Editing GCN DK Mountain

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{{race course infobox
{{race course infobox
|title=DK Mountain
|title=DK Mountain
|image=[[File:MKDD DKMountain.png|300px]]
|image=[[File:MK8-Course-GCN DKMountain.jpg|250px]]<br>''Mario Kart 8 Deluxe''
|appears_in=''[[Mario Kart: Double Dash!!]]'' ([[List of games by date#2003|2003]])<br>''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])<br>''[[Mario Kart Tour]]'' (2022)<br>''[[Mario Kart 8 Deluxe]]'' (''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', Wave 6) (2023)
|appears_in=''[[Mario Kart: Double Dash!!]]'' ([[List of games by date#2003|2003]])<br>''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])<br>''[[Mario Kart Tour]]'' (2022)<br>''[[Mario Kart 8 Deluxe]]'' (''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', Wave 6) (2023)
|cups=[[Star Cup]] (''Double Dash!!'')<br>[[Lightning Cup]] (''Wii'')<br>[[Acorn Cup]] (''8 Deluxe'')
|cups=[[Star Cup]] (''Double Dash!!'')<br>[[Lightning Cup]] (''Wii'')<br>[[Acorn Cup]] (''8 Deluxe'')
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''Mario Kart Tour''<br>[[File:MKT Map DKMountainGCN.png|90px]]<br>
''Mario Kart Tour''<br>[[File:MKT Map DKMountainGCN.png|90px]]<br>
''Mario Kart 8 Deluxe''<br>[[File:MK8DX GCN DK Mountain Map.png|170px]]
''Mario Kart 8 Deluxe''<br>[[File:MK8DX GCN DK Mountain Map.png|170px]]
|ghost={{ghost|DD|EAD<ref>[[tcrf:Mario_Kart:_Double_Dash!!#Staff_Ghost_Initials|Mario Kart: Double Dash!! § Staff Ghost Initials]]. ''The Cutting Room Floor''. Retrieved November 3, 2024.</ref>|2:12.639|[[File:MKDD DK.png|32px|link=Donkey Kong]][[File:MKDD Diddy.png|32px|link=Diddy Kong]][[File:DKJumboIcon-MKDD.png|32px|link=DK Jumbo]]}}{{ghost|Wii|Nin★♪msk|2:57.744|[[File:MK Wii Funky Kong icon.png|32px|link=Funky Kong]][[File:Wario Bike (Funky Kong) Model.png|32px|link=Wario Bike]]}}{{ghost|Wii <small>Expert</small>|Nin★Miyam|2:38.130|[[File:MK Wii Funky Kong icon.png|32px|link=Funky Kong]][[File:Flame Flyer (Funky Kong) Model.png|32px|link=Flame Flyer]]}}{{ghost|8DX <small>150cc</small>|Nin★Laura|2:35.917|[[File:MK8DX Funky Kong Icon.png|32px|link=Funky Kong]][[File:StandardATVBodyMK8 Lakitu.png|32px|link=Standard ATV]][[File:MonsterTiresMK8.png|32px|link=Monster (tire)]][[File:ParafoilGliderMK8.png|32px|link=Parafoil]]}}{{ghost|8DX <small>200cc</small>|Nin★Dylan|2:06.814|[[File:MK8DX Diddy Kong Icon.png|32px|link=Diddy Kong]][[File:MrScootyBodyMK8.png|32px|link=Mr. Scooty]][[File:ButtonTiresMK8.png|32px|link=Button (tire)]][[File:WaddleWingMK8.png|32px|link=Waddle Wing]]}}
|ghost={{ghost|DD||2:12.639|[[File:MKDD DK.png|32px|link=Donkey Kong]][[File:MKDD Diddy.png|32px|link=Diddy Kong]][[File:DKJumboIcon-MKDD.png|32px|link=DK Jumbo]]}}{{ghost|Wii|Nin★♪msk|2:57.744|[[File:MK Wii Funky Kong icon.png|32px|link=Funky Kong]][[File:Wario Bike (Funky Kong) Model.png|32px|link=Wario Bike]]}}{{ghost|Wii <small>Expert</small>|Nin★Miyam|2:38.130|[[File:MK Wii Funky Kong icon.png|32px|link=Funky Kong]][[File:Flame Flyer (Funky Kong) Model.png|32px|link=Flame Flyer]]}}{{ghost|8DX <small>150cc</small>|Nin★Laura|2:35.917|[[File:MK8DX Funky Kong Icon.png|32px|link=Funky Kong]][[File:StandardATVBodyMK8 Lakitu.png|32px|link=Standard ATV]][[File:MonsterTiresMK8.png|32px|link=Monster (tire)]][[File:ParafoilGliderMK8.png|32px|link=Parafoil]]}}{{ghost|8DX <small>200cc</small>|Nin★Dylan|2:06.814|[[File:MK8DX Diddy Kong Icon.png|32px|link=Diddy Kong]][[File:MrScootyBodyMK8.png|32px|link=Mr. Scooty]][[File:ButtonTiresMK8.png|32px|link=Button (tire)]][[File:WaddleWingMK8.png|32px|link=Waddle Wing]]}}
}}
}}
'''DK Mountain''' is the fourth and final race course of the [[Star Cup]] in ''[[Mario Kart: Double Dash!!]]'' and [[Donkey Kong]]'s home track of the game. The course takes place along two volcanoes in the middle of the jungle. The center of the track is a giant [[Barrel Cannon]] that shoots racers to the upper part of an active volcano. The course itself is complex, containing several curly paths, dangerous, tight turns and an uneven ground where [[drift]]ing is difficult to control. It shares its music with [[GCN Dino Dino Jungle|Dino Dino Jungle]], part of which is an arrangement of the ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' stage music.
'''DK Mountain''' is the fourth and final race course of the [[Star Cup]] in ''[[Mario Kart: Double Dash!!]]''. It is [[Donkey Kong]]'s home track of the game. The course takes place along two volcanoes in the middle of the jungle. The center of the track is a giant [[Barrel Cannon]] that shoots racers to the upper part of an active volcano. The course itself is complex, containing several curly paths, dangerous, tight turns and an uneven ground where [[drift]]ing is difficult to control. It shares its music with [[GCN Dino Dino Jungle|Dino Dino Jungle]], part of which is an arrangement of the ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' stage music.


DK Mountain reappears in ''[[Mario Kart Wii]]'' as the third course of the [[Lightning Cup]], in ''[[Mario Kart Tour]]'' debuting in the [[Animal Tour]], and in ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' as the second course of the [[Acorn Cup]].
DK Mountain reappears in ''[[Mario Kart Wii]]'' as the third course of the [[Lightning Cup]], in ''[[Mario Kart Tour]]'' debuting in the [[Animal Tour]], and in ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' as the second course of the [[Acorn Cup]].
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==''Mario Kart: Double Dash!!''==
==''Mario Kart: Double Dash!!''==
===Course layout===
===Course layout===
[[File:DKMountain1-GP-MKDD.png|thumb|DK and Diddy Kong at the start of the race]]
{{multiple image
The players start the race in the jungle. As they start the race, the players go to the base of an inactive volcano and take a curved path surrounded by the crater of this volcano. Racers are soon fired by the DK Cannon, onto an active volcano. While airborne, racers are invulnerable to items. After landing near the top of the volcano, drivers now have to drive downhill on bumpy terrain. Almost at the base of the active volcano, racers happen on a road prone to falling boulders. Reentering the jungle, players take a zigzagging path where more boulders roll down hills. During the first turn, racers should avoid falling off the cliff while swerving around. A second turn surrounds a deep ravine where players may fall. Lastly, the third tight turn leads racers to a swaying, windy rope bridge high above a deep canyon. This leads racers to the finish line.
|align=left
|width=125
|footer=DK Mountain in ''Mario Kart: Double Dash!!''
 
|image1=MKDD DKMountain.png
|caption1=The view
 
|image2=DKMountain1-GP-MKDD.png
|caption2=DK and Diddy Kong at the start of the race
}}
All players start the race in the jungle. As they start the race, the players go to the base of an inactive volcano and take a curved path surrounded by the crater of this volcano. Racers are soon fired by the DK Cannon, onto an active volcano. While airborne, racers are invulnerable to items. After landing near the top of the volcano, drivers now have to drive downhill on bumpy terrain. Almost at the base of the active volcano, racers happen on a road prone to falling boulders. Reentering the jungle, players take a zigzagging path where more boulders roll down hills. During the first turn, racers should avoid falling off the cliff while swerving around. A second turn surrounds a deep ravine where players may fall. Lastly, the third tight turn leads racers to a swaying, windy rope bridge high above a deep canyon. This leads racers to the finish line.


DK Mountain is in the background of [[GCN Baby Park|Baby Park]] and [[GCN Dino Dino Jungle|Dino Dino Jungle]].
DK Mountain is in the background of [[GCN Baby Park|Baby Park]] and [[GCN Dino Dino Jungle|Dino Dino Jungle]].
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==''Mario Kart Wii''==
==''Mario Kart Wii''==
[[File:DK Mountain.png|thumb|250px|left|{{classic|GCN|DK Mountain}} in ''Mario Kart Wii'']]
[[File:DK Mountain.png|thumb|{{classic|GCN|DK Mountain}} in ''Mario Kart Wii'']]
DK Mountain makes its classic course debut in ''[[Mario Kart Wii]]'' as the third course of the [[Lightning Cup]]. Some elements were added, such as ramps and mud to replace deep grass. Also, the sign that says "Donkey Cannon" in ''Double Dash!!'' now says "DK Cannon", in line with [[Wii DK Summit|DK Summit]]. The straight line denoting players being fired out of the cannon was removed from the minimap, likely to match the three new courses in the game with cannons (DK Summit, [[Wii Maple Treeway|Maple Treeway]], and [[Wii Rainbow Road|Rainbow Road]]). The straightaway down from the top of the mountain now has wooden ramps for the purpose of aerial [[trick]]s. Racers can also either stay on track or go off-road without losing speed, granting an advantage to avoid other racers and hazards set in the slope.  
{{classic|GCN|DK Mountain}} makes its classic course debut in ''[[Mario Kart Wii]]'' as the third course of the [[Lightning Cup]]. Some elements were added, such as ramps and mud to replace deep grass. Also, the sign that says "Donkey Cannon" in ''Double Dash!!'' now says "DK Cannon", in line with [[Wii DK Summit|DK Summit]]. The straight line denoting players being fired out of the cannon was removed from the minimap, likely to match the three new courses in the game with cannons (DK Summit, [[Wii Maple Treeway|Maple Treeway]], and [[Wii Rainbow Road|Rainbow Road]]). The straightaway down from the top of the mountain now has wooden ramps for the purpose of aerial [[trick]]s. Racers can also either stay on track or go off-road without losing speed, granting an advantage to avoid other racers and hazards set in the slope.  


In the switchbacks with the falling boulders, only giant boulders flip racers, whereas the smaller ones disintegrate and slightly decelerate the kart. [[Half-pipe (object)|Half-pipe]]s have also been added on the first switchback.
In the switchbacks with the falling boulders, only giant boulders flip racers, whereas the smaller ones disintegrate and slightly decelerate the kart. [[Half-pipe (object)|Half-pipe]]s have also been added on the first switchback.
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===Tournaments===
===Tournaments===
[[File:2010-TournamentJanuary2.jpg|thumb|250px|The tournament.]]
[[File:2010-TournamentJanuary2.jpg|thumb|250px|The tournament.]]
[[List of Mario Kart Wii tournaments#January 2010 Tournament 2|January 2010's second tournament]] required players to pass through 20 gates on a slightly modified version of DK Mountain: Players would begin at the top of the mountain, descending until they reach the finish line, however the bridge at the end of the track is replaced with a pair of [[Mushroom Trampoline|mushroom trampolines]] and the path to the cannon has been blocked off by barriers. The control scheme was restricted to Wii Wheel users. The tournament was later repeated as the second tournament of September 2011, the first tournament of December 2012, though without any control restrictions, and the second tournament of February 2014, with the Wii Wheel restriction kept.
[[List of Mario Kart Wii tournaments#January 2010 Tournament 2|January 2010's second tournament]] required players to pass through 20 gates on a slightly modified version of DK Mountain: Players would begin at the top of the mountain, descending until they reach the finish line, however the bridge at the end of the track is replaced with a pair of [[Mushroom Trampoline|mushroom trampolines]]. The control scheme was restricted to Wii Wheel users. The tournament was later repeated as the second tournament of September 2011, the first tournament of December 2012, though without any control restrictions, and the second tournament of February 2014, with the Wii Wheel restriction kept.
{{br}}


==''Mario Kart Tour''==
==''Mario Kart Tour''==
[[File:MKT GCN DK Mountain View.png|thumb|left|250px|DK Mountain in ''Mario Kart Tour'']]
[[File:MKT GCN DK Mountain View.png|thumb|left|DK Mountain in ''Mario Kart Tour'']]
DK Mountain makes its handheld debut in ''[[Mario Kart Tour]]'' starting from the [[Animal Tour]]. The course retains its appearance from ''Mario Kart Wii'', albeit with updated graphics. The "DK" letters on the left side of the cannon have been removed, and a [[Glide Ramp|glide ramp]] has been added before the cannon. Whereas in previous games where racers would land slightly to the left of the head of the volcano, racers now land slightly more to the right of it instead. After the road was previously widened in ''Mario Kart Wii'' at the chasm section of the course, it has now been widened out further to remove the broken portion entirely. The wooden bridge now has strings on both sides and shakes periodically providing tricks, similar to the road on [[SNES Rainbow Road]], and many trees are now decorated with large bananas. Like with {{classic-link|GCN|Yoshi Circuit}}, {{classic-link|GBA|Cheese Land}}, and {{classic-link|GBA|Ribbon Road}} in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', the [[Finish line (object)|finish line]] banner uses the modern ''Mario Kart'' logo, rather than the classic logo; it is the only classic course in ''Mario Kart Tour'' from the first four ''Mario Kart'' games to not use the classic logo.
DK Mountain reappears in ''[[Mario Kart Tour]]'' starting from the [[Animal Tour]]. The course retains its appearance from ''Mario Kart Wii'', albeit with updated graphics. The "DK" letters on the left side of the cannon have been removed, and a [[Glide Ramp|glide ramp]] has been added before the cannon. Whereas in previous games where racers would land slightly to the left of the head of the volcano, racers now land slightly more to the right of it instead. After the road was previously widened in ''Mario Kart Wii'' at the chasm section of the course, it has now been widened out further to remove the broken portion entirely. The wooden bridge now has strings on both sides and shakes periodically providing tricks, similar to the road on [[SNES Rainbow Road]], and many trees are now decorated with large bananas. Like with {{classic-link|GCN|Yoshi Circuit}}, {{classic-link|GBA|Cheese Land}}, and {{classic-link|GBA|Ribbon Road}} in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', the [[Finish line (object)|finish line]] banner uses the modern ''Mario Kart'' logo, rather than the classic logo; it is the only classic course in ''Mario Kart Tour'' from the first four ''Mario Kart'' games to not use the classic logo.


The course also appears as '''DK Mountain R''' (reversed), '''DK Mountain T''' (with ramps), and '''DK Mountain R/T''' (reversed with ramps). In the T and R/T variants, the bridge is gone. In the R/T variant, it is replaced with a large blue [[Mushroom Trampoline|mushroom trampoline]]. Additionally, racers drive across several more mushroom trampolines and [[Mushroom Platform|mushroom platforms]] just before reaching the cannon.
The course also appears as '''DK Mountain R''' (reversed), '''DK Mountain T''' (with ramps), and '''DK Mountain R/T''' (reversed with ramps). In the T and R/T variants, the bridge is gone. In the R/T variant, it is replaced with a large blue [[Mushroom Trampoline|mushroom trampoline]]. Additionally, racers drive across several more mushroom trampolines and [[Mushroom Platform|mushroom platforms]] just before reaching the cannon.
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</div>
</div>


==''Mario Kart 8 Deluxe''==  
==''Mario Kart 8 Deluxe''==
[[File:MK8-Course-GCN DKMountain.jpg|thumb|250px|{{classic|GCN|DK Mountain}} in ''Mario Kart 8 Deluxe'']]
{{classic|GCN|DK Mountain}} also reappears in ''[[Mario Kart 8 Deluxe]]'', as part of the sixth and final wave of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC. It appears as the second course of the [[Acorn Cup]]. The course is based on its appearance from ''Mario Kart Tour'', with graphical enhancements - most notably, the land surrounding the track has quite a bit more detail, with distant jungle canopies added. [[DK Barrel]]s have been added throughout the course. The cannon regains the "DK" letters on its side, as well as the wooden support beams holding it up. A Condor nest was added on a small cliff to the right of the head of the volcano. The wooden ramps were replaced by stone ramps included directly in the road; the third now has some DK Barrels scattered along it, and if tricked off properly, can lead racers to driving on the elevated mountain rock briefly, which in turn can also lead to a small shortcut. The volcano now has a flame-like appearance on its face. A wall now extends along a small part of the final chasm, weakening the shortcut possible there in ''Double Dash!!'' and ''Wii''; however, the gap can still be jumped further down. The ropes along the sides of the bridge added in ''Mario Kart Tour'' have been removed, though it retains its waving trickable properties. The final two switchbacks before the bridge have been remodeled to raise up slightly, akin to the final turn of {{classic-link|GBA|Sunset Wilds}}. The updated music now features the middle verse backed by a flute and a more audible bass line while jungle ambience starts playing in the background of the last verse before the loop.
DK Mountain also reappears in ''[[Mario Kart 8 Deluxe]]'', as part of the sixth and final wave of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC. It appears as the second course of the [[Acorn Cup]]. The course is based on its appearance from ''Mario Kart Tour'', with graphical enhancements - most notably, the land surrounding the track has quite a bit more detail, with distant jungle canopies added. [[DK Barrel]]s have been added throughout the course. The cannon regains the "DK" letters on its side, as well as the wooden support beams holding it up. A Condor nest was added on a small cliff to the right of the head of the volcano. The wooden ramps were replaced by stone ramps included directly in the road; the third now has some DK Barrels scattered along it, and if tricked off properly, can lead racers to driving on the elevated mountain rock briefly, which in turn can also lead to a small shortcut. The volcano now has a flame-like appearance on its face. A wall now extends along a small part of the final chasm, weakening the shortcut possible there in ''Double Dash!!'' and ''Wii''; however, the gap can still be jumped further down. The ropes along the sides of the bridge added in ''Mario Kart Tour'' have been removed, though it retains its waving trickable properties. The final two switchbacks before the bridge have been remodeled to raise up slightly, akin to the final turn of {{classic-link|GBA|Sunset Wilds}}. The updated music now features the middle verse backed by a flute and a more audible bass line while jungle ambience starts playing in the background of the last verse before the loop.


Internally, the course is referred to as "Cnsw_56", implying it may have originally been intended to be the second course of the [[Cherry Cup]].
Internally, the course is referred to as "Cnsw_56", implying it may have originally been intended to be the second course of the [[Cherry Cup]].
{{br}}
{{br}}
===Shortcuts===
*If the player tricks off of the first ramp at the top of the mountain and soft-drift and trick off of the final ramp, they can get on top of an indent in the mountain and trick, which will gain them a little speed. Alternatively, they can use a Mushroom and trick off of the last ramp to get the same effect.


==Profiles==
==Profiles==
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<gallery>
<gallery>
MK8D GCN DK Mountain Course Icon.png|The course icon
MK8D GCN DK Mountain Course Icon.png|The course icon
MK8-gc_DKMountain-Ending.png|Results screen
MK8D GCN DK Mountain Scene 2.png|View of the downhill section
MK8D GCN DK Mountain Scene 2.png|View of the downhill section
MK8D GCN DK Mountain Scene 3.png|View of the volcano
MK8D GCN DK Mountain Scene 3.png|View of the volcano
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|ChiR=DK Shān
|ChiR=DK Shān
|ChiM=DK Mountain
|ChiM=DK Mountain
|Chi2=DK高山
|Chi2=DK高山 <small>(''Mario Kart Wii'')</small><ref>https://twitter.com/chinesenintendo/status/1025288996547571712</ref>
|Chi2R=DK Gāo Shān
|Chi2R=DK Gāo Shān
|Chi2M=DK Tall Mountain
|Chi2M=DK Tall Mountain
|Chi2C=<ref>{{cite|author=chinesenintendo|date=August 3, 2018|url=https://twitter.com/chinesenintendo/status/1025288996547571712|title=It's official-- NVIDIA SHIELD's weibo account officially announced the release of Mario Kart Wii on NVIDIA SHIELD in China.|publisher=Twitter|accessdate=August 3, 2018|archive=web.archive.org/web/20210913172116/https://twitter.com/chinesenintendo/status/1025288996547571712}}</ref>
|Chi2N=''Mario Kart Wii''
|Dut=DK-Gebergte
|Dut=DK-Gebergte
|DutM=DK Mountain Range
|DutM=DK Mountain Range

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