Editing Ghostly Grove (Donkey Kong Country 2)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{italic title|id=yes}} | {{italic title|id=yes}} | ||
{{level infobox | {{level infobox | ||
|image=[[File:Ghostly Grove DKC2 large pit.png]] | |image=[[File:Ghostly Grove DKC2 large pit.png|256px]] | ||
|code=5 - 1 | |code=5 - 1 | ||
|world=[[Gloomy Gulch]] | |world=[[Gloomy Gulch]] | ||
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | |game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | ||
| | |song=Forest Interlude | ||
|before=[[King Zing Sting (Donkey Kong Country 2)|<<]] | |before=[[King Zing Sting (Donkey Kong Country 2: Diddy's Kong Quest)|<<]] | ||
|after=[[Haunted Hall|>>]] | |after=[[Haunted Hall|>>]] | ||
}} | }} | ||
'''Ghostly Grove''' is the twenty-third [[level]] of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. It is also the first area of [[Gloomy Gulch]]. This level is set in an eerie forest and marks first appearance of the [[Rope ( | '''Ghostly Grove''' is the twenty-third [[level]] of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. It is also the first area of [[Gloomy Gulch]]. This level is set in an eerie forest and marks first appearance of the [[Rope (species)|rope]]s. [[Diddy Kong|Diddy]] and [[Dixie Kong]] need to time their [[jump]]s in order to utilize the ropes to their advantage. They cannot hang onto them long, as the ropes might disappear before they get off, thus making them fall. Aside from ropes, [[Kaboom]]s also debut in this level. There are a few [[Kruncha]]s who appear in pairs. Other enemies in the level include [[Klomp]]s, [[Kloak]]s, [[Klampon]]s, [[Klobber]]s, [[Kruncha]]s, [[Zinger]]s, [[Flitter]]s and [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spinies]]. | ||
==Layout== | ==Layout== | ||
[[File: | [[File:GhostlyGroveSNES2.png|thumb|200px|left|Diddy Kong hangs on a rope at the beginning of the level.]] | ||
At the beginning of the level, the Kongs can find a Kloak, above themselves that throws items to them. Klomps stomp along the long and rather flat pathway ahead. A rope is on the way down the pathway, and a [[DK Barrel]] wobbles next to it. A second rope is above a prickly Spiny found in a small alcove. The rope can be used to reach a higher area of land. There is a small alcove in the ground near here with a Klampon and a Spiny in it. The [[ | At the beginning of the level, the Kongs can find a Kloak, above themselves that throws items to them. Klomps stomp along the long and rather flat pathway ahead. A rope is on the way down the pathway, and a [[DK Barrel]] wobbles next to it. A second rope is above a prickly Spiny found in a small alcove. The rope can be used to reach a higher area of land. There is a small alcove in the ground near here with a Klampon and a Spiny in it. The [[K-O-N-G Letters|letter K]] floats above the dangerous foes. A Klobber also waits in its barrel at the edge of a cliff just ahead. An abyss is next to the [[Kremling]] enemy. | ||
A rope floats above it that must be used to cross, and a [[Banana Coin]] is also in the gap. On the other side of the gap, a trio of Klampon patrol the area. A wide abyss is after them with a pair of ropes above it, and a Flitter also flies in the gap. If the Kongs cross this and reach land, they can find another Klobber and two mighty Krunchas on raised piece of land. A flat pathway with a Spiny walking along it is ahead at a slightly lower elevation with a rope appearing and disappearing above it. It can be climbed to reach the letter O. After passing a small gap, the heroes approach a Klobber on a platform. Another abyss follows it, but it can only be crossed with the help of a rope. Luckily, one of these ghostly objects is present in the gap, although a Zinger is near it. A barrel and a lone Klobber can be found immediately after the pit. They are located just before a pair of Krunches, who are both found on pieces of land at different elevations. In a higher area of land ahead, another Klobber can be found. The [[Star Barrel]] is nearby immediately after a Spiny in a small alcove. | A rope floats above it that must be used to cross, and a [[Banana Coin]] is also in the gap. On the other side of the gap, a trio of Klampon patrol the area. A wide abyss is after them with a pair of ropes above it, and a Flitter also flies in the gap. If the Kongs cross this and reach land, they can find another Klobber and two mighty Krunchas on raised piece of land. A flat pathway with a Spiny walking along it is ahead at a slightly lower elevation with a rope appearing and and disappearing above it. It can be climbed to reach the letter O. After passing a small gap, the heroes approach a Klobber on a platform. Another abyss follows it, but it can only be crossed with the help of a rope. Luckily, one of these ghostly objects is present in the gap, although a Zinger is near it. A barrel and a lone Klobber can be found immediately after the pit. They are located just before a pair of Krunches, who are both found on pieces of land at different elevations. In a higher area of land ahead, another Klobber can be found. The [[Star Barrel]] is nearby immediately after a Spiny in a small alcove. | ||
Ahead, the Kongs can find a wobbling DK Barrel in front of a Kloak, who throws Spinies at them. After tossing the enemy, the Kloak leaves, allowing the Kongs to safely progress to an abyss near its previous spot. A rope must be used to cross. A platform with a Kaboom on it is located after this abyss. Another gap is immediately after the foe, and it is filled with ropes, [[banana]]s, and a lone Zinger. Once it is crossed, the heroes can reach a large area of land with a Klobber and a Kaboom on it. They hide in barrels in front of a raised piece of ground. A [[Treasure Chest]] containing the letter N is here. After crossing a small gap that follows the two Kremling enemies, the heroes find themselves on a large area of land with two Klampons on it. A pair of ropes are in the air above the [[Klaptrap]]-like foes, but they do not appear visible for more than a few seconds. They can be used to reach a [[Bonus Barrel]]. A wide abyss can be found farther ahead. Two ropes placed in it can assist the duo in crossing. A Zinger stands in their way as they travel over the pit, which is followed by a flat piece of land with two Kabooms on it. A DK Barrel is also here. | [[File:GhostlyGroveSNES3.png|right|thumb|200px|Diddy jumping above a Zinger.]] | ||
Ahead, the Kongs can find a wobbling DK Barrel in front of a Kloak, who throws Spinies at them. After tossing the enemy, the Kloak leaves, allowing the Kongs to safely progress to an abyss near its previous spot. A rope must be used to cross. A platform with a Kaboom on it is located after this abyss. Another gap is immediately after the foe, and it is filled with ropes, [[banana]]s, and a lone Zinger. Once it is crossed, the heroes can reach a large area of land with a Klobber and a Kaboom on it. They hide in barrels in front of a raised piece of ground. A [[Treasure Chest|treasure chest]] containing the letter N is here. After crossing a small gap that follows the two Kremling enemies, the heroes find themselves on a large area of land with two Klampons on it. A pair of ropes are in the air above the [[Klaptrap]]-like foes, but they do not appear visible for more than a few seconds. They can be used to reach a [[Bonus Barrel]]. A wide abyss can be found farther ahead. Two ropes placed in it can assist the duo in crossing. A Zinger stands in their way as they travel over the pit, which is followed by a a flat piece of land with two Kabooms on it. A DK Barrel is also here. | |||
Another abyss with more ropes in it follows the Kabooms. The heroes must climb upwards using the ropes to reach a higher platform located immediately after a stationary Zinger. Two Klampons are here that march along some stair-like piece of land. Spinies can be found soon after them under a formation of bananas. The bananas form a circle, which has the invisible letter G within it. Another large pit is ahead, but it can be crossed with the help from a trio of ropes. A Zinger is after each of the ghostly beings. A small platform is present at the opposite side of the gap. Here, a Kloak can be found floating over another abyss. After it hurls a single barrel at the Kongs, it floats away. Five ropes are located in the large gap that this Kloak is found above. They can aid the heroes in crossing the gap. If the two friends manage to cross, they can find the [[End of Level Target]] on a solid piece of land. If they land on it, the level is completed. If they jump on the target from the final rope in the level, they win a prize. | Another abyss with more ropes in it follows the Kabooms. The heroes must climb upwards using the ropes to reach a higher platform located immediately after a stationary Zinger. Two Klampons are here that march along some stair-like piece of land. Spinies can be found soon after them under a formation of bananas. The bananas form a circle, which has the invisible letter G within it. Another large pit is ahead, but it can be crossed with the help from a trio of ropes. A Zinger is after each of the ghostly beings. A small platform is present at the opposite side of the gap. Here, a Kloak can be found floating over another abyss. After it hurls a single barrel at the Kongs, it floats away. Five ropes are located in the large gap that this Kloak is found above. They can aid the heroes in crossing the gap. If the two friends manage to cross, they can find the [[End of Level Target]] on a solid piece of land. If they land on it, the level is completed. If they jump on the target from the final rope in the level, they win a prize. | ||
Line 23: | Line 24: | ||
==Enemies== | ==Enemies== | ||
{|class="dktable-brown" width=15% | |||
|- | |||
Flitter DKC2.png | !Name | ||
Kaboom DKC2.png | !Count | ||
Klampon DKC2.png | |- | ||
Klobber DKC2 green.png | |align="center"|[[File:Flitter DKC2.png]]<br>[[Flitter]] | ||
Klomp DKC2.png | |1 | ||
Kloak DKC2.png|[[ | |- | ||
Kruncha DKC2 blue.png | |align="center"|[[File:Kaboom DKC2.png]]<br>[[Kaboom]] | ||
|4 | |||
Spiny DKC2.png | |- | ||
|align="center"|[[File:Klampon DKC2.png]]<br>[[Klampon]] | |||
|8 | |||
|- | |||
|align="center"|[[File:Klobber DKC2 green.png]]<br>[[Klobber]] (green) | |||
|6 | |||
|- | |||
|align="center"|[[File:Klomp DKC2.png]]<br>[[Klomp]] | |||
|3 | |||
|- | |||
|align="center"|[[File:Kloak DKC2.png]]<br>[[Kloak]] | |||
|4 | |||
|- | |||
|align="center"|[[File:Rope DKC2 sprite.png]]<br>[[Rope (species)|Rope]] | |||
|30 | |||
|- | |||
|align="center"|[[File:Kruncha DKC2 blue.png]]<br>[[Kruncha]] | |||
|4 (blue) | |||
|- | |||
|align="center"|[[File:Zinger DKC2 yellow.png]] [[File:Zinger DKC2 red.png]]<br>[[Zinger]] | |||
|'''Yellow:''' 7<br>'''Red:''' 1 (Bonus Area) | |||
|- | |||
| align="center" |[[File:Spiny DKC2.png]]<br>[[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spiny]] | |||
|style="text-align:center"|7 | |||
|} | |||
==Items and objects== | ==Items and objects== | ||
{|class="dktable-brown" width=20% | |||
|- | |||
Banana Coin.png | !Name | ||
DK Barrel.png | !Count | ||
< | |- | ||
=== | |align="center"|[[File:Banana Coin.png]]<br>[[Banana Coin|Banana Bunch Coin]] | ||
|2 | |||
|- | |||
|align="center"|[[File:DK Barrel.png]]<br>[[DK Barrel]] | |||
|3 | |||
|- | |||
|align="center"|[[File:Green Extra Life Balloon DKC2.png]]<br>[[Extra Life Balloon]] | |||
|1 (Game Boy Advance port) | |||
|} | |||
==Secrets== | |||
===Bonus Areas=== | |||
{|class="dktable-brown" width=70% | |||
|- | |||
!Image | |||
!Type and description | |||
|- | |||
|[[File:Ghostly Grove Bonus Area 1.png]] | |||
|'''Find the Token!'''<br>When the Kongs encounter the second pair of Krunchas, they must pick up a [[Barrel]] and throw it at a wall just after them, right next to a single [[Banana]]. This opens the entrance to the [[Bonus Area]]. Here, the Kongs have 20 seconds to throw a [[Chest]] at a red [[Zinger]] five times, causing it to finally break and reveal the [[Kremkoin]] inside. | |||
|- | |||
|[[File:Ghostly Grove GBA Bonus Area 2.png]] | |||
|'''Find the Token!'''<br>Some time after the Star Barrel, the Kongs can find two Klampons, with two ropes above them. Both ropes share a pattern of simultaneously vanishing then reappearing, meaning that the Kongs should quickly jump from both of them and into the Bonus Barrel above. The Bonus Area's objective is for the Kongs to jump between four ropes (with two Bananas located to the right of each rope) to cross an abyss and collect the Kremkoin from a platform on the right. They only have ten seconds to accomplish this. The Kongs lose at the Bonus Area if they fall into the pit. | |||
|} | |||
=== | ===Collectibles=== | ||
[[File:GhostlyGroveSNES7.png|thumb|The location of the | [[File:GhostlyGroveSNES7.png|thumb|The location of the DK Coin]] | ||
{|class="dktable-brown" width=70% | |||
|- | |||
!Item | |||
!Location | |||
|- | |||
| align="center" | [[File:DK Coin sprite.png]]<br>[[DK Coin]] | |||
|Just after the letter O, the Kongs must jump into the following pit but move left to land into a barely visible Auto-Fire Barrel, which blasts them to the DK Coin and an upward-facing Auto-Fire Barrel that blasts them back on ground. This barrel can be reached by Dixie using her [[Helicopter Spin]] or if Diddy executes a long roll jump. | |||
|- | |||
| align="center" | [[File:Golden Feather DKC2 GBA.png]]<br>[[Golden Feather]] (GBA version) | |||
| Floating in the small pit right before the two Ghost Ropes leading to the second Bonus Area. The Kongs must jump into the center of the pit, where they are immediately caught by a hook. They automatically obtain the Golden Feather, which is floating directly beneath. | |||
|- | |||
| align="center" | [[File:Photograph DKC2GBA sprite.png]]<br>[[Photograph]] (GBA version) | |||
|At the very start, the Kongs are located beneath a Kloak, who is hovering over them. They can obtain the [[photograph]] by defeating the Kloak. This puts a photograph of [[Kloak]] into the fifth page of the [[Scrapbook]]. | |||
|} | |||
== | ===K-O-N-G Letters=== | ||
{ | {|class="dktable-brown" width=70% | ||
|- | |||
!Letter | |||
!Location | |||
|- | |||
| align="center" |[[File:Letter K.png]] | |||
|Near the start of the level, the letter K is hovering over a small gap with a Klampon and a Spiny. | |||
|- | |||
| align="center" |[[File:Letter O.png]] | |||
|Shortly after passing the first pair of Krunchas, the Kongs can find a rope and the letter O floating above the Spiny. The Kongs can obtain the letter O by either jumping from the rope or by using [[Team-up]]. | |||
|- | |||
| align="center" |[[File:Letter N.png]] | |||
|Sometime after passing the Star Barrel, the Kongs encounter both a Klobber and a Kaboom next to each other. The letter N is hidden inside a chest above them, and the Kongs can reveal the letter by attack either enemy with the chest. | |||
|- | |||
| align="center" |[[File:Letter G.png]] | |||
|Late into the level, the Kongs can find a group of Bananas arranged in a circular shape. By using [[Team-up]], they can obtain the invisible letter G in the center. | |||
|} | |||
==Gallery== | ==Gallery== | ||
===Super Nintendo Entertainment System=== | |||
<gallery> | <gallery> | ||
Gloomy Gulch DKC2 art.png|A 3D rendered artwork of a glade-like portion in Gloomy Gulch, which is perhaps Ghostly Grove's, judging by the colors used. | Gloomy Gulch DKC2 art.png|A 3D rendered artwork of a glade-like portion in Gloomy Gulch, which is perhaps Ghostly Grove's, judging by the colors used. | ||
Ghostly Grove DKC2 shot.png|The very start of the level | Ghostly Grove DKC2 shot.png|The very start of the level | ||
GhostlyGroveSNES1.png|Diddy and Dixie find a rope | GhostlyGroveSNES1.png|Diddy and Dixie find a rope | ||
Ghostly Grove DKC2 rope.png|The Kongs holding onto a rope. | Ghostly Grove DKC2 rope.png|The Kongs holding onto a rope. | ||
GhostlyGroveSNES6.png|Diddy Kong defeats a Zinger with a TNT Barrel | GhostlyGroveSNES6.png|Diddy Kong defeats a Zinger with a TNT Barrel | ||
Ghostly Grove DKC2 end.png|Dixie jumping toward the End of Level Target | Ghostly Grove DKC2 end.png|Dixie jumping toward the End of Level Target | ||
Ghostly Grove DKC2 GBA start.png|The start of the level, where the photograph is located | </gallery> | ||
GhostlyGrove-GBA-K.png|The letter K | |||
GhostlyGrove-GBA-O.png|The letter O | ===Game Boy Advance=== | ||
<gallery> | |||
Ghostly Grove DKC2 GBA start.png|The start of the level, where the photograph is located. | |||
Ghostly Grove DKC2 GBA.png|The Kongs exploring the level | |||
GhostlyGrove-GBA-K.png|The letter K | |||
GhostlyGrove-GBA-O.png|The letter O | |||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=おばけロープの森 | ||
|JapR=Obake | |JapR=Obake rōpu no mori | ||
|JapM=Ghost Rope | |JapM=Ghost Rope Forest | ||
|Spa=Bosque Fantasmal | |Spa=Bosque Fantasmal | ||
|SpaM=Ghostly Forest | |SpaM=Ghostly Forest | ||
| | |Fra=Funeste Futaie | ||
| | |FraM=Disastrous Grove | ||
|Ger=Geister Grube (SNES)<br>Geistergrube (GBA) | |Ger=Geister Grube (SNES)<br />Geistergrube (GBA) | ||
|GerM=Ghost Pit | |GerM=Ghost Pit | ||
|Ita=Liane Fantasma | |Ita=Liane Fantasma | ||
|ItaM=Ghost Lianas | |ItaM=Ghost Lianas | ||
}} | }} | ||
{{DKC2}} | {{DKC2}} | ||
[[Category:Crocodile Isle]] | [[Category:Crocodile Isle]] | ||
[[Category:Forests]] | |||
[[Category:Haunted areas]] | |||
[[Category:Donkey Kong Country 2: Diddy's Kong Quest levels]] | [[Category:Donkey Kong Country 2: Diddy's Kong Quest levels]] |