Editing Fury
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{about|the status effect from ''[[Mario & Luigi: Bowser's Inside Story]]''|the [[Vibe]] from ''[[Super Princess Peach]]''|[[Rage]]|the form that Bowser takes in ''[[Super Mario 3D World + Bowser's Fury]]''|[[Fury Bowser]]}} | {{about|the status effect from ''[[Mario & Luigi: Bowser's Inside Story]]''|the [[Vibe]] from ''[[Super Princess Peach]]''|[[Rage]]|the form that Bowser takes in ''[[Super Mario 3D World + Bowser's Fury]]''|[[Fury Bowser]]}} | ||
{{media missing}} | |||
{{multiple image | {{multiple image | ||
|align=right | |align=right | ||
Line 16: | Line 17: | ||
'''Fury''' is a status effect in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' that can only be obtained by [[Bowser]] when he takes too much damage during battles. | '''Fury''' is a status effect in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' that can only be obtained by [[Bowser]] when he takes too much damage during battles. | ||
While under the effects of the Fury status, Bowser flashes red, clenches his fists, and shows a much angrier facial expression with gritted fangs and puffs of smoke spewing overhead. In this state, the damage Bowser deals and takes is doubled, identical to a combination of both [[POW-Up]] and [[DEF-Down]]. To cure this effect, Bowser can eat a [[Refreshing Herb]], have a set amount of turns pass, or defeat all of the enemies on screen. It is similar to the [[Great Force]] from ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', which doubles the damage | While under the effects of the Fury status, Bowser flashes red, clenches his fists, and shows a much angrier facial expression with gritted fangs and puffs of smoke spewing overhead. In this state, the damage Bowser deals and takes is doubled, identical to a combination of both [[POW-Up]] and [[DEF-Down]]. To cure this effect, Bowser can eat a [[Refreshing Herb]], have a set amount of turns pass, or defeat all of the enemies on screen. It is similar to the [[Great Force]] from ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', which doubles the damage [[Mario|the]] [[Luigi|brother]] who is equipped with it deals and takes. | ||
In the remake, Bowser also goes into this status effect when he reaches low [[Heart Point|health]] during [[Mario]] and [[Luigi]]'s fight against him in [[Toadley Clinic]], and as soon as he does, he will fully heal himself with a [[Drumstick]] ([[Bowser X]] does this too when fought in [[the Gauntlet]]). | In the remake, Bowser also goes into this status effect when he reaches low [[Heart Point|health]] during [[Mario]] and [[Luigi]]'s fight against him in [[Toadley Clinic]], and as soon as he does, he will fully heal himself with a [[Drumstick]] ([[Bowser X]] does this too when fought in [[the Gauntlet]]). | ||
[[File:MLSSDX Fury.png|thumb|[[ | [[File:MLSSDX Fury.png|thumb|[[Roy Koopa]] getting furious in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'']] | ||
In ''[[Mario & Luigi: Paper Jam]]'', ''Mario & Luigi: Superstar Saga + Bowser's Minions'' and ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'', most of the bosses, along with [[Birdo]] in ''[[Mario & Luigi: Superstar Saga]]'' (once Popple is defeated before her) and [[Princess Shroob]] in ''[[Mario & Luigi: Partners in Time]]'', automatically | In ''[[Mario & Luigi: Paper Jam]]'', ''Mario & Luigi: Superstar Saga + Bowser's Minions'' and ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'', most of the bosses, along with [[Birdo]] in ''[[Mario & Luigi: Superstar Saga]]'' (once Popple is defeated before her) and [[Princess Shroob]] in ''[[Mario & Luigi: Partners in Time]]'', automatically get this status whenever their health is low enough. For the rest of the battle, they have more attacks, their [[Power|POW]] and [[Speed|SPEED]] increase (alongside [[Defense|DEF]] in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''), and some bosses will perform multiple attacks in a single turn. Regular enemies, such as [[Choomba]]s, go through a similar phase when fired up by [[Coalbit]]s, making them deal more damage, move faster, and glow red. | ||
==Names in other languages== | ==Names in other languages== | ||
Line 28: | Line 29: | ||
|JapR=Ikari | |JapR=Ikari | ||
|JapM=Anger | |JapM=Anger | ||
|SpaA=Furia | |SpaA=Furia | ||
|SpaAM=Fury | |SpaAM=Fury | ||
|Ita= | |Ita=Arabbiato | ||
|ItaM= | |ItaM=Angry<br>(The Italian name is misspelled "Arabbiato" instead of "Arrabbiato".) | ||
}} | }} | ||