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| [[File:LM Art Game Boy Horror.png|thumb|125px]] | | [[File:Gold_Mouse.PNG|thumb|200px|Luigi's view through the '''Game Boy Horror''', capturing a [[Gold Mouse]].]] |
| {{quote|This is the portable device I invented to help you search the mansion and help you hunt for Boos!|[[Professor E. Gadd]]|''[[Luigi's Mansion]]'' instruction booklet, page 28}}
| | The '''Game Boy Horror''' is a machine designed by [[Professor Elvin Gadd|Professor E. Gadd]] in ''[[Luigi's Mansion]]''. It allows Professor E. Gadd to communicate with [[Luigi]]. It also has a map, Luigi's stats, the [[Portrait Ghost]]'s descriptions, and a [[Boo Radar|radar]] for [[Boo]]s. Luigi can look in the Game Boy Horror's camera screen to allow the player to see the [[Luigi's Mansion (place)|mansion]] in the first person perspective. The player can also select certain objects and have Luigi say something about it, much like the [[Tattle]] ability in the ''[[Paper Mario (series)|Paper Mario]]'' series. If Luigi checks a mirror with the Game Boy Horror, he will be warped back to the [[Foyer|Foyer of the first floor]] automatically; however, this does not work with the mirror in the [[Mirror Room]]. |
| The '''Game Boy Horror''' is a machine designed by [[Professor E. Gadd]] in ''[[Luigi's Mansion]]'' and its [[Luigi's Mansion (Nintendo 3DS)|remake]]. It allows him to communicate with [[Luigi]]. It also has a map, Luigi's stats, the [[portrait ghost]]'s descriptions, and [[Boo Radar|a radar]] for [[Boo]]s. The map and inventory are accessed by pressing {{button|gcn|y}} and {{button|gcn|z}}, respectively. Luigi can look in the Game Boy Horror's camera screen when the player presses {{button|gcn|x}} so they can see [[Luigi's Mansion (location)|the mansion]] in the first-person perspective. The player can also select certain objects and have Luigi say something about it, much like the [[Tattle]] ability in the ''[[Paper Mario (series)|Paper Mario]]'' series. Additionally, if Luigi scans an object that sets off the Boo Radar, a square with a question mark and the text "What's This?" appears onscreen, even if the room is still dark. If Luigi checks a [[Mirror (object)|mirror]] with the Game Boy Horror, he is [[warp]]ed back to the [[Foyer (Luigi's Mansion)|Foyer]] automatically; however, this does not work with the mirror in the [[Mirror Room]]. In the [[Luigi's Mansion (Nintendo 3DS)|Nintendo 3DS remake]], the Game Boy Horror's search function is used by pressing {{button|3ds|y}}, while the map and inventory are shown on the Touch Screen. | |
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| The Game Boy Horror was designed after the [[Game Boy Color]], specifically the Japan-exclusive clear color variant, with the "HORROR" on it even resembling the Game Boy Color's "COLOR," even though the [[Game Boy Advance]] was released before ''Luigi's Mansion''. This was because throughout the early conceptual development of ''Luigi's Mansion'', the then-unreleased Game Boy Advance's design was wavering throughout.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20081228082122/http://www.n-sider.com/contentview.php?contentid=261|title=The Making of The Game ''Luigi's Mansion''|publisher=N-Sider|date=January 21, 2005|accessdate=May 26, 2024}}</ref> In ''[[Luigi's Mansion: Dark Moon]]'', it was succeeded by the [[Dual Scream]]. | | The Game Boy Horror was designed after the old [[Game Boy Color]], with the "HORROR" on it even resembling the Game Boy Color's "COLOR", even though the [[Game Boy Advance]] was already released. This was because throughout the early conceptual development of ''Luigi's Mansion'', the then-unreleased Game Boy Advance's design was wavering throughout.<ref>[http://www.n-sider.com/contentview.php?contentid=261 N-sider.com] (Accessed on 6-12-09)</ref> In ''[[Luigi's Mansion: Dark Moon]]'', it was succeeded by the [[Dual Scream]]. |
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| [[File:MLSS-Game Boy Horror SP Sprite.png|frame|left]] | | [[File:MLSS-Game Boy Horror SP Sprite.png|frame|left]] |
| The Game Boy Horror was [[List of Mario & Luigi: Superstar Saga pre-release and unused content#Unused data|going to be]] an item in ''[[Mario & Luigi: Superstar Saga]]'', but it was replaced with the updated [[Game Boy Horror SP]], modeled after the [[Game Boy Advance#Game Boy Advance SP|Game Boy Advance SP]], which can be used to get rare items in every battle and is earned after the player mixes every [[Bean Juice]] blend in [[Starbeans Cafe]]. Also, E. Gadd twice contacts the cafe by using a giant two-way Game Boy Horror that is capable of warping items between the two locations, demonstrating this ability during the second time. A side effect of the Game Boy Horror's arrival is that it causes a blackout in the vicinity. | | The Game Boy Horror was [[List of Mario & Luigi: Superstar Saga pre-release and unused content|going to be]] an item in ''[[Mario & Luigi: Superstar Saga]]'',<ref>[http://themushroomkingdom.net/mlss_lost.shtml The Mushroom Kingdom] (Accessed on 6-12-09)</ref> but it was replaced with the updated [[Game Boy Horror SP]], modeled after the ''[[Game Boy Advance SP]]'', which can be used to get rare items in every battle and is earned after fixing every blend. Also, Prof. E. Gadd occasionally contacts the [[Starbeans Cafe]] using a giant two-way Game Boy Horror that is capable of warping items between the two locations. |
| | | {{br|left}} |
| ==Gallery==
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| <gallery>
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| GBH LM in-game logo.png|Logo
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| Gold Mouse.png|A [[Gold Mouse]] emerges from [[cheese]] after being scanned by the Game Boy Horror, from ''Luigi's Mansion''.
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| </gallery>
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| ==Names in other languages== | | ==Names in other languages== |
| {{foreign names | | {{foreignname |
| |Jpn=ゲームボーイ・ホラー | | |Jap=ゲームボーイ・ホラー |
| |JpnR=Gēmu Bōi Horā | | |JapR=Gēmubōi horā |
| |JpnM=Game Boy Horror; from「ゲームボーイカラー」(''Gēmu Bōi Karā'', Game Boy Color) | | |JapM=Game Boy Horror; from 「ゲームボーイカラー」''Gēmu Bōi Karā'' (Game Boy Color)}} |
| |Dut=Game Boy Horror
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| |FreA=Game Boy Horror<ref>{{cite|deadlink=y|archive=web.archive.org/web/20140102012531/http://luigismansion.nintendo.com/fr/gameplay|title=Site officiel - Luigi's Mansion: Dark Moon pour Nintendo 3DS|publisher=YouTube|language=fr|accessdate=May 26, 2024}}</ref>
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| |Ger=Game Boy Horror
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| |Ita=Game Boy Horror
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| |SpaE=Game Boy Horror
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| }}
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| ==Notes==
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| *By pausing or using the Game Boy Horror in a dark room, one can hear that the [[ghost (Luigi's Mansion series)|ghost]]s are singing the [[Main Theme (Luigi's Mansion)|''Luigi's Mansion'' theme song]].
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| *In kiosk demos of the game, the Game Boy Horror displayed the amount of time remaining before the game would reset back to E. Gadd's lab.
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| *The Game Boy Horror's more advanced features, such as cameras, backlighting, and wireless communication, were not available with its real-life counterpart the Game Boy Color without the aid of peripherals; however, each was eventually included with future [[Nintendo]] handhelds.
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| | ==Trivia== |
| | *By pausing or using the Game Boy Horror in a dark room, one can hear that the monsters are singing the ''Luigi's Mansion'' theme song. |
| | *In early builds of the game, the Game Boy Horror served to show the 24-hour time limit Luigi originally had to save Mario, and was later removed. |
| ==References== | | ==References== |
| <references/> | | <references/> |
| | | {{BoxTop}} |
| {{LM}} | | {{LM}} |
| [[Category:Professor E. Gadd's inventions]] | | [[Category:E. Gadd's Inventions]] |
| [[Category:Equipment]] | | [[Category:Items]] |
| [[Category:Luigi's Mansion items]] | | [[Category:Tools/Equipment]] |
| [[Category:Luigi's Mansion]] | | [[Category:Luigi's Mansion]] |
| [[de:Game Boy Horror]]
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| [[it:Game Boy Horror]]
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