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| {{about|the status effect from ''[[Mario & Luigi: Bowser's Inside Story]]''|the [[Vibe]] from ''[[Super Princess Peach]]''|[[Rage]]|the form that Bowser takes in ''[[Super Mario 3D World + Bowser's Fury]]''|[[Fury Bowser]]}}
| | <i>This article is about a [[Category:Status effects|Status Effect]] In [[Mario and Luigi:Bowser's Inside Story|Mario & Luigi:Bowser's Inside Story]] For Information about a [[Vibe|Vibe]] In [[Super Princess Peach|Super Princess Peach]], See [[Rage|Rage]] </i> |
| {{multiple image
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| |footer=Bowser under the Fury status effect in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''
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| |width=185
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| |image1=Bowserfury2.png
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| |image2=MLBISDX Fury.png
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| }}
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| {{multiframe
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| |[[File:Bowsers Inside Story Fury.png]][[File:MLBISBJJFury.png]]
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| |size=150
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| |Bowser with the Fury status in both versions of ''Mario & Luigi: Bowser's Inside Story''.
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| }}
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| '''Fury''' is a status effect in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' that can only be obtained by [[Bowser]] when he takes too much damage during battles.
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| While under the effects of the Fury status, Bowser flashes red, clenches his fists, and shows a much angrier facial expression with gritted fangs and puffs of smoke spewing overhead. In this state, the damage Bowser deals and takes is doubled, identical to a combination of both [[POW-Up]] and [[DEF-Down]]. To cure this effect, Bowser can eat a [[Refreshing Herb]], have a set amount of turns pass, or defeat all of the enemies on screen. It is similar to the [[Great Force]] from ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', which doubles the damage dealt and taken by both [[Mario]] and [[Luigi]].
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| In the remake, Bowser also goes into this status effect when he reaches low [[Heart Point|health]] during [[Mario]] and [[Luigi]]'s fight against him in [[Toadley Clinic]], and as soon as he does, he will fully heal himself with a [[Drumstick]] ([[Bowser X]] does this too when fought in [[the Gauntlet]]).
| | <b> Rage </b> Is a [[Category:Status effects|Status Effect]] In [[Mario and Luigi:Bowser's Inside Story|Mario & Luigi:Bowser's Inside Story]]. It occurs when [[Bowser|Bowser]] Repeatedly Takes Damage. In this state, Bowser Deals and recives more damage than usual. The status effect will wear off after a certain amount of time or if Bowser eats a [[Refreshing Herb|Refreshing Herb]] |
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| [[File:MLSSDX Fury.png|thumb|[[Roy|Roy Koopa]] getting furious in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'']]
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| In ''[[Mario & Luigi: Paper Jam]]'', ''Mario & Luigi: Superstar Saga + Bowser's Minions'' and ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'', most of the bosses, along with [[Birdo]] in ''[[Mario & Luigi: Superstar Saga]]'' (once Popple is defeated before her), [[Princess Shroob]] in ''[[Mario & Luigi: Partners in Time]]'' and [[Reclusa]] in ''[[Mario & Luigi: Brothership]]'' during the fourth phase of the fight, automatically obtain this status whenever their health is low enough. For the rest of the battle, they have more attacks, their [[Power|POW]] and [[Speed|SPEED]] increase (alongside [[Defense|DEF]] in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''), and some bosses will perform multiple attacks in a single turn. In Bowser's case, he will fully heal himself with a [[Drumstick]]. Regular enemies, such as [[Choomba]]s, go through a similar phase when fired up by [[Coalbit]]s, making them deal more damage, move faster, and glow red. | |
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| ==Names in other languages==
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| {{foreign names
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| |Jpn=いかり
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| |JpnR=Ikari
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| |JpnM=Anger
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| |Fre=Furax
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| |SpaA=Furia
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| |SpaAM=Fury
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| |Ita=Rabbia
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| |ItaM=Anger
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| |Ger=Wut
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| |GerM=Anger
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| |Kor=분노
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| |KorR=Bunno
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| |KorM=Rage
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| }}
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| {{M&LSS}}
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| {{M&LBIS}}
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| {{M&LPJ}}
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| [[Category:Mario & Luigi: Paper Jam status effects]]
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| [[Category:Mario & Luigi: Bowser's Inside Story status effects]]
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| [[it:Rabbia (alterazione di stato)]] | |