Editing GCN DK Mountain

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{{classic title}}
{{racecourse
{{race course infobox
|title=DK Mountain
|title=DK Mountain
|image=[[File:MKDD DKMountain.png|300px]]
|image=[[Image:Mkddtrack12.jpg|center|230px]]Overview of the track in ''Mario Kart Double Dash!!''.
|appears_in=''[[Mario Kart: Double Dash!!]]'' ([[List of games by date#2003|2003]])<br>''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])<br>''[[Mario Kart Tour]]'' (2022)<br>''[[Mario Kart 8 Deluxe]]'' (''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', Wave 6) (2023)
|appearances=''[[Mario Kart: Double Dash!!]]'' ([[List of Mario games by date#2003|2003]])<br>''[[Mario Kart Wii]]'' ([[List of Mario games by date#2008|2008]])
|cups=[[Star Cup]] (''Double Dash!!'')<br>[[Lightning Cup]] (''Wii'')<br>[[Acorn Cup]] (''8 Deluxe'')
|cups=[[Star Cup]] (MKDD)<br>[[Lightning Cup]] (MKW)
|tours=[[Animal Tour]]<br>[[Peach vs. Bowser Tour (November–December 2022)]]<br>[[Doctor Tour (2023)]]
|ghost=Nin*♪msk (02:57.744) (MKW)
|online_play=No longer available ([[Wii]])<br>Available ([[Nintendo Switch|Switch]])
|expert_ghost=Nin*Miyam (02:38.130) (MKW)
|sample=[[Shinobu Nagata]]<br>''Mario Kart: Double Dash!!'' / ''Mario Kart Wii'' / ''Mario Kart Tour''<br>[[File:MKDD-Music-DKMountain-DinoJungle.oga]]<br>''Mario Kart 8 Deluxe''<br>[[File:Switch GCN DK Mountain BCP.oga]]<br>''Mario Kart 8 Deluxe'' (frontrunning)<br>[[File:Switch GCN DK Mountain Frontrunning BCP.oga]]
|wifi=No longer available ([[Wii]])
|map=''Mario Kart: Double Dash!!''<br>[[File:DKMountainMap-MKDD.png|90px]]<br>
|music=[[File:MKDD-Music-DKMountain-DinoJungle.ogg]]
''Mario Kart Wii''<br>[[File:MKWGCNDKMountainMinimap.png|90px]]<br>
|map=MKDD<br>[[File:DKMountainMap-MKDD.png]]<br>
''Mario Kart Tour''<br>[[File:MKT Map DKMountainGCN.png|90px]]<br>
''Mario Kart 8 Deluxe''<br>[[File:MK8DX GCN DK Mountain Map.png|170px]]
|ghost={{ghost|DD||2:12.639|[[File:MKDD DK.png|32px|link=Donkey Kong]][[File:MKDD Diddy.png|32px|link=Diddy Kong]][[File:DKJumboIcon-MKDD.png|32px|link=DK Jumbo]]}}{{ghost|Wii|Nin★♪msk|2:57.744|[[File:MK Wii Funky Kong icon.png|32px|link=Funky Kong]][[File:Wario Bike (Funky Kong) Model.png|32px|link=Wario Bike]]}}{{ghost|Wii <small>Expert</small>|Nin★Miyam|2:38.130|[[File:MK Wii Funky Kong icon.png|32px|link=Funky Kong]][[File:Flame Flyer (Funky Kong) Model.png|32px|link=Flame Flyer]]}}{{ghost|8DX <small>150cc</small>|Nin★Laura|2:35.917|[[File:MK8DX Funky Kong Icon.png|32px|link=Funky Kong]][[File:StandardATVBodyMK8 Lakitu.png|32px|link=Standard ATV]][[File:MonsterTiresMK8.png|32px|link=Monster (tire)]][[File:ParafoilGliderMK8.png|32px|link=Parafoil]]}}{{ghost|8DX <small>200cc</small>|Nin★Dylan|2:06.814|[[File:MK8DX Diddy Kong Icon.png|32px|link=Diddy Kong]][[File:MrScootyBodyMK8.png|32px|link=Mr. Scooty]][[File:ButtonTiresMK8.png|32px|link=Button (tire)]][[File:WaddleWingMK8.png|32px|link=Waddle Wing]]}}
}}
}}
'''DK Mountain''' is the fourth and final race course of the [[Star Cup]] in ''[[Mario Kart: Double Dash!!]]'' It is [[Donkey Kong]]'s home track of the game. The course takes place along two volcanoes in the middle of the jungle. The center of the track is a giant [[Barrel Cannon]] that shoots racers to the upper part of an active volcano. The course itself is complex, containing several curly paths, dangerous, tight turns and an uneven ground where [[drift]]ing is difficult to control. It shares its music with [[GCN Dino Dino Jungle|Dino Dino Jungle]], part of which is an arrangement of the ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' stage music.


DK Mountain reappears in ''[[Mario Kart Wii]]'' as the third course of the [[Lightning Cup]], in ''[[Mario Kart Tour]]'' debuting in the [[Animal Tour]], and in ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' as the second course of the [[Acorn Cup]].
'''DK Mountain''' is the fourth and final race track of the [[Star Cup]] in ''[[Mario Kart: Double Dash!!]]''. The course takes place in the middle of the jungle, though the track mostly runs along of two volcanoes of it. The centerpiece of the track is a giant [[Barrel Cannon]] that shoots racers to the upper part of an active volcano. The course itself is complex, containing several curly paths, dangerous, tight turns and an uneven ground where [[drift]]ing is difficult to control.


==''Mario Kart: Double Dash!!''==
The course reappears as the third course of the [[Lightning Cup]] in ''[[Mario Kart Wii]]'', but in this game, some elements were added, such as ramps, and some of the deep grass was replaced by mud. Also, the sign that says "Donkey Cannon" in ''Double Dash!!'' now says "DK Cannon". Also, on the course map, the straight line declaring players being fired out of the DK Cannon was removed. DK Mountain is in the background of [[Baby Park]] and [[Dino Dino Jungle]].
===Course layout===
[[File:DKMountain1-GP-MKDD.png|thumb|DK and Diddy Kong at the start of the race]]
The players start the race in the jungle. As they start the race, the players go to the base of an inactive volcano and take a curved path surrounded by the crater of this volcano. Racers are soon fired by the DK Cannon, onto an active volcano. While airborne, racers are invulnerable to items. After landing near the top of the volcano, drivers now have to drive downhill on bumpy terrain. Almost at the base of the active volcano, racers happen on a road prone to falling boulders. Reentering the jungle, players take a zigzagging path where more boulders roll down hills. During the first turn, racers should avoid falling off the cliff while swerving around. A second turn surrounds a deep ravine where players may fall. Lastly, the third tight turn leads racers to a swaying, windy rope bridge high above a deep canyon. This leads racers to the finish line.


DK Mountain is in the background of [[GCN Baby Park|Baby Park]] and [[GCN Dino Dino Jungle|Dino Dino Jungle]].
==Course layout==
[[File:DKMountain1-GP-MKDD.png|thumb|left|200px|The start of the race.]]
All players start the race in the jungle. As they start the race, the players go to the base of an inactive volcano and take a curved path surrounded by the crater of this volcano. Racers are soon fired at 195mph / 314km/h ([[Nintendo GameCube|GCN]] version) by the DK Cannon, onto an active volcano. While airborne, racers are invulnerable to items. After landing near the top of the mountain, drivers now have to drive downhill on rugged terrain.


In the overview image of the course, the wooden bridge is missing. This is likely due to the fact that it is its own object and not part of the level geometry, allowing it to be capable of swaying, and therefore would not have been loaded in-game when the screenshot was taken.
In ''Mario Kart Wii'', the slope of the active volcano has wooden ramps for racers to perform a [[trick]]. Racers can also either stay on track or go off-road without losing speed, granting an advantage to avoid other racers and hazards set in the slope.


===Shortcuts===
Almost at the base of the active volcano, racers will happen on a road prone to falling boulders. They roll downhill and bowl over any [[kart]] that collides into them. In ''Mario Kart Wii'', only giant boulders flip the karts, whereas the smaller ones disintegrate into dust if a vehicle collides with them, slightly decelerating it. Also in the [[Wii]] rendition, racers can use some trick ramps in some curves of the track while descending to the base of the mountain.
*At the very start, there are two small patches of deep grass next to the first set of Item Boxes. These can be cut across with a [[Dash Mushroom|Mushroom]] or [[Super Star|Star]].
*During the descent of the zigzagging portion, just after the first tight curve, players can instantly jump across the ravine to reach the other end of the second turn. This saves them a few seconds in the race.


==''Mario Kart Wii''==
After descending from the volcano, players take a zigzagging path, where more boulders roll down hills. During the first turn, racers should avoid falling off the cliff while swerving around. A second turn  surrounds a deep ravine, where players may fall into and remain out of the race for a few seconds. Lastly, the third tight turn leads racers to a swaying, windy rope bridge (the bridge barely shakes in the Wii version) high above a deep canyon. Afterward, racers return to the spot where the finish line is at.
[[File:DK Mountain.png|thumb|250px|left|{{classic|GCN|DK Mountain}} in ''Mario Kart Wii'']]
{{classic|GCN|DK Mountain}} makes its classic course debut in ''[[Mario Kart Wii]]'' as the third course of the [[Lightning Cup]]. Some elements were added, such as ramps and mud to replace deep grass. Also, the sign that says "Donkey Cannon" in ''Double Dash!!'' now says "DK Cannon", in line with [[Wii DK Summit|DK Summit]]. The straight line denoting players being fired out of the cannon was removed from the minimap, likely to match the three new courses in the game with cannons (DK Summit, [[Wii Maple Treeway|Maple Treeway]], and [[Wii Rainbow Road|Rainbow Road]]). The straightaway down from the top of the mountain now has wooden ramps for the purpose of aerial [[trick]]s. Racers can also either stay on track or go off-road without losing speed, granting an advantage to avoid other racers and hazards set in the slope.  


In the switchbacks with the falling boulders, only giant boulders flip racers, whereas the smaller ones disintegrate and slightly decelerate the kart. [[Half-pipe (object)|Half-pipe]]s have also been added on the first switchback.
The course has one shortcut during the descent of the zigzagging portion. Just after the first tight curve, players can instantly jump across the ravine to reach the other end of the second turn. This saves them a few seconds in the race.


===Shortcuts===
==Official descriptions==
* Both the mud and ravine shortcuts return in this rendition of the track.
<big>'''''Mario Kart: Double Dash!!'''''</big><br>
* An extremely difficult glitch shortcut can be pulled off by using a [[Dash Mushroom|Mushroom]] and aiming between the [[Half-pipe (object)|half-pipe]] and the fence near the end of the rock section of the mountain. If done correctly the player can glitch through the wall and end up just before the ravine shortcut.
*'''Official website:''' ''“Go off-roading on DK Mountain as you fly with reckless abandon down a volcano, through ridiculous curves, and across a twisting log bridge. Oh, and you get shot out of a cannon too.”''
*'''Official European website:''' ''“Dense jungles, rickety bridges, slippery slopes, rolling boulders and, erm, a sulking volcano... It can only be DK Mountain.”''


===Tournaments===
<big>'''''Mario Kart Wii'''''</big><br>
[[File:2010-TournamentJanuary2.jpg|thumb|250px|The tournament.]]
*'''Official European website:''' ''"If getting fired to the top of a huge volcano isn't dangerous enough for you, the cliff-side drops and ramshackle bridges might increase the fear factor as you race around DK Mountain."''
[[List of Mario Kart Wii tournaments#January 2010 Tournament 2|January 2010's second tournament]] required players to pass through 20 gates on a slightly modified version of DK Mountain: Players would begin at the top of the mountain, descending until they reach the finish line, however the bridge at the end of the track is replaced with a pair of [[Mushroom Trampoline|mushroom trampolines]]. The control scheme was restricted to Wii Wheel users. The tournament was later repeated as the second tournament of September 2011, the first tournament of December 2012, though without any control restrictions, and the second tournament of February 2014, with the Wii Wheel restriction kept.
{{br}}
==''Mario Kart Tour''==
[[File:MKT GCN DK Mountain View.png|thumb|left|250px|DK Mountain in ''Mario Kart Tour'']]
DK Mountain reappears in ''[[Mario Kart Tour]]'' starting from the [[Animal Tour]]. The course retains its appearance from ''Mario Kart Wii'', albeit with updated graphics. The "DK" letters on the left side of the cannon have been removed, and a [[Glide Ramp|glide ramp]] has been added before the cannon. Whereas in previous games where racers would land slightly to the left of the head of the volcano, racers now land slightly more to the right of it instead. After the road was previously widened in ''Mario Kart Wii'' at the chasm section of the course, it has now been widened out further to remove the broken portion entirely. The wooden bridge now has strings on both sides and shakes periodically providing tricks, similar to the road on [[SNES Rainbow Road]], and many trees are now decorated with large bananas. Like with {{classic-link|GCN|Yoshi Circuit}}, {{classic-link|GBA|Cheese Land}}, and {{classic-link|GBA|Ribbon Road}} in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', the [[Finish line (object)|finish line]] banner uses the modern ''Mario Kart'' logo, rather than the classic logo; it is the only classic course in ''Mario Kart Tour'' from the first four ''Mario Kart'' games to not use the classic logo.


The course also appears as '''DK Mountain R''' (reversed), '''DK Mountain T''' (with ramps), and '''DK Mountain R/T''' (reversed with ramps). In the T and R/T variants, the bridge is gone. In the R/T variant, it is replaced with a large blue [[Mushroom Trampoline|mushroom trampoline]]. Additionally, racers drive across several more mushroom trampolines and [[Mushroom Platform|mushroom platforms]] just before reaching the cannon.
==Tournaments==
 
[[File:2010-TournamentJanuary2.jpg|thumb|200px|left|The <small>GCN</small> DK Mountain tournament.]]
===Appearances===
In ''Mario Kart Wii'', a [[List of Mario Kart Wii tournaments|tournament]] took place on this track. Players had to pass through a total of 20 gates, with the bridge being replaced by [[Mushroom Gorge]] mushrooms. It was the [[List of Mario Kart Wii tournaments#January 2010 Tournament 2|second tournament of January 2010]], and it was restricted to [[Wii#Wii Wheel|Wii Wheel]] controls. It was later repeated as the [[List of Mario Kart Wii tournaments#September 2011 Tournament 2|second tournament of September 2011]], the [[List of Mario Kart Wii tournaments#December 2012 Tournament 1|first tournament of December 2012]], though without any control restrictions, and the [[List of Mario Kart Wii tournaments#February 2014 Tournament 2|second tournament of February 2014]], with the Wii Wheel restriction kept.
For this course's tour appearances, see [[List of GCN DK Mountain tour appearances in Mario Kart Tour|List of GCN DK Mountain tour appearances in ''Mario Kart Tour'']].
<br clear=all>
{{br}}
 
===Top-tier and middle-tier items===
{{MKT favored table|GCN|DK Mountain}}
 
===Bonus challenges===
<div class="contentbox mw-collapsible mw-collapsed>
{{MKT bonus challenge table|Ring Race|GCN DK Mountain}}
{{MKT bonus challenge table|Big Reverse Race|GCN DK Mountain}}
</div>
 
==''Mario Kart 8 Deluxe''==  
[[File:MK8-Course-GCN DKMountain.jpg|thumb|250px|{{classic|GCN|DK Mountain}} in ''Mario Kart 8 Deluxe'']]
DK Mountain also reappears in ''[[Mario Kart 8 Deluxe]]'', as part of the sixth and final wave of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC. It appears as the second course of the [[Acorn Cup]]. The course is based on its appearance from ''Mario Kart Tour'', with graphical enhancements - most notably, the land surrounding the track has quite a bit more detail, with distant jungle canopies added. [[DK Barrel]]s have been added throughout the course. The cannon regains the "DK" letters on its side, as well as the wooden support beams holding it up. A Condor nest was added on a small cliff to the right of the head of the volcano. The wooden ramps were replaced by stone ramps included directly in the road; the third now has some DK Barrels scattered along it, and if tricked off properly, can lead racers to driving on the elevated mountain rock briefly, which in turn can also lead to a small shortcut. The volcano now has a flame-like appearance on its face. A wall now extends along a small part of the final chasm, weakening the shortcut possible there in ''Double Dash!!'' and ''Wii''; however, the gap can still be jumped further down. The ropes along the sides of the bridge added in ''Mario Kart Tour'' have been removed, though it retains its waving trickable properties. The final two switchbacks before the bridge have been remodeled to raise up slightly, akin to the final turn of {{classic-link|GBA|Sunset Wilds}}. The updated music now features the middle verse backed by a flute and a more audible bass line while jungle ambience starts playing in the background of the last verse before the loop.
 
Internally, the course is referred to as "Cnsw_56", implying it may have originally been intended to be the second course of the [[Cherry Cup]].
{{br}}
 
==Profiles==
===''Mario Kart: Double Dash!!''===
*'''North American website bio:''' "''Go off-roading on DK Mountain as you fly with reckless abandon down a volcano, through ridiculous curves, and across a twisting log bridge. Oh, and you get shot out of a cannon too.''"
*'''European website bio:''' "''Dense jungles, rickety bridges, slippery slopes, rolling boulders and, erm, a sulking volcano... It can only be DK Mountain.''"
 
===''Mario Kart Wii''===
*'''European website bio:''' "''If getting fired to the top of a huge volcano isn't dangerous enough for you, the cliff-side drops and ramshackle bridges might increase the fear factor as you race around DK Mountain.''"
 
===''Mario Kart Tour''===
*'''''Mario Kart Tour'' Twitter:''' "''The Autumn Tour is wrapping up in #MarioKartTour. Next up is the Animal Tour, the stage for which is the new GCN DK Mountain course! It'll be a super thrilling ride full of natural attractions!''"
 
===''Mario Kart 8 Deluxe''===
*'''Nintendo Switch News app (UK): ''What comes up must come down on DK Mountain'''<br>Today we'd like to present another course released as part of the sixth wave, which is available now: {{color|blue|DK Mountain}}.<br>This course, first introduced in the Nintendo GameCube game {{color|blue|Mario Kart: Double Dash!!}}, will take you all the way to the top of its eponymous peak, then all the way back down again. If you think getting shot out of an enormous barrel cannon is exciting enough, just wait until you've experienced the precarious, precipitous downhill portion of the track, complete with hairpin turns and giant rolling boulders! On DK Mountain, you'll need to keep track of the curves to stay ahead of the curve!''
*'''Nintendo Switch News app (US)''':
**''This course first appeared in the Mario Kart: Double Dash!! game for Nintendo GameCube™.''
**''Racers get launched to the top of the mountain with DK Barrels, and then race down from there. What an efficient way to climb a mountain!''
**''Keep your eyes peeled for multiple obstacles like falling rocks and hairpin turns.''
 
==Sponsors==
===''Mario Kart: Double Dash!!'' / ''Mario Kart Wii''===
*Donkey Cannon (''Mario Kart: Double Dash!!'') / DK Cannon (''Mario Kart Wii'') (signs)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Super Mario|Super Mario]] (trackside banners)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Wario Racing|Wario Racing]] (trackside banners)
 
===''Mario Kart Tour'' / ''Mario Kart 8 Deluxe''===
*DK Cannon (signs)
*[[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#Burning DK|Burning DK]] (trackside banners)
*[[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#BaNaNa Boy|BaNaNa Boy]] (trackside banners)


==Gallery==
==Gallery==
===''Mario Kart: Double Dash!!''===
===GCN version===
<gallery widths=150px>
<center><gallery>
DKMountainLogo-MKDD.png|The course logo
File:DKMountainLogo-MKDD.png|The track logo.
DKMountainIcon-MKDD.png|The course icon
File:DKMountainIcon-MKDD.png|The track icon.
DKMountain2-GP-MKDD.png|The road to the cannon
File:DKMountain2-GP-MKDD.png|The road to the cannon.
DKMountain3-GP-MKDD.png|Racers get fired from the cannon.
File:DKMountain3-GP-MKDD.png|Racers get fired from the cannon.
DKMountain4-GP-MKDD.png|Going downhill
File:DKMountain4-GP-MKDD.png|Going downhill.
DKMountain5-GP-MKDD.png|Boulders pop up around the sharp turns.
File:DKMountain5-GP-MKDD.png|Boulders pop up around the sharp turns.
DKMountain6-GP-MKDD.png|Going around the ravine
File:DKMountain6-GP-MKDD.png|Going around the ravine.
DKMountain7-GP-MKDD.png|The moving bridge
File:DKMountain7-GP-MKDD.png|The moving bridge.
DKMountain-Multiplayer-MKDD.png|Boulders are much less common in a split-screen race.
File:DKMountain-Multiplayer-MKDD.png|Boulders are much less common in a multiplayer race.
</gallery>
</gallery></center>


===''Mario Kart Wii''===
===Wii version===
<gallery widths=150px>
<center><gallery>
MKW GCN DK Mountain Banner.png|The course banner
File:DK_Mountain.PNG|The ''Mario Kart Wii'' version of DK Mountain.
MKW DK Mountain Preview.gif|A preview of the course
File:MKwiidkmuntain.jpg|The racers on the wooden ramps.
MKW GCN DK Mountain Entering The Cannon.png|The road to the cannon
File:GCNDKMountain1-MKWii.png|The road to the cannon.
MKW GCN DK Mountain Fired From Cannon.png|Racers get fired from the cannon.
File:GCNDKMountain2-MKWii.png|Racers get fired from the cannon.
MKW GCN DK Mountain Trick Ramps.png|[[Half-pipe (object)|Vertical dash panel]]s have been added at spots.
File:GCNDKMountain3-MKWii.png|Trick ramps have been added at spots.
MKW GCN DK Mountain Grassy Turns.png|The sharp turns have more room to work with.
File:GCNDKMountain4-MKWii.png|The sharp turns have more room to work with.
MKW GCN DK Mountain Ravine.png|The circular turn with the ravine
File:GCNDKMountain5-MKWii.png|The circular turn with the ravine.
MKW GCN DK Mountain Bridge.png|The moving bridge
File:GCNDKMountain6-MKWii.png|The moving bridge.
</gallery>
</gallery></center>


===''Mario Kart Tour''===
==Names in other languages==
====Course icons====
{{Foreignname
{{main-gallery|Mario Kart Tour race course icons (GCN courses)#DK Mountain|Mario Kart Tour race course icons (GCN courses) § DK Mountain}}
<gallery>
MKT Icon DKMountainGCN TanookiMario.png|The course icon
MKT Icon DKMountainRGCN DonkeyKongJrSNES.png|The course icon of the R variant
MKT Icon DKMountainTGCN DiddyKong.png|The course icon of the T variant
MKT Icon DKMountainRTGCN KitsuneLuigi.png|The course icon of the R/T variant
</gallery>
 
====Screenshots====
<gallery>
MKT GCN DK Mountain Scene.png|View of the starting line
MKT GCN DK Mountain Starting Line.jpg|Alternate view of the staring line
MKT GCN DK Mountain Sign.jpg|View of the "DK CANNON" sign
MKT GCN DK Mountain Face.jpg|View of the face of the volcano
MKT GCN DK Mountain Landscape.jpg|Aerial view of the course
MKT GCN DK Mountain Downhill.jpg|View of a [[Boulder|Rolling Rock]] rolling down the volcano
MKT GCN DK Mountain View 2.png|View of the course
MKT GCN DK Mountain View 3.jpg|Alternate view of the course
MKT GCN DK Mountain Bridge.jpg|View of the wavy bridge
MKT GCN DK Mountain View 4.jpg|View of the volcano from the bridge
MKT GCN DK Mountain Screenshot 1.png|Various racers on the course
</gallery>
 
===''Mario Kart 8 Deluxe''===
<gallery>
MK8D GCN DK Mountain Course Icon.png|The course icon
MK8D GCN DK Mountain Scene 2.png|View of the downhill section
MK8D GCN DK Mountain Scene 3.png|View of the volcano
MK8D GCN DK Mountain Scene 4.png|[[Donkey Kong]] and [[King Boo]] on the course
MK8D GCN DK Mountain Scene 8.png|View of the cannon
MK8D GCN DK Mountain Scene 5.png|Donkey Kong using the cannon
MK8D GCN DK Mountain Scene 6.png|Donkey Kong on the course
MK8D GCN DK Mountain Scene 7.jpg|[[Mii|Miis]] on the course
</gallery>
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Mario Kart: Double Dash!!]]''
|name1=<tt>Donkey.arc</tt>
|meaning1=Donkey course
|game2=''[[Mario Kart Wii]]''
|name2=<tt>old_donkey_gc</tt>
|meaning2=Old Donkey GameCube
}}
 
===Names in other languages===
{{foreign names
|Jap=DKマウンテン
|Jap=DKマウンテン
|JapR=DK Maunten
|JapR=DK Maunten
|JapM=DK Mountain
|JapM=DK Mountain
|Chi=DK山
|Spa=Montaña DK
|ChiR=DK Shān
|SpaM=DK Mountain
|ChiM=DK Mountain
|Fra=Montagne DK
|Chi2=DK高山
|FraM=DK Mountain
|Chi2R=DK Gāo Shān
|Chi2M=DK Tall Mountain
|Chi2C=<ref>{{cite|author=chinesenintendo|date=August 3, 2018|url=https://twitter.com/chinesenintendo/status/1025288996547571712|title=It's official-- NVIDIA SHIELD's weibo account officially announced the release of Mario Kart Wii on NVIDIA SHIELD in China.|publisher=Twitter|accessdate=August 3, 2018|archive=web.archive.org/web/20210913172116/https://twitter.com/chinesenintendo/status/1025288996547571712}}</ref>
|Chi2N=''Mario Kart Wii''
|Dut=DK-Gebergte
|DutM=DK Mountain Range
|Fre=Montagne DK
|FreM=DK Mountain
|Ger=DK Bergland
|Ger=DK Bergland
|GerM=DK Mountain Land
|GerM=DK Mountain Land
Line 198: Line 82:
|KorR=DK Mauntin
|KorR=DK Mauntin
|KorM=DK Mountain
|KorM=DK Mountain
|Por=Montanha DK
|PorM=DK Mountain
|Spa=Montaña DK
|SpaM=DK Mountain
|Rus=Гора ДК
|RusR=Gora DK
|RusM=DK Mountain
}}
}}


==References==
==Trivia==
<references/>
*In the overview map on the official ''[[Mario Kart: Double Dash!!]]'' website, as well as the picture at the top of the page, the wooden bridge is missing.
 
*This track's background music is identical to that of [[Dino Dino Jungle]]'s.
{{MK race courses}}
*Part of this track's music is a remix of the [[Donkey Kong Jr. (game)|Donkey Kong Jr. ]] stage music.
{{BoxTop}}
{{Racecourses}}
{{MKDD}}
{{MKDD}}
{{MKW}}
{{MKW}}
{{MKT}}
[[Category:Race Courses]]
{{MK8}}
[[Category:Places]]
[[Category:Jungles]]
[[Category:Forests and Jungles]]
[[Category:Mountains]]
[[Category:Mountains]]
[[Category:Classic courses]]
[[Category:Mario Kart: Double Dash!!]]
[[Category:Volcanic areas]]
[[Category:Volcanic Areas]]
[[Category:Mario Kart 8 Deluxe – Booster Course Pass race courses]]
[[Category:Mario Kart Wii Race Courses]]
[[Category:Mario Kart: Double Dash!! race courses]]
[[Category:Retro Courses]]
[[Category:Mario Kart Tour race courses]]
[[Category:Mario Kart Wii race courses]]
[[de:DK Bergland]]
[[it:Montagne di DK]]

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