Editing Glide Guys Take to the Skies
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'''Glide Guys Take to the Skies''' is the sixth level of [[World 1 (Yoshi's Island DS)|World 1]] in ''[[Yoshi's Island DS]]''. The most prominent feature in this level are the [[Glide Guy]]s. The player has to use [[Baby Peach]]'s [[Peach's Parasol|Parasol]] to fly through the gusty winds. This level's playable [[Yoshi (species)|Yoshi]] is the orange Yoshi. | '''Glide Guys Take to the Skies''' is the sixth level of [[World 1 (Yoshi's Island DS)|World 1]] in ''[[Yoshi's Island DS]]''. The most prominent feature in this level are the [[Glide Guy]]s. The player has to use [[Baby Peach]]'s [[Peach's Parasol|Parasol]] to fly through the gusty winds. This level's playable [[Yoshi (species)|Yoshi]] is the orange Yoshi. | ||
==Layout== | ==Layout== | ||
Yoshi starts the level on a field with some Glide Guys and an [[Egg Block]] nearby. A [[Stork Stop]] is also accessible by riding the wind gusts. Nearby is a [[Shy Guy]] filled area, followed by a Stork Stop, some more Glide Guys, and wind gusts. This is followed by some [[Baseball Boy]]s and a wind gust which leads to the next area. In the [[Checkpoint Ring|middle]] of the level, the Orange Yoshi turns into a [[Helicopter Yoshi|Helicopter]]. Orange Yoshi must fly over without getting hurt, or he will be delayed. The player must make it to the [[Yoshi Block]] to turn back into Yoshi and bring the baby over. There is a pipe soon after. Yoshi lands in another wind gust area where he must use Baby Peach to progress. After several gusts, Yoshi makes it to the [[Goal Ring|goal roulette]]. Also, if the player comes back after World 1-6 with [[Baby DK]], the player will be able to go up a vine and go to a hidden area filled with [[coin]]s. | Yoshi starts the level on a field with some Glide Guys and an [[Egg Block]] nearby. A [[Stork Stop]] is also accessible by riding the wind gusts. Nearby is a [[Shy Guy]] filled area, followed by a Stork Stop, some more Glide Guys, and wind gusts. This is followed by some [[Baseball Boy]]s and a wind gust which leads to the next area. In the [[Checkpoint Ring|middle]] of the level, the Orange Yoshi turns into a [[Helicopter Yoshi|Helicopter]]. Orange Yoshi must fly over without getting hurt, or he will be delayed. The player must make it to the [[Yoshi Block]] to turn back into Yoshi and bring the baby over. There is a pipe soon after. Yoshi lands in another wind gust area where he must use Baby Peach to progress. After several gusts, Yoshi makes it to the [[Goal Ring|goal roulette]]. Also, if the player comes back after World 1-6 with [[Baby Donkey Kong|Baby DK]], the player will be able to go up a vine and go to a hidden area filled with [[coin]]s. | ||
==Enemies== | ==Enemies== | ||
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|ItaM=The rise of the Glide Guys | |ItaM=The rise of the Glide Guys | ||
}} | }} | ||
{{YIDS levels}} | {{YIDS levels}} | ||
[[Category:Yoshi's Island DS levels]] | [[Category:Yoshi's Island DS levels]] |