instruction manual|publisher=Nintendo|language=pt-pt|page=10|url=https://www.nintendo.com/eu/media/downloads/games_8/emanuals/wii_u_6/super_mario_3d_world_3/ElectronicManual_WiiU_SuperMario3DWorld_PT.pdf|accessdate=January 12, 2025}}</ref> | ||
|PorEM=Small flag | |PorEM=Small flag | ||
|PorEN=''Super Mario 3D World'' | |PorEN=''Super Mario 3D World'' | ||
Line 281: | Line 287: | ||
|RusM=Final Flag | |RusM=Final Flag | ||
|Spa=Banderín | |Spa=Banderín | ||
|SpaC=<ref>{{cite|quote=Agárrate al banderín y habrás completado el nivel.|url=www.nintendo.com/eu/media/downloads/games_8/emanuals/wii_u_6/super_mario_3d_world_3/ElectronicManual_WiiU_SuperMario3DWorld_ES.pdf | |SpaC=<ref>{{cite|quote=Agárrate al banderín y habrás completado el nivel.|title=''Super Mario 3D World'' instruction manual|publisher=Nintendo|language=es|page=10|url=https://www.nintendo.com/eu/media/downloads/games_8/emanuals/wii_u_6/super_mario_3d_world_3/ElectronicManual_WiiU_SuperMario3DWorld_ES.pdf|accessdate=January 12, 2025}}</ref> | ||
|SpaM=Little Flag | |SpaM=Little Flag | ||
|SpaN=''Super Mario 3D World'' | |SpaN=''Super Mario 3D World'' |