Editing Ghost Valley 3

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==''Super Mario Kart''==
==''Super Mario Kart''==
===Course layout===
===Course layout===
This Ghost Valley has the most sharp turns and most narrow roadway compared to the others. The course begins with a 90° turn to the right followed by a straightaway; the straightaway has the only set of [[? Panel]]s as well as a jump pad and two large holes in the road. There is then a sharp right turn and the track briefly zigzags before racers take a slight right turn and U-turn to the left. There is then a brief straight with another large hole in the middle of the road. Afterwards there is two more 90° right turns followed by a brief straight. This straight has several large holes as well as a [[Dash Panel|zipper]] which leads into a jump pad. After two right turns and one more brief straight, racers reach the finish line.
This Ghost Valley has the most sharp turns and most narrow roadway compared to the others. The course begins with a 90° turn to the right followed by a straightaway; the straightaway has the only set of [[? Panel]]s as well as a jump pad and two large holes in the road. There is then a sharp right turn and the track briefly zigzags before racers take a slight right turn and U-turn to the left. There is then a brief straight with another large hole in the middle of the road. Afterwards there is two more 90° right turns followed by a brief straight. This straight has several large holes as well as a [[Dash Panel|dash panel]] which leads into a jump pad. After two right turns and one more brief straight, racers reach the finish line.


Some of the course is surrounded by tiles which act as guard rails, but bumping into a tile will destroy it, allowing racers to go through the subsequent gap and fall off the course.
Some of the course is surrounded by tiles which act as guard rails, but bumping into a tile will destroy it, allowing racers to go through the subsequent gap and fall off the course.

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