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{{italic title}}
{{italic title}}
{{distinguish|Super Mario Bros. (Game & Watch)}}
{{distinguish|Super Mario Bros. (Game & Watch)}}
{{game infobox
{{infobox
|image=[[File:Box NA-GWSMB.png|200px]]<br>North American packaging
|image=[[File:Box NA-GWSMB.png|200px]]<br>North American packaging
|developer=[[Nintendo]]
|developer=[[Nintendo]]
|publisher=Nintendo
|publisher=Nintendo
|release={{flag list|Australia|November 13, 2020<ref>NintendoAU (September 3, 2020). [https://youtu.be/DrCI0Z-_o5E Game & Watch: Super Mario Bros. - coming November 13th!] ''YouTube''. Retrieved September 3, 2020.</ref>|Japan|November 13, 2020<ref name=JP>Nintendo 公式チャンネル (September 3, 2020). [https://youtu.be/YCeDrrbjLWQ ゲーム&ウオッチ スーパーマリオブラザーズ <nowiki>[スーパーマリオブラザーズ35周年 Direct]</nowiki>]. ''YouTube''. Retrieved September 3, 2020.</ref>|South Korea|November 13, 2020<ref>(September 4, 2020). [https://www.nintendo.co.kr/news/view.php?no=494 슈퍼 마리오브라더스 35주년!] ''Nintendo Korea''. Retrieved September 4, 2020.</ref>|HK|November 13, 2020<ref>(September 4, 2020). [https://www.nintendo.com.hk/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo HK''. Retrieved September 4, 2020.</ref>|ROC|November 13, 2020<ref>(September 4, 2020). [https://www.nintendo.tw/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo Taiwan''. Retrieved September 4, 2020.</ref>|UAE|November 13, 2020<ref>{{cite|author=@NintendoMDE|date=October 8, 2021|url=https://x.com/NintendoMDE/status/1327185327736434688|title=Tap into Nintendo's robust history with this special Game & Watch™ system that includes the original Super Mario Bros.™ game, a digital clock, and more. Available in stores across UAE.|publisher=X|archive=https://archive.ph/ko96x|accessdate=June 13, 2024|language=English}}</ref>|Europe|November 13, 2020<ref>@NintendoEurope (September 3, 2020). [https://twitter.com/NintendoEurope/status/1301510693888417794?s=20 ''"Time for a blast from the past! Game & Watch: Super Mario Bros. arrives in stores on 13/11."''] ''Twitter''. Retrieved September 3, 2020.</ref>|USA|November 13, 2020<ref name=Mario35>Nintendo (September 3, 2020). [https://youtu.be/dhrLoM6UqGI Game & Watch: Super Mario Bros. - Announcement Trailer]. ''YouTube''. Retrieved September 3, 2020.</ref>}}
|released={{released|Japan|November 13, 2020<ref name=JP>Nintendo 公式チャンネル (September 3, 2020). [https://youtu.be/YCeDrrbjLWQ ゲーム&ウオッチ スーパーマリオブラザーズ <nowiki>[スーパーマリオブラザーズ35周年 Direct]</nowiki>]. ''YouTube''. Retrieved September 3, 2020.</ref>|USA|November 13, 2020<ref name=Mario35>Nintendo (September 3, 2020). [https://youtu.be/dhrLoM6UqGI Game & Watch: Super Mario Bros. - Announcement Trailer]. ''YouTube''. Retrieved September 3, 2020.</ref>|Europe|November 13, 2020<ref>@NintendoEurope (September 3, 2020). [https://twitter.com/NintendoEurope/status/1301510693888417794?s=20 ''"Time for a blast from the past! Game & Watch: Super Mario Bros. arrives in stores on 13/11."''] ''Twitter''. Retrieved September 3, 2020.</ref>|Australia|November 13, 2020<ref>NintendoAU (September 3, 2020). [https://youtu.be/DrCI0Z-_o5E Game & Watch: Super Mario Bros. - coming November 13th!] ''YouTube''. Retrieved September 3, 2020.</ref>|HK|November 13, 2020<ref>(September 4, 2020). [https://www.nintendo.com.hk/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo HK''. Retrieved September 4, 2020.</ref>|South Korea|November 13, 2020<ref>(September 4, 2020). [https://www.nintendo.co.kr/news/view.php?no=494 슈퍼 마리오브라더스 35주년!] ''Nintendo Korea''. Retrieved September 4, 2020.</ref>|ROC|November 13, 2020<ref>(September 4, 2020). [https://www.nintendo.tw/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo Taiwan''. Retrieved September 4, 2020.</ref>}}
|genre=Platformer
|genre=Platformer
|ratings={{ratings|cero=a|esrb=e|pegi=3|acb=g|gsrr=p|gcam=3|nmc=3}}
|ratings={{ratings|cero=a|esrb=e|pegi=3|acb=g|gsrr=p}}
|modes=Single player, multiplayer
|modes=1-player<br>2-player
|platforms=[[Game & Watch]]
|platforms=[[Game & Watch]]
|format={{format|gaw=1}}
|media={{media|gaw=1}}
|input={{input|gaw=1}}
|input={{input|gaw=1}}
}}
}}
{{Quote|Special thanks to you.|Game cover message}}
 
'''''Game & Watch: Super Mario Bros.''''' is a [[Game & Watch]] game that was released on November 13, 2020, as part of the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]'' The system allows the player to play ''Super Mario Bros.'', ''[[Super Mario Bros.: The Lost Levels]]'', and a ''[[Super Mario (franchise)|Super Mario]]''-themed version of ''[[Ball]]'' with [[Mario]] or [[Luigi]] as the main character, and like the original Game & Watch systems, it also features a digital clock, which is displayed through 35 different animations. It is the first Game & Watch handheld since 1991's ''[[Mario the Juggler]]'' released 29 years prior, and as a reference to the Game & Watch systems' screen types, it is advertised as featuring a "Color Screen" on the packaging.
'''''Game & Watch: Super Mario Bros.''''' is a [[Game & Watch]] [[List of games|game]] that was released on November 13, 2020 as part of the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]'' The system allows the player to play ''Super Mario Bros.'', ''[[Super Mario Bros.: The Lost Levels]]'', and a ''Mario''-themed version of ''[[Ball]]'' with [[Mario]] or [[Luigi]] as the main character, and like the original Game & Watch systems, it also features a digital clock, which is displayed through 35 different animations. It is the first Game & Watch handheld since 1991's ''[[Mario the Juggler]]'' released 29 years prior, and as a reference to the Game & Watch systems' screen types, it is advertised as featuring a "Color Screen" on the packaging. The game was released with limited production, which lasted until March 31, 2021.


Although the game itself does not have any 35th-anniversary missions on the [[My Nintendo]] site, the November issue of the monthly newsletter that announced its release included a redeemable code that was required for completing both the standard My Nintendo mission and the ''Super Mario Bros.'' 35th Anniversary website-related mission.
Although the game itself does not have any 35th-anniversary missions on the [[My Nintendo]] site, the November issue of the monthly newsletter that announced its release included a redeemable code that was required for completing both the standard My Nintendo mission and the ''Super Mario Bros.'' 35th Anniversary website-related mission.
==Changes==
The only change in ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'' is the copyright notice, where the copyright notice was changed from "© [publishing year] Nintendo" to "© [publishing year]‒2020 Nintendo".


==Digital clock==
==Digital clock==
The digital clock is displayed in the ''Super Mario Bros.'' aesthetic, although some of the animations feature characters from other ''Super Mario'' games. The digits and colon are made of blocks and are occasionally interacted with by the characters, and the seconds are counted by a black dot that moves clockwise around the screen and beeps every second, turning red every five seconds. The "level" in which the clock takes place consists of flat ground with a [[Warp Pipe]] on the right side, while the time of day in the level changes according to the clock. The player can toggle between three level themes by pressing the TIME button again: the ground theme from [[World 1-1 (Super Mario Bros.)|World 1-1]], the sky theme with tree-like platforms from [[World 1-3 (Super Mario Bros.)|World 1-3]], and the sky theme with [[Mushroom Platform]]s from [[World 4-3 (Super Mario Bros.)|World 4-3]]. The clock has no alarm functionality.
The digital clock is displayed in the ''Super Mario Bros.'' aesthetic, although some of the animations feature characters from other ''Mario'' games. The digits and colon are made of blocks and are occasionally interacted with by the characters, and the seconds are counted by a black dot that moves clockwise around the screen and beeps every second, turning red every five seconds. The "level" in which the clock takes place consists of flat ground with a [[Warp Pipe]] on the right side, while the time of day in the level changes according to the clock. The player can toggle between three level themes by pressing the TIME button again: the ground theme from [[World 1-1 (Super Mario Bros.)|World 1-1]], the sky theme with tree-like platforms from [[World 1-3 (Super Mario Bros.)|World 1-3]], and the sky theme with [[Mushroom Platform]]s from [[World 4-3 (Super Mario Bros.)|World 4-3]].


The clock's main animation involves an AI-controlled Mario walking from left to right across the screen, reappearing from the left when he walks offscreen to the right, while [[Goomba]]s periodically drop from the sky on the right side. Mario automatically avoids enemies, though he may inadvertently jump on them or take damage. If Mario is defeated by an enemy, he simply respawns back at the same location. Occasionally, the colon's bottom block may turn into a [[? Block]] containing a [[coin]], [[Super Mushroom]], or [[Super Star]], which Mario tries to collect. When it is a new minute on the clock, Mario stands underneath the digit and hits it, causing it to break or drop offscreen and replacing it with the new digit.
The clock's main animation involves an AI-controlled [[Mario]] walking from left to right across the screen, reappearing from the left when he walks off-screen to the right, while [[Goomba]]s periodically drop from the sky on the right side. Mario automatically avoids enemies, though he may inadvertently jump on them or take damage. If Mario is defeated by an enemy, he simply respawns back at the same location. Occasionally, the colon's bottom block may turn into a [[? Block]] containing a [[coin]], [[Super Mushroom]], or [[Super Star]], which Mario tries to collect. When it is a new minute on the clock, Mario stands underneath the digit and hits it, causing it to break or drop off-screen and replacing it with the new digit.


If the player presses the + Control Pad or the A or B Button, a green [[Koopa Troopa]] drops from the sky on the left side, though only while there are fewer than five enemies onscreen. During the last 20 seconds of the current minute, red [[Koopa Paratroopa]]s spawn from the colon's top block and fly into the sky instead, and they do not affect Mario. If the player tries to set the time, a [[Lakitu]] holding a wrench appears, and after the player sets the time, it drops the wrench in a similar manner to a [[Spiny Egg]]. Every time the last digit reaches 8, a second Warp Pipe appears from underneath Mario on the left and he faces the screen; Mario's sprite when he does this is not present in the original ''Super Mario Bros.''
If the player presses the + Control Pad or the A or B buttons, a green [[Koopa Troopa]] drops from the sky on the left side, though only while there are less than five enemies on-screen. During the last 20 seconds of the current minute, red [[Koopa Paratroopa]]s spawn from the colon's top block and fly into the sky instead, which do not affect Mario. If the player tries to set the time, a [[Lakitu]] holding a wrench appears, and after setting the time, it drops the wrench in a similar manner to a [[Spiny Egg]]. At random points, a second Warp Pipe may appear from underneath Mario on the left and he faces the screen; Mario's sprite when he does this is not present in the original ''Super Mario Bros.''


If the player presses and holds the A Button for five seconds, they can listen to [[the Mario Drawing Song]]. The song's lyrics are available in English, Japanese, German, French, Italian, Spanish, and Dutch, which are selected from the title screen that appears after the player presses/holds the A Button. Due to an error that was acknowledged by [[Nintendo]] a few days prior to the system's release,<ref>[https://en-americas-support.nintendo.com/app/answers/detail/a_id/53666 Game & Watch: Super Mario Bros. – Error in Lyrics Selection for the “Mario Drawing Song”]. ''Nintendo Support''. Retrieved November 17, 2020.</ref> the German, French, Italian, and Spanish versions of the song display lyrics in the incorrect language by default, instead displaying the Italian, German, Spanish, and French lyrics, respectively. However, it is possible to change the language of the lyrics in the middle of the song by pressing left and right on the + Control Pad.
If the player presses and holds the A button for five seconds, they can listen to the [[Mario Drawing Song]]. The song's lyrics are available in English, Japanese, German, French, Italian, Spanish, and Dutch, which are selected from the title screen that appears after pressing/holding the A button. Due to an error which was acknowledged by [[Nintendo]] a few days prior to the system's release,<ref>[https://en-americas-support.nintendo.com/app/answers/detail/a_id/53666 Game & Watch: Super Mario Bros. – Error in Lyrics Selection for the “Mario Drawing Song”]. ''Nintendo Support''. Retrieved November 17, 2020.</ref> selecting the German, French, Italian, and Spanish versions of the song display lyrics in the incorrect language by default, instead displaying the Italian, German, Spanish, and French lyrics respectively. However, it is possible to change the language of the lyrics in the middle of the song by pressing left and right on the + Control Pad.


===Timed animations===
===Timed animations===
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|Hour of 3:00 a.m.
|Hour of 3:00 a.m.
|-
|-
|The colon's bottom block contains a [[Fire Flower]]. After Mario hits the block, a [[Trampoline]] appears, and he uses it to collect the Fire Flower. As [[Fire Mario]], Mario occasionally shoots [[fireball]]s at enemies.
|The colon's bottom block contains a [[Fire Flower]]. After Mario hits the block, a [[Trampoline]] appears which he uses to collect the Fire Flower. As [[Fire Mario]], Mario occasionally shoots [[fireball]]s at enemies.
|3:33 a.m. and p.m.
|3:33 a.m. and p.m.
|-
|-
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|Hour of 9:00 a.m. and p.m.
|Hour of 9:00 a.m. and p.m.
|-
|-
|Mario enters the Warp Pipe and arrives at a castle with a [[Impostor Bowser|fake Bowser]]. After Mario touches the [[axe]] and defeats him, he enters a Warp Pipe in the next room and emerges out of the same Warp Pipe in the main area. The digits are a reference to the original release date of ''Super Mario Bros.'', September 13.
|Mario enters the Warp Pipe and arrives at a castle with a [[fake Bowser]]. After Mario touches the [[axe]] and defeats him, he enters a Warp Pipe in the next room and emerges out of the same Warp Pipe in the main area. The digits are a reference to the original release date of ''Super Mario Bros.'', September 13.
|9:13 a.m. and p.m.
|9:13 a.m. and p.m.
|-
|-
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|Hour of 3:00 p.m.
|Hour of 3:00 p.m.
|-
|-
|After the clock strikes noon, the screen scrolls to the right to show Mario climbing the stairs towards the [[Goal Pole]], of which he reaches the top, replicating the animation seen at the end of non-castle levels. He then meets [[Toad]] at the [[fortress]], which both of them enter before the screen returns to the clock.
|After the clock strikes midnight, the screen scrolls to the right to show Mario climbing the stairs towards the [[Goal Pole]], of which he reaches the top, replicating the animation seen at the end of non-castle levels. He then meets [[Princess Peach]] at the [[fortress]], which both of them enter before the screen returns to the clock.
|Noon
|12:00 a.m.
|-
|After the clock strikes midnight, the screen scrolls to the right to show Mario climbing the stairs towards the Goal Pole, of which he reaches the top, replicating the animation seen at the end of non-castle levels. He then meets [[Princess Peach]] at the fortress, which both of them enter before the screen returns to the clock.
|Midnight
|-
|-
|[[Yoshi]], a [[Yoshi (species)|Blue Yoshi]], and a Yellow Yoshi from ''Super Mario World'' appear and change the digits instead of Mario. Mario instead hits the colon's bottom block (which becomes a [[Brick Block]]), with the number of hits corresponding to the number of the new hour, releasing a coin while its sound effect plays each time. If it is 12:59 changing to 1:00, a Red Yoshi appears as well to change the hour's tens digit.
|[[Yoshi]], a [[Yoshi (species)|Blue Yoshi]], and a Yellow Yoshi from ''Super Mario World'' appear and change the digits instead of Mario. Mario instead hits the colon's bottom block, with the number of hits corresponding to the number of the new hour, releasing a coin while its sound effect plays each time. If it is 12:59 changing to 1:00, a Red Yoshi appears as well to change the hour's ten digit.
|New hour
|New hour
|-
|-
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|Half past (p.m.)
|Half past (p.m.)
|-
|-
|A [[vine]] may appear from breaking the minute's one digit, and Mario climbs it and arrives at the [[Coin Heaven]] from [[World 2-1 (Super Mario Bros.)|World 2-1]]. After leaving, he returns to the main area.
|A [[Beanstalk|vine]] may appear from breaking the minute's one digit, which Mario climbs and arrives at the [[Coin Heaven]] from [[World 2-1 (Super Mario Bros.)|World 2-1]]. After leaving, he returns to the main area.
|12:34, 1:23, 2:34, 3:45, and 4:56 a.m. and p.m.
| -
|}
|}


==Sleep mode==
==Sleep mode==
If the Game & Watch is left idle for three minutes while unplugged, it enters sleep mode to save battery. Before it does, one of five pieces of artwork depicting ''Super Mario'' characters briefly appears onscreen, which changes depending on the device's activity prior to entering sleep mode. All artwork with Mario and Luigi, as well as a Piranha Plant and a Buzzy Beetle, depicts them in the same color scheme as their in-game sprites, while a [[Lava Bubble]] is seen with its in-game eyeless appearance and a Hammer Bro and a Koopa Troopa are seen with their in-game shoeless appearance.
If the Game & Watch is left idle for three minutes, it enters sleep mode. Before it does, artwork depicting ''Mario'' characters briefly appears on-screen, which changes depending on the device's activity prior to entering sleep mode. There are five different pieces of artwork:


<gallery widths=180px heights=140px perrow=5>
*If the device sleeps while on ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'', the artwork depicts a Piranha Plant, Hammer Bro, Buzzy Beetle, green Koopa Troopa, and [[Spiny]] sleeping.
GWSMB SleepModeArtwork Enemies.png|Artwork shown while on ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels''
*If the device sleeps while on ''Ball'', the artwork depicts Mario attempting to juggle four balls while Luigi and a Goomba watch in the background.
GWSMB SleepModeArtwork Ball.png|Artwork shown while on ''Ball''
*If the device sleeps while on the digital clock from 12:00 p.m. to 1:00 p.m., the artwork depicts Mario and Luigi eating lunch.
GWSMB SleepModeArtwork MarioBros.png|Artwork shown while the digital clock is between noon to 1:00 p.m, based on a piece of concept art for ''[[The Super Mario Bros. Movie]]''<ref>{{cite|author=|date=|url=https://tcrf.net/Prerelease:Game_%26_Watch:_Super_Mario_Bros.|title=Prerelease:Game & Watch: Super Mario Bros.|publisher=The Cutting Room Floor|archive=https://web.archive.org/web/20231230043627/https://tcrf.net/Prerelease:Game_%26_Watch:_Super_Mario_Bros.|accessdate=June 1, 2024}}</ref>
*If the device sleeps while on the digital clock from 11:00 p.m. to 12:00 a.m., the artwork depicts [[Bowser]] sleeping and snoring loudly while a green Koopa Troopa covers its ears.
GWSMB SleepModeArtwork Bowser.png|Artwork shown while the digital clock is between 11:00 p.m. to midnight
*If the device sleeps while on the digital clock at any other time, the artwork depicts Mario sleeping on a field.
GWSMB SleepModeArtwork Mario.png|Artwork shown while the digital clock is at any other time
</gallery>


==Changes==
All artwork of Mario and Luigi depict them in the same color scheme as their in-game sprites.
The only changes in ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'' are the lack of the {{button|nes|start}} button (due to this, the {{button|nes|A}} button needs to be pressed to start the game, and to pause the game, the Game & Watch pause menu needs to be opened by pressing the PAUSE button), holding the {{button|nes|A}} button on the title screen button grants the player infinite lives (except for World 9),<ref name=JPWebsitetopics/> and the copyright notice was changed from "©[publishing year] Nintendo" to "©[publishing year]‒2020 Nintendo." The "©2010 Nintendo" copyright notice was removed altogether from the Mario Drawing Song.


==Technical specifications==
==Technical specifications==
*Package contents: Game & Watch system + 30cm USB cable type C-A
*Package contents: Game & Watch system + 30cm USB cable type C-A
*Size: Height 67mm, length 112mm, depth 12.5mm
*Size: Height 67mm, length 11mm, depth 12.5mm
*Weight: .15 lbs (68g)
*Weight: .15 lbs
*Internal battery: Lithium ion
*Internal battery: Lithium ion
*Play time: Approximately 8 hours
*Play time: Approximately 8 hours
*Charging time: Approximately 3.5 hours
*Charging time: Approximately 3.5 hours
*Screen: 2.36-inch LCD (6cm)
*Screen: 2.36-inch LCD


===Buttons===
===Buttons===
In terms of character movement in ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'', the controls are the same as in the original [[Nintendo Entertainment System|NES]] versions.
In terms of character movement in ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'', the controls are the same as in the original [[Nintendo Entertainment System|NES]] versions.


*+Control Pad &ndash; Select option
*+ Control Pad - Select option
**Left/right &ndash; Move arms left and right (''Ball''); select NORMAL/[[Hard Mode|HARD]] mode (''Super Mario Bros.'' title screen after clearing the game)<ref name=JPWebsitetopics>(November 13, 2020). [https://topics.nintendo.co.jp/article/5d6e9160-06ba-4341-b081-331de6756497 『ゲーム&ウオッチ スーパーマリオブラザーズ』は本日発売。知っているとより楽しめる、”あそびのヒント”をご紹介。] ''Nintendo''. Retrieved November 13, 2020.</ref>
**Left/right - Move arms left and right (''Ball''); select NORMAL/[[Hard Mode|HARD]] mode (''Super Mario Bros.'' title screen after clearing the game)<ref name=JPWebsitetopics>(November 13, 2020). [https://topics.nintendo.co.jp/article/5d6e9160-06ba-4341-b081-331de6756497 『ゲーム&ウオッチ スーパーマリオブラザーズ』は本日発売。知っているとより楽しめる、”あそびのヒント”をご紹介。] ''Nintendo''. Retrieved November 13, 2020.</ref>
*GAME &ndash; Select game
*GAME - Select game
*TIME &ndash; Switch to digital clock
*TIME - Switch to digital clock
*PAUSE/SET &ndash; Pause/unpause the game and open/close the menu to view battery life, adjust volume/brightness, and set the time
*PAUSE/SET - Pause/unpause the game and open/close the menu to view battery life, adjust volume/brightness, and set the time
*A Button &ndash; Confirm selected option; move arms right (''Ball'')
*A Button - Confirm selected option; move arms right (''Ball'')
**Holding this down on the ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'' title screen grants the player infinite lives (except for World 9).<ref name=JPWebsitetopics/>
**Holding this down on the ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'' title screen grants the player infinite lives (except for World 9).<ref name=JPWebsitetopics/>
**Holding this down on the ''Ball'' title screen changes the character to [[Luigi]].<ref name=JPWebsitetopics/>
**Holding this down on the ''Ball'' title screen changes the character to [[Luigi]].<ref name=JPWebsitetopics/>
*B Button &ndash; Close menu; move arms left (''Ball''); select world (''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'' title screen);<ref name=JPWebsitetopics/> select Worlds A to D (''Super Mario Bros.: The Lost Levels'' title screen after clearing the game eight times)<ref name=JPWebsitetopics/>
*B Button - Close menu; move arms left (''Ball''); select world (''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'' title screen);<ref name=JPWebsitetopics/> select Worlds A to D (''Super Mario Bros.: The Lost Levels'' title screen after clearing the game eight times)<ref name=JPWebsitetopics/>


==Gallery==
==Gallery==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ゲーム&ウオッチ スーパーマリオブラザーズ<ref name=JP/>
|Jap=ゲーム&ウオッチ スーパーマリオブラザーズ<ref name=JP/>
|JpnR=Gēmu ando Uocchi Sūpā Mario Burazāzu
|JapR=Gēmu ando Uocchi Sūpā Mario Burazāzu
|JpnM=Game & Watch Super Mario Bros.
|JapM=Game & Watch Super Mario Bros.
|ChiS=Game & Watch: 超级马力欧兄弟<ref>[https://www.nintendo.com.hk/topics/article/a_200904_05_sc.html 1980年登场的《Game & Watch》复活!与迎接35周年的《超级马力欧兄弟》合作!] ''Nintendo''. Retrieved September 4, 2020.</ref>
|ChiS=Game & Watch: 超级马力欧兄弟<ref>[https://www.nintendo.com.hk/topics/article/a_200904_05_sc.html 1980年登场的《Game & Watch》复活!与迎接35周年的《超级马力欧兄弟》合作!] ''Nintendo''. Retrieved September 4, 2020.</ref>
|ChiSR=Game & Watch: Chāojí Mǎlì'ōu Xiōngdì
|ChiSR=Game & Watch: Chāojí Mǎlì'ōu Xiōngdì
Line 227: Line 224:
|HebM=Game & Watch Console: Super Mario Bros
|HebM=Game & Watch Console: Super Mario Bros
}}
}}
==References==
<references/>


==External links==
==External links==
{{NIWA|NWiki=1}}
{{TCRF}}
*[https://www.nintendo.co.jp/hardware/gamewatch/index.html Official Japanese website]
*[https://www.nintendo.co.jp/hardware/gamewatch/index.html Official Japanese website]
*[https://www.nintendo.com/products/detail/game-and-watch-super-mario-bros/ Official North American website]
*[https://gameandwatch.nintendo.com/ Official North American website]
*[https://www.nintendo.com.au/game-and-watch-super-mario-bros Official Australian website]
*[https://www.nintendo.com.au/game-and-watch-super-mario-bros Official Australian website]
*[https://www.nintendo.com.hk/hardware/gamewatch/ Official Hong Kong website]
*[https://www.nintendo.com.hk/hardware/gamewatch/ Official Hong Kong website]
*[https://www.nintendo.tw/hardware/gamewatch/ Official Taiwanese website]
*[https://www.nintendo.tw/hardware/gamewatch/ Official Taiwanese website]


==References==
<references/>
{{SMB}}
{{SMB}}
{{Super Mario games}}
{{MarioGames}}
{{Game & Watch}}
{{Game & Watch}}
[[Category:Game & Watch: Super Mario Bros.|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Game & Watch games]]
[[Category:Game & Watch Games]]
[[Category:Super Mario games]]
[[Category:Mario Games]]
[[Category:Re-releases]]
[[Category:Reissues]]
[[Category:2020 games]]
[[Category:2020 games]]
[[Category:Platforming games]]
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[[it:Game & Watch: Super Mario Bros.]]

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