Editing Game Over

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The presence of any of Donkey Kong's partners within the ice cube depends on who accompanied him while the player lost their last life during gameplay. On [[Hard Mode]], only the Kong that was played as when the last life was lost appears inside the ice cube.
The presence of any of Donkey Kong's partners within the ice cube depends on who accompanied him while the player lost their last life during gameplay. On [[Hard Mode]], only the Kong that was played as when the last life was lost appears inside the ice cube.
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===''Yoshi's Island'' series===
====''Super Mario World 2: Yoshi's Island''====
In ''[[Super Mario World 2: Yoshi's Island]]'', the Game Over screen has the words "GAME OVER" as 3D graphics on a black background. The game then asks "Would you like to continue?" with "Yes" restarting the current stage the player was in and "No" sending the player back to the world map.
====''Yoshi's Island DS''====
In ''[[Yoshi's Island DS]]'', the Game Over screen has the words "Game Over" in orange and in a thought bubble with a white background. The game then asks "Continue?" with the same options as in the first game.
====''Yoshi's New Island''====
In ''[[Yoshi's New Island]]'', the Game Over screen shows [[Yoshi]] disappointed underneath a spotlight. The background is black, and the words "GAME OVER" are in red. The game then asks "Keep playing" with the same options as in the first game.


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
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====''Mario & Luigi: Brothership''====
====''Mario & Luigi: Brothership''====
In ''[[Mario & Luigi: Brothership]]'', when the player gets a Game Over in battle, the camera pans over the Mario Bros. before the screen blurs and darkens and the "Game Over" text appears in the [[List of fonts#Yuruka|Yuruka]] font. The player is given the choice to retry the battle or to return to the title screen. Should the player get more Game Overs in a battle that is required to win to progress with the main story, they will be given the option to retry in Easy Mode, or in the Cakewalk mode if they keep losing. There are no penalties for choosing the latter prompts.<ref>{{cite|title=Ask the Developer Vol. 15, Mario & Luigi: Brothership — Part 4|url=https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-15-mario-and-luigi-brothership-part-4/|publisher=Nintendo|date=December 5, 2024|accessdate=December 29, 2024}}</ref> Selecting "Try Again" during a boss battle may result in a black screen where [[Snoutlet]] gives a tip pertaining to the boss in question. Winning 100 battles in a row without getting a Game Over fulfills the Doom Dodger challenge.
In ''[[Mario & Luigi: Brothership]]'', when the player gets a Game Over in battle, the camera moves a little bit back giving a perspective of the whole landscape. Then, the screen fades partially into black and the "Game Over" text apppears, with the same font used for, per say, the [[List of Mario & Luigi: Brothership side quests|side quest]]'s title's font.


===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
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===Game Over===
===Game Over===
{{foreign names
{{foreign names
|Jpn=ゲームオーバー
|Jap=ゲームオーバー
|JpnR=Gēmu ōbā
|JapR=Gēmu ōbā
|JpnM=Game Over
|JapM=Game Over
|Spa=Fin de la partida
|Spa=Fin de la partida
|Spa2=Fin del juego
|Spa2=Fin del juego
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===Time's up!===
===Time's up!===
{{foreign names
{{foreign names
|Jpn=タイムアップ!
|Jap=タイムアップ!
|JpnR=Taimu Appu
|JapR=Taimu Appu
|JpnM=Time's up!
|JapM=Time's up!
|Spa=¡Tiempo!
|Spa=¡Tiempo!
|SpaM=Time!
|SpaM=Time!
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===Too bad!===
===Too bad!===
{{foreign names
{{foreign names
|Jpn=ミス
|Jap=ミス
|JpnR=Misu
|JapR=Misu
|JpnM=Miss
|JapM=Miss
|Chi=太差了!
|Chi=太差了!
|ChiR=Tàichà Le!
|ChiR=Tàichà Le!
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|Ger=Schade!
|Ger=Schade!
|GerM=Pity!
|GerM=Pity!
|Ger2=Arrivederci!
|Ger2M=Italian interjection that means "goodbye" or "farewell"
|Ger2N=''Super Mario Sunshine''
|Ita=Peccato!
|Ita=Peccato!
|Ita2=Ahi ahi!
|Ita2=Ahi ahi!

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