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| {{world infobox | | {{worldbox |
| |image=[[File:Gloomy Gulch.png|200px]]<br>In ''Donkey Kong Country 2: Diddy's Kong Quest'' | | |image=[[File:Gloomy Gulch.png|256px]] |
| |game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]'' | | |app=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]'' |
| |levels=5 | | |lev=5 |
| |before=[[Krazy Kremland|<<]] | | |before=[[Krazy Kremland|<<]] |
| |after=[[K. Rool's Keep|>>]] | | |after=[[K. Rool's Keep|>>]] |
| }} | | }} |
| '''Gloomy Gulch''', also titled '''Haunted Forest''',<ref>{{cite|date=January 1996|title=''Nintendo Magazine System'' (AU) Issue #34|publisher=Catalyst Publishing|language=en-au|page={{file link|NMS AUS issue 34 page 20 excerpt.jpg|20}}}}</ref> is the fifth world in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is a haunted area set in a dilapidated {{wp|ghost town}} set between dark, spooky woods. It is inhabited by ghostly creatures such as [[Kloak]]s. Gloomy Gulch takes place between [[Krazy Kremland]] and [[K. Rool's Keep]], but in ''Donkey Kong Land 2'', the standalone [[Klubba's Kiosk]] appears to the left of it on the [[Crocodile Isle]] map. In the official German guide for the game, it is implied that the forest is feared even by the [[Kremling]] pirates.<ref>{{cite|url=archive.org/details/donkey-kong-country-2-der-offizielle-nintendo-spieleberater-1/page/n83/mode/2up|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Spielerberater|date=1995|author=Ota, Shigeru, et al.|page=84|language=de|publisher=Nintendo}}</ref> A majority of Gloomy Gulch takes place in spooky woods, but there is also a haunted house with [[Kackle]]s, nestled in a clearing near the start, and a nearby [[Zinger]] hive. | | |
| | {{quote2|You're not out of the woods yet! In fact, you're just entering it when you get to Gloomy Gulch. This spooky area is also haunted by the evil [[Kremling]] spirits known as [[Kloak]] and [[Kackle]]. Even the ropes that once provided a safe way to climb over obstacles are now ghostly and insubstantial.|''[[Donkey Kong Country 2]]'' manual, page 22}} |
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| | '''Gloomy Gulch''' is the fifth area that [[Diddy Kong|Diddy]] and [[Dixie Kong]] travel through in their quest to save [[Donkey Kong]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is a dark, dilapidated town<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide, Nintendo, 1995, p. 20</ref> covered in fog, inhabited by a large number of ghosts such as [[Kloak]]s, and surrounded by spooky woods. A haunted house filled with skeletal [[Kremling]] ghosts called [[Kackle]]s is nestled in a clearing near the start of this area, and a small [[Zinger]] hive is also located nearby. Since the area is so high up on [[Crocodile Isle]] it has severe gusts of wind that can blow around even monkeys. Compared to the areas that came before it ([[Krem Quay]] and [[Krazy Kremland]]) Gloomy Gulch is actually quite small. At the end of ''Donkey Kong Country 2: Diddy's Kong Quest'', Gloomy Gulch, along with the rest of Crocodile Isle, sinks into the sea. |
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| | In ''[[Donkey Kong Land 2]]'', [[Klubba's Kiosk]] is located left of Gloomy Gulch on the game's overworld map. |
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| ==Levels== | | ==Levels== |
| {|class="wikitable dk" | | {| border=1 cellpadding=1 cellspacing=0 style="text-align:center" |
| !#!!Screenshot (''DKC2'')!!Screenshot (''DKL2'')!!Level!!Summary | | |- style="background:silver" align=center |
| | !width=310px|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' |
| | !width=160px|''[[Donkey Kong Land 2]]'' |
| |- | | |- |
| |1 | | |bgcolor=white|[[Ghostly Grove (Donkey Kong Country 2: Diddy's Kong Quest)|Ghostly Grove]] |
| |[[File:GhostlyGroveSNES1.png|200px]]
| | |bgcolor=white|[[Ghostly Grove (Donkey Kong Land 2)|Ghostly Grove]] |
| |[[File:Ghostly Grove DKL2.png]]
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| |Ghostly Grove ([[Ghostly Grove (Donkey Kong Country 2)|''DKC2'']], ''[[Ghostly Grove (Donkey Kong Land 2)|DKL2]]'') | |
| |Takes place within a forest where [[Rope (ghost)|Rope]]s are used along the way.
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| |- | | |- |
| |2 | | |bgcolor=white|[[Haunted Hall]] |
| |[[File:HauntedHallSNES1.png|200px]] | | |bgcolor=white|[[Krazy Koaster]] |
| |[[File:Krazy Koaster.png]] | |
| |[[Haunted Hall]] (''DKC2'')<br>[[Krazy Koaster]] (''DKL2'') | |
| |Haunted Hall takes place in an abandoned library where the player characters ride a [[Roller Coaster]] while being chased by [[Kackle]]s. Meanwhile, Krazy Koaster is a regular rollercoaster level.
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| |- | | |- |
| |3 | | |bgcolor=white|[[Gusty Glade (Donkey Kong Country 2: Diddy's Kong Quest)|Gusty Glade]] |
| |[[File:Gusty GladeSNES1.png|200px]]
| | |bgcolor=white|[[Gusty Glade (Donkey Kong Land 2)|Gusty Glade]] |
| |[[File:Gusty Glade DKL2.png]]
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| |Gusty Glade ([[Gusty Glade (Donkey Kong Country 2)|''DKC2'']], [[Gusty Glade (Donkey Kong Land 2)|DKL2]]) | |
| |A forest where strong [[wind]] currents can either assist or interfere with the Kongs' progress. [[Rattly]] can be optionally transformed into.
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| |- | | |- |
| |4 | | |bgcolor=white|[[Parrot Chute Panic (Donkey Kong Country 2: Diddy's Kong Quest)|Parrot Chute Panic]] |
| |[[File:Parrot Chute Panic.png|200px]] | | |bgcolor=white|[[Parrot Chute Panic (Donkey Kong Land 2)|Parrot Chute Panic]] |
| |[[File:Parrot Chute Panic DKL2.png]]
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| |{{nw|Parrot Chute Panic ([[Parrot Chute Panic (Donkey Kong Country 2)|''DKC2'']], [[Parrot Chute Panic (Donkey Kong Land 2)|''DKL2'']])}} | |
| |A wasp hive that the player characters descend with the help of several [[Quawks]] along the way, or transforming into it during various segments in the ''Donkey Kong Land 2'' iteration.
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| |- | | |- |
| |5 | | |bgcolor=white|[[Web Woods (Donkey Kong Country 2: Diddy's Kong Quest)|Web Woods]] |
| |[[File:WebWoodsSNES.png|200px]]
| | |bgcolor=white|[[Web Woods (Donkey Kong Land 2)|Web Woods]] |
| |[[File:Web Woods DKL2.png]]
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| |Web Woods (''[[Web Woods (Donkey Kong Country 2)|DKC2]]'', ''[[Web Woods (Donkey Kong Land 2)|DKL2]]'') | |
| |Takes place within a mist-covered forest where the player controls [[Squitter]] for most of the level. | |
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| |6
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| |[[File:Kreepy Krow battle.png|200px]] | |
| |[[File:Kreepy Krow DKL2 battle.png]]
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| |Kreepy Krow (''[[Kreepy Krow (Donkey Kong Country 2 level)|DKC2]]'', ''[[Kreepy Krow (Donkey Kong Land 2 level)|DKL2]]'')
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| |A boss level where the [[Kreepy Krow|world boss of the same name]] is fought on a three-floored crow's nest.
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| |} | | |} |
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| ==Profiles==
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| ===''Donkey Kong Country 2: Diddy's Kong Quest''===
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| {{multilang profile
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| |type=manual
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| |Eng=You're not out of the woods yet! In fact, you're just entering it when you get to Gloomy Gulch. This spooky area is also haunted by the evil Kremling spirits known as Kloak and Kackle. Even the ropes that once provided a safe way to climb over obstacles are now ghostly and insubstantial.''<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=22|date=1995|publisher=Nintendo of America|language=en-us}}</ref>}}
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| *'''Player's Guide:''' ''Don't count on meeting another living soul in this dilapidated ghost town, where even the ropes fade in and out of existence like phantoms. Not even the town of Tombstone was terrifying!''<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=20|date=1995|publisher=Nintendo of America|author=Shinoda, Paul and Kent Miller|language=en-us}}</ref>
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| *'''''Nintendo Power''''': ''Avast! We're in for it now, me hearties! The last stretch of road leading to K. Rool's Keep passes though the ghost town of Gloomy Gulch, and you'll be up to your hips in ghosties, beasties and bogles. Even the ropes seen to be fickle phantoms, fading in and out of existence as you swing across vast chasms. Don't expect any help from the sheriff as you wander through town, since he's been put six feet under like everyone else! Aye! Ahr! Argh-gug-gh!''<ref>{{cite|title=''Nintendo Power'' Volume 79|page=26|date=December 1995|publisher=Nintendo of America|language=en-us}}</ref>
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| *'''Instruction booklet''' (Game Boy Advance version): ''This spooky area is also haunted by the evil Kremling spirits known as Kloak and Kackle. It's not an easy place to traverse—even the ropes that usually provide safe handholds are ghostly and insubstantial.''<ref>{{cite|title=''Donkey Kong Country 2'' (Game Boy Advance) manual|page=27|language=en-us|publisher=Nintendo of America|date=2004}}</ref>
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| ==Gallery==
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| <gallery>
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| GloomyGulchArt.png|''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
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| Gloomy Gulch promo 2.png|''Donkey Kong Country 2: Diddy's Kong Quest''
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| Gloomy Gulch DKC2 art.png|''Donkey Kong Country 2: Diddy's Kong Quest''
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| KackleScene.jpg|Haunted Hall
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| Gloomy Gulch DKL2.png|''Donkey Kong Land 2'' map
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| Gloomy Gulch DKC2 GBA.png|In the Game Boy Advance version
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| </gallery>
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| ==Names in other languages== | | ==Names in other languages== |
| {{foreign names | | {{foreign names |
| |Jpn=あやしの{{ruby|森|もり}}「ダークレム」 | | |Jap=あやしの森「ダークレム」 |
| |JpnC=<ref>{{cite|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|page=28|date=1995|publisher=Nintendo}}</ref> | | |JapR=Ayashi no Mori "Dākuremu" |
| |JpnR=Ayashi no Mori "Dākuremu"
| | |JapM="Darkrem", Forest of Doubt |
| |JpnM=Shady Forest “Darkrem” | |
| |Spa=Barranco Tenebroso | | |Spa=Barranco Tenebroso |
| |SpaM=Dark Ravine | | |SpaM=Dark Ravine |
| |Fre=Ravin Ravi | | |Fra=Ravin Ravi |
| |FreM=Happy Gulch | | |FraM=Happy Gulch |
| |Ger=Düsterschlucht | | |Ger=Düsterschlucht |
| |GerM=Gloomy Canyon | | |GerM=Gloomy Canyon |
| |GerC=<ref>{{cite|url=archive.org/details/donkey-kong-country-2-der-offizielle-nintendo-spieleberater-1/page/n73/mode/2up|title=''Donkey Kong Country 2'' - Der Offizielle Nintendo Spieleberater|page=74}}</ref>
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| |Ita=Radura Oscura
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| |ItaM=Dark Glade
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| }} | | }} |
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| {{DKL2}} | | {{DKL2}} |
| [[Category:Crocodile Isle]] | | [[Category:Crocodile Isle]] |
| [[Category:Haunted forests]] | | [[Category:Forests and Jungles]] |
| [[Category:Donkey Kong Country 2: Diddy's Kong Quest worlds]] | | [[Category:Donkey Kong Country 2: Diddy's Kong Quest Worlds]] |
| [[Category:Donkey Kong Land 2 worlds]] | | [[Category:Donkey Kong Land 2 Worlds]] |