Editing General Guy

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 18: Line 18:
General Guy's tank has a max HP of 30, 4 Attack points, and 2 Defense points. The light bulb on his tank is a separate target that can be destroyed, with a max HP of 8 and 1 Defense point. When combining the HP of all enemies in this fight, including the Shy Squad, Stilt Guys, Shy Stacks, General Guy's tank, and its light bulb, they have a collective 87 HP. This gives the fight against General Guy the second-highest HP total in the game, with the highest being tied between [[Bowser]] and the final form of [[The Master]], both having 99 HP.
General Guy's tank has a max HP of 30, 4 Attack points, and 2 Defense points. The light bulb on his tank is a separate target that can be destroyed, with a max HP of 8 and 1 Defense point. When combining the HP of all enemies in this fight, including the Shy Squad, Stilt Guys, Shy Stacks, General Guy's tank, and its light bulb, they have a collective 87 HP. This gives the fight against General Guy the second-highest HP total in the game, with the highest being tied between [[Bowser]] and the final form of [[The Master]], both having 99 HP.


If the light bulb on General Guy's tank is intact, it can release a bolt of electricity, which can deal 5 points of damage and immobilize Mario's current [[Party member|partner]], although Watt is immune to this attack. General Guy's primary attack is throwing [[bomb]]s at Mario that can deal 4 points of damage. After General Guy's tank is defeated, it falls apart, and General Guy flees with the rest of his [[Shy Guy]]s.
If the light bulb on General Guy's tank is intact, it can release a bolt of electricity, which can deal 5 points of damage and immobilize Mario's current [[Party member|partner]], although Watt is immune to this attack. General Guy's primary attack is by throwing [[bomb]]s at Mario that can deal 4 points of damage. After General Guy's tank is defeated, it falls apart, and General Guy flees with the rest of his [[Shy Guy]]s.


In the game's ending parade, General Guy and several [[Groove Guy]]s dance on a float. General Guy is the only boss to appear in the nighttime part of the parade. In all versions of the game, two "Heihos" signs are visible on the wall behind General Guy. Heiho is the Japanese name for Shy Guys.
In the game's ending parade, General Guy and several [[Groove Guy]]s dance on a float. General Guy is the only boss to appear in the nighttime part of the parade. In all versions of the game, two "Heihos" signs are visible on the wall behind General Guy. Heiho is the Japanese name for Shy Guys.

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: