Editing Get Reel
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The objective of the game is to wind the film back and forth until the player can find the frame pictured on the Touch Screen. | The objective of the game is to wind the film back and forth until the player can find the frame pictured on the Touch Screen. | ||
There are three films: a film with [[Mario]] running away from [[Peepa]]s; a film with Mario riding on a paper airplane through balloons in the air; and a film with Mario jumping out of a | There are three films: a film with [[Mario]] running away from [[Peepa]]s; a film with Mario riding on a paper airplane through balloons in the air; and a film with Mario jumping out of a [[Warp Pipe]] between two [[Piranha Plant]]s. Once the player finds the correct frame, they must press {{button|3ds|A}} to confirm. There are three rounds; the first player to find the frame gets 9 points, the second gets 6, the third gets 3, and the fourth gets nothing. The player with the most points at the end wins. | ||
==Controls== | ==Controls== | ||
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|JapR=Awasete 1 koma | |JapR=Awasete 1 koma | ||
|JapM=Fit One Frame | |JapM=Fit One Frame | ||
| | |Fra=Drôle de bobine | ||
| | |FraM=Weird Roll (Can also mean "Weird face") | ||
|SpaA=Fotograma exacto | |SpaA=Fotograma exacto | ||
|SpaAM=Exact Still | |SpaAM=Exact Still |