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{{italic title|Goal Door (''Mario vs. Donkey Kong'' series)}} | {{italic title|Goal Door (''Mario vs. Donkey Kong'' series)}} | ||
[[File:Mini_Door.png|frame]][[File:Mini Default Door.png|frame]] | [[File:Mini_Door.png|frame]][[File:Mini Default Door.png|frame]] | ||
'''Goal Doors''' | '''Goal Doors'''<ref>[https://www.nintendo.com/consumer/downloads/manual-3DS-mario-vs-donkey-kong-tipping-stars-en.pdf ''Mario vs. Donkey Kong: Tipping Stars'' American English electronic manual]. Tab 8. ''nintendo.com''. Retrieved October 23, 2017.</ref> (also known as '''M Doors''',<ref name=chainrule>"'''''Chain Rule:''' Minis must reach the goal close together, otherwise the '''M Door''' will shut and lock the others out.''" — '''in-game tip''', ''Mario vs. Donkey Kong: Tipping Stars, British English version''</ref><ref>''Mario vs. Donkey Kong: Tipping Stars'' British English electronic manual. Tab 8.</ref> '''exit doors''',<ref>[https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_vs_DK_Mayhem.pdf ''Mario vs. Donkey Kong: Mini-Land Mayhem!'' North American instruction booklet]. ''nintendo.com''. Retrieved August 23, 2018.</ref> or generically as '''the exit''',<ref>"''All Mini Marios must make it to the exit within 600 seconds!''" — ''Mario vs. Donkey Kong 2: March of the Minis'' Construction Zone; screen displayed if a player's level does not pass the play test</ref><ref>"''Color bridges and gates may block Mini Mario's path to the exit.''" — ''Mario vs. Donkey Kong: Minis March Again!'' Floor 2 Help 1 (Color Switches)</ref> '''the goal''',<ref>[https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_vs_Donkey_Kong_March_of_the_Minis.pdf ''Mario vs. Donkey Kong 2: March of the Minis'' North American instruction booklet]. ''nintendo.com''. Retrieved June 25, 2022.</ref>, or '''the door'''<ref>[https://www.nintendo.com/consumer/downloads/manual-3DS-mario-vs-donkey-kong-tipping-stars-en.pdf ''Mario vs. Donkey Kong: Tipping Stars'' American English electronic manual]. Tab 9. ''nintendo.com''. Retrieved July 7, 2022.</ref>) are the main objective in most non-boss levels in the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. [[Mini]]s must enter these doors to complete the level. | ||
==''Mario vs. Donkey Kong 2: March of the Minis''== | |||
Goal Doors debut in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where they are generically referred to as '''the exit''' and appear as curved, yellow-colored jambs with an "M" symbol imprinted on them. In this game, the objective of each level is to guide at least one Mini into the exit. When a Mini enters the exit, it sparkles. If multiple Minis consecutively enter the exit while it is still sparkling, a '''Chain Goal''' bonus is activated, adding to the level's score. The level will only end when all Minis in the level have either reached the exit or have been destroyed; however, if every Mini in the level is destroyed, the [[Game Over|game is over]]. | Goal Doors debut in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where they are generically referred to as '''the exit''' and appear as curved, yellow-colored jambs with an "M" symbol imprinted on them. In this game, the objective of each level is to guide at least one Mini into the exit. When a Mini enters the exit, it sparkles. If multiple Minis consecutively enter the exit while it is still sparkling, a '''Chain Goal''' bonus is activated, adding to the level's score. The level will only end when all Minis in the level have either reached the exit or have been destroyed; however, if every Mini in the level is destroyed, the [[Game Over|game is over]]. | ||
==''Mario vs. Donkey Kong: Minis March Again!''== | |||
Goal Doors return in ''[[Mario vs. Donkey Kong: Minis March Again!]]'', where they are referred to as both '''the door''' and '''the exit'''. However, they function differently from the previous game. When a Mini enters the Goal Door, a timer appears on top of the door and begins counting down. If this timer runs out before all the Minis in the level reach the Goal Door, the door is boarded shut and the game is over. The timer resets if another Mini reaches the Goal Door. Additionally, every Mini must reach the Goal Door to complete the level; if a single Mini is destroyed, the game is over. | |||
Goal Doors return in ''[[Mario vs. Donkey Kong: Minis March Again!]]'', where they are referred to as both '''the door''' and '''the exit'''. However, they function differently from the previous game. When a Mini enters the Goal Door, a timer appears | |||
In this game, the "M" symbol on the door's jamb is absent, and the jamb has a thin inside border of a hot pink color. While Minis are entering the door, it sparkles and the jamb's inside border turns blue. When all Minis in the level have entered the door, the jamb's inside border reverts to hot pink, and the door closes. | In this game, the "M" symbol on the door's jamb is absent, and the jamb has a thin inside border of a hot pink color. While Minis are entering the door, it sparkles and the jamb's inside border turns blue. When all Minis in the level have entered the door, the jamb's inside border reverts to hot pink, and the door closes. | ||
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''Mario vs. Donkey Kong: Minis March Again!'' introduces locked doors, which must be unlocked by a [[Key Mini Mario]] before any Minis can enter it. | ''Mario vs. Donkey Kong: Minis March Again!'' introduces locked doors, which must be unlocked by a [[Key Mini Mario]] before any Minis can enter it. | ||
==''Mario vs. Donkey Kong: Mini-Land Mayhem!''== | |||
Goal Doors appear in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', functioning identically to their appearance in ''Mario vs. Donkey Kong: Minis March Again!''. In levels with only a single Goal Door, the door has a golden border and a red frame with [[Mario]]'s "M" emblem, and the timer is displayed inside of the Goal Door, rather than on top of it. Locked Goal Doors also appear in this game, which must be unlocked by a Key Mini Mario like in the previous game. | |||
Goal Doors appear in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', | |||
''Mario vs. Donkey Kong: Mini-Land Mayhem!'' also features Multi-Door levels, where each | ''Mario vs. Donkey Kong: Mini-Land Mayhem!'' also features Multi-Door levels, where each Goal Door is assigned to only one of the playable characters — [[Mini Mario (toy)|Mini Mario]], [[Mini Toad]], [[Mini Peach]], [[Mini Donkey Kong]], or [[Mini Pauline]]. They are colored red, blue, pink, yellow, or sea-green, in respect to each character. Each Mini must be brought to its respective Goal Door. Goal Doors assigned to characters do not have a timer. | ||
==''Mario vs. Donkey Kong: Tipping Stars''== | |||
Both regular and assigned Goal Doors reappear with the same functions in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', along with a green | Both regular and assigned Goal Doors reappear with the same functions in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', along with a green door assigned to [[Mini Luigi]]. In this game, the criterion that all Minis in a level must reach the Goal Door consecutively to one another is known as the '''Chain Rule'''.<ref name=chainrule/> | ||
==''Mini Mario & Friends: amiibo Challenge''== | |||
Goal Doors reappear in ''[[Mini Mario & Friends: amiibo Challenge]]''. In this game, the "M" symbol on the front of the door is replaced with a red flag. Variants of Goal Doors known as [[amiibo Door]]s also appear. | Goal Doors reappear in ''[[Mini Mario & Friends: amiibo Challenge]]''. In this game, the "M" symbol on the front of the door is replaced with a red flag. Variants of Goal Doors known as [[amiibo Door]]s also appear. | ||
==Gallery== | ==Gallery== | ||
{{ | {{more images|Needs images from additional games}} | ||
===''Mario vs. Donkey Kong 2: March of the Minis''=== | ===''Mario vs. Donkey Kong 2: March of the Minis''=== | ||
<gallery widths=64px heights=64px> | <gallery widths=64px heights=64px> | ||
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===''Mario vs. Donkey Kong: Mini-Land Mayhem!''=== | ===''Mario vs. Donkey Kong: Mini-Land Mayhem!''=== | ||
<gallery widths=84px heights=80px> | <gallery widths=84px heights=80px> | ||
Mini Mario Door.png|Mini Mario | Mini Mario Door.png|Mini Mario Goal Door | ||
Mini Toad Door.png|Mini Toad | Mini Toad Door.png|Mini Toad Goal Door | ||
Mini Peach Door.png|Mini Peach | Mini Peach Door.png|Mini Peach Goal Door | ||
Mini DK Door.png|Mini Donkey Kong | Mini DK Door.png|Mini Donkey Kong Goal Door | ||
Mini Pauline Door.png|Mini Pauline | Mini Pauline Door.png|Mini Pauline Goal Door | ||
Mini Default Door.png|Normal | Mini Default Door.png|Normal Goal Door | ||
Mini Locked Door.png|Locked | Mini Locked Door.png|Locked Goal Door | ||
Mini Closed Door.png|Closed | Mini Closed Door.png|Closed Goal Door | ||
</gallery> | </gallery> | ||
==References== | ==References== |