Editing Game Boy Horror

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
[[File:LM Art Game Boy Horror.png|thumb|125px]]
[[File:LM Art Game Boy Horror.png|thumb|125px]]
{{quote|This is the portable device I invented to help you search the mansion and help you hunt for Boos!|[[Professor E. Gadd]]|''[[Luigi's Mansion]]'' instruction booklet, page 28}}
{{quote|This is the portable device I invented to help you search the mansion and help you hunt for Boos!|[[Professor E. Gadd]]|''[[Luigi's Mansion]]'' instruction booklet, page 28}}
The '''Game Boy Horror''' is a machine designed by [[Professor E. Gadd]] in ''[[Luigi's Mansion]]'' and its [[Luigi's Mansion (Nintendo 3DS)|remake]]. It allows him to communicate with [[Luigi]]. It also has a map, Luigi's stats, the [[portrait ghost]]'s descriptions, and [[Boo Radar|a radar]] for [[Boo]]s. The map and inventory are accessed by pressing {{button|gcn|y}} and {{button|gcn|z}}, respectively. Luigi can look in the Game Boy Horror's camera screen when the player presses {{button|gcn|x}} so they can see [[Luigi's Mansion (location)|the mansion]] in the first-person perspective. The player can also select certain objects and have Luigi say something about it, much like the [[Tattle]] ability in the ''[[Paper Mario (series)|Paper Mario]]'' series. Additionally, if Luigi scans an object that sets off the Boo Radar, a square with a question mark and the text "What's This?" appears onscreen, even if the room is still dark. If Luigi checks a [[Mirror (object)|mirror]] with the Game Boy Horror, he is [[warp]]ed back to the [[Foyer (Luigi's Mansion)|Foyer]] automatically; however, this does not work with the mirror in the [[Mirror Room]]. In the [[Luigi's Mansion (Nintendo 3DS)|Nintendo 3DS remake]], the Game Boy Horror's search function is used by pressing {{button|3ds|y}}, while the map and inventory are shown on the Touch Screen.
The '''Game Boy Horror''' is a machine designed by [[Professor E. Gadd]] in ''[[Luigi's Mansion]]''. It allows him to communicate with [[Luigi]]. It also has a map, Luigi's stats, the [[portrait ghost]]'s descriptions, and [[Boo Radar|a radar]] for [[Boo]]s. The map and inventory are accessed by pressing {{button|gcn|y}} and {{button|gcn|z}}, respectively. Luigi can look in the Game Boy Horror's camera screen when the player presses {{button|gcn|x}} so they can see [[Luigi's Mansion (location)|the mansion]] in the first-person perspective. The player can also select certain objects and have Luigi say something about it, much like the [[Tattle]] ability in the ''[[Paper Mario (series)|Paper Mario]]'' series. Additionally, if Luigi scans an object that sets off the Boo Radar, a square with a question mark and the text "What's This?" appears onscreen, even if the room is still dark. If Luigi checks a [[Mirror (object)|mirror]] with the Game Boy Horror, he is [[warp]]ed back to the [[Foyer (Luigi's Mansion)|Foyer]] automatically; however, this does not work with the mirror in the [[Mirror Room]]. In the [[Luigi's Mansion (Nintendo 3DS)|Nintendo 3DS remake]], the Game Boy Horror's search function is used by pressing {{button|3ds|y}}, while the map and inventory are shown on the Touch Screen.


The Game Boy Horror was designed after the [[Game Boy Color]], specifically the Japan-exclusive clear color variant, with the "HORROR" on it even resembling the Game Boy Color's "COLOR," even though the [[Game Boy Advance]] was released before ''Luigi's Mansion''. This was because throughout the early conceptual development of ''Luigi's Mansion'', the then-unreleased Game Boy Advance's design was wavering throughout.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20081228082122/http://www.n-sider.com/contentview.php?contentid=261|title=The Making of The Game ''Luigi's Mansion''|publisher=N-Sider|date=January 21, 2005|accessdate=May 26, 2024}}</ref> In ''[[Luigi's Mansion: Dark Moon]]'', it was succeeded by the [[Dual Scream]].
The Game Boy Horror was designed after the [[Game Boy Color]], specifically the Japan-exclusive clear color variant, with the "HORROR" on it even resembling the Game Boy Color's "COLOR," even though the [[Game Boy Advance]] was released before ''Luigi's Mansion''. This was because throughout the early conceptual development of ''Luigi's Mansion'', the then-unreleased Game Boy Advance's design was wavering throughout.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20081228082122/http://www.n-sider.com/contentview.php?contentid=261|title=The Making of The Game ''Luigi's Mansion''|publisher=N-Sider|date=January 21, 2005|accessdate=May 26, 2024}}</ref> In ''[[Luigi's Mansion: Dark Moon]]'', it was succeeded by the [[Dual Scream]].

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 meta category: