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{{italic title|Ghost (''DK'' series)}}
{{anotherlanguage}}
{{species infobox
{{Species-infobox
|image=[[File:Ghost DKJC.png]]<br>Sprite from ''DK Jungle Climber''
|image=[[File:Pointe.png]]
|first_appearance=''[[DK: King of Swing]]'' ({{y|2005}})
|first_appearance=''[[DK: King of Swing]] ([[List of games by date#2005|2005]])
|latest_appearance=''[[DK: Jungle Climber]]'' ({{y|2007}})
|latest_appearance=''[[DK: Jungle Climber]]'' ([[List of games by date#2007|2007]])
|related=
}}
}}
{{Quote|Boy, everywhere you look, it's ghosts, ghosts, and more ghosts! Listen up, because you'll want to know how to fend 'em off. Jeepers creepers, better cast yer peepers on the top screen! All you have to do is stop moving and stay totally motionless. If you stay still, the ghosts turn transparent, and they can't hurt you. When you're walking, just stop where you are. When you're on [[peg]]s, grab on with both hands and freeze! Remember, when you're in danger, just stay calm and stay still.|[[Cranky Kong]] in [[Spooky Woods]]|{{a|DKJC|l}}}}
'''Powan'''<ref>http://www.nintendo.co.jp/n08/bbkj/teki/index.html</ref> is the name given to every [[ghost]] enemy that haunts the [[Ship of Souls]], a level in the [[Aqua World]] from ''[[DK: King of Swing]]''. Powan resemble generic ghosts, with their faces consisting of two big empty eyes and a tiny mouth, followed by a chubby body overall, short hands, and a regular phantom tail; they also have a pointy top on their heads.
'''Ghosts''' are enemies in both games of the ''[[DK (series)|DK]]'' series.


==History==
Powan float around a set area, until they detect [[Donkey Kong]]. In this case, they will start approaching him, attempting to hurt him. Not only this, but they also go invisible before intercepting the Kong; in this state, he can easily pass through the Powan without damaging himself. Nevertheless, the ghosts can so easily beguile him, as they become visible again once covering Donkey Kong, and thus they can easily harm him. But in this state, a Powan is vulnerable. To defeat them, the player needs to charge into them.
===''DK: King of Swing''===
[[File:Ghost DKKoS.png|frame]]
Ghosts debut in ''[[DK: King of Swing]]''. They are encountered in the [[Ship of Souls]] only, where they float around a set area until they spot the player character ([[Donkey Kong]] or [[Diddy Kong]]), at which point they fade in and out while chasing him. A ghost can damage the player character while it is opaque, but a single charge attack can defeat it. Ghosts can be safely passed through while translucent.
 
===''DK: Jungle Climber''===
Ghosts are featured within [[Spooky Woods]], a level in ''[[DK: Jungle Climber]]''. They are always invisible unless Donkey Kong moves around. If it is close, a ghost scares the player character away. Ghosts pass through the player character if they are motionless.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreignname
|Jpn=ポワン
|Jap=ポワン
|JpnC=<ref>{{cite|url=www.nintendo.co.jp/n08/bbkj/teki/index.html|title=敵キャラ&仕掛け|publisher=Nintendo|language=ja|accessdate=January 7, 2025}}</ref>
|JapR=Powan
|JpnR=Powan
|JapM=Point}}
|JpnM=The French name "Point"
|JpnN=''DK: King of Swing''
|Jpn2=オバケ
|Jpn2R={{wp|Obake}}
|Jpn2M=Ghost
|Jpn2N=''DK: Jungle Climber''
|Ita=Spettro malefico
|ItaM=Malefic spectre}}


==References==
==References==
<references/>
<references/>
 
{{DK:KOS}}
{{DKKOS}}
[[Category:Undead]]
{{DKJC}}
[[Category:DK: King of Swing]]
[[Category:Ghosts]]
[[Category:Enemies]]
[[Category:DK: Jungle Climber enemies]]
[[Category:Donkey Kong Enemies]]
[[Category:DK: King of Swing enemies]]
[[Category:Species]]
[[it:Spettro malefico]]
[[Category:Donkey Kong Species]]

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