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[[Captain Wario (Game & Wario)|Wario]]'s [[Pirates]] game proves to be a success in the toy shop [[Toy Express]], with Wario (in his pirate costume) stating that the game's success is due to him designing it. After hearing Wario say this, the game's fans, mistaking him for the villain, create a large energy ball that blows Wario away. Wario crash lands into [[Club Sugar]], where the rest of Wario's employees are dancing. In response, [[Jimmy T]] smugly remarks, "Crashin' the party? That's our Wario." He then proposes to go bowling, which the other WarioWare employees enthusiastically accept. | [[Captain Wario (Game & Wario)|Wario]]'s [[Pirates]] game proves to be a success in the toy shop [[Toy Express]], with Wario (in his pirate costume) stating that the game's success is due to him designing it. After hearing Wario say this, the game's fans, mistaking him for the villain, create a large energy ball that blows Wario away. Wario crash lands into [[Club Sugar]], where the rest of Wario's employees are dancing. In response, [[Jimmy T]] smugly remarks, "Crashin' the party? That's our Wario." He then proposes to go bowling, which the other WarioWare employees enthusiastically accept. | ||
===Arrow=== | |||
Wario is at home, eating [[Strawberry|strawberries]] and watching TV. A mouse comes from behind his head and steals the last strawberry before running away. Wario grabs arch and arrows from a passer-by archer and shoot them at the mouse. He hits the strawberry and gets it back, but the mouse keeps running. Later, Wario is sleeping in his house. The animal comes back and throws pepper at his nose, making him sneeze. The mouse bounces in the room until it hits Wario's dusty laptop. From this, Wario has the idea of creating the Arrow minigame. | |||
===Shutter=== | |||
Joe gets a phone call from Mona and tells her that he has the latest scoop for their next newspaper. He asks her to go out to the crime scene to take pictures for evidence. She says "OK" and zooms out on her scooter to the crime scene. Once she gets to the crime scene, she sneaks up on the criminals and takes a picture of them and as a result, they get arrested. | |||
===Ski=== | |||
Jimmy T. skis past a girl, and she and some other girls join in a line to ski with him. They then jump off from a slope. | |||
===Gamer=== | |||
9-Volt is playing a game while 18-Volt watches as he beats his score. 5-Volt then enters the room and takes 9-Volt's game, telling the boys they should be doing their homework. After they finish, 9-Volt and 18-Volt discover 5-Volt achieved 100 points, beating both of their scores. 5-Volt is shocked, well-aware that she just hurt her son's feelings, which she would never do, thinking she might become "9-Volt-like". | |||
===Pirates=== | |||
Wario decides to take a ride on his bike out of boredom and stumbles across a pirate suit in a store window. He buys it and rides his bike on the beach in his new costume. | |||
===Taxi=== | |||
Dribble and Spitz are driving their taxi through route 56, starting to fall asleep. Not long after, they encounter a hitchhiker waiting on the side of the road. A UFO suddenly appears overhead and abducts the person. Spitz then grabs a laser gun, opens the top of their taxi, and attempts to shoot at the UFO. He then tells Dribble to follow it and he cooperates, following the UFO over a hill leading to a farm. | |||
===Ashley=== | |||
Ashley reads her spellbook to foresee a horrifying future where she has conjured a monster, thus allowing her to successfully rule the world. She tries to go into that future but it accidentally flips to one that is strikingly similar to Sweet Mountain from the [[Sonic Colors]] game, much to her chagrin. She enters it, and Red believes they went to their intended location and Ashley blames Red for this, though it was an accident, and Ashley, in retaliation, changes Red into her broom with her mind (which could mean, due to being a witch, could somewhat have a form of telekinesis, though it only affects Red himself) and the two fly off. | |||
==Gameplay== | ==Gameplay== |