Editing Get the Lead Out

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'''Get the Lead Out''' is a 4-Player and Duel [[minigame]] in ''[[Mario Party DS]]''. The name of the minigame comes from an idiom meaning "to move faster." This minigame appears as the fifth minigame in [[Mario Party DS#Score Scuffle|Score Scuffle]].
'''Get the Lead Out''' is a 4-Player and Duel [[minigame]] in ''[[Mario Party DS]]''. The name of the minigame comes from an idiom meaning "to move faster." This minigame appears as the fifth minigame in [[Mario Party DS#Score Scuffle|Score Scuffle]].


==Introduction==
== Introduction ==
The characters are seen waving next to some mechanical pencils.
The characters are seen waving next to some mechanical pencils.


==Gameplay==
==Gameplay==
In the minigame, the players are pushing lead out of mechanical pencils as fast as they can in 10 seconds. Every button press increases the lead length by 0.3 units. The lead pieces match their respective players' colors, with Player 1's lead being blue, Player 2's being red, Player 3's being green, and Player 4's being yellow. Once the time is up, the screen moves over to show grid paper. It is at this time that the distances are measured. In the North American English release, the length is measured in inches. Elsewhere, it is measured in centimeters. These units are arbitrary, and the numbers given are the same in all versions of the game. The player with the most lead pushed out wins the minigame.
In the minigame, the players are pushing lead out of mechanical pencils as fast as they can in 10 seconds. Every button press increases the lead length by 0.3 units. Once the time is up, the screen moves over to show grid paper. It is at this time that the distances are measured. In the North American English release, the length is measured in inches. Elsewhere, it is measured in centimeters. These units are arbitrary, and the numbers given are the same in all versions of the game. The player with the most lead pushed out wins the minigame. The lead pieces match their respective players' colours, with player 1's lead being blue, player 2's being red, player 3's being green, and player 4's being yellow.


The highest score possible is a lead length of 90.0 inches, which is achieved through pause-buffering.<ref>{{cite|author=さかみやり|date=January 22, 2022|url=https://youtu.be/drbAqXhPOPM|title=<nowiki>[TAS]</nowiki>マリオパーティDS たたいてペンシル 90.0cm|publisher=YouTube|accessdate=March 10, 2024}}</ref> In Score Scuffle, it is impossible to receive 1,000 points, as a player needs to achieve a score of 90.0 inches to earn 1,000 points, and 89.7 inches is the maximum score achievable without pause-buffering.<ref>{{cite|author=pirahnaplant|date=September 2, 2010|url=https://youtu.be/WOZ6OiRYd7M?t=219|title=Mario Party DS Score Scuffle 9999 Points TAS|publisher=YouTube|accessdate=March 10, 2024}}</ref> This may be either a programming bug or a measure to prevent any player aiming for the highest score from having their score reset to zero and their placement changed to last.
The highest score possible is a lead length of 90.0 inches, which is achieved through pause-buffering.<ref>{{cite|author=さかみやり|date=January 22, 2022|url=https://youtu.be/drbAqXhPOPM|title=<nowiki>[TAS]</nowiki>マリオパーティDS たたいてペンシル 90.0cm|publisher=YouTube|accessdate=March 10, 2024}}</ref> In Score Scuffle, it is impossible to receive 1,000 points, as a player needs to achieve a score of 90.0 inches to earn 1,000 points, and 89.7 inches is the maximum score achievable without pause-buffering.<ref>{{cite|author=pirahnaplant|date=September 2, 2010|url=https://youtu.be/WOZ6OiRYd7M?t=219|title=Mario Party DS Score Scuffle 9999 Points TAS|publisher=YouTube|accessdate=March 10, 2024}}</ref> This may either be a programming bug, or a measure to prevent any player aiming for the highest score from having their score reset to 0 and their placement changed to last.


Like with other 4-Player/Duel minigames with a record system, if the current record is broken while everyone gets the same score in both variants, it counts as a new record even though no one won, as the screen says "Tie" after the "New Record" fanfare.
Like with other 4-Player/Duel minigames with a record system, if the current record is broken while everyone gets the same score in both variants, it counts as a new record even though no one won, as the screen says "Tie" after the "New Record" fanfare.
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*'''Rules (Score Scuffle)''' &ndash; ''"Push your mechanical pencil's lead out as far as you can. You'll earn more points the farther you extend it, so hit the button as much as you can."''
*'''Rules (Score Scuffle)''' &ndash; ''"Push your mechanical pencil's lead out as far as you can. You'll earn more points the farther you extend it, so hit the button as much as you can."''
*'''Tips''' &ndash; ''"The more you press the button, the farther you'll extend the pencil lead, so press it quickly!"''
*'''Tips''' &ndash; ''"The more you press the button, the farther you'll extend the pencil lead, so press it quickly!"''
==See also==
*[[Manic Mallets]]
*[[Domination]]
*[[Pokey Pummel]]
*[[Wingin' It]]
*[[Will Flower]]
*[[Slime Time (minigame)|Slime Time]]
*[[Pump 'n' Jump]]
*[[Black Hole Boogie]]


==Names in other languages==
==Names in other languages==
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|Ita=Inchiostro da Sparo
|Ita=Inchiostro da Sparo
|ItaM=Ink Shot
|ItaM=Ink Shot
|Jpn=たたいてペンシル
|Jap=たたいてペンシル
|JpnR=Tataite Penshiru
|JapR=Tataite Penshiru
|JpnM=Tap the Pencil
|JapM=Tap the Pencil
|Kor=눌러라 샤프심
|Kor=눌러라 샤프심
|KorR=Nulleora Syapeusim
|KorR=Nulleora Syapeusim
|KorM=Tap the Pencil Lead
|KorM=Tap the Pencil Lead
}}
}}
==See also==
*[[Manic Mallets]]
*[[Domination]]
*[[Pokey Pummel]]
*[[Wingin' It]]
*[[Will Flower]]
*[[Slime Time (minigame)|Slime Time]]
*[[Pump 'n' Jump]]
*[[Black Hole Boogie]]


==References==
==References==

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