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{{about|a world in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''|the ship itself|[[Gangplank Galleon]]}}
{{about|a world in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''|the ship itself|[[Gangplank Galleon]]}}
{{world infobox
{{worldbox
|title=Gangplank Galleon
|image=[[File:Gangplank Galleon.png|256px]]
|image=[[File:Gangplank Galleon.png|256px]]
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]''
|app=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]''
|levels=5
|lev=5
|before=<<
|before=<<
|after=[[Crocodile Cauldron|>> (SNES/GBA)]] or [[Krem Cauldron|>> (GB)]]
|after=[[Crocodile Cauldron|>> (''DKC2'')]] or [[Krem Cauldron|>> (''DKL2'')]]
}}
}}
'''Gangplank Galleon''' is the name of the first world of both ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It takes place on the large [[Gangplank Galleon|pirate ship of the same name]], docked right next to [[Crocodile Isle]]. Every level takes place on the pirate ship. The galleon has many chasms inside, the masts form a good clamber system, and inside the ship is a flooded caliginous cargo. The masts, hold and deck host many enemies, the most common being [[Neek]]s, [[Klomp]]s, and [[Kruncha]]s. There are a few aquatic enemies in the flooded cargo hold, including [[Lockjaw]]s, [[Shuri]], and [[Puftup]]s. A large [[Mini-Necky]] boss, [[Krow]], appears in his own crow's nest at the peak of the area.


Because of the German translation of the level [[Lockjaw's Locker]], the Gangplank Galleon has been believed to be a reference to The Flying Dutchman, a ship whose captain was cursed to roam the seas forever on that ship. Gangplank Galleon even bears a resemblance to the ghost ship.
{{quote2|[[Diddy Kong|Diddy's]] first action takes place aboard [[King K. Rool|K. Rool's]] scuttled flagship, Gangplank Galleon. Even though this hulk isn't seaworthy, it's still manned by a scurvy [[Kremling]] crew. You'll find lots of hooks and rigging to climb on here. You can also duck into the [[Lockjaw's Locker|flooded cargo hold]] for more fun!|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet, page 20}}


In the instruction manual for both ''Donkey Kong Country 2: Diddy's Kong Quest'' and its [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], the first world is incorrectly titled [[Gangplank Galley]].<ref name="engmanual">{{cite|title=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet|page=20|publisher=Nintendo of America|language=en-us|date=1995}}</ref><ref>{{cite|date=2004|language=en-us|title=''Donkey Kong Country 2'' instruction booklet|page=26|publisher=Nintendo of America}}</ref>
'''Gangplank Galleon''' is the name of the first world of both ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and its pseudo-sequel, ''[[Donkey Kong Land 2]]''. It takes place on the [[Gangplank Galleon|ship of the same name]], which belongs to the [[Kremling]]s and their leader, [[King K. Rool|K. Rool]].
 
As shown in the levels of this world, the galleon sports many chasms inside, which are dangerous for the Kongs. The masts form a good clamber system, and inside the ship is a flooded caliginous cargo. The masts, hold and deck host uncountable [[List of enemies|enemies]], such as [[Neek]]s, [[Klomp]]s and [[Kaboing]]s, [[Flotsam]]s, [[Puftup]]s, [[Kruncha]]s, [[Lockjaw]]s, [[Shuri]]s, [[Klobber]]s, and [[Click-Clack]]s.


==Levels==
==Levels==
There are five levels and a boss level in both ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''Donkey Kong Land 2''. Though their names are identical, their layouts are drastically different, to the point of them being different levels:
*[[Pirate Panic]]
*[[Mainbrace Mayhem]]
*[[Gangplank Galley]]
*[[Lockjaw's Locker]]
*[[Topsail Trouble]]
 
==[[Swanky's Bonus Bonanza]] questions and answers==
===Swanky's Swag===
*"What is my name?"
:*'''A. Swanky'''
:*B. Wonky
:*C. Stinky
 
*"What is the first enemy that you see in the game?"
:*'''A. A furry rat'''
:*B. A scaly crocodile
:*C. An ugly earthworm
 
*"What is the name of this area of the island?"
:*A. Gangway Garbage
:*B. Gangland Galleon
:*'''C. Gangplank Galleon'''
 
===Pirate Puzzler===
*"What button do you press to run?"
:*A. Button 'B'
:*'''B. Button 'Y''''
:*C. 'Start' button
 
*"What is the name of the first level in the game?"
:*A. Pirate Picnic
:*B. '''Pirate Panic'''
:*C. Pirate Punch-up


===''Donkey Kong Country 2: Diddy's Kong Quest''===
*"What is the name of the enemy boss who has kidnapped Donkey Kong?"
<gallery widths=256>
:*A. Kaptain K. Rapp
<gallery caption="Donkey Kong Country 2: Diddy's Kong Quest" widths=256>
:*B. Korporal K. Reep
1-1RambiBox DKC2.png|'''[[Pirate Panic (Donkey Kong Country 2)|Pirate Panic]]'''<br>The first level, Pirate Panic is a simple, straightforward level that takes place on a ship deck.
:*'''C. Kaptain K. Rool'''
Mainbrace Mayhem DKC2.png|'''[[Mainbrace Mayhem (Donkey Kong Country 2)|Mainbrace Mayhem]]'''<br>The second level, Mainbrace Mayhem involves Diddy and Dixie making their way up ship masts and yards to reach the top, as well as climbing up ropes with Klingers along the way.
Gangplank Galley DKC2 shot 2.png|'''[[Gangplank Galley (Donkey Kong Country 2)|Gangplank Galley]]'''<br>The third level, Gangplank Galley also takes place on a ship deck, but unlike Pirate Panic, there are more large barrel platforms for the Kongs to walk on, [[hook]]s to help them cross wide gaps, and [[Kaboing]]s bouncing around.
Lockjaw Locker DKC2.png|'''[[Lockjaw's Locker (Donkey Kong Country 2)|Lockjaw's Locker]]'''<br>The fourth level, Lockjaw's Locker takes place in a flooded cargo of the ship, and it is the first level to have sections where Diddy and Dixie have to swim.
TopsailTrouble2.png|'''[[Topsail Trouble (Donkey Kong Country 2)|Topsail Trouble]]'''<br>The fifth level, Topsail Trouble is a rigging level taking place during a rainstorm. Diddy and Dixie can ride [[Rattly]] for the first part of the level. After this is a series of ropes that have to be climbed, but there are Zingers having to be avoided.
Krow's Nest DKC2.png|'''Boss level: [[Krow's Nest (Donkey Kong Country 2)|Krow's Nest]]'''<br>The boss level, Krow's Nest involves a boss fight against [[Krow]], whom the Kongs have to defeat in order to continue on to the second world, [[Crocodile Cauldron]].
</gallery>


===''Donkey Kong Land 2''===
===Chimp Challenge===
<gallery widths=256>
*"In the first level of the game, how many windows did the Kaptain's Kabin have?"
DKL2 Pirate Panic 1.png|'''[[Pirate Panic (Donkey Kong Land 2)|Pirate Panic]]'''<br>The first level, Pirate Panic takes place on a ship deck, featuring basic enemies such as Klomps and Neeks. There are also a few pitfalls placed along the path that Diddy and Dixie must avoid.
:*A. 2
Mainbrace Mayhem DKL2.png|'''[[Mainbrace Mayhem (Donkey Kong Land 2)|Mainbrace Mayhem]]'''<br>The second level, Mainbrace Mayhem involves the Kongs going up the ship masts by climbing on ropes.
:*'''B. 4'''
Gangplank Galley DKL2.png|'''[[Gangplank Galley (Donkey Kong Land 2)|Gangplank Galley]]'''<br>The third level, Gangplank Galley takes place on a ship deck, and there is an [[Animal Barrel]] of Rambi to enter for the second remaining half.
:*C. 6
Lockjaw's Locker DKL2.png|'''[[Lockjaw's Locker (Donkey Kong Land 2)|Lockjaw's Locker]]'''<br>The fourth level, Lockjaw's Locker takes place in the flooded cargo of Gangplank Galleon.
Topsail Trouble DKL2.png|'''[[Topsail Trouble (Donkey Kong Land 2)|Topsail Trouble]]'''<br>The fifth level, Topsail Trouble is another rigging level, like with Mainbrace Mayhem, and the Kongs have the option of transforming into Rattly at the beginning.
Krow's Nest DKL2.png|'''Boss level: [[Krow's Nest (Donkey Kong Land 2)|Krow's Nest]]'''<br>The boss level, Krow's Nest involves a boss fight against Krow, and defeating him opens the way to [[Krem Cauldron]].
</gallery>


==Profiles==
*"What is the name of the first rigging level?"
{{Multilang profile
:*'''A. Mainbrace Mayhem'''
|type=manual
:*B. Rigging Riot
|Eng=[[Diddy Kong|Diddy's]] first action takes place aboard [[King K. Rool|K. Rool's]] scuttled flagship, Gangplank Galleon. Even though this hulk isn't seaworthy, it's still manned by a scurvy [[Kremling]] crew. You'll find lots of hooks and rigging to climb on here. You can also duck into the [[Lockjaw's Locker|flooded cargo hold]] for more fun!<ref name="engmanual"/>}}
:*C. Ropey Rubbish


==Gallery==
*"In the first level of the game, which of these is NOT a background object in the Kaptain's Kabin?"
<gallery>
:*A. A sword
Gangplank Galleon DKC2 artwork.jpg|''Donkey Kong Country 2: Diddy's Kong Quest'' artwork
:*B. A map
DKC2DQ Gangplank Galleon Render.png|Artwork of Gangplank Galleon
:*'''C. A gun'''
Gangplank Galleon DKC2 art.png|Ship deck artwork
Pirate Ship DKC2 group art.jpg|Artwork
Gangplank Galleon Mast.png|Artwork
GangplankGalleonDKL2.png|''Donkey Kong Land 2'' map
Gangplank Galleon GBA world map.png|Game Boy Advance version map
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap={{ruby|海賊船|かいぞくせん}}「バッドクルール」<ref>{{cite|publisher=Nintendo|date=1995|language=ja|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|page=26}}</ref>
|JapR=Kaizokusen "Baddo Kurūru"
|JapM=Pirate Ship “Bad K. Rool”
|Spa=Galeón Plancha
|Spa=Galeón Plancha
|SpaM=Planch Galleon
|SpaM=Planch Galleon
|Fre=Galion de la galère
|Fra=Galion de la galère
|FreM=Galley Galleon
|FraM=Galley Galleon
|Ger=Galionsplanken!
|Ger=Galionsplanken!
|GerM=-
|Ita=Plancia del Galeone
|Ita=Plancia del Galeone
|ItaM=Galleon Gangplank
|ItaM=Galleon Gangplank
|Jap=海賊船「バッドクルール」
|JapR=Kaizokusen "Baddo Kurūru"
|JapM=Pirate Ship "Bad K.Rool"
}}
}}
==Trivia==
*The manual for the [[Super Nintendo Entertainment System|SNES]] version labels the first world as [[Gangplank Galley]] despite mentioning [[Gangplank Galleon]] in its description.<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, page 20.</ref> This was not corrected in the [[Game Boy Advance|GBA]] version, which uses a slightly rewritten description that does not refer to it by the proper name.<ref>''Donkey Kong Country 2'' instruction booklet, page 26.</ref>
*In ''Donkey Kong Land 2'' and the [[Game Boy Advance]] remake of ''Donkey Kong Country 2'', the Gangplank Galleon is docked on the east side of Crocodile Isle instead of the west, like in the original [[Super Nintendo]] version.
*Due to the German translation of the level Lockjaw's Locker, the Gangplank Galleon has been believed to be a reference to The Flying Dutchman, a ship whose captain was cursed to roam the seas forever on that ship. The ship in fact comes extremely close to matching the ghost ship.


==References==
==References==
<references/>
<references/>
{{DKC2}}
{{DKC2}}
{{DKL2}}
{{DKL2}}
[[Category:Pirate areas]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest Worlds]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest worlds]]
[[Category:Donkey Kong Land 2]]
[[Category:Donkey Kong Land 2 worlds]]
[[Category:Crocodile Isle]]
[[Category:Crocodile Isle]]

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