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| {{image|At least one NPC and enemy, Mario or Luigi with the status effect}} | | {{image|At least one NPC and enemy}} |
| '''Glohm''' is a corruptive substance that appears in ''[[Mario & Luigi: Brothership]]''. Its name is a portmanteau of "gloom" and "{{wp|ohm}}". It is manufactured by [[Zokket]] and used on the citizens of [[Concordia]] by the [[Zok Trooper]]s and the [[Extension Corps]], causing anyone infected to want to seek isolation from everyone else and shut their heart to them. Its effects are first seen on [[Bulbfish Island]]. [[Ampberry|Ampberries]] are an antidote to the Glohm. | | '''Glohm''' is a corruptive substance that appears in ''[[Mario & Luigi: Brothership]]''. It is manufactured by [[Zokket]] and used on the citizens of [[Concordia]] by the [[Zok Troopers]] and the [[Extension Corps]], causing anyone infected to want to seek isolation from everyone else. Its effects are first seen on [[Bulbfish Island]]. [[Ampberry|Amberries]] are an antidote to the Glohm. |
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| Various enemies also become infected with Glohm, making them more powerful, while also possessing a darker red tint and glowing eyes. This renders them Glohmy.<ref>{{cite|quote=Prepare to get Glohmy, sucker!|author=[[Ten]]|date=November 7, 2024|title=''[[Mario & Luigi: Brothership]]''|publisher=[[Nintendo]]|accessdate=November 14, 2024}}</ref> Attacks from enemies are significantly faster. Infected enemies can create a spiked shield which breaks after being hit with an attack, although the shield is often two layers. Singular enemies sometimes create clones of themself and shuffle between the fakes. Finally, defeated enemies sometimes release a shockwave which must be jumped over. Glohm versions of enemies first appear on the field in Heatfreeze Island, but as the story progresses, Glohm versions of enemies take the place of regular versions in other locations, an example being Twistee Island when unlinked from Shipshape Island. After defeating [[Zokket]], most regular enemies throughout all islands are replaced with Glohm versions. | | Various enemies also become infected with Glohm, making them more powerful. Infected enemies can create a spiked shield which breaks after being hit with an attack, although the shield is often two layers. Singular enemies sometimes creates clones of itself and shuffles between the fakes. Finally, defeated enemies sometimes release a shockwave which must be jumped over. |
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| If [[Mario]] and [[Luigi]] take damage from a Glohm-infected enemy, they may become inflicted with the Glohm status effect. If a Bro. is Glohmed, the Bros. can neither work together for [[jump]] and [[hammer]] attacks nor use any [[Bros. Attack]]s available, and [[Luigi Logic]] cannot be used in boss battles, similar to [[Prohibited Command]]. Before initiating a jump or hammer attack, the infected brother shudders in fear, while a non-infected brother sighs, then uses a solo attack. [[Refreshing Herb]]s have a 50% chance of curing Glohm, whereas Ampberries always cure it. [[Zokket]] is also able to infuse his attacks with Glohm, making them more dangerous, when he drops below half health. | | If [[Mario]] and [[Luigi]] take damage from a Glohm-infected enemy, they may become inflicted with the Glohm status effect. If a bro is Glohmed, the bros do not work together for jump and hammer attacks, [[Bros. Attack]]s are unavailable, and [[Luigi Logic]] cannot be used in a boss battle. [[Refreshing Herb]]s have a 50% chance of curing Glohm, whereas Ampberries always cure it. |
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| ==Gallery==
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| <gallery>
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| M&LB Glohm Bowser.png|[[Glohm Bowser]]
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| Glohm Gorumbla.png|[[Glohm Gorumbla]]
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| M&LB Glohm Gorumbla pre-battle.png|[[Mario]] and [[Luigi]] ready to fight Glohm Gorumbla.
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| </gallery>
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| ==Names in other languages==
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| {{foreign names
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| |Jap=ゼツエンタイ
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| |JapR=Zetsuentai
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| |JapM=Literally "insulator" in katakana form;「絶縁」can also mean "to break up with", referring to the nature of those corrupted by Glohm
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| |Chi=绝缘体
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| |ChiR=Juéyuántǐ
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| |ChiM=Literally "insulator";「绝缘」can also mean "to break up with", referring to the nature of those corrupted by Glohm
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| |SpaE=Aislanéctar
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| |SpaEM=From ''aislar'' (both "to insulate" and "to isolate") and ''néctar'' ("nectar")
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| }}
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| ==References==
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| <references/>
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| {{M&LB}} | | {{M&LB}} |
| [[Category:Mario & Luigi: Brothership status effects]] | | [[Category:Mario & Luigi: Brothership status effects]] |