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{{location infobox
{{Location-infobox
|title=Gloomy Manor
|name=Gloomy Manor
|image=[[File:Gloomy Mansion LM2.png|250px]]
|image=GloomymansionLMDM.jpg
|greater_location=[[Evershade Valley]]
|width=250px
|greaterloc=[[Evershade Valley]]
|inhabitants=[[Greenie]]s, [[Slammer (enemy)|Slammer]]s, [[Hider]]s, [[Polterpup]], [[Spirit Ball]]s, [[Poltergeist]], [[Grouchy Possessor]], [[Gold Greenie]]s, [[Boo]]s
|inhabitants=[[Greenie]]s, [[Slammer (enemy)|Slammer]]s, [[Hider]]s, [[Polterpup]], [[Spirit Ball]]s, [[Poltergeist]], [[Grouchy Possessor]], [[Gold Greenie]]s, [[Boo]]s
|first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[List of games by date#2013|2013]])
|first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[List of games by date#2013|2013]])
|latest_appearance=''[[Super Mario Run]]'' (version 3.2.0, cameo) (2024)
|latest_appearance=''[[Luigi's Mansion 3]]'' ([[List of games by date#2019|2019]])
}}
}}
The '''Gloomy Manor''' is a [[List of locations|location]] in ''[[Luigi's Mansion: Dark Moon]]'' and ''[[Luigi's Mansion 2 HD]]''. It is the first mansion visited by [[Luigi]]. Gloomy Manor is similar to [[Luigi's Mansion (location)|Luigi's Mansion]] from [[Luigi's Mansion|the first game]] in that it is a regular haunted mansion taking place during a storm. It is here that Luigi acquires the [[Poltergust 5000]], the [[Strobulb]], the [[Dark-Light Device]], and the second [[Dark Moon]] piece. The sub-bosses are three [[Poltergeist]]s, and the main [[List of bosses|boss]] is a giant purple [[Spider (Luigi's Mansion series)|spider]] that has been possessed by the [[Grouchy Possessor]], which is located in the [[Cellar (Luigi's Mansion: Dark Moon)|Cellar]]. The manor has three floors and a basement and features five standard missions, a boss mission, and a bonus mission that is unlocked after the player collects all the [[Boo]]s in the manor.
'''Gloomy Manor''' is the first mansion [[Luigi]] visits in the game ''[[Luigi's Mansion: Dark Moon]]''. This mansion is similar to [[Luigi's Mansion (place)|Luigi's Mansion]] from [[Luigi's Mansion|the first game]], and is a standard, run-of-the-mill haunted mansion, in the middle of a storm. It is here that Luigi acquires the [[Poltergust 5000]], the [[Strobulb]], the [[Dark-Light Device]], and the second [[Dark Moon]] piece. The sub-bosses are three [[Poltergeist]]s, and the main boss is a giant, purple spider that has been possessed by the [[Grouchy Possessor]], which is located in the Cellar. It has 3 floors and a basement, and features 5 standard missions, a boss mission and a bonus mission which is unlocked after collecting all the Boos in the manor.


Not much is known about the Gloomy Manor besides that it is abandoned. [[Professor E. Gadd]] was using this mansion to observe the [[ghost (Luigi's Mansion series)|ghost]]s before the Dark Moon shattered. During the time E. Gadd spent studying the ghosts, he made modifications to the mansion, running pipes and wires throughout it. A statue of E. Gadd can be found in the Patio, suggesting that he owned the mansion at some point.
==History==
===''Luigi's Mansion'' series===
====''Luigi's Mansion: Dark Moon''====
Not much is known about the Gloomy Manor besides that it is abandoned. E. Gadd was using this mansion to observe the [[Ghosts]] before the [[Dark Moon]] shattered. During the time E. Gadd spent studying the ghosts he made modifications to the mansion running pipes and wires throughout the mansion. A statue of Professor E. Gadd can be found in the Patio, suggesting that E. Gadd owned the mansion at some point. The music played before the elevator breaks down is the Pause Menu music from ''[[Mario Strikers Charged]]''.


==Missions==
=====In-game description=====
{|width=100% class=wikitable style="text-align:center"
''I, Professor Elvin Gadd, had been observing the ghosts living in this Gloomy Manor, when suddenly the Dark Moon broke into pieces and the ghosts got all hostile-like!''
!Mission
 
=====Missions=====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white;text-align:center"
|-style="background:green;color:white"
!colspan=2|Mission
!width="1%"|Image
!Description
!Description
!Goal
!Objectives
|-
|-
|[[File:A1PolterGust5000.png|200px]]<br>'''A-1''': [[Poltergust 5000 (mission)|Poltergust 5000]]
!A-1
|[[Poltergust 5000 (mission)|Poltergust 5000]]
|[[File:A1PolterGust5000.png|200px]]
|''If we're to restore the Dark Moon, we'll need to get you properly equipped. I've got just the device for the job, but I left it in the Gloomy Manor! Mind fetching it for me, sonny?''
|''If we're to restore the Dark Moon, we'll need to get you properly equipped. I've got just the device for the job, but I left it in the Gloomy Manor! Mind fetching it for me, sonny?''
|''Find the Poltergust 5000 in the Garage, and capture some ghosts for E. Gadd.''
|
*Search the Garage.
*Capture any nearby ghosts.
|-
|-
|[[File:GearUpLMDM.png|200px]]<br>'''A-2''': [[Gear Up]]
!A-2
|[[Gear Up]]
|[[File:GearUpLMDM.png|200px]]
|''Now that you're properly equipped, let's find those Dark Moon pieces! Paranormal readings are stronger in the north rooms of the Gloomy Manor, so we should start out search there.''
|''Now that you're properly equipped, let's find those Dark Moon pieces! Paranormal readings are stronger in the north rooms of the Gloomy Manor, so we should start out search there.''
|''Activate the mechanism in the Foyer to access the north rooms of the Gloomy Manor.''
''Pesky ghosts have stolen the gears to the mechanism in the Foyer! Search the west wing of the Gloomy Manor, and recover all four gears.''
|
*Activate the mechanism in the Foyer.
*Recover all four stolen gears.
|-
|-
|[[File:QuietPlease!LMDM.png|200px]]<br>'''A-3''': [[Quiet Please!]]/Quiet, Please!
!A-3
|[[Quiet Please!]]<br><small>Quiet, Please!</small>
|[[File:QuietPlease!LMDM.png|200px]]
|''According to the Parascope, the ghostly activity in the north section of the Gloomy Manor is increasing! Now that you've recovered the gears, we should be able to investigate.''
|''According to the Parascope, the ghostly activity in the north section of the Gloomy Manor is increasing! Now that you've recovered the gears, we should be able to investigate.''
|''Use the crank to operate the access mechanism in the Foyer. Once that's done, proceed north through the Gloomy Manor and investigate the music in the Library.''
|
*Use the crank in the Foyer.
*Investigate the music in the Library.
|-
|-
|[[File:VisualTricksLMDM.png|200px]]<br>'''A-4''': [[Visual Tricks]]
!A-4
|[[Visual Tricks]]
|[[File:VisualTricksLMDM.png|200px]]
|''Criminy! Someone's been casting illusions in the Gloomy Manor! We'll need my Dark-Light Device to see through this hooey. I'm pretty sure I left it in the Lab.''
|''Criminy! Someone's been casting illusions in the Gloomy Manor! We'll need my Dark-Light Device to see through this hooey. I'm pretty sure I left it in the Lab.''
|''Someone has been releasing Spirit Balls and making things disappear! Retrieve the Dark-Light Device from the Lab, and find the culprit.''
|
*Find the Dark-Light Device.
*Capture whoever is releasing the Spirit Balls.
|-
|-
|[[File:StickySituationLMDM.png|200px]]<br>'''A-5''': [[Sticky Situation (mission)|Sticky Situation]]
!A-5
|[[Sticky Situation (mission)|Sticky Situation]]
|[[File:StickySituationLMDM.png|200px]]
|''Clean up those darn spiderwebs! They're blocking our progress AND they ruin the furniture AND they're just plain gross!''
|''Clean up those darn spiderwebs! They're blocking our progress AND they ruin the furniture AND they're just plain gross!''
|''Spiders have infested the Gloomy Manor and filled it full of webs. Destroy every last web with the Poltergust 5000!''
|
*Clean up all the webs.
|-
|-
|[[File:ConfronttheSourceLMDM.png|200px]]<br>'''Boss''': [[Confront the Source]]
!Boss
|[[Confront the Source]]
|[[File:ConfronttheSourceLMDM.png|200px]]
|''This paranormal reading is off the charts! I don't know what's down in that Cellar, but it's not happy. Why don't you...uh...investigate?''
|''This paranormal reading is off the charts! I don't know what's down in that Cellar, but it's not happy. Why don't you...uh...investigate?''
|''Take the elevator to the bottom level, and then investigate the Cellar and find the origin of the strong paranormal signal.''
|
*Confront the source of the powerful energy.
|-
|-
|[[File:GradualInfiltrationLMDM.png|200px]]<br>'''Bonus''': [[Gradual Infiltration]]
!Bonus
|[[Gradual Infiltration]]
|[[File:GradualInfiltrationLMDM.png|200px]]
|''We have an...interesting situation. The Parascope is picking up mild paranormal signals in the manor. I'm sending you in to investigate.''
|''We have an...interesting situation. The Parascope is picking up mild paranormal signals in the manor. I'm sending you in to investigate.''
|''A group of ghosts have returned to the Gloomy Manor! Catch all of the ghosts as quickly as possible.''
|
*Capture all the ghosts as soon as possible!
|-
|-
|}
|}


==Objects==
=====Objects=====
*[[Poltergust 5000]]
*[[Poltergust 5000]]
*[[Strobulb]]
*[[Strobulb]]
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*13 [[Gem#Amethysts (Gloomy Manor)|Amethyst]]s
*13 [[Gem#Amethysts (Gloomy Manor)|Amethyst]]s


==Bosses==
=====Bosses=====
*Mini-boss: Three [[Poltergeist]]s
*Mini-boss: Three [[Poltergeist]]s
*Boss: [[Grouchy Possessor]]/Spider Queen
*Boss: [[Grouchy Possessor]]/Spider Queen


==Rooms==
=====Rooms=====
===First Floor/Ground Floor (PAL)===
======First Floor=====
{|class="wikitable"style="text-align:center"
('''Ground Floor''' in PAL version)
|-
*[[Front Yard]] (Front Garden in PAL version)
!Image/Name
*[[Entrance]]
![[Gem]]
*[[Garage (Luigi's Mansion: Dark Moon)|Garage]]
![[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
*[[Mudroom]] (Side Entrance in PAL version)
|-
*[[Mudroom Exterior]] (Forgotten Garden in PAL version)
||[[File:FrontYardLMDM.png|200px]]<br>[[File:Luigi out front of Gloomy Manor.png|200px]]<br>[[Front Yard]]/Front Garden (PAL)||Triangle Amethyst||N/A
*[[Guard Hall]] (Guarded Corridor in PAL version)
|-
*[[Foyer (Luigi's Mansion: Dark Moon)|Foyer]] (Main Hall in PAL version)
||[[File:Entrance.PNG|200px]]<br>[[Entrance]]||Drop Amethyst||N/A
*[[Coatroom]] (Cloakroom in PAL version)
|-
*[[Patio]]
||[[File:A1PolterGust5000.png|200px]]<br>[[Garage (Luigi's Mansion: Dark Moon)|Garage]]||N/A||'''Boogie Woogie'''<br>American: ''"Boo-ha-ha! I'm Boogie Woogie! Hang ten, green-hatted dude!"''<br>British: ''"Booah ha ha! I'm Boogie Woogie! Let's dance!"''
*[[Common Hall]] (Downstairs Corridor in PAL version)
(Availability: A-1)<br>(Note: The A-4 Boo must be caught first to unlock this one.)
*[[Lab (Luigi's Mansion: Dark Moon)|Lab]]
|-
*[[Secret Pocket]]
||[[File:MudroomLMDM.png|200px]]<br>[[Mudroom]]/Side Entrance (PAL)||N/A||'''BaBoon'''<br>''"I'm BaBoon! Let's go boo-nanas!"''
*[[Studio]]
(Availability: A-2)<br>(Note: The A-4 Boo must be caught first to unlock this one.)
*[[Kitchen (Gloomy Manor)|Kitchen]]
|-
*[[Under the Stairs]]
||[[File:MudroomExterior.PNG|200px]]<br>[[Mudroom Exterior]]/Forgotten Garden (PAL)||Round Amethyst||N/A
|-
||[[File:GuardHallLMDM.png|200px]]<br>[[Guard Hall]]/Guarded Corridor (PAL)||N/A||N/A
|-
||[[File:FoyerLMDM.png|200px]]<br>[[Foyer (Luigi's Mansion: Dark Moon)|Foyer]]/Main Hall (PAL)||Star Amethyst||N/A
|-
||[[File:CoatroomLMDM.png|200px]]<br>[[File:LMDM Shower.png|200px]]<br>[[Coatroom]]/Cloakroom (PAL)||N/A||N/A
|-
||[[File:PatioLMDM.png|200px]]<br>[[Patio]]||Octagon Amethyst||N/A
|-
||[[File:CommonHallLMDM.png|200px]]<br>[[Common Hall]]/Downstairs Corridor (PAL)||N/A||N/A
|-
||[[File:Lab LMDM.png|200px]]<br>[[Lab (Luigi's Mansion: Dark Moon)|Lab]]||N/A||N/A
|-
||[[File:SecretPocketLMDM.png|200px]]<br>[[Secret Pocket]]||N/A||N/A
|-
||[[File:StudioLMDM.png|200px]]<br>[[Studio]]||Football Amethyst||'''Boo Boo'''<br>American: ''"Oopsie. I made a Boo Boo..."''<br>British: ''"Oopsie. I think I made a Boo Boo..."''
(Availability: A-3)<br>(Note: The A-4 Boo must be caught first to unlock this one.)
|-
||[[File:KitchenGloomyLMDM.png|200px]]<br>[[Kitchen (Gloomy Manor)|Kitchen]]||Rhombus Amethyst||N/A
|-
||[[File:UndertheStairsLMDM.png|200px]]<br>[[Under the Stairs]]||N/A||N/A
|}


===Second Floor/First Floor (PAL)===
======Second Floor======
{|class="wikitable"style="text-align:center"
('''First Floor''' in PAL version)
|-
*[[Lobby]]
!Image/Name
*[[Library (Luigi's Mansion: Dark Moon)|Library]]
![[Gem]]
*[[Dining Room (Luigi's Mansion: Dark Moon)|Dining Room]]
![[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
*[[Balcony (Luigi's Mansion: Dark Moon)|Balcony]]
|-
*[[Master Hall]] (Upstairs Corridor in PAL version)
||[[File:LobbyLMDM.png|200px]]<br>[[Lobby]]||N/A||N/A
*[[Parlor (Luigi's Mansion: Dark Moon)|Parlor]] (Parlour in PAL version)
|-
*[[Bedroom (Luigi's Mansion: Dark Moon)|Bedroom]]
||[[File:LibraryLMDM.png|200px]]<br>[[Library (Luigi's Mansion: Dark Moon)|Library]]||Oval Amethyst||'''Ooga Booga'''<br>American: ''"Ooga Booga! Did I scare you? My name's...wait for it...Ooga Booga!"''<br>British: ''"Ooga Booga! Did I scare you? My name is &ndash; wait for it &ndash; Ooga Booga!"''
*[[Study (Gloomy Manor)|Study]]
(Availability: A-5)
|-
||[[File:DiningRoomLMDM.png|200px]]<br>[[Dining Room (Luigi's Mansion: Dark Moon)|Dining Room]]||Pebble Amethyst||'''Unnamed Boo'''
(Availability: A-4)<br>(Note: This Boo is required to beat the mission.)
|-
||[[File:BalconyLMDM.png|200px]]<br>[[Balcony (Luigi's Mansion: Dark Moon)|Balcony]]||N/A||N/A
|-
||[[File:StickySituationMasterBedroom.png|200px]]<br>[[Master Hall]]/Upstairs Corridor (PAL)||N/A||N/A
|-
||[[File:ParlorLMDM.png|200px]]<br>[[Parlor (Luigi's Mansion: Dark Moon)|Parlor]]/Parlour (PAL)||Baguette Amethyst||N/A
|-
||[[File:BedroomLMDM.png|200px]]<br>[[Bedroom (Luigi's Mansion: Dark Moon)|Bedroom]]||Mushroom Amethyst||N/A
|-
||[[File:StudyLMDM.png|200px]]<br>[[Study (Gloomy Manor)|Study]]||Spindle Amethyst||N/A
|}


===Third Floor/Second Floor (PAL)===
======Third Floor======
{|class="wikitable"style="text-align:center"
('''Second Floor''' in PAL version)
|-
*[[Rafters]]
!Image/Name
![[Gem]]
![[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
|-
||[[File:RaftersLMDM.png|200px]]<br>[[Rafters]]||Coffin Amethyst||N/A
|}


===Basement===
======Basement======
{|class="wikitable"style="text-align:center"
*[[Cellar (Luigi's Mansion: Dark Moon)|Cellar]]
|-
!Image/Name
![[Gem]]
![[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
|-
||[[File:CellarLMDM.PNG|200px]]<br>[[Cellar (Luigi's Mansion: Dark Moon)|Cellar]]||N/A||N/A
|}


==Media==
=====Media=====
{{media table
{{media table
|file1=LM2 Theme.oga
|file1=LM2 Theme.oga
|title1=Gloomy Manor Music
|title1=Gloomy Manor Music
|description1=The song that plays in the Gloomy Manor.
|description1=The song that plays in Gloomy Manor.


|file2=Gradual_Infiltration_Music.oga
|file2=Gradual_Infiltration_Music.oga
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}}
}}


==Other appearances==
====''Luigi's Mansion 3''====
===''Luigi's Mansion 3''===
In ''[[Luigi's Mansion 3]]'', there are several references to its predecessor, including a model of the Gloomy Manor found on the 15th and final floor of the Last Resort hotel.
In ''[[Luigi's Mansion 3]]'', there are several references to its predecessor, including a model of the Gloomy Manor found on the 15th and final floor of [[The Last Resort]].


In the Master Suite's Library, there is a puzzle where the player must spin a pinwheel to spin around an area of the room to create the correct path. Among the choices is a side with a model of the Gloomy Manor and the Dark Moon above it. When the player first examines this, a short clip will play, with suspenseful music as the camera gets closer and closer to the mansion, only for a [[Golden Goob]] to pop out of it. It can be examined only once.  
In the Master Suite's Library, there is a puzzle where the player must spin a pinwheel to spin around a area of the room to create the correct path. Among the choices, is a side with a model of the Gloomy Manor and the Dark Moon above it. When the player first examines this, a short clip will play, with suspenseful music as the camera gets closer and closer to the mansion, only for a Golden Goob to pop out of it. It can only be examined once.  


===''Mini Mario & Friends: amiibo Challenge''===
===''Mini Mario & Friends: amiibo Challenge''===
In ''[[Mini Mario & Friends: amiibo Challenge]]'', the Gloomy Manor, as well as its surroundings, forms the setting of [[Mini Luigi]]'s stages, contained in a world called [[Moonlight Mansion]]. The dilapidated fish fountain at the left of the front yard, along with the polygonal alley, sharp bar fences, and light poles with rough spiraled designs, retrieves its decorative roles around the Gloomy Manor.
In ''[[Mini Mario & Friends: amiibo Challenge]]'', Gloomy Manor, as well as its surroundings, form the setting of [[Mini Luigi]]'s stages, contained in a world called [[Moonlight Mansion]]. The dilapidated fish fountain at the left of the front yard, along with the polygonal alley, sharp bar fences, and light poles with rough spiraled designs, retrieve their decorative roles around Gloomy Manor.
 
===''Super Mario Run''===
In ''[[Super Mario Run]]'', the Gloomy Manor is used as the background for the missions screen during the ''[[Luigi's Mansion 2 HD]]'' event.
 
==Profiles==
{{multilang profile
|type=game
|Eng=I, Professor Elvin Gadd, had been observing the ghosts living in this Gloomy Manor, when suddenly the Dark Moon broke into pieces and the ghosts got all hostile-like!}}


==Gallery==
==Gallery==
<gallery>
<gallery>
LMDM - Gloomy Mansion (portrait).jpg|Exterior
Gloomy Mansion LM2.png|Silhouette of Gloomy Mansion
GloomymansionLMDM.jpg|Exterior
Mansion-LMDM.jpg|Luigi approaching the mansion
Lmdmart2.jpg|Entrance
Lmdmart9.jpg|Guard Hall
NL Background Halloween 2015.jpg|Background image used for Nintendo Co., Ltd.'s [[LINE]] account for celebrate Halloween in 2015
NL Background Halloween 2015.jpg|Background image used for Nintendo Co., Ltd.'s [[LINE]] account for celebrate Halloween in 2015
</gallery>
</gallery>
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{{foreign names
{{foreign names
|Jap=ウラメ~シ屋敷
|Jap=ウラメ~シ屋敷
|JapR=Urame~shi Yashiki
|JapR=Urame~shi yashiki
|JapM=Pun on「恨めしや」(''urameshiya'', a phrase typically said by ghosts) and「屋敷」(''yashiki'', "mansion")
|JapM=From「怨めしい」(''urameshii'', reproachful) and「屋敷」(''yashiki'', mansion)
|ChiS=怨念宅邸
|Fra=Manoir du désespoir
|ChiSR=Yuànniàn Zháidǐ
|FraM=Mansion of Despair
|ChiSM=Mansion of Unhappiness
|ChiT=怨念宅邸
|ChiTR=Yuànniàn Zháidǐ
|ChiTM=Mansion of Unhappiness
|Dut=Duister Huis
|Dut=Duister Huis
|DutM="Dark House" or "Gloomy House"
|DutM=Dark House ''or'' Gloomy House
|Fre=Manoir du désespoir
|Spa=Villa Tenebrosa
|FreM=Mansion of Despair
|SpaM=Gloomy Villa
|Ita=Maniero Tenebroso
|ItaM=Gloomy Manor
|Ger=Gruselvilla
|Ger=Gruselvilla
|GerM=Spooky Mansion
|GerM=Spooky Mansion
|Ita=Maniero tenebroso
|Por=Mansão Obscura
|ItaM=Gloomy manor
|PorM=Obscure Mansion
|Rus=Мрачный Особняк
|RusR=Mrachny Osobnyak
|RusM=Gloomy Mansion
|Kor=음산한 저택
|Kor=음산한 저택
|KorR=Eumsanhan Jeotaek
|KorR=Eumsanhan Jeotaek
|KorM=Creepy Mansion
|KorM=Creepy Mansion
|Por=Mansão Obscura
|Chi=怨念宅邸
|PorM=Obscure Mansion
|ChiR=Yuànniàn Zháidǐ
|Rus=Мрачный особняк
|ChiM=Mansion of Unhappiness
|RusR=Mrachny osobnyak
|RusM=Gloomy Mansion
|Spa=Villa Tenebrosa
|SpaM=Gloomy Villa
}}
}}


==Trivia==
==Trivia==
*This mansion's music played as the background music for the [[Nintendo 3DS]]'s [[Nintendo eShop|eShop]] during Halloween 2014 in North America.
*This mansion's music played as the background music for the [[Nintendo 3DS]]'s [[Nintendo eShop|eShop]] during Halloween 2014 in North America.
*The music played before the elevator breaks down in [[Confront the Source]] is the Pause Menu music from ''[[Mario Strikers Charged]]''.


{{LMDM}}
{{LMDM}}
{{LMDM missions}}
{{LMDM Levels}}
{{MM&FaC}}
{{MM&FaC}}
[[it:Maniero tenebroso]]
[[it:Maniero Tenebroso]]
[[Category:Ghost Houses]]
[[Category:Ghost Houses]]
[[Category:Mansions]]
[[Category:Mansions]]
[[Category:Luigi's Mansion: Dark Moon locations|*]]
[[Category:Luigi's Mansion: Dark Moon Places|*]]

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