Editing Glohm Bowser

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*He may summon two large pipes that hide the Bros. entirely and spin around the arena to disorient the player, before shooting a fireball into each pipe, requiring the player to know which brother is in the pipe before the fireball hits in order to parry it.
*He may summon two large pipes that hide the Bros. entirely and spin around the arena to disorient the player, before shooting a fireball into each pipe, requiring the player to know which brother is in the pipe before the fireball hits in order to parry it.
*He may call some Zok Troopers or a [[Shy Guy Airtub]] to battle, the former of which might become their Glohm variants if the pool of Glohm under Glohm Bowser is big enough. The Zok Troopers will perform their usual attacks, and the Shy Guy Airtubs will fire cannon shots either at or around the Bros, which can be batted back into Glohm Bowser.  
*He may call some Zok Troopers or a [[Shy Guy Airtub]] to battle, the former of which might become their Glohm variants if the pool of Glohm under Glohm Bowser is big enough. The Zok Troopers will perform their usual attacks, and the Shy Guy Airtubs will fire cannon shots either at or around the Bros, which can be batted back into Glohm Bowser.  
*Finally, he can continuously spit a stream of fire, requiring Mario and Luigi to either jump over or stay under the flame as it sweeps across the arena at alternating altitudes. At the end of this attack, Glohm Bowser will fly at one of the brothers. If Mario and Luigi get hit several times by the fire breath beforehand, Glohm Bowser will cease the attack and not fly at them.
*Finally, he can continuously spit a stream of fire, requiring Mario and Luigi to either jump over or stay under the flame as it sweeps across the arena at alternating altitudes. At the end of this attack, Glohm Bowser will fly at one of the brothers.


Glohm Bowser's attacks can inflict the Glohm status effect, and his fire-based attacks can [[Frozen|freeze]] Mario and Luigi. After half his health is depleted, Glohm Bowser becomes more powerful, boasting a higher Attack and Defense, and is more likely to move multiple times per turn.
Glohm Bowser's attacks can inflict the Glohm status effect, and his fire-based attacks can [[Frozen|freeze]] Mario and Luigi. After half his health is depleted, Glohm Bowser becomes more powerful, boasting a higher Attack and Defense, and is more likely to move multiple times per turn.
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The option to use Luigi Logic during this battle appears whenever a Shy Guy Airtub is on standby in the background. However, it can only be used if Glohm Bowser is stunned, since he would otherwise destroy the air ship before Luigi can manage to board it. If this condition is met, Luigi successfully hijacks the airtub with Mario's help, and the two fly away with Glohm Bowser hot in pursuit.  
The option to use Luigi Logic during this battle appears whenever a Shy Guy Airtub is on standby in the background. However, it can only be used if Glohm Bowser is stunned, since he would otherwise destroy the air ship before Luigi can manage to board it. If this condition is met, Luigi successfully hijacks the airtub with Mario's help, and the two fly away with Glohm Bowser hot in pursuit.  


While fleeing on the airtub, the Bros. can use {{Button|switch|Leftstick}} to control the ship, and {{Button|switch|B}} to fire the cannon at Glohm Bowser and do additional damage, though this ends after a set amount of time had passed, or if Glohm Bowser successfully hits the air ship once. The second time lasts much longer than the first time. Regardless of the time spent in air, the Bros. will crash land on a different area, resetting Glohm Bowser's attempt to infect the whole arena with Glohm. During the Luigi Logic, Glohm Bowser breathes fire and can briefly create a shield which causes cannonballs to ricochet off him and can damage the airship. In the second attempt, Glohm Bowser may charge a punch attack which can be cancelled by getting hit with a cannonball once. If Glohm Bowser uses the punch attack, cannonballs will ricochet off him.
While fleeing on the airtub, the Bros. can use {{Button|switch|Leftstick}} to control the ship, and {{Button|switch|B}} to fire the cannon at Glohm Bowser and do additional damage, though this ends after a set amount of time had passed, or if Glohm Bowser successfully hit the air ship once. Regardless of the time spent in air, the Bros. will crash land on a different area, resetting Glohm Bowser's attempt to infect the whole arena with Glohm.  


After doing this twice, no more Shy Guy Airtubs will arrive to assist Glohm Bowser, and thus, Luigi Logic cannot be activated again.
After doing this twice, no more Shy Guy Airtubs will arrive to assist Glohm Bowser, and thus, Luigi Logic cannot be activated again.
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|ItaC=<ref>[https://youtube.com/live/ASl7CkoYn1c Mario & Luigi: Fraternauti alla carica - LIVE #10]. By Mariuigi Khed on ''YouTube''. Retrieved on December 10, 2024.</ref>
|ItaC=<ref>[https://youtube.com/live/ASl7CkoYn1c Mario & Luigi: Fraternauti alla carica - LIVE #10]. By Mariuigi Khed on ''YouTube''. Retrieved on December 10, 2024.</ref>
|Kor=절연쿠파
|Kor=절연쿠파
|KorR=Jeoryeon Kupa
|KorM=Glohm Bowser
|Por=Bowser Sohmbra
|Por=Bowser Sohmbra
|PorM=Glohm Bowser
|PorM=Glohm Bowser
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}}
}}


==Notes==
==Trivia==
*If Glohm Bowser is defeated with a counterattack on the same turn where the Glohm on the ground reaches the Bros. to damage them, some visual glitches may occur with the death animation, result screen, and level up screen.<ref>[https://www.youtube.com/watch?v=Mx6keanAJKc Glohm Bowser Defeat Glitch (Mario and Luigi: Brothership) - YouTube]</ref>
*If Glohm Bowser is defeated with a counterattack on the same turn where the Glohm on the ground reaches the Bros. to damage them, some visual glitches may occur with the death animation, result screen, and level up screen.<ref>[https://www.youtube.com/watch?v=Mx6keanAJKc Glohm Bowser Defeat Glitch (Mario and Luigi: Brothership) - YouTube]</ref>


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